Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 20:24:39 Player: Lillith Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (841) 841 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1621 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 28/100 System Corruption 2% Temperature Cool (49) Movement Rolling (179) Ox7 Location -9/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Riot Gun Subdweller Machine Gun > --- INVENTORY (35) --- Cargo Legs Structural Scanner Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Optics Scrap Shield Riot Gun Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Improved Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Heavy Hammer SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Riot Gun Subdweller Machine Gun > --- INVENTORY -------- Cargo Legs Structural Scanner Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Optics Scrap Shield Riot Gun Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Improved Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Heavy Hammer SUBCON Basin [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Scrap Shield Weapon Shotgun Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 38 | 8 12 17 1 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 4 . Treads 7 | 2 3 2 . Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 4 . Device 2 | 1 . 1 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 18 | 3 7 7 1 Energy Gun 3 | 2 . . 1 Energy Cannon 3 | . 1 2 . Ballistic Gun 9 | 1 5 3 . Ballistic Cannon 1 | . 1 . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 6 . Power 3 | . 1 2 . Propulsion . | . . . . Utility 3 | . . 3 . Weapon 1 | . . 1 . Highest Loss Streak 3 | . 1 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 99 80 85 Engine 11 | . 13 8 14 Treads 21 | . 28 17 . Wheel 5 | . . 7 28 Device 7 | . 14 3 . Storage 11 | . 14 9 14 Protection 2 | . . 4 . Energy Cannon 7 | . . 12 13 Ballistic Gun 18 | . 27 11 14 Launcher 2 | . . 4 . Peak Build Rating 34 | 7 13 33 34 Average Rating 15 | 5 11 17 33 On Entrance 13 | . 7 13 33 Naked Turns . | . . . . Heaviest Build 217 | 12 32 217 217 Greatest Support 46 | 40 46 46 30 Greatest Overweight (x) 10 | 1 . 10 7 Average Overweight (x) 2 | . . 2 7 Largest Inventory Capacity 35 | 8 15 35 35 Average Capacity 17 | 7 14 18 35 Most Carried 34 | 6 14 33 34 Average Carried 13 | 4 11 13 33 Final Capacity 35 | 8 15 35 35 Final Carried 34 | 6 14 33 34 Class Distribution -------------------- 61% | Mutant 23% | Hauler-Mutant 13% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1051 | 298 324 429 . Remotely . | . . . . Salvage Created 1164 | 131 478 512 43 Parts 63 | 11 28 24 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 29 | . 13 15 1 Guns 20 | . 13 6 1 Cannons 5 | . . 5 . AOE 4 | . . 4 . Classes Destroyed 8 | 2 3 2 1 Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Swarmer 13 | . 9 4 . Grunt 4 | . 4 . . Sentry 1 | . . 1 . Programmer 1 | . . . 1 Subdweller 10 | . . 10 . Best Kill Streak 7 | 4 7 4 1 Combat Bots Only 5 | . 5 4 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 162 | . 65 75 22 Missed 33 | . 12 19 2 Damage Taken 1946 | . 524 1118 304 Core 261 | . 50 91 120 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 86 | 6 44 31 5 Largest 2 | 2 2 2 2 Hottest 148 | 60 68 148 110 Shots Fired 160 | 12 85 54 9 Gun 128 | 12 82 26 8 Cannon 25 | . 3 21 1 Launcher 7 | . . 7 . Special . | . . . . Kinetic 128 | 6 84 33 5 Thermal 28 | 5 1 21 1 Explosive . | . . . . Electromagnetic 4 | 1 . . 3 Robot Hit Streak 22 | 8 9 22 8 Robot Miss Streak 5 | 1 4 5 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 102 | 9 44 41 8 Core Hits 50 | 5 20 24 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . 1 1 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2180 | 108 698 1231 143 Guns 1334 | 108 698 385 143 Cannons 342 | . . 342 . Explosions 504 | . . 504 . Melee . | . . . . Ramming . | . . . . Kinetic 1783 | 63 698 889 133 Thermal 387 | 45 . 342 . Explosive . | . . . . Electromagnetic 10 | . . . 10 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 39 | . . 39 . Projectiles . | . . . . Explosions 39 | . . 39 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 247 | . 28 247 66 Average Temperature 39 | . 8 58 42 Received Heat Transfer 701 | . 156 545 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 581 | 100 . 481 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 264 | 20 264 . 35 Initial 14 | . 13 . 14 Average 75 | 7 85 . 14 Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 93 . 100 Level 1 5 | . 6 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 21 16 3 Peak Tracking Total 4 | . 3 4 3 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . 2 2 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 12 | . 9 2 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 26 3 1 Successful 15 | . 11 3 1 Failed 15 | . 15 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 20 | . 20 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 4 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Record 1 | . . 1 . Robot Analysis 3 | . 3 . . Open Door 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Retrieve Components 3 | . 2 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 9 . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 4204 | 117 1748 2163 176 Spaces Moved 1949 | 58 622 1180 89 Core 11 | 11 . . . Treads 1435 | 47 622 766 . Legs . | . . . . Wheels 503 | . . 414 89 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 179 Average Speed 166 | 140 160 170 179 Slowest Speed 210 | 160 160 210 179 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 86 40 26 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 4 | . . 4 . Spaces Dug 2 | . . 2 . Terrain Destroyed 105 | . . 104 1 Melee . | . . . . Projectile 6 | . . 5 1 AOE 99 | . . 99 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2739 | 78 1291 1274 96 Wait 611 | . 590 21 . Move 1946 | 57 621 1179 89 Hop . | . . . . Pick Up 37 | 7 13 16 1 Fast Attach 13 | 6 . 7 . Attach 4 | 1 1 2 . Detach . | . . . . Swap 21 | 1 11 8 1 Drop 19 | . 11 8 . Fire 86 | 6 44 31 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 2 | . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 4) 744 | -10/Materials | Discovered new exit (range 8) 869 | -10/Materials | Discovered new exit (range 13) 918 | -10/Materials | Learned location of 1 exit from Storage 955 | -10/Materials | Learned location of Storage (-9) 982 | -10/Materials | Identified exit to Subcaves 997 | -10/Materials | Learned 4 Subcaves zone layouts 1001 | -10/Materials | Learned location of 1 exit from Storage 1014 | -10/Materials | Learned 4 Recycling zone layouts 1039 | -10/Materials | Learned 2 Mines zone layouts 1866 | -10/Materials | Entered Subcaves 1867 | -10/Subcaves | Identified exit to Materials 2086 | -10/Subcaves | A Subdweller sparked back to life 2086 | -10/Subcaves | A Subdweller sparked back to life 2163 | -10/Subcaves | Found Prototype Leg 2186 | -10/Subcaves | Core integrity fell below 50% 2526 | -10/Subcaves | Ambushed by Subdweller buried in earth 2561 | -10/Subcaves | Lost 3 parts (1p2u) 2921 | -10/Subcaves | Build established: Subdweller-Mutant 3084 | -10/Subcaves | Disturbed a concealed Subdweller 3530 | -10/Subcaves | Build established: Hauler-Mutant 3625 | -10/Subcaves | Found SUBCON Basin 4025 | -10/Subcaves | Discovered new exit (range 3) 4029 | -10/Subcaves | Entered Recycling 4194 | -9/Recycling | Core integrity fell below 20% 4205 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03896_ Acquired 10 matter. 04025_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Loading 4 Recycling zones... 04164_ Connecting with Recycling Unit... 04164_ Current location identified: Recycling >>Retrieve(Components) Retrieving 1 components... Hvy. Hammer 04169_ Acquired Hvy. Hammer. 04181_ P-60 Hacker springs to life. 04182_ I-25 Savior springs to life. 04193_ Sub. Beam Cannon shoots sparks and powers down. 04197_ Destroyed Shock Rifle. 04200_ P-60 Hacker destroyed. 04203_ P-60 Hacker suffers critical hit (Destroy). 04203_ Destroyed Shock Rifle. 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