Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 19:33:41 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (56) 280 Value Destroyed (1775) 1775 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6655 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 716/850 Matter 241/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (180) Ox6 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (8) ------ Huge Storage Unit Machine Analyzer Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Microactuators Focal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Angular Momentum Engine Light Angular Momentum Engine Fission Core Gravmag System Cryofiber Web Advanced Heat Sink Improved Cooling System Improved Sensor Array Improved Signal Interpreter Core Analyzer Microactuators Weapon Shielding Hardened Medium Armor Plating Makeshift Medium Armor Plating Heavy Laser Heavy Laser Gatling Laser Thermic Laser Heavy Assault Rifle Precision Assault Rifle Heavy Missile Launcher Molecular Deconstructor Great Maul Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Microactuators Reactive Plating > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Fission Core Cryofiber Web Advanced Heat Sink Improved Cooling System Improved Sensor Array Improved Signal Interpreter Core Analyzer Microactuators Weapon Shielding Hardened Medium Armor Plating Focal Shield Heavy Laser Heavy Laser Gatling Laser Thermic Laser Heavy Assault Rifle Precision Assault Rifle Improved Grenade Launcher Heavy Missile Launcher Scythe Scythe [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Hover Unit Airjet Utility Reactive Plating Device Improved Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Protection Reactive Plating Weapon Scythe Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 2 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 6 | . . . 2 1 1 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 49 | 8 1 1 16 7 6 6 1 2 . 1 Power 6 | 1 . . 4 1 . . . . . . Engine 5 | 1 . . 3 1 . . . . . . Core 1 | . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 10 | 2 . . 1 2 3 2 . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 9 | 2 . . 1 2 2 2 . . . . Hover 1 | . . . . . 1 . . . . . Flight . | . . . . . . . . . . . Utility 18 | 2 . . 4 4 3 4 . . . 1 Device 5 | 1 . . . 1 1 1 . . . 1 Storage 2 | 1 . . . . 1 . . . . . Processor 6 | . . . 1 2 . 3 . . . . Hackware . | . . . . . . . . . . . Protection 5 | . . . 3 1 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 3 1 1 7 . . . 1 2 . . Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 . . 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . 1 1 . . . . 1 . . Special Weapon 3 | . 1 . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . 2 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . . Parts Lost 7 | . . . . . . . . 1 . 6 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . 2 Utility 1 | . . . . . . . . . . 1 Weapon 3 | . . . . . . . . 1 . 2 Highest Loss Streak 6 | . . . . . . . . 1 . 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 3 7 8 7 7 11 21 22 23 24 24 Power 1 | . 1 1 1 . 1 2 3 3 3 3 Propulsion . | 1 2 1 . . . 1 . 1 1 1 Utility 6 | . . 1 1 3 5 9 10 10 10 10 Weapon 6 | 1 3 4 4 3 4 8 9 9 10 10 Tool/Special . | . . . . . . . . . . . Unused Backups 33 | . . 2 4 3 2 . . . . 22 Power 5 | . . . 1 1 . . . . . 3 Propulsion 3 | . . 1 1 . . . . . . 1 Utility 14 | . . . 1 1 2 . . . . 10 Weapon 11 | . . 1 1 1 . . . . . 8 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 98 97 85 88 92 92 93 91 Engine 7 | . 14 14 5 9 7 6 6 6 6 5 Wheel 20 | . 28 28 22 26 16 15 20 20 20 19 Device 12 | . 14 14 11 9 13 13 13 13 13 16 Storage 7 | . 14 14 11 9 7 6 6 6 6 6 Processor 18 | . . . 10 14 15 25 26 26 26 26 Protection 6 | . . . 10 11 8 6 6 6 6 2 Energy Gun 1 | . 25 19 . . . . . . . . Slashing Weapon 12 | . . . 9 18 15 13 12 12 13 11 Peak Build Rating 67 | 7 7 8 19 27 47 60 67 57 57 59 Average Rating 40 | 4 7 7 16 25 42 55 55 56 57 57 On Entrance 30 | . 7 7 8 18 27 47 55 57 57 57 Avg Prop Armor Cover (%) 5 | . . . . . 5 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 105 | 14 14 16 28 38 105 105 105 105 105 105 Greatest Support 56 | 20 20 20 26 36 56 56 52 52 52 52 Greatest Overweight (x) 7 | . . . 1 1 3 2 2 2 2 7 Average Overweight (x) 1 | . . . . . . 1 2 2 2 1 Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 25 25 25 25 Average Capacity 18 | 6 8 8 8 8 19 25 25 25 25 25 Most Carried 25 | 5 8 8 8 8 18 25 25 25 25 25 Average Carried 15 | 3 7 7 7 7 11 21 22 24 25 24 Final Capacity 25 | 8 8 8 8 8 25 25 25 25 25 25 Final Carried 25 | 4 8 8 8 8 18 22 25 25 25 25 Class Distribution -------------------- 61% | Gladiator 24% | Mutant 13% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Assassin | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Matter Collected 1153 | 221 79 11 376 100 69 60 86 116 . 35 Remotely . | . . . . . . . . . . . Salvage Created 2360 | 30 16 33 548 537 509 375 159 91 . 62 Parts 129 | 4 2 4 17 32 25 14 14 8 . 9 Haulers Intercepted 3 | . . . 1 1 1 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 7 11 . 6 Prevented 1 | . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 44 | . . 6 7 8 6 4 2 5 . 6 Melee 25 | . . . 3 8 6 4 2 1 . 1 Guns 3 | . . . 3 . . . . . . . AOE 16 | . . 6 1 . . . . 4 . 5 Classes Destroyed 14 | 1 1 2 4 2 2 . 1 . . 1 Worker 2 | . . . . 2 . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 3 | . . . 1 1 1 . . . . . Recycler 5 | . . . 3 . 1 1 . . . . Operator 1 | . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . 2 Watcher 3 | . 1 . . 1 1 . . . . . Swarmer 11 | . . 3 . . . . . 4 . 4 Grunt 17 | . . . 6 4 3 3 . 1 . . Duelist 1 | . . . . 1 . . . . . . Sentry 7 | . . . 1 3 2 . 1 . . . Programmer 3 | . . . . . 1 1 1 . . . Decomposer 1 | . . . . . . . 1 . . . Samaritan 1 | . . . . . . . 1 . . . Assembled 3 | . . 3 . . . . . . . . Best Kill Streak 5 | 1 1 3 3 5 3 3 1 4 . 4 Combat Bots Only 4 | . . 3 3 4 3 3 1 4 . 4 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 1 . . . . 2 . 1 Melee 1 | . . . 1 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 214 | . . 7 19 27 49 13 22 19 . 58 Missed 68 | . . 3 7 6 17 3 10 4 . 18 Hits 146 | . . 4 12 21 32 10 12 15 . 40 Melee 4 | . . . . 4 . . . . . . Projectile 142 | . . 4 12 17 32 10 12 15 . 40 Critical Strikes 2 | . . . . 2 . . . . . . Part Disruptions 1 | . . . . . 1 . . . . . Damage Taken 2104 | . . 130 210 384 304 196 95 241 . 544 Core 377 | . . 38 52 100 53 32 4 38 . 60 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 229 | . . . . 10 31 . 9 50 . 129 Regen/Repaired (Parts) 108 | . . . . 108 . . . . . . Core Remaining (%) 88 | 100 . 84 87 81 92 . . . . . Volleys Fired 44 | 1 5 8 17 . . . . 7 . 6 Largest 2 | 2 2 2 2 . . . . 1 . 1 Hottest 123 | 90 100 90 123 . . . . 36 . 36 Shots Fired 70 | 2 7 15 33 . . . . 7 . 6 Gun 41 | 2 4 9 26 . . . . . . . Cannon . | . . . . . . . . . . . Launcher 21 | . . 6 2 . . . . 7 . 6 Special 8 | . 3 . 5 . . . . . . . Kinetic 26 | . . . 26 . . . . . . . Thermal 23 | 2 7 9 5 . . . . . . . Explosive 21 | . . 6 2 . . . . 7 . 6 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | 1 2 7 8 . . . . 1 . 4 Robot Miss Streak 3 | . . 2 3 . . . . 3 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 135 | 1 1 9 31 31 25 18 8 4 . 7 Core Hits 76 | 1 1 9 13 13 12 8 3 8 . 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 16 | . . . 2 5 3 4 1 . . 1 Sever 16 | . . . 2 5 3 4 1 . . 1 Melee Attacks 166 | . . . 17 49 59 24 10 3 . 4 Impact . | . . . . . . . . . . . Slashing 166 | . . . 17 49 59 24 10 3 . 4 Piercing . | . . . . . . . . . . . Sneak Attacks 23 | . . . 3 4 6 4 4 2 . . Combat Hostiles 6 | . . . 1 . 3 1 . 1 . . Follow-up Attacks 14 | . . . . 5 3 4 2 . . . Damage Inflicted 5187 | 11 12 357 829 1038 989 714 390 380 . 467 Guns 347 | 11 12 51 273 . . . . . . . Cannons . | . . . . . . . . . . . Explosions 1025 | . . 306 101 . . . . 250 . 368 Melee 3801 | . . . 441 1038 989 714 390 130 . 99 Ramming . | . . . . . . . . . . . Kinetic 273 | . . . 273 . . . . . . . Thermal 88 | 11 12 51 14 . . . . . . . Explosive 1025 | . . 306 101 . . . . 250 . 368 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 3801 | . . . 441 1038 989 714 390 130 . 99 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 2 . 1 2 3 3 3 3 Average Corruption 2 | . . . 2 . 1 1 2 3 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 54 | . . . 7 . 4 5 8 12 2 16 Message Errors 18 | . . . 3 . 2 1 1 5 1 5 Matter Fused 12 | . . . 3 . 1 1 5 . . 2 Heat Flow Errors 8 | . . . . . . 2 . 2 1 3 Energy Discharges 6 | . . . . . 1 . 1 1 . 3 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 8 | . . . 1 . . 1 1 4 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 492 | . . . 23 29 66 76 234 56 . 8 Projectiles . | . . . . . . . . . . . Explosions 36 | . . . . . . . . 30 . 6 Melee 456 | . . . 23 29 66 76 234 26 . 2 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 215 | . . 90 47 . . . . 72 . 6 Shots 9 | . . 4 1 . . . . 3 . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 252 | 30 60 54 220 . . 218 . 193 252 222 Average Temperature 72 | 17 28 25 88 . . 104 . 91 136 103 Received Heat Transfer 378 | . . . 81 126 78 45 12 . . 36 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 278 | 25 25 148 80 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 129 | 5 15 111 88 129 66 60 . . . . Initial 35 | . . . 35 14 2 18 . . . . Average 25 | 1 2 16 33 65 9 13 . . . . Influence Increases 1527 | 5 23 144 273 365 253 144 50 110 . 160 Destroy 0b10 Robot/C 780 | . . 60 140 160 120 80 40 100 . 80 Destroy 0b10 Robot/NC 85 | 5 5 . 20 20 20 5 . . . 10 Destroy Leader 192 | . 2 10 32 54 44 20 10 10 . 10 Successful Hack 107 | . . . 24 31 16 36 . . . . Disable Machine 90 | . 15 15 . 30 30 . . . . . Destroy Structure 93 | . 1 29 27 10 23 3 . . . . Lose Combat Pursuer 180 | . . 30 30 60 . . . . . 60 Influence Decreases 1527 | 5 23 53 329 394 220 179 54 110 . 160 Entered New Map 105 | . . . 56 21 4 21 3 . . . Time Decay 1307 | 5 23 53 273 309 206 158 51 100 . 129 Lost Part 41 | . . . . . . . . 10 . 31 Lost Ally 20 | . . . . 10 10 . . . . . Purge Threat 54 | . . . . 54 . . . . . . Squads Dispatched 13 | . . . 1 1 6 4 . . . 1 Investigation 4 | . . . . . 1 3 . . . . Extermination 5 | . . . . . 4 1 . . . . Reinforcement 2 | . . . 1 . 1 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Distress Signals 5 | . . . . 4 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 1 15 11 16 12 5 2 4 . 29 Peak Tracking Total 18 | . 1 18 3 5 2 4 1 4 . 14 Tactical Retreats 7 | . . 2 2 2 . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 4 | . . . 1 . 2 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 7 | . 1 1 . 2 2 . 1 . . . Max in Single Turn 1 | . 1 1 . 1 1 . 1 . . . Garrison Access 3 | . . . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 30 | . . 1 3 8 8 6 . . 4 . Terminals 16 | . . 1 2 5 6 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . 1 . 2 . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 3 | . . . 1 1 1 . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . Total Hacks 97 | . . 1 9 25 13 17 . . 32 . Successful 64 | . . . 5 19 4 4 . . 32 . Failed 33 | . . 1 4 6 9 13 . . . . Catastrophic 6 | . . 1 . 1 4 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 32 | . . 1 7 12 8 3 1 . . . Terminals 36 | . . 1 7 16 9 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 11 | . . . . 4 . 7 . . . . Recycling Units 4 | . . . . . . 4 . . . . Scanalyzers 6 | . . . 2 3 1 . . . . . Garrison Access 8 | . . . . 2 3 3 . . . . Terminal Hacks 40 | . . . 2 5 1 . . . 32 . Record 11 | . . . . . . . . . 11 . Part Schematic 13 | . . . . . . . . . 13 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 4 | . . . . 1 . . . . 3 . Open DSF 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . . 4 . 3 . . . . Scan Component 5 | . . . . 2 . 3 . . . . Repair 2 | . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . 1 3 1 . . . . . Retrieve Study 5 | . . . 1 3 1 . . . . . Garrison Access Hacks 3 | . . . . 1 1 1 . . . . Seal Access 3 | . . . . 1 1 1 . . . . Unauthorized Hacks 9 | . . . 2 6 1 . . . . . Terminals 9 | . . . 2 6 1 . . . . . Assimilate 3 | . . . . 2 1 . . . . . Botnet 6 | . . . 2 4 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . . 1 3 4 7 5 . . . . Full Trace Events 4 | . . . . . 1 3 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 3 1 . . . . . Parts Repaired 2 | . . . . 2 . . . . . . Time 64 | . . . . 64 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Total Allies 2 | . . . . 1 1 . . . . . Largest Group 1 | . . . . 1 1 . . . . . Highest-Rated Group 26 | . . . . 10 26 . . . . . Highest-Rated Ally 26 | . . . . 10 26 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Active Infowar (turns) 6390 | 20 112 391 686 808 1474 648 585 871 98 697 Sensors 5160 | . . . . 799 1474 648 585 871 98 685 Seismic 1238 | 20 112 391 686 29 . . . . . . Machine Analysis 4836 | . . . . 463 1474 648 585 871 98 697 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 3 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Turns Passed 6439 | 69 112 391 686 808 1474 648 585 871 98 697 Spaces Moved 4702 | 64 104 299 473 553 1082 498 386 638 82 523 Core 12 | 12 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 4690 | 52 104 299 473 553 1082 498 386 638 82 523 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 76 76 105 120 120 120 105 Average Speed 101 | 74 80 80 91 81 98 108 120 120 120 113 Slowest Speed 195 | 80 80 80 100 100 135 120 120 120 120 195 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 24 57 36 37 23 13 54 81 69 75 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . 1 . 1 . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 3 | . . . . . . . 1 1 . 1 Spaces Dug 41 | . . . 4 10 23 3 . 1 . . Terrain Destroyed 190 | . . 38 23 10 23 3 . 39 . 54 Melee 41 | . . . 4 10 23 3 . 1 . . Projectile . | . . . . . . . . . . . AOE 149 | . . 38 19 . . . . 38 . 54 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Total 6109 | 81 119 436 667 848 1440 585 501 732 81 619 Wait 1069 | 1 3 125 114 230 285 50 101 81 . 79 Move 4692 | 63 103 298 472 552 1081 497 385 637 81 523 Hop . | . . . . . . . . . . . Pick Up 61 | 8 5 2 11 7 13 10 2 1 . 2 Fast Attach 25 | 3 . . 9 7 4 . 1 . . 1 Attach 16 | 4 . . 1 1 1 6 2 1 . . Detach 2 | . . . . . . . 2 . . . Swap 21 | 1 2 1 9 2 1 1 . 2 . 2 Drop 45 | . 1 2 19 9 8 3 1 . . 2 Fire 44 | 1 5 8 17 . . . . 7 . 6 Melee 134 | . . . 15 40 47 18 7 3 . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 15) 182 | -10/Materials | Entered Mines 304 | -10/Mines | Assembled infested the area 309 | -10/Mines | Assisted by a Guerilla fighting off Assembled 309 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 321 | -10/Mines | Learned location of Storage (-8) 331 | -10/Mines | Build established: Mutant 513 | -10/Mines | Learned location of 1 exit from Materials 554 | -10/Mines | Discovered new exit (range 4) 561 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 561 | -10/Mines | Discovered new exit (range 5) 573 | -10/Mines | Entered Materials 573 | -9/Materials | Evolved 2 slots: Utility x2 574 | -9/Materials | Identified exit to Materials 1259 | -9/Materials | Entered another Materials area 1259 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1454 | -8/Materials | Garrison activated, responded to threat 1796 | -8/Materials | Repaired Wheel+ 1835 | -8/Materials | Repaired Reactive Plating 1894 | -8/Materials | Build established: Assassin 2051 | -8/Materials | Discovered new exit (range 18) 2066 | -8/Materials | Identified exit to Factory 2067 | -8/Materials | Entered Factory 2067 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2606 | -7/Factory | Build established: Gladiator 2923 | -7/Factory | Allied Derelicts emerged from ambush trap array 3134 | -7/Factory | Discovered new exit (range 12) 3147 | -7/Factory | Identified exit to Factory 3541 | -7/Factory | Entered another Factory area 3541 | -6/Factory | Evolved 2 slots: Utility x2 4153 | -6/Factory | Discovered new exit (range 7) 4160 | -6/Factory | Spotted B-75 Beast 4187 | -6/Factory | Identified exit to Lower Caves 4189 | -6/Factory | Entered Lower Caves 4321 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4332 | -6/Lower Caves | Learned Factory stockpile data 4538 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4540 | -6/Lower Caves | Learned Factory garrison access intel 4546 | -6/Lower Caves | Found Prototype Special Weapon 4548 | -6/Lower Caves | Identified Molecular Deconstructor 4766 | -6/Lower Caves | Discovered new exit (range 3) 4768 | -6/Lower Caves | Identified exit to Lower Caves 4774 | -6/Lower Caves | Entered another Lower Caves area 5482 | -6/Lower Caves | Learned Factory emergency access door positions 5629 | -6/Lower Caves | Discovered new exit (range 7) 5644 | -6/Lower Caves | Identified exit to Data Miner 5645 | -6/Lower Caves | Entered Data Miner 5645 | -6/Data Miner | Discovered new exit (range 6) 5668 | -6/Data Miner | Met Data Miner 5690 | -6/Data Miner | Learned location of Section 7 (-2) 5690 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5714 | -6/Data Miner | Received God Mode back door access code from Data Miner 5741 | -6/Data Miner | Identified exit to Proximity Caves 5743 | -6/Data Miner | Entered Proximity Caves 5871 | -5/Proximity Caves | Spotter reported a threat 5871 | -5/Proximity Caves | Spotter reported a threat 5924 | -5/Proximity Caves | Spotter reported a threat 6040 | -5/Proximity Caves | Spotter reported a threat 6067 | -5/Proximity Caves | Spotter reported a threat 6155 | -5/Proximity Caves | Spotter reported a threat 6233 | -5/Proximity Caves | Spotter reported a threat 6348 | -5/Proximity Caves | Spotter reported a threat 6396 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6440 | -5/Proximity Caves | Self-destructed Last Messages --------------- beyond repair. 06395_ Imp. Grenade Launcher destroyed. 06395_ Slug penetrates Wall. 06395_ S-27 Virus springs to life. 06396_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 06396_ B-60 Warrior springs to life. 06398_ Arm. Wheel destroyed. 06400_ Y-72 Warden: "REQUESTING BACKUP." 06401_ Penetrated by Slug. 06417_ KZFN1E3PSFA|,L 06440_ E-15 Imp unfolds itself. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | # ##???????????????????????????????????????????? | | # "#???????????????????????????????????????????? | | ## #####????????????????????????????????????????? | | #????????????????????????????????????????? | | ###### #########????????????????????????????????? | | #?????# #????????????????????????????????? | | ??????######### #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# ################ ????????? | | ??????????????# l ssss@gggeg #???????????? | | ??????????????################### #????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Hyp. Gauss Cannon | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Wheel | 47% | -8/Materials Reactive Plating | 51% | -8/Materials Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -8/Materials | Hacked Scythe | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Look Less Dangerous Next Time We Love MA Challenges ------------ None Game ------ Seed ScatterBiomechanicalGuard Manual? 0 Play Time 01:02:56 Cumulative 35.4 hours Start 2026.01.17 @ 18:07:00 End 2026.01.18 @ 19:33:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef94d950-1d22-4992-81a3-8737278cc36f