Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.13 @ 15:06:57 Player: HeartGrenade Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (326) 1630 Value Destroyed (15122) 15122 Prototype IDs (58) 1160 Alien Tech Used (3) 600 Bonus (8185) 8185 TOTAL SCORE: 36697 Bonus ------- High Alert Combat Kills 1849 Follower Combat Kills 472 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 172 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -208 Cogmind --------- Core Integrity 0/1450 Matter 279/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer System Mapper System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit RU-N14's Throwing Claymores v3 (6) Core Stripper Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Heavy Armor Plating Experimental Focal Shield System Mapper Improved System Guard > --- WEAPON ----------- Precision Phase Gun Improved Matter Neutralizer Compact Linear Accelerator > --- INVENTORY -------- Vortex Chain Reactor Armored Heavy Treads Armored Wheel Experimental Coolant Injector Experimental Energy Well Advanced Sensor Array Experimental Core Analyzer System Mapper Transdimensional Reconstructor Compact HERF Cannon Matter Neutralizer Linear Accelerator Precision Grenade Launcher Long-range Missile Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 182] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Reactive Plating Artifact Phase Redirector Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Thermoblaster Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Slots Evolved 16 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . Utility 9 | . . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 372 | 6 10 27 3 . 2 29 4 5 7 2 11 43 11 . 7 3 24 6 7 19 6 23 3 5 7 6 6 19 34 37 Power 52 | 1 3 4 . . . 4 . . 1 . . 5 1 . . . 1 . 2 4 1 5 1 2 . 1 . 2 7 7 Engine 16 | 1 3 4 . . . 4 . . 1 . . . . . . . . . 2 1 . . . . . . . . . . Core 17 | . . . . . . . . . . . . 5 1 . . . 1 . . 2 1 4 1 2 . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 2 7 7 Propulsion 74 | 2 . 9 . . 1 11 1 . 2 . . 16 . . . . 6 1 . 5 3 1 . . 1 1 1 2 7 4 Treads 36 | 2 . 9 . . 1 11 1 . 1 . . 3 . . . . 2 . . . . . . . . . . 1 3 2 Leg 20 | . . . . . . . . . . . . 2 . . . . 2 . . 4 3 1 . . 1 1 1 1 4 . Wheel 14 | . . . . . . . . . 1 . . 7 . . . . 2 1 . 1 . . . . . . . . . 2 Hover 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 135 | 1 2 7 1 . 1 10 2 3 . . 4 14 5 . 3 2 10 1 2 7 2 11 1 2 6 2 1 12 11 12 Device 75 | . . 2 1 . . 2 1 2 . . 2 5 4 . 1 2 6 . . 5 1 10 . 2 4 2 1 10 4 8 Storage 9 | 1 . 2 . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . 1 Processor 13 | . . . . . . 1 1 . . . . 2 . . 2 . 1 . 2 . . . 1 . . . . . 2 1 Hackware 5 | . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . 1 Protection 32 | . 2 3 . . 1 6 . 1 . . 2 3 1 . . . 2 1 . 1 . 1 . . 2 . . 1 5 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 111 | 2 5 7 2 . . 4 1 2 4 2 7 8 5 . 4 1 7 4 3 3 . 6 1 1 . 2 4 3 9 14 Energy Gun 30 | 2 1 3 1 . . 2 . . . . 3 2 2 . . . 2 . 1 1 . . . . . . 2 1 . 7 Energy Cannon 11 | . . . . . . . . . . . . . 1 . . 1 1 . 1 . . 1 . . . . 2 1 2 1 Ballistic Gun 22 | . 3 3 . . . 2 1 1 2 1 2 2 1 . . . 1 3 . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 1 Launcher 22 | . . 1 . . . . . 1 2 . 2 . 1 . 2 . 2 1 1 1 . 2 1 . . 2 . 1 1 1 Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Impact Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . . . 1 . 4 . . 2 . 1 . . 1 . 2 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . 2 . . . 5 . . . . . 1 . . 4 . . . . 6 2 . . . 4 . 2 4 5 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Parts Lost 114 | . 1 5 . . 2 11 . 1 2 . 10 10 2 . . . 8 5 6 . . 3 . . . . . 5 16 27 Power 20 | . . 1 . . . 1 . . 1 . . 3 1 . . . 1 . 2 . . 2 . . . . . 1 4 3 Propulsion 34 | . . 2 . . 1 5 . 1 1 . 3 6 . . . . 2 2 2 . . . . . . . . . 4 5 Utility 39 | . . 1 . . 1 4 . . . . 6 1 1 . . . 3 1 1 . . . . . . . . 3 7 10 Weapon 21 | . 1 1 . . . 1 . . . . 1 . . . . . 2 2 1 . . 1 . . . . . 1 1 9 Highest Loss Streak 11 | . 1 1 . . 2 4 . 1 1 . 5 5 1 . . . 3 5 4 . . 2 . . . . . 2 9 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 98 100 100 99 95 100 99 92 88 77 85 84 86 85 86 90 98 89 87 99 99 100 100 99 100 99 94 82 74 Engine 4 | . 14 11 11 11 11 9 7 7 7 7 7 1 . . . . . . 7 8 . . . . . . . . . . Core 4 | . . . . . . . . . . . . 7 13 13 13 13 10 11 2 2 11 9 10 10 10 5 4 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 7 11 11 Treads 15 | . 28 32 33 33 32 33 30 29 22 23 6 4 13 13 13 13 10 10 3 . . . . . . . . 3 6 9 Leg 5 | . . . . . . . . . . . . . . . . . . . . 3 22 25 26 26 26 26 27 19 12 . Wheel 1 | . . . . . . . . . . 7 7 10 . . . . 2 10 9 7 . . . . . . . . . 2 Device 9 | . . 10 11 11 11 8 15 15 15 15 9 9 11 13 6 6 10 11 11 10 5 10 5 5 4 5 9 9 6 6 Storage 6 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 13 | . . . . . . 1 15 15 15 15 15 15 13 13 19 20 17 17 17 23 23 21 25 26 26 26 23 23 19 18 Hackware 3 | . . . . . . . . . . . . 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Protection 6 | . 11 11 11 11 11 15 7 7 7 7 6 1 6 6 6 6 5 5 4 . 5 5 5 5 4 5 4 3 4 3 Energy Gun 5 | . 1 9 21 22 22 12 2 . . . 8 3 2 6 1 . 3 5 1 5 5 2 . . . . . 2 1 3 Energy Cannon 2 | . . . . . . . . . . . . . 2 . . 4 5 4 3 5 5 4 5 5 5 5 8 5 4 4 Ballistic Gun 5 | . 17 12 . . . 5 11 14 14 1 3 3 4 6 6 6 5 5 9 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 1 4 2 . 4 2 1 . . 3 . 3 5 5 5 5 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 12 19 39 39 39 41 45 42 45 42 42 53 51 59 50 50 55 81 82 89 97 87 88 83 95 94 100 102 102 138 196 Greatest Support 215 | 40 40 60 60 60 60 80 88 88 68 12 12 140 140 140 140 140 140 46 32 100 116 144 144 144 146 146 173 143 215 215 Greatest Overweight (x) 14 | . . . . . . . . . 3 3 4 10 . . . . 4 2 4 5 1 . . . . . . . 1 14 Average Overweight (x) . | . . . . . . . . . . 2 3 1 . . . . . 1 2 3 . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 16 | 7 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 23 Most Carried 22 | 3 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 19 20 20 20 20 20 20 20 20 20 20 22 Average Carried 15 | 1 7 10 14 15 14 14 14 14 14 14 11 13 14 14 14 15 17 19 16 19 19 19 19 20 19 20 19 19 18 20 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 8 14 15 15 14 15 15 15 15 15 10 15 14 15 15 15 20 17 19 20 20 20 20 20 20 20 20 18 20 4 Class Distribution -------------------- 53% | Scavenger-Mutant 10% | Mutant 7% | Derelict-Mutant 6% | Scavenger-Assassin 6% | Generator-Mutant 5% | Scavenger-Gunner 4% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Derelict-Assassin | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Derelict-Assassin | -3/Research Derelict-Assassin | -3/Testing Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Matter Collected 7044 | 241 347 494 61 . 15 616 . 497 191 . 259 506 294 . 76 102 421 264 325 330 50 291 55 64 80 116 82 209 590 468 Remotely 211 | . . 82 . . . . . 129 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13929 | . 630 1550 426 . 67 1982 60 426 217 . 282 896 342 . . 427 1068 282 489 76 132 750 80 64 183 238 82 644 1256 1280 Parts 674 | . 40 88 23 . 7 97 2 22 16 . 6 40 15 . . 15 55 20 20 3 5 51 5 1 4 9 1 36 43 50 Haulers Intercepted 12 | . 2 4 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 121 | . . . . . . . . 20 13 . 11 . 11 . 2 15 . 14 14 . 8 . 3 1 1 8 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Combat Hostiles Destroyed 271 | . 13 27 11 . 3 33 1 12 9 . 10 9 7 . . 7 17 8 11 1 3 13 4 1 . 7 1 10 30 23 Melee 4 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . Guns 134 | . 13 24 10 . 3 31 1 11 3 . 4 6 3 . . 2 9 1 4 . . 2 . . . . . 1 2 4 Cannons 61 | . . . . . . . . . . . . . . . . 4 5 2 3 . 2 5 2 1 . 3 . 8 15 11 AOE 58 | . . 3 . . . . . 1 6 . 5 . 3 . . . 2 5 4 . . 5 2 . . 4 . . 11 7 Classes Destroyed 20 | . 6 5 1 . 1 1 . . 1 . . . 1 . . . . . . . . . . . . . . 1 3 . Worker 4 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . Builder 15 | . 1 . 1 . . . . . . . . 2 . . . . 4 . . . . 2 . . . . . . . 5 Tunneler 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 4 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 7 | . . 1 . . . 2 . . . . . 3 . . . . . . . . . 1 . . . . . . . . Operator 4 | . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Watcher 11 | . . 1 . . . 2 . . . . . 1 . . . . 1 . . . . 3 . . . . . 1 2 . Swarmer 64 | . 3 . 3 . 2 7 . 7 4 . 6 4 . . . . . 5 4 . . 5 4 . . 3 . . 7 . Grunt 84 | . 10 17 7 . . 13 . 2 3 . 2 . 3 . . 2 5 . 3 . . 1 . . . . . . 4 12 Brawler 5 | . . 1 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Duelist 7 | . . . . . . 2 . . . . . . 1 . . 1 . . 1 . . . . . . . . . . 2 Sentry 29 | . . 9 . . . 9 . 1 1 . 1 . 1 . . . 2 . 1 . . 1 . 1 . . 1 . . 1 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 31 | . . . . . 1 2 1 . . . 1 4 . . . 4 3 . 2 . . . . . . 4 . 2 4 3 Programmer 37 | . . . . . . . . . 1 . . 1 1 . . . 6 2 . . 3 6 . . . . . 7 5 5 Behemoth 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 5 6 4 . 2 7 1 4 4 . 3 3 5 . . 3 7 5 4 1 2 6 4 1 . 3 1 6 12 12 Combat Bots Only 12 | . 4 6 4 . 2 6 1 4 4 . 3 3 5 . . 3 6 5 4 1 2 5 4 1 . 3 1 5 12 10 Max Kills in Single Turn 4 | . 1 3 2 . 1 2 1 1 2 . 2 2 1 . . 1 2 3 2 1 1 4 1 1 . 1 1 1 2 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . . . . 1 2 . 2 . 1 . . . 1 3 2 . . 4 1 . . 1 . . 2 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Damage Taken 25052 | . 906 1277 285 . 110 1935 . 738 374 . 1089 1370 787 . . 516 1390 748 641 65 165 886 150 43 . 434 52 1445 4189 5457 Core 3086 | . 172 87 20 . 23 236 . 90 11 . 121 197 92 . . 64 105 47 36 . . 82 15 19 . 65 24 176 483 921 Absorbed by Shields 120 | . . . . . . . . . . . . . 120 . . . . . . . . . . . . . . . . . Reduced by Siege Mode 478 | . . . . . . . . . . . . . 87 . . 32 16 . . . . . . . . . . 81 10 252 Redirected to Core 330 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 330 Redirected to Shielding 116 | . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 922 | . . 129 . . . 49 . . . . . . . . . . . . . . . 115 . . . . . . . 629 Core Remaining (%) 70 | 100 31 . . . 67 57 . . . . 68 . . . . 58 . . . . 81 . . . . 84 . 84 . . Volleys Fired 887 | . 51 102 22 . 4 124 2 47 17 . 44 39 41 . . 18 53 22 21 2 10 36 12 2 . 19 3 31 92 73 Largest 3 | . 2 2 2 . 2 2 2 2 2 . 2 2 2 . . 2 3 3 3 3 3 2 1 2 . 2 2 2 3 3 Hottest 430 | . 76 112 112 . 112 112 50 50 61 . 122 122 146 . . 115 181 181 184 430 430 350 260 151 . 350 195 207 277 228 Shots Fired 1616 | . 98 198 43 . 8 247 4 90 30 . 63 65 57 . . 36 125 49 49 5 18 58 11 4 . 22 6 55 147 128 Gun 1126 | . 98 197 43 . 8 247 4 86 25 . 50 65 18 . . 18 73 33 34 2 7 16 . . . . . 21 25 56 Cannon 402 | . . . . . . . . . . . . . 35 . . 18 48 13 12 2 7 36 9 4 . 13 6 34 101 64 Launcher 64 | . . 1 . . . . . 4 5 . 13 . 4 . . . 4 3 3 1 4 6 2 . . 9 . . 4 1 Special 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 7 Kinetic 615 | . 89 127 . . . 85 4 86 25 . 26 18 7 . . 18 34 19 31 . . 4 . 2 . . . . 28 12 Thermal 916 | . 9 70 43 . 8 162 . . . . 24 47 46 . . 18 87 27 15 5 18 52 11 2 . 14 6 55 98 99 Explosive 76 | . . 1 . . . . . 4 5 . 13 . 4 . . . 4 3 3 . . 2 . . . 8 . . 21 8 Electromagnetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Robot Hit Streak 32 | . 11 20 6 . 2 21 7 18 10 . 22 16 16 . . 10 16 19 27 3 22 24 3 7 . 14 7 32 19 26 Robot Miss Streak 5 | . 3 4 2 . 1 5 . 4 3 . 3 3 1 . . 2 1 2 1 3 2 3 1 . . 1 . 1 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Secondary Targets 12 | . 1 2 3 . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1151 | . 71 145 29 . 4 182 4 63 22 . 43 68 30 . . 27 81 37 37 4 15 39 3 4 4 12 6 47 86 88 Core Hits 588 | . 27 62 13 . 3 68 3 24 15 . 18 27 16 . . 16 44 16 19 3 3 35 4 2 3 12 1 23 68 63 Critical Kills 14 | . . . . . . . . 1 . . 1 . 3 . . 1 3 . . 1 1 . . . . . 1 1 1 . Critical Parts Destroyed 4 | . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 63 | . 4 2 3 . 1 13 . 2 . . 2 4 4 . . 1 7 2 . 1 1 . . 1 . . 1 6 6 2 Burn 38 | . 2 2 3 . 1 13 . . . . 1 3 1 . . . 3 1 . . . . . . . . . 5 2 1 Meltdown 9 | . . . . . . . . . . . . . 1 . . 1 2 . . 1 1 . . . . . 1 1 1 . Destroy 8 | . . . . . . . . 2 . . 1 . 2 . . . 2 1 . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Smash 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 Melee Attacks 92 | . 4 . 5 . . . . . . 1 5 27 1 . 1 . 4 . . 4 . 12 . . 4 7 3 11 . 3 Impact 9 | . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 83 | . . . . . . . . . . 1 5 27 1 . 1 . 4 . . 4 . 12 . . 4 7 3 11 . 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . 2 . . . . . . . . . . 10 . . . . . . . . . 1 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37692 | . 1039 1997 549 . 73 3228 45 1318 861 . 1440 1965 1301 . . 734 2603 1139 1212 147 484 1803 244 139 308 962 211 1732 6382 5776 Guns 15692 | . 919 1833 504 . 73 3228 45 1022 353 . 701 1024 340 . . 275 1131 632 556 19 188 392 . . . . . 564 761 1132 Cannons 8904 | . . . . . . . . . . . . . 428 . . 459 899 253 349 62 296 694 70 139 . 205 211 1079 2229 1531 Explosions 10623 | . . 164 . . . . . 296 508 . 739 . 533 . . . 573 254 307 66 . 606 174 . . 757 . . 2948 2698 Melee 1704 | . 120 . 45 . . . . . . . . 941 . . . . . . . . . 111 . . 308 . . 89 . 90 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7551 | . 793 998 . . . 1064 45 1022 353 . 321 259 139 . . 275 431 359 516 . . 124 . 68 . . . . 673 111 Thermal 17417 | . 126 835 504 . 73 2164 . . . . 380 765 629 . . 459 1613 526 389 147 484 1136 244 71 . 330 211 1643 2317 2371 Explosive 10070 | . . 164 . . . . . 296 508 . 739 . 533 . . . 559 254 307 . . 432 . . . 632 . . 2948 2698 Electromagnetic 181 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181 Impact 165 | . 120 . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2308 | . . . . . . . . . . . . 941 . . . . . . . . . 111 . . 308 . . 89 444 415 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . 1 1 1 1 4 . . 1 1 1 . . . 3 . 2 4 4 4 11 9 9 . . . . . 7 16 Average Corruption 3 | . . 1 1 1 1 4 . . 1 1 1 . . . 3 . 1 3 4 4 11 8 9 . . . . . 6 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Effects 172 | . . 6 10 2 2 17 . . 2 2 6 . . . 2 . 6 10 17 1 . 15 3 . . . . . 29 42 Message Errors 34 | . . 3 2 . 1 6 . . . . 1 . . . 1 . 1 2 2 . . 1 . . . . . . 7 7 Matter Fused 42 | . . 1 3 . . 1 . . 1 2 2 . . . 1 . 3 3 6 . . 4 . . . . . . 4 11 Heat Flow Errors 14 | . . . 1 . 1 2 . . . . 1 . . . . . . 2 2 . . 2 . . . . . . 2 1 Energy Discharges 20 | . . 2 1 . . 3 . . . . 1 . . . . . . 2 . 1 . 2 . . . . . . 4 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Data Loss (minor) 25 | . . . 1 . . 4 . . 1 . . . . . . . 1 1 3 . . 4 2 . . . . . 4 4 Data Loss (major) 7 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 3 2 Misfires 8 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . 3 2 Alerts 6 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . 1 . . . . . . . . . . . . . 1 . 3 . . . 1 . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1032 | . 120 . . . . . . . 68 . 87 214 1 . . . 41 . 46 . . 78 . . . 56 . 17 156 148 Projectiles 224 | . . . . . . . . . . . . . . . . . 16 . 15 . . 48 . . . 12 . 17 74 42 Explosions 384 | . . . . . . . . . 68 . 87 . 1 . . . 25 . 31 . . . . . . 44 . . 82 46 Melee 424 | . 120 . . . . . . . . . . 214 . . . . . . . . . 30 . . . . . . . 60 Knockbacks 13 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . 9 1 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 9 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . . . . . . . . 14 . 89 . 9 . . . . . . . . . . . . . . . . 99 Shots 6 | . . . . . . . . . 1 . 3 . 1 . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 363 | . 361 300 240 . 184 181 . . . . 285 311 234 . . 135 363 190 126 200 200 200 200 . . 200 200 200 358 273 Average Temperature 87 | . 107 90 81 . 44 21 . . . . 77 124 58 . . 62 88 88 51 82 106 89 99 . . 81 117 55 104 63 Received Heat Transfer 3406 | . 477 531 102 . . 612 . 93 . . 153 18 145 . . 54 234 96 171 . . 18 . 9 . 9 9 36 27 612 Effects 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . 1 . . 3 3 . . . . . . . . . . 1 2 3 Total Turns 260 | . . . . . . . . . . . . . 45 . . 39 40 . . . . . . . . . . 41 9 86 Longest Duration 45 | . . . . . . . . . . . . . 45 . . 17 24 . . . . . . . . . . 41 8 44 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . 1 . . 2 . . . . 1 . 1 . . 1 2 . . 1 1 . . . . . 1 1 2 . Combat Hostiles 13 | . . . 1 . . 2 . . . . 1 . 1 . . 1 1 . . 1 1 . . . . . 1 1 2 . Parts Melted 80 | . 1 3 4 . 1 14 . . . . 1 5 3 . . 1 13 2 . . 5 4 . . . . 3 11 9 . Heat Transferred 27989 | . 444 2146 1295 . 222 5624 . . . . 777 1628 888 . . 555 2648 868 444 225 609 1645 314 74 . 382 222 2072 2314 2593 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Peak Influence 1167 | . 281 721 412 . 117 479 87 . . . . 167 . . . . 563 . . . . 352 . . . . 73 272 1138 1167 Initial 602 | . . 63 259 . . . 42 . . . . 37 . . . . 107 . . . . 12 . . . . . 40 68 602 Average 279 | . 122 381 293 . 68 207 42 . . . . 50 . . . . 273 . . . . 120 . . . . 40 146 624 845 Maximum Alert Level 4 | . 1 3 2 . . 2 . . . . . . . . . . 2 . . . . 1 . . . . . 1 4 4 Low Security (%) 53 | 100 91 12 . . 100 56 100 . . . . 100 . . . . 42 . . . . 85 . . . . 100 66 33 . Level 1 21 | . 8 42 92 . . 27 . . . . . . . . . . 21 . . . . 14 . . . . . 33 1 . Level 2 13 | . . 42 7 . . 16 . . . . . . . . . . 36 . . . . . . . . . . . 4 32 Level 3 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 53 46 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 21 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 4 . . . 3 3 . . . . 4 . . . . 7 . . . . 2 . . . . . 3 2 9 Investigation 10 | . 3 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Extermination 10 | . . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . . 1 . 2 Reinforcement 13 | . . 2 . . . 1 . . . . . 1 . . . . 3 . . . . . . . . . . 2 2 2 Assault 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Distress Signals 12 | . . 4 . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 395 | . 20 41 15 . 5 46 1 13 9 . 15 19 7 . . 7 20 8 11 9 5 17 4 1 . 7 1 18 61 35 Peak Tracking Total 10 | . 4 6 4 . 4 6 1 4 5 . 5 4 5 . . 3 4 5 4 5 2 6 4 1 . 3 1 4 10 10 Tactical Retreats 16 | . . 3 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 10 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Traps Triggered 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . 1 . . . . . . . . 2 . . 8 . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Disabled 29 | . . 3 . . . 1 . . . . . 1 . . . . 3 . . . . 3 . . . . . 1 7 10 Max in Single Turn 2 | . . 1 . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 1 2 Garrison Access 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Accessed 80 | . 9 7 1 1 . 12 2 . . 3 . 9 . 1 . . 2 . 1 5 . 5 1 . 4 . 3 6 2 6 Terminals 46 | . 7 4 1 . . 9 . . . . . 4 . . . . 2 . 1 . . 4 . . . . 3 6 1 4 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . 1 . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Recycling Units 6 | . 2 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Total Hacks 212 | . 18 14 4 1 . 37 5 . . 23 . 23 . 1 . . 5 . 1 10 . 13 1 . 17 . 10 14 5 10 Successful 140 | . 7 7 1 1 . 21 2 . . 23 . 16 . 1 . . 3 . 1 10 . 10 1 . 17 . 4 7 3 5 Failed 72 | . 11 7 3 . . 16 3 . . . . 7 . . . . 2 . . . . 3 . . . . 6 7 2 5 Catastrophic 15 | . 3 3 . . . 3 . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 18 10 3 . . 22 . . . . . 7 . . . . 3 . . 2 . 3 . . . . 5 1 . 1 Terminals 120 | . 15 10 4 . . 30 . . . . . 11 . . . . 5 . 1 . . 11 . . . . 10 14 2 7 Fabricators 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Repair Stations 15 | . . 2 . . . 4 3 . . . . 2 . . . . . . . . . 2 . . . . . . . 2 Recycling Units 11 | . 3 2 . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 Terminal Hacks 98 | . 2 2 1 1 . 14 . . . 23 . 5 . 1 . . 2 . 1 10 . 6 1 . 17 . 3 6 1 2 Record 21 | . . . . 1 . . . . . 2 . . . . . . . . 1 10 . . . . 5 . . 1 . 1 Part Schematic 20 | . . 1 . . . 3 . . . 11 . . . . . . 1 . . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . Prototype ID Bank 9 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . . 4 . 1 . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Unreport Threat 6 | . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Surveillance Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 6 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . 2 . . . 3 1 . . . . . . . . . . . . . . 2 . . . . . . . 2 Scan Component 6 | . . 1 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 Repair 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Seal Access 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 21 | . 5 3 . . . 4 . . . . . 4 . . . . 1 . . . . 2 . . . . 1 1 . . Terminals 14 | . 3 1 . . . 3 . . . . . 2 . . . . 1 . . . . 2 . . . . 1 1 . . Assimilate 4 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Botnet 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Operators 6 | . 1 1 . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 4 1 . . 11 1 . . . . 6 . . . . 2 . 1 . . 5 . . . . 3 6 2 5 Full Trace Events 5 | . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 1 . . . 2 . . . 11 . . . . . . 1 . . . . . . . 4 . . . 1 . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 35 | . . . . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 Time 120 | . . 26 . . . 32 . . . . . . . . . . . . . . . 28 . . . . . . . 34 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 6 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Total Allies 9 | . 1 . 3 . . 1 . . . . 1 1 . . . . . . . 2 . . . . . . . . . . Largest Group 3 | . 1 1 3 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . . 2 2 . . . . . . . . . Highest-Rated Group 192 | . 10 10 40 16 16 16 9 9 9 . 96 26 26 26 26 26 26 . . 192 192 . . . . . . . . . Highest-Rated Ally 96 | . 10 10 16 16 16 16 9 9 9 . 96 26 26 26 26 26 26 . . 96 96 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . 16 . 4 5 . . . . 13 . . . . . . . . 20 13 . . . . . . . . . Total Damage 2169 | . . . 128 . 59 60 . . . . 417 . . . . . . . . 756 749 . . . . . . . . . Kills 18 | . . . 4 . 2 . . . . . 4 . . . . . . . . 5 3 . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Robot Analysis Total 8 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . Derelict Logs Recovered 16 | . . . 3 . . . . 1 . . 1 . 1 2 1 . . 1 3 . 1 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Turns Passed 23210 | 73 1111 1688 1059 202 466 1833 471 999 522 118 677 1683 800 320 1491 305 1049 565 574 852 453 747 571 379 208 422 341 814 1416 1001 Spaces Moved 13158 | 41 568 787 591 127 276 813 284 538 286 91 387 1122 413 200 918 143 490 287 362 531 353 447 444 317 157 307 255 518 717 388 Core 6 | 3 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Treads 7131 | 38 568 787 591 127 276 813 284 538 258 . . 104 413 200 918 143 351 112 . . . . . . . . . . 330 280 Legs 3239 | . . . . . . . . . . . . 26 . . . . . . . 28 353 447 444 317 157 307 255 518 387 . Wheels 2782 | . . . . . . . . . 28 91 387 990 . . . . 139 175 362 503 . . . . . . . . . 107 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 135 120 120 100 160 160 160 160 130 130 130 110 106 110 112 112 110 112 112 115 115 50 Average Speed 143 | 151 160 160 160 160 160 160 160 160 157 122 142 117 160 160 160 160 152 172 135 146 109 111 112 112 111 112 114 115 145 176 Slowest Speed 550 | 160 160 160 160 160 160 160 160 160 160 135 150 550 160 160 160 160 240 240 160 176 176 112 112 112 112 112 116 116 260 290 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 4 94 88 94 48 82 71 6 62 44 72 60 25 65 30 80 37 14 52 55 78 60 15 69 56 61 52 7 45 32 35 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 15 | . 2 2 1 1 . 1 . . . 1 . . . . 2 . . . . 2 . . . . 3 . . . . . Known Exits Taken 24 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . 2 . 1 . . 2 1 . 1 . 1 . 4 2 . 1 3 . . . 3 2 . 2 . . . . Spaces Dug 135 | . 1 . 1 . . . . . . 1 5 8 22 . . . 14 5 . . 11 20 6 . . 13 2 12 6 8 Terrain Destroyed 847 | . 1 15 1 . . . . 25 29 1 102 8 53 . . 3 98 29 15 1 16 47 15 . . 93 2 12 155 126 Melee 47 | . 1 . 1 . . . . . . 1 5 8 1 . . . 4 . . . . 9 . . . 7 2 6 . 2 Projectile 135 | . . . . . . . . . . . . . 22 . . 3 20 6 4 . . 15 7 . . 7 . 6 26 19 AOE 665 | . . 15 . . . . . 25 29 . 97 . 30 . . . 74 23 11 1 16 23 8 . . 79 . . 129 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Total 15809 | 49 674 1043 649 126 293 1137 298 619 334 96 449 1375 490 200 943 182 681 318 402 594 402 607 505 336 184 347 291 668 948 569 Wait 952 | . 17 87 29 . 9 122 6 25 23 . . 96 20 . 2 19 93 1 7 9 25 80 44 10 1 7 20 67 79 54 Move 13128 | 40 567 786 590 126 275 812 283 537 285 90 386 1121 412 199 917 142 489 286 361 530 352 446 443 316 156 306 254 517 716 388 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 3 13 17 . . 2 19 1 2 2 1 1 16 3 1 5 . 11 2 5 11 3 5 1 1 4 . 3 7 8 4 Fast Attach 152 | 6 1 9 . . . 16 1 . 1 1 . 27 1 . 5 . 6 . 2 10 2 5 . 1 8 1 1 8 21 19 Attach 90 | . 4 5 . . 2 5 2 . 2 1 6 8 2 . . . 9 4 3 5 . 4 . . . . 3 5 7 13 Detach 36 | . 2 1 . . . 1 1 . . . 1 8 . . 2 . 3 . 1 2 . . . . . . . 1 7 6 Swap 133 | . 5 13 3 . . 9 1 5 4 . 5 8 8 . 2 3 9 2 2 4 4 14 3 4 . 5 2 6 7 5 Drop 179 | . 10 23 . . 1 29 1 3 . 2 1 17 2 . 9 . 3 1 . 17 6 5 2 2 11 2 2 15 11 4 Fire 887 | . 51 102 22 . 4 124 2 47 17 . 44 39 41 . . 18 53 22 21 2 10 36 12 2 . 19 3 31 92 73 Melee 92 | . 4 . 5 . . . . . . 1 5 27 1 . 1 . 4 . . 4 . 12 . . 4 7 3 11 . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 396 | -10/Materials | Core integrity fell below 50% 501 | -10/Materials | Discovered new exit (range 14) 724 | -10/Materials | Discovered new exit (range 6) 907 | -10/Materials | Discovered new exit (range 16) 1058 | -10/Materials | Discovered new exit (range 15) 1185 | -10/Materials | Entered another Materials area 1185 | -9/Materials | Accompanied by 1 ally 1185 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1328 | -9/Materials | Repaired Lgt. Treads? 1361 | -9/Materials | Discovered new exit (range 13) 1883 | -9/Materials | Build established: Scavenger-Mutant 2000 | -9/Materials | Discovered new exit (range 8) 2225 | -9/Materials | Discovered new exit (range 13) 2657 | -9/Materials | Discovered new exit (range 16) 2726 | -9/Materials | Discovered new exit (range 5) 2873 | -9/Materials | Entered Mines 2885 | -9/Mines | Met a Derelict bent on vengeance 2984 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3069 | -9/Mines | Learned Materials terminal intel 3140 | -9/Mines | Excavation squad dispatched 3140 | -9/Mines | A large section of the Mines collapsed 3209 | -9/Mines | Discovered new exit (range 7) 3224 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3310 | -9/Mines | Found a hidden stash of uninstalled traps 3323 | -9/Mines | Discovered new exit (range 8) 3914 | -9/Mines | Learned location of Zion (-6) 3924 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3926 | -9/Mines | Discovered new exit (range 5) 3932 | -9/Mines | Entered Exiles 3932 | -9/Exiles | Accompanied by 1 ally 3971 | -9/Exiles | Met 8R-AWN 4000 | -9/Exiles | Met EX-HEX 4062 | -9/Exiles | Met EX-DEC 4115 | -9/Exiles | Discovered new exit (range 14) 4134 | -9/Exiles | Entered Mines 4134 | -8/Mines | Accompanied by 1 ally 4590 | -8/Mines | Discovered new exit (range 6) 4600 | -8/Mines | Entered Materials 4600 | -8/Materials | Accompanied by 1 ally 4600 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4601 | -8/Materials | Identified exit to Factory 4602 | -8/Materials | Loaded intel: 12 terminal locations 4829 | -8/Materials | Lost 4 parts (1p1n2u) 5529 | -8/Materials | Repaired Cooling System? 5916 | -8/Materials | Discovered exit to Factory (range 14) 6433 | -8/Materials | Entered Factory 6433 | -7/Factory | Accompanied by 1 ally 6433 | -7/Factory | Evolved 2 slots: Utility x2 6625 | -7/Factory | Discovered new exit (range 5) 6632 | -7/Factory | Identified exit to Lower Caves 6779 | -7/Factory | Garrison activated, responded to threat 6904 | -7/Factory | Entered Lower Caves 6904 | -7/Lower Caves | Accompanied by 1 ally 7094 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7367 | -7/Lower Caves | Learned Factory terminal intel 7896 | -7/Lower Caves | Discovered new exit (range 5) 7901 | -7/Lower Caves | Identified exit to Lower Caves 7903 | -7/Lower Caves | Entered another Lower Caves area 7903 | -7/Lower Caves | Accompanied by 1 ally 7903 | -7/Lower Caves | Discovered new exit (range 11) 8312 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8377 | -7/Lower Caves | Discovered new exit (range 15) 8408 | -7/Lower Caves | Identified exit to Data Miner 8425 | -7/Lower Caves | Entered Data Miner 8425 | -7/Data Miner | Discovered new exit (range 6) 8450 | -7/Data Miner | Met Data Miner 8480 | -7/Data Miner | Learned location of Section 7 (-2) 8480 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8494 | -7/Data Miner | Received God Mode back door access code from Data Miner 8542 | -7/Data Miner | Identified exit to Proximity Caves 8543 | -7/Data Miner | Entered Proximity Caves 8628 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8629 | -6/Proximity Caves | Escorted by Enhanced Grunt 8777 | -6/Proximity Caves | Lost 5 parts (3n2u) 9000 | -6/Proximity Caves | Learned Factory terminal intel 9043 | -6/Proximity Caves | Build established: Mutant 9175 | -6/Proximity Caves | Discovered new exit (range 11) 9209 | -6/Proximity Caves | Identified exit to Factory 9220 | -6/Proximity Caves | Entered Factory 9220 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9221 | -6/Factory | Loaded intel: 26 terminal locations 9758 | -6/Factory | Lost 5 parts (2p2n1u) 9960 | -6/Factory | Found Exp. Targeting Computer 10177 | -6/Factory | Build established: Scavenger-Mutant 10225 | -6/Factory | Lost 3 parts (1p2n) 10248 | -6/Factory | Identified exit to Lower Caves 10711 | -6/Factory | Fabricated Hvy. Treads (x2) 10903 | -6/Factory | Entered Lower Caves 10903 | -6/Lower Caves | Accompanied by 1 ally 11007 | -6/Lower Caves | Spotted B-75 Beast 11225 | -6/Lower Caves | Destroyed B-75 Beast 11326 | -6/Lower Caves | Learned Factory emergency access door positions 11380 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11689 | -6/Lower Caves | Discovered new exit (range 9) 11701 | -6/Lower Caves | Identified exit to Lower Caves 11703 | -6/Lower Caves | Entered another Lower Caves area 11703 | -6/Lower Caves | Accompanied by 1 ally 11779 | -6/Lower Caves | Learned Factory emergency access door positions 11840 | -6/Lower Caves | Discovered new exit (range 11) 11855 | -6/Lower Caves | Identified exit to Zion 11946 | -6/Lower Caves | Learned Factory terminal intel 12023 | -6/Lower Caves | Entered Zion 12023 | -6/Zion | Accompanied by 1 ally 12041 | -6/Zion | Given A8's code to call for help 12086 | -6/Zion | Discovered new exit (range 16) 12132 | -6/Zion | Found Prototype Hackware 12135 | -6/Zion | Found Prototype Processor 12135 | -6/Zion | Identified Exp. Melee Analysis Suite 12138 | -6/Zion | Found Prototype Processor 12138 | -6/Zion | Identified Exp. Core Analyzer 12479 | -6/Zion | Found Prototype Launcher 12479 | -6/Zion | Identified Rocket Array 12610 | -6/Zion | System corruption cleaned by Quarantine Array 12674 | -6/Zion | Given the Hacking Drone Bay 12708 | -6/Zion | Learned location of 1 exit from Lower Caves 13513 | -6/Zion | Identified exit to Proximity Caves 13514 | -6/Zion | Entered Proximity Caves 13514 | -5/Proximity Caves | Accompanied by 1 ally 13806 | -5/Proximity Caves | Discovered new exit (range 8) 13818 | -5/Proximity Caves | Identified exit to Factory 13819 | -5/Proximity Caves | Entered Factory 13819 | -5/Factory | Accompanied by 1 ally 13819 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13821 | -5/Factory | Loaded intel: 27 terminal locations 14413 | -5/Factory | Lost 3 parts (1n2w) 14422 | -5/Factory | Build established: Scavenger-Gunner 14829 | -5/Factory | Cargo convoy interrupted 14857 | -5/Factory | Discovered new exit (range 9) 14867 | -5/Factory | Identified exit to Upper Caves 14868 | -5/Factory | Entered Upper Caves 14925 | -5/Upper Caves | Build established: Scavenger-Mutant 15128 | -5/Upper Caves | Learned Factory stockpile data 15260 | -5/Upper Caves | Spotted B-75 Beast 15345 | -5/Upper Caves | Destroyed B-75 Beast 15371 | -5/Upper Caves | Lost 5 parts (2n1u2w) 15400 | -5/Upper Caves | Discovered new exit (range 5) 15405 | -5/Upper Caves | Identified exit to Upper Caves 15433 | -5/Upper Caves | Entered another Upper Caves area 15537 | -5/Upper Caves | Discovered new exit (range 9) 15600 | -5/Upper Caves | Spotted B-75 Beast 15649 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15668 | -5/Upper Caves | Learned 12 Factory zone layouts 15685 | -5/Upper Caves | Learned Factory interactive machine intel 15839 | -5/Upper Caves | Learned Factory security intel 15922 | -5/Upper Caves | Lost 4 parts (2n1u1w) 15961 | -5/Upper Caves | Build established: Scavenger-Gunner 15970 | -5/Upper Caves | Discovered new exit (range 11) 15994 | -5/Upper Caves | Identified exit to Warlord 16007 | -5/Upper Caves | Entered Warlord 16063 | -5/Warlord | System corruption cleaned by Quarantine Array 16355 | -5/Warlord | Build established: Derelict-Mutant 16454 | -5/Warlord | Learned Testing security intel 16454 | -5/Warlord | Learned Armory garrison access intel 16454 | -5/Warlord | Learned Research terminal intel 16454 | -5/Warlord | Learned Research garrison access intel 16455 | -5/Warlord | Learned 4 Access zone layouts 16457 | -5/Warlord | Learned location of Quarantine (-2) 16457 | -5/Warlord | Learned location of Command (-1) 16496 | -5/Warlord | Found Prototype Special Weapon 16499 | -5/Warlord | Found Prototype Special Weapon 16502 | -5/Warlord | Found Prototype Special Weapon 16504 | -5/Warlord | Found Prototype Special Weapon 16613 | -5/Warlord | Met Warlord 16626 | -5/Warlord | Opened Warlord's prototype stash 16630 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 16631 | -5/Warlord | Found Prototype Reactor 16631 | -5/Warlord | Identified Vortex Chain Reactor 16635 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 16638 | -5/Warlord | Warlord's base attacked by MAIN.C 16645 | -5/Warlord | Found Prototype Hackware 16645 | -5/Warlord | Identified System Mapper 16658 | -5/Warlord | Found Prototype Device 16658 | -5/Warlord | Identified Exp. Focal Shield 16668 | -5/Warlord | Found Prototype Device 16668 | -5/Warlord | Identified Exp. Cloaking Device 16795 | -5/Warlord | Spotted B-86 Titan 16809 | -5/Warlord | Destroyed B-86 Titan 16840 | -5/Warlord | Discovered new exit (range 14) 16857 | -5/Warlord | Identified exit to Proximity Caves 16859 | -5/Warlord | Entered Proximity Caves 16859 | -4/Proximity Caves | Accompanied by 2 allies 17035 | -4/Proximity Caves | Learned 4 Research zone layouts 17276 | -4/Proximity Caves | Discovered new exit (range 16) 17310 | -4/Proximity Caves | Identified exit to Factory 17312 | -4/Proximity Caves | System corruption reached 10% 17312 | -4/Proximity Caves | Entered Factory 17312 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17312 | -4/Factory | Discovered new exit (range 10) 17313 | -4/Factory | Identified exit to Upper Caves 17313 | -4/Factory | Identified exit to Research 17317 | -4/Factory | Loaded intel: 52 interactive machine locations 17318 | -4/Factory | Loaded intel: 26 terminal locations 17858 | -4/Factory | Repaired Hvy. Phase Cannon 17879 | -4/Factory | Build established: Scavenger-Assassin 18059 | -4/Factory | Entered Upper Caves 18208 | -4/Upper Caves | Encountered a Warlord checkpoint 18552 | -4/Upper Caves | Learned 4 Research zone layouts 18611 | -4/Upper Caves | Discovered new exit (range 12) 18629 | -4/Upper Caves | Identified exit to Upper Caves 18630 | -4/Upper Caves | Entered another Upper Caves area 18748 | -4/Upper Caves | Discovered exit to Research (range 11) 18835 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18977 | -4/Upper Caves | Encountered a Warlord checkpoint 18981 | -4/Upper Caves | Discovered new exit (range 15) 18995 | -4/Upper Caves | Learned 12 Research zone layouts 18999 | -4/Upper Caves | Identified exit to Zhirov 19009 | -4/Upper Caves | Entered Zhirov 19009 | -4/Zhirov | Discovered new exit (range 3) 19030 | -4/Zhirov | Met Zhirov 19051 | -4/Zhirov | Learned location of Testing (-3) 19053 | -4/Zhirov | Identified Exp. Hacking Suite 19061 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19078 | -4/Zhirov | Found Alien Artifact 19078 | -4/Zhirov | Identified Integrated Reactor 19078 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19095 | -4/Zhirov | Found Alien Artifact 19216 | -4/Zhirov | Identified exit to Proximity Caves 19217 | -4/Zhirov | Entered Proximity Caves 19617 | -3/Proximity Caves | Spotted B-86 Titan 19620 | -3/Proximity Caves | Discovered exit to Research (range 18) 19639 | -3/Proximity Caves | Entered Research 19639 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19640 | -3/Research | Identified exit to Testing 19641 | -3/Research | Loaded intel: 22 terminal locations 19642 | -3/Research | Loaded intel: 4 garrison access locations 19717 | -3/Research | Discovered exit to Testing (range 20) 19729 | -3/Research | Build established: Derelict-Assassin 19980 | -3/Research | Entered Testing 20109 | -3/Testing | Spotted Alpha 7 20110 | -3/Testing | Spotted S4-5GD(K) 20157 | -3/Testing | Found System Mapper 20210 | -3/Testing | Discovered new exit (range 12) 20229 | -3/Testing | Identified exit to Research 20276 | -3/Testing | Destroyed Alpha 7 20794 | -3/Testing | Entered Research 20794 | -2/Research | Warlord forces began assault on 0b10 20794 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20803 | -2/Research | Identified exit to Quarantine 20812 | -2/Research | Found Exp. Core Analyzer 20837 | -2/Research | Met up with Warlord 20904 | -2/Research | Research machine network offline 21101 | -2/Research | Build established: Generator-Skirmisher 21222 | -2/Research | Spotted Executioner 21236 | -2/Research | Spotted Executioner 21240 | -2/Research | Spotted Striker 21240 | -2/Research | Identified RU-N14's Throwing Claymores v3 (x4) 21242 | -2/Research | Destroyed Executioner 21270 | -2/Research | Destroyed Striker 21353 | -2/Research | Destroyed 12 combat bots 21358 | -2/Research | Lost 9 parts (2p2n5u) 21371 | -2/Research | Spotted Executioner 21375 | -2/Research | Spotted Executioner 21406 | -2/Research | Identified Transdimensional Reconstructor 21406 | -2/Research | Warped through subspace 21423 | -2/Research | Lost 4 parts (1p2n1w) 21455 | -2/Research | Destroyed Executioner 21458 | -2/Research | Destroyed Executioner 21623 | -2/Research | Build established: Generator-Mutant 21681 | -2/Research | Spotted Striker 21701 | -2/Research | Spotted Striker 21708 | -2/Research | Destroyed Striker 21725 | -2/Research | Spotted Striker 21739 | -2/Research | Destroyed Striker 21859 | -2/Research | Spotted Striker 21869 | -2/Research | Destroyed Striker 21939 | -2/Research | Warlord invited to help at Command 22210 | -2/Research | Entered Quarantine 22235 | -2/Quarantine | Found Alien Artifact 22235 | -2/Quarantine | Identified Phase Redirector 22323 | -2/Quarantine | Repaired Arm. Heavy Treads 22486 | -2/Quarantine | First assault squad dispatched 22514 | -2/Quarantine | Incoming assault squad redirected 22523 | -2/Quarantine | System corruption reached 10% 22528 | -2/Quarantine | Core integrity fell below 50% 22541 | -2/Quarantine | Incoming assault squad redirected 22590 | -2/Quarantine | Found Alien Impact Weapon 22605 | -2/Quarantine | Destroyed 10 combat bots 22610 | -2/Quarantine | Lost 7 parts (4u3w) 22855 | -2/Quarantine | Lost 4 parts (1n3u) 22943 | -2/Quarantine | Core integrity fell below 20% 23044 | -2/Quarantine | Incoming investigation squad redirected 23078 | -2/Quarantine | Lost 3 parts (2p1n) 23211 | -2/Quarantine | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 23197_ Penetrated by Slug. 23199_ Gamma Rifle destroyed. 23199_ Slug penetrates Y-72 Warden. 23199_ Adv. Heat Sink destroyed. 23201_ Y-72 Warden system terminally corrupted. 23201_ Adv. Heat Sink fried. 23202_ Penetrated by Slug. 23203_ System corrupted: Matter fused (-6). 23205_ Penetrated by Slug. 23205_ Gamma Rifle destroyed. 23206_ Penetrated by Slug. 23206_ Slug penetrates Wall. 23208_ Penetrated by Slug. 23209_ Slug penetrates Y-72 Warden. 23209_ Dropped Huge Storage Unit. 23209_ Penetrated by Slug. 23209_ Dropped Vortex Chain Reactor. 23210_ ALERT: Significant disruption in Zone 1Z, multiple assault carriers dispatched. 23210_ Acquired Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | " # #"" ## # # #?????????????? | | " # #G """ ## #* """ ###?????????????? | | " # #"" """ ## # """ #???????????????? | | # #"" """ =## # """ ""#???????????????? | | " # # ## # ""#???????????????? | | " # #######+### + """ T"#???????????????? | | " # % ####??????# # """ ""#???????????????? | | # ##????????# # """ ""#???????????????? | | *#######?????????# + #???????????????? | | #####????????###+####/############???????????????? | | ##??????????# % % ##?????????????????? | | ##??????????# % #??????????????????? | | ##??????????# % #??????????????????? | | #???????????# " #??????????????????? | | #???????????# " " T #??????????????????? | | #???????????# """ #??????????????????? | | #???????????# """!""" #??????????????????? | | #???????????# """ #??????????????????? | | ##???????????# #??????????????????? | | ?????????????#############/####??????????????????? | | ?????????????????????????#R#?????????????????????? | | ?????????????????????????# #????????? #??????????? | | ???????????????????????###R####### #??????????? | | ???????????????????????#!]]*R #??????????? | | ???????????????????????#]=]] #??????????? | | ????????????######T"####!@!"" """ #??????????? | | ???????????# %!%[|""" """ #??????????? | | ???????????# !YY*"T """ #??????????? | | ????????# *] """ """ #??????????? | | ????????# ^ "" """ #??????????? | | ????????# A ^""" ???????????? | | ????????#### ####### ???????????? | | ???????????# ???????# """ """ ?????????????? | | ????????????????????#+## """ """ ?????????????? | | ???????????????????????#^ """ """???????????????? | | ???????????????????????# """ """???????????????? | | ???????????????????????# """ """ ??????????????? | | ???????????????????????# h"""??"????????????????? | | ???????????????????????# [%= ????????????????????? | | ???????????????????????# =""????????????????????? | | ???????????????????????+ ""????????????????????? | | ???????????????????????# ""????????????????????? | | ???????????????????????#= "?????????????????????? | | ???????????????????????? "?????????????????????? | | ???????????????????????? "?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 200 Energy Generation 85 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 20 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Adv. Heavy Treads | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Myomer Leg | -2/Research | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Hvy. Treads | x2 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed ControlGlidesysInverter Manual? 0 Play Time 03:58:48 Cumulative 152.8 hours Start 2022.08.12 @ 15:04:51 End 2022.08.13 @ 15:06:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5892b896-d3fd-4dca-91c6-6e1ab15a9d41