Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.11 @ 07:06:05 Player: Six of Ten Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (960) 960 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2955 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 66/160 System Corruption 0% Temperature Cool (9) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel Compact Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Trap Scanner Faulty Advanced EMP Blaster Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Wheel Compact Wheel Flight Unit Flight Unit Heat Sink Small Storage Unit Sensor Array Pulse Rifle Advanced EMP Blaster Hammer [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 36 | 7 . 9 20 Power 7 | 2 . 2 3 Engine 4 | 2 . 1 1 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 12 | 2 . 2 8 Treads 4 | . . 2 2 Leg 6 | 2 . . 4 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 8 | 1 . 1 6 Device 6 | . . 1 5 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 4 3 Energy Gun 5 | . . 3 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . . 15 Power 2 | . . . 2 Propulsion 6 | . . . 6 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 11 | . . . 11 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 85 98 94 Engine 3 | . 14 6 . Core 6 | . . 4 8 Treads 15 | . . 22 15 Leg 19 | . 28 22 16 Device 18 | . . 9 26 Storage 10 | . 14 11 9 Energy Gun 14 | . . 13 17 Ballistic Gun 5 | . 28 8 . Naked Turns . | . . . . Heaviest Build 34 | 14 14 17 34 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 2 | 2 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 11 | 7 8 8 14 Most Carried 15 | 6 8 8 15 Average Carried 9 | 2 7 7 12 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 524 | 228 . 168 128 Remotely . | . . . . Salvage Created 925 | . . 354 571 Parts 49 | . . 17 32 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 25 | . . 7 18 Guns 24 | . . 7 17 Classes Destroyed 7 | . . 4 3 Worker 1 | . . . 1 Operator 1 | . . 1 . Watcher 4 | . . 2 2 Swarmer 7 | . . . 7 Grunt 13 | . . 5 8 Sentry 4 | . . 2 2 Specialist 1 | . . . 1 Best Kill Streak 5 | . . 3 5 Combat Bots Only 5 | . . 2 5 Max Kills in Single Turn 2 | . . 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2113 | . 19 180 1914 Core 603 | . 13 27 563 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 32 | . . . 32 Core Remaining (%) 95 | 100 94 93 . Volleys Fired 80 | . . 22 58 Largest 2 | . . 2 2 Hottest 126 | . . 126 126 Shots Fired 158 | . . 44 114 Gun 158 | . . 44 114 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 12 | . . 12 . Thermal 146 | . . 32 114 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 34 | . . 9 34 Robot Miss Streak 3 | . . 3 2 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 123 | . . 30 93 Core Hits 47 | . . 12 35 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 10 | . . 3 7 Burn 8 | . . 3 5 Smash 2 | . . . 2 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2084 | . . 463 1621 Guns 2038 | . . 463 1575 Cannons . | . . . . Explosions . | . . . . Melee 46 | . . . 46 Ramming . | . . . . Kinetic 129 | . . 129 . Thermal 1909 | . . 334 1575 Explosive . | . . . . Electromagnetic . | . . . . Impact 46 | . . . 46 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 46 | . . . 46 Projectiles . | . . . . Explosions . | . . . . Melee 46 | . . . 46 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 314 | . . 150 314 Average Temperature 93 | . . 47 102 Received Heat Transfer 882 | . . 63 819 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | . . 5 5 Heat Transferred 4810 | . . 999 3811 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 278 | . 5 278 220 Initial 39 | . . 1 39 Average 108 | . . 126 130 Maximum Alert Level 1 | . . 1 1 Low Security (%) 91 | 100 100 78 95 Level 1 8 | . . 21 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 3 11 25 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 7 | . 1 3 3 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 3 8 7 Successful 7 | . 2 2 3 Failed 11 | . 1 6 4 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual 8 | . . 8 . Terminals 10 | . 3 4 3 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 6 | . . 4 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Monitor 1 | . . 1 . Reject 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 7 | . 1 3 3 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1548 | 95 149 419 885 Spaces Moved 740 | 68 123 242 307 Core 9 | 9 . . . Treads 90 | . . . 90 Legs 641 | 59 123 242 217 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 143 | 117 120 120 176 Slowest Speed 190 | 150 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 22 24 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1060 | 79 124 332 525 Wait 156 | . . 34 122 Move 737 | 67 122 241 307 Hop . | . . . . Pick Up 31 | 5 2 13 11 Fast Attach 8 | 6 . 1 1 Attach 16 | . . 4 12 Detach . | . . . . Swap 12 | 1 . 4 7 Drop 16 | . . 13 3 Fire 80 | . . 22 58 Melee 3 | . . . 3 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 96 | -11/Junkyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 5) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 611 | -9/Materials | Discovered new exit (range 9) 664 | -9/Materials | Entered another Materials area 664 | -8/Materials | Evolved 2 slots: Utility x2 989 | -8/Materials | Repaired Lgt. Nuclear Core 1058 | -8/Materials | Build established: Scavenger-Mutant 1113 | -8/Materials | Lost 3 parts (2n1w) 1258 | -8/Materials | Discovered new exit (range 3) 1517 | -8/Materials | Core integrity fell below 50% 1537 | -8/Materials | Core integrity fell below 20% 1549 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01538_ X-62 Marksman suffers critical hit (Smash). 01538_ Destroyed Pulse Rifle. 01538_ X-62 Marksman system corrupted by crushing effect. 01539_ X-62 Marksman heat short circuits Imp. Cooling System. 01539_ X-62 Marksman overheating. 01544_ X-62 Marksman heat short circuits Core Analyzer. 01544_ X-62 Marksman suffers critical hit (Smash). 01544_ Destroyed Imp. Carbon-fiber Leg. 01544_ Destroyed Broken Core Analyzer. 01544_ X-62 Marksman system corrupted by crushing effect. 01544_ Penetrated by Slug. 01544_ Lgt. Deuterium Engine destroyed. 01544_ Critical hit (Burn: +37). 01544_ X-62 Marksman overheating. 01545_ X-62 Marksman system terminally corrupted. 01545_ Imp. Deuterium Engine fried. 01545_ Targeting Computer fried. 01545_ K-01 Serf collects debris. 01547_ Penetrated by Slug. 01548_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ################# #??????????????????????????? | | #??#???????????# #????????????? ????????????? | | ????#?#?#?#??#?# #??????????????????????????? | | #???####???????# ! #??????????????????????????? | | ???##! ? ?????### ###??????? ??????????????????? | | ?#??# ? ?????## ##???????????????????????????? | | #????# """ #??# #??#?????????????????????????? | | #??#?# """"" #??# #?#??????????????????????????? | | ##???#] """"" #??# #????????????????????????????? | | #???## """"" #??# #????????????????????????????? | | ###??? """ #?## ###??????????????????????????? | | #??##?? ????## #????????????????????????????? | | ##########+######## ############?? ?????????????? | | ????H????????????? | | ????????????????? | | ????? ???????????? | | ###+############# ###??????#????????????????? | | # #?#?????# ######????????????????????? | | # #?????#?# # #????????????????????? | | # ###?#??## # #????????????????????? | | # #???????# + #????????#?#?????????? | | # #???#?#?# # #??#??????#??????????? | | # #???#???# # #? ??????????????????? | | ########????##?# g=x% #??#?????????????????? | | #?????#????????# ##[%k!#? #?#?????#??#??????? | | #????#?#????? # ##%@!=# #?????????????????? | | ##???????????? ?# ##+#### #?????#???????????? | | ?#?????????"?? ?# %%### #####??? ? ???????? | | ??????? ???? ?? # % +???????????? | | ? ??????????????# ##?????????????? | | ? ?? ?????????# #??????????????? | | ? ? ? ??????? #??????????????? | | ???????????# #???#??????????? | | ????????? ?# ?????????????? | | ???????????+ ???????????? | | ???????????# ??????????? | | ???????????# ########## ?????????? | | ???????????? ?????????? ?????????? | | ???????????? #?#????????!//[??????????? | | ?????????????? ????????????//[??????????? | | ???????????????? ?? ?????????????????????? | | ??????????????????### ?????????????????????????? | | ??????????????????#?? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredFluxGreatsword Manual? 0 Play Time 00:22:28 Cumulative 25.6 hours Start 2024.02.11 @ 06:42:16 End 2024.02.11 @ 07:06:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f0d16b8-0ec9-46c7-ab52-9b3a56459229