Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.24 @ 21:22:31 Player: Cog Result: Destroyed by 4A-BQZ(l) with Ripper Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (2784) 2784 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1347) 1347 TOTAL SCORE: 8736 Bonus ------- High Alert Combat Kills 362 Follower Combat Kills 854 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -469 Cogmind --------- Core Integrity 0/700 Matter 42/300 Energy 360/360 System Corruption 0% Temperature Cool (0) Movement Core (1250) Ox24 Location -7/Zion Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Makeshift Flight Unit > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Medium Battery Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (20) --- Makeshift Power Source Makeshift Flight Unit Makeshift Terrain Scanner Makeshift Salvage Targeting Computer Energy Filter Weapon Cycler Makeshift Hacking Suite Makeshift System Shield Shock Rifle Particle Gun Heavy Ion Cannon Battle Rifle Light Cannon Mini Grenade Launcher Improved Datajack Flamer Makeshift Hammer Makeshift Spear CR-A16's Pointy Stick Self-destruct Interrupter (41) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Army-in-a-Box > --- WEAPON ----------- Slug Cannon Mini Grenade Launcher > --- INVENTORY -------- (None) [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Zio Slots Evolved 6 | . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . 2 . . . 2 . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 120 | . 1 11 20 2 2 15 7 44 10 8 Power 12 | . . 1 3 . . 1 . 6 1 . Engine 7 | . . 1 2 . . 1 . 3 . . Core 5 | . . . 1 . . . . 3 1 . Reactor . | . . . . . . . . . . . Propulsion 21 | . . 2 6 . . 2 . 8 2 1 Treads . | . . . . . . . . . . . Leg 4 | . . . 4 . . . . . . . Wheel 16 | . . 2 2 . . 2 . 8 2 . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 39 | . . 4 4 2 1 8 2 13 3 2 Device 14 | . . 1 4 . . 5 . 2 1 1 Storage 7 | . . . . 2 . 1 . 3 . 1 Processor 8 | . . 1 . . 1 1 . 4 1 . Hackware . | . . . . . . . . . . . Protection 10 | . . 2 . . . 1 2 4 1 . Artifact . | . . . . . . . . . . . Weapon 48 | . 1 4 7 . 1 4 5 17 4 5 Energy Gun 7 | . . 2 . . . . 2 2 . 1 Energy Cannon 4 | . . . . . . . 1 2 . 1 Ballistic Gun 8 | . 1 1 5 . . . . . 1 . Ballistic Cannon 11 | . . 1 . . 1 2 2 3 2 . Launcher 8 | . . . 2 . . 1 . 3 1 1 Special Weapon 4 | . . . . . . 1 . 3 . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . . . . 4 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 3 . . 1 Parts Lost 49 | . . 7 6 . 1 1 3 16 12 3 Power 6 | . . . 1 . . . . 4 1 . Propulsion 12 | . . 2 2 . . 1 . 3 3 1 Utility 20 | . . 2 1 . . . 3 5 8 1 Weapon 11 | . . 3 2 . 1 . . 4 . 1 Highest Loss Streak 6 | . . 4 5 . 1 1 3 5 6 3 Average Slot Usage (%) 82 | . 85 87 90 100 98 90 95 78 81 59 Engine 2 | . 14 11 7 . . . 9 1 . . Core 6 | . . . 3 11 11 8 . 4 5 7 Leg 7 | . 28 7 12 22 22 16 . . . . Wheel 7 | . . 12 8 . . 1 18 11 11 6 Device 9 | . . 9 14 14 11 23 18 6 4 3 Storage 15 | . 14 11 11 18 22 8 9 14 15 19 Processor 9 | . . 7 11 11 11 5 9 16 23 . Protection 4 | . . 8 . . . 7 13 6 6 6 Ballistic Gun 3 | . 23 8 15 11 . . . . . . Ballistic Cannon 4 | . . 6 4 . 9 9 17 3 5 2 Launcher 3 | . . . 1 11 11 8 . 1 2 . Slashing Weapon 2 | . . . . . . . . 6 3 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 113 | 10 10 24 26 85 91 91 86 113 83 84 Greatest Support 32 | 20 20 32 26 20 20 26 26 28 24 10 Greatest Overweight (x) 8 | . . 1 3 4 4 8 3 8 8 8 Average Overweight (x) 3 | . . . . 2 4 3 2 4 4 7 Largest Inventory Capacity 20 | 6 6 6 6 20 20 20 12 20 20 20 Average Capacity 16 | 6 6 6 6 15 20 11 12 19 20 20 Most Carried 20 | 6 6 6 6 17 18 18 12 20 14 20 Average Carried 12 | 6 5 4 4 10 17 8 11 16 8 14 Final Capacity 20 | 6 6 6 6 20 20 12 12 20 20 20 Final Carried 20 | 6 5 5 5 17 18 12 12 14 3 20 Class Distribution -------------------- 54% | Hauler-Mutant 29% | Scavenger-Mutant 6% | Mutant 6% | Hauler-Assassin 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Zio Matter Collected 3047 | 200 19 163 421 . 133 500 304 849 169 289 Remotely . | . . . . . . . . . . . Salvage Created 2947 | . 45 347 355 . 201 258 134 1217 124 266 Parts 185 | . 8 16 28 . 15 9 11 73 7 18 Haulers Intercepted 1 | . . . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 9 3 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Zio Combat Hostiles Destroyed 64 | . 3 5 11 . 9 6 5 17 7 1 Melee 7 | . . . . . . . . 6 1 . Guns 11 | . 3 2 6 . . . . . . . Cannons 20 | . . 2 2 . . 4 4 4 4 . AOE 26 | . . 1 3 . 9 2 1 7 2 1 Classes Destroyed 19 | . 1 4 3 . 2 . . 5 1 3 Worker 15 | . . . . . 1 1 . 13 . . Builder 3 | . . . 1 . 1 . . 1 . . Tunneler 2 | . . . 1 . 1 . . . . . Hauler 1 | . . . . . . . . 1 . . Recycler 5 | . . 1 1 . . 2 . 1 . . Operator 5 | . . . . . . . . 5 . . Drone 1 | . . . . . . . . 1 . . Watcher 3 | . . 1 . . . 1 . 1 . . Swarmer 21 | . 3 . 3 . 3 3 1 3 5 . Grunt 25 | . . 3 5 . 5 3 2 6 1 . Duelist 1 | . . . . . 1 . . . . . Sentry 8 | . . 2 . . . . 2 4 . . Hunter 1 | . . . . . . . . 1 . . Programmer 3 | . . . . . . . . 3 . . Zionite 9 | . . . . . . . . . . 9 Tinkerer 1 | . . . . . . . . . . 1 Master Thief 1 | . . . . . . . . . 1 . Assembled 3 | . . . 3 . . . . . . . Mutant 1 | . . . . . . . . . . 1 Best Kill Streak 8 | . 3 3 6 . 5 5 3 8 4 6 Combat Bots Only 6 | . 3 2 6 . 3 3 3 5 4 1 Max Kills in Single Turn 4 | . 1 1 2 . 3 2 1 3 2 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 1 . 2 1 1 3 1 1 Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Zio Damage Taken 7255 | . 109 954 436 . 193 525 578 3360 682 418 Core 1149 | . 7 143 72 . 49 71 92 496 123 96 Absorbed by Shields 55 | . . . 55 . . . . . . . Core Remaining (%) 75 | 100 97 . . . 34 . 70 . . . Volleys Fired 290 | . 8 61 35 . 11 34 31 53 39 18 Largest 2 | . 2 2 2 . 1 1 2 2 2 1 Hottest 113 | . 70 80 59 . 30 48 83 113 79 50 Shots Fired 402 | . 16 91 62 1 11 34 53 65 51 18 Gun 126 | . 16 53 47 . . . . 4 1 5 Cannon 213 | . . 38 10 . . 28 53 48 36 . Launcher 58 | . . . 5 1 11 5 . 9 14 13 Special 5 | . . . . . . 1 . 4 . . Kinetic 293 | . 9 63 57 . . 28 53 46 37 . Thermal 7 | . 7 . . . . . . . . . Explosive 54 | . . . 5 1 11 5 . 5 14 13 Electromagnetic 43 | . . 28 . . . . . 10 . 5 Robot Hit Streak 10 | . 5 6 10 . 2 5 7 5 3 4 Robot Miss Streak 13 | . 2 6 2 . 1 11 4 3 13 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 279 | . 9 33 47 . 2 17 25 88 40 18 Core Hits 195 | . 5 14 27 . 20 23 13 55 21 17 Critical Hits 10 | . . . 1 . . . 2 5 . 2 Critical Kills 9 | . . . 1 . . . 1 5 . 2 Critical Parts Destroyed 1 | . . . . . . . 1 . . . Melee Attacks 200 | . . . . . . . . 94 8 98 Impact 70 | . . . . . . . . . . 70 Slashing 130 | . . . . . . . . 94 8 28 Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . 17 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11082 | . 70 559 668 . 1099 677 900 5012 1083 1014 Guns 903 | . 70 357 336 . . . . 46 8 86 Cannons 2196 | . . 148 159 . . 173 793 560 363 . Explosions 4070 | . . 54 167 . 1099 504 107 918 515 706 Melee 3907 | . . . . . . . . 3488 197 222 Ramming 6 | . . . 6 . . . . . . . Kinetic 2683 | . 21 312 495 . . 173 793 518 371 . Thermal 337 | . 49 54 . . . . . 234 . . Explosive 3557 | . . . 167 . 1099 504 107 459 515 706 Electromagnetic 592 | . . 193 . . . . . 313 . 86 Impact . | . . . . . . . . . . . Slashing 3907 | . . . . . . . . 3488 197 222 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 . . 5 5 5 Average Corruption 4 | . . . 5 5 5 . . 3 5 5 Corruption Purged . | . . . . . . . . . . . Effects 127 | . . . 15 23 17 . . 48 19 5 Message Errors 30 | . . . 4 6 3 . . 11 4 2 Matter Fused 39 | . . . 4 8 7 . . 13 5 2 Heat Flow Errors 15 | . . . 3 2 1 . . 6 3 . Energy Discharges 12 | . . . 1 1 1 . . 6 2 1 Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 13 | . . . 2 2 3 . . 6 . . Data Loss (major) 3 | . . . . 2 1 . . . . . Misfires 2 | . . . . 1 . . . 1 . . Targeting Errors 9 | . . . . 1 1 . . 3 4 . Weapon Failures 3 | . . . 1 . . . . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 925 | . . . . . 46 16 19 746 78 20 Projectiles 49 | . . . . . . . 19 28 2 . Explosions 198 | . . . . . 46 16 . 75 47 14 Melee 678 | . . . . . . . . 643 29 6 Knockbacks 40 | . . 2 2 . . 8 3 6 19 . Impact . | . . . . . . . . . . . Kinetic 38 | . . 2 2 . . 7 3 6 18 . Secondary 2 | . . . . . . 1 . . 1 . Self-Inflicted Damage 819 | . . . 69 . 79 85 68 104 321 93 Shots 24 | . . . 2 . 4 4 1 3 8 2 Rammed 1 | . . . 1 . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 322 | . 110 48 219 214 192 . 322 237 238 . Average Temperature 65 | . 52 15 49 110 73 . 125 48 40 . Received Heat Transfer 1781 | . . 339 125 . 63 90 171 888 36 69 Effects 3 | . . . . 1 . . 2 . . . Energy Bleed 2 | . . . . . . . 2 . . . Interference 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 348 | . 148 50 . . . . . 150 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 11 | . . . . . . . . . 11 . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Zio Peak Influence 1042 | . 70 189 157 . 192 451 1042 863 . . Initial 473 | . . 29 5 . . . 161 473 . . Average 340 | . 53 101 60 . 84 294 408 613 . . Maximum Alert Level 3 | . . . . . . 2 3 3 . . Low Security (%) 46 | 100 100 100 100 . 100 34 27 . . . Level 1 10 | . . . . . . 50 39 2 . . Level 2 27 | . . . . . . 15 15 60 . . Level 3 15 | . . . . . . . 17 36 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . . . . . 1 3 10 . . Investigation 4 | . . . . . . . 1 3 . . Extermination 3 | . . . . . . . . 3 . . Reinforcement 6 | . . . . . . 1 1 4 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Zio Distress Signals 8 | . . 3 . . . 2 1 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 152 | . 3 23 12 . 8 9 23 48 15 11 Peak Tracking Total 8 | . 3 8 3 . 3 4 8 6 4 4 Tactical Retreats 10 | . . 4 1 . . . 1 4 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Zio Traps Triggered 3 | . . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Zio Machines Disabled 23 | . . . . . 1 1 3 17 . 1 Max in Single Turn 5 | . . . . . 1 1 2 5 . 1 Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Zio Machines Accessed 28 | . 2 2 1 2 . 2 7 11 . 1 Terminals 18 | . 2 2 . . . 2 5 7 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units 2 | . . . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 71 | . 4 10 1 2 . 3 18 32 . 1 Successful 36 | . . 4 1 2 . 2 11 15 . 1 Failed 35 | . 4 6 . . . 1 7 17 . . Catastrophic 8 | . 2 . . . . 1 1 4 . . Database Lockouts . | . . . . . . . . . . . Manual 48 | . 4 9 . 1 . 3 12 18 . 1 Terminals 54 | . 4 10 . . . 3 16 21 . . Fabricators 3 | . . . . . . . . 3 . . Repair Stations 4 | . . . . . . . . 4 . . Recycling Units 5 | . . . . . . . 1 4 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 20 | . . 4 1 2 . 1 6 5 . 1 Record 1 | . . . . 1 . . . . . . Part Schematic 1 | . . . . . . . . . . 1 Robot Analysis 1 | . . . . . . . . 1 . . Open Door 2 | . . . 1 . . . 1 . . . Branch Access Points 3 | . . 1 . . . 1 1 . . . Terminal Index 1 | . . 1 . . . . . . . . Alert Level 4 | . . 1 . . . . 2 1 . . Unreport Threat 4 | . . 1 . . . . 2 1 . . Recall Investigation 1 | . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . 2 . . Repair 2 | . . . . . . . . 2 . . Recycling Unit Hacks 3 | . . . . . . . 1 2 . . Process 1 | . . . . . . . . 1 . . Report Inventory 2 | . . . . . . . 1 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 8 | . . . . . . 1 3 4 . . Terminals 7 | . . . . . . 1 3 3 . . Assimilate 1 | . . . . . . . . 1 . . Botnet 6 | . . . . . . 1 3 2 . . Fabricators 1 | . . . . . . . . 1 . . Haulers 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 2 2 . . . 1 5 10 . . Full Trace Events 3 | . . . . . . . . 3 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . Time 63 | . . . . . . . . 63 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 46 | . . . . . . . . 46 . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Zio Total Allies 18 | . . . 3 . . 1 10 4 . . Largest Group 11 | . . . 3 2 1 1 11 2 . . Highest-Rated Group 188 | . . . 40 32 14 15 188 53 . . Highest-Rated Ally 32 | . . . 16 16 14 15 29 32 . . Total Orders 6 | . . . . . 1 1 . 4 . . FOLLOW 1 | . . . . . . . . 1 . . EXPLORE 1 | . . . . . . 1 . . . . RETURN 4 | . . . . . 1 . . 3 . . Ally Attacks 222 | . . . 26 . 1 61 118 16 . . Total Damage 3656 | . . . 295 . 17 1300 1644 400 . . Kills 50 | . . . 4 . . 19 24 3 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 1 . 4 . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Zio Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches 46 | . . . 1 . 1 25 . 19 . . Drone Recoveries 18 | . . . . . 2 . . 16 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Zio Turns Passed 9392 | 3 132 362 1000 1057 848 799 335 2327 581 1948 Spaces Moved 5044 | 1 82 168 737 525 341 292 201 1271 310 1116 Core 6 | . . . 6 . . . . . . . Treads . | . . . . . . . . . . . Legs 1585 | 1 82 51 356 525 341 229 . . . . Wheels 3453 | . . 117 375 . . 63 201 1271 310 1116 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 80 | 120 120 100 80 150 240 120 110 110 110 150 Average Speed 149 | 120 120 109 110 198 240 195 117 131 130 152 Slowest Speed 330 | 120 120 150 200 240 240 330 120 170 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 2 22 25 98 62 82 47 59 43 38 87 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . . . . 2 Known Exits Taken 7 | . . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . 1 . . . Scrap Searched 7 | . . . 2 . 2 . . . . 3 Spaces Dug 44 | . . 1 . . . 12 5 24 . 2 Terrain Destroyed 386 | . . 3 36 10 45 35 26 122 63 46 Melee 20 | . . . . . . . . 20 . . Projectile 34 | . . 1 . . . 14 9 10 . . AOE 332 | . . 2 36 10 45 21 17 92 63 46 Terrain Rammed 1 | . . . 1 . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Zio Total 6225 | 3 103 252 868 539 361 481 245 1699 419 1255 Wait 464 | 3 5 9 59 5 5 119 . 200 53 6 Move 5034 | . 81 167 736 524 340 291 200 1270 309 1116 Hop . | . . . . . . . . . . . Pick Up 78 | . 3 2 6 6 2 14 1 24 . 20 Fast Attach 54 | . 1 6 12 1 1 9 5 15 1 3 Attach 37 | . . 2 6 . 1 2 1 16 7 2 Detach 4 | . . . 2 1 . . . . . 1 Swap 29 | . . 3 2 1 . 4 1 13 2 3 Drop 46 | . 5 2 8 1 1 8 5 14 . 2 Fire 290 | . 8 61 35 . 11 34 31 53 39 18 Melee 186 | . . . . . . . . 94 8 84 Ram 1 | . . . 1 . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 16) 136 | -10/Materials | Entered another Materials area 136 | -9/Materials | Evolved 2 slots: Utility x2 219 | -9/Materials | Identified exit to Mines 278 | -9/Materials | Lost 3 parts (1n2w) 498 | -9/Materials | Entered Mines 530 | -9/Mines | Lost 5 parts (1p1n2u1w) 555 | -9/Mines | Identified exit to Materials 902 | -9/Mines | Excavation squad dispatched 902 | -9/Mines | A large section of the Mines collapsed 964 | -9/Mines | Core integrity fell below 50% 1004 | -9/Mines | Lost 4 parts (2n1u1w) 1029 | -9/Mines | Build established: Scavenger-Mutant 1042 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1267 | -9/Mines | Discovered exit to Materials (range 13) 1281 | -9/Mines | Found the Drone Emporium 1288 | -9/Mines | Found Prototype Device 1288 | -9/Mines | Identified Sensor Drone Bay 1468 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1489 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1490 | -9/Mines | Discovered new exit (range 5) 1495 | -9/Mines | Identified exit to Exiles 1498 | -9/Mines | Entered Exiles 1498 | -9/Exiles | Accompanied by 3 allies 1537 | -9/Exiles | Met 8R-AWN 1561 | -9/Exiles | Met EX-HEX 1604 | -9/Exiles | Met EX-BIN 1691 | -9/Exiles | Aligned with FarCom system 1693 | -9/Exiles | Given EX-Vault access code 1727 | -9/Exiles | Opened EX-Vault 1762 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1804 | -9/Exiles | Met EX-DEC 1811 | -9/Exiles | Learned location of Zion (-7) 2070 | -9/Exiles | Found Army-in-a-Box 2073 | -9/Exiles | Found Cloak of Protection 2079 | -9/Exiles | Found Field Lobotomy Kit 2521 | -9/Exiles | Discovered new exit (range 14) 2547 | -9/Exiles | Identified exit to Mines 2555 | -9/Exiles | Stole three prototypes: Army-in-a-Box, Cloak of Protection, Field Lobotomy Kit 2555 | -9/Exiles | Entered Mines 2555 | -8/Mines | Accompanied by 3 allies 2850 | -8/Mines | Build established: Hauler-Mutant 3384 | -8/Mines | Discovered exit to Materials (range 9) 3389 | -8/Mines | Discovered exit to Materials (range 16) 3403 | -8/Mines | Entered Materials 3403 | -8/Materials | Accompanied by 1 ally 3403 | -8/Materials | Evolved 2 slots: Utility x2 3491 | -8/Materials | Discovered new exit (range 46) 3498 | -8/Materials | Discovered new exit (range 48) 3855 | -8/Materials | Build established: Scavenger-Mutant 3914 | -8/Materials | Identified exit to Storage 4163 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 4202 | -8/Materials | Entered Storage 4202 | -8/Storage | Accompanied by 2 allies 4211 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4272 | -8/Storage | Identified exit to Recycling 4362 | -8/Storage | Garrison activated, responded to threat 4501 | -8/Storage | Build established: Commander-Mutant 4508 | -8/Storage | Lost 3 parts (3u) 4531 | -8/Storage | Discovered new exit (range 6) 4537 | -8/Storage | Entered Factory 4537 | -7/Factory | Evolved 2 slots: Utility x2 4539 | -7/Factory | FarCom data flow suspended 4857 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 4860 | -7/Factory | Build established: Hauler-Mutant 4984 | -7/Factory | Repaired Com. Wheel 5060 | -7/Factory | P-60 Hacker assimilated allied Guardian 4a 5154 | -7/Factory | Assimilated L-41 Fighter with FLK Orb 5250 | -7/Factory | Assimilated H-55 Commando with FLK Orb 5335 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 5425 | -7/Factory | Discovered new exit (range 22) 5700 | -7/Factory | Identified exit to Factory 5877 | -7/Factory | Repaired Lgt. Angular Momentum Engine 5977 | -7/Factory | Discovered exit to Factory (range 8) 6045 | -7/Factory | Lost 3 parts (1p1n1w) 6623 | -7/Factory | Discovered new exit (range 16) 6699 | -7/Factory | Core integrity fell below 50% 6748 | -7/Factory | Lost 5 parts (1n2u2w) 6794 | -7/Factory | Identified exit to Lower Caves 6864 | -7/Factory | Entered Lower Caves 6944 | -7/Lower Caves | Build established: Hauler-Assassin 6973 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7029 | -7/Lower Caves | Spotted G4-FO0(f) 7030 | -7/Lower Caves | Encountered a Master Thief 7034 | -7/Lower Caves | Energy Filter stolen by Master Thief 7065 | -7/Lower Caves | Spotted LM-LKQ(f) 7066 | -7/Lower Caves | Encountered a Master Thief 7083 | -7/Lower Caves | Destroyed LM-LKQ(f) 7114 | -7/Lower Caves | Lost 6 parts (1p2n3u) 7148 | -7/Lower Caves | Spotted AK-32P(f) 7149 | -7/Lower Caves | Encountered a Master Thief 7153 | -7/Lower Caves | Flak Gun stolen by Master Thief 7208 | -7/Lower Caves | Core integrity fell below 20% 7266 | -7/Lower Caves | Build established: Hauler-Mutant 7269 | -7/Lower Caves | Spotted NX-5G2(f) 7270 | -7/Lower Caves | Encountered a Master Thief 7272 | -7/Lower Caves | Hvy. Missile Launcher stolen by Master Thief 7278 | -7/Lower Caves | Spotted NR-8GW(f) 7279 | -7/Lower Caves | Encountered a Master Thief 7284 | -7/Lower Caves | Great Axe stolen by Master Thief 7295 | -7/Lower Caves | Spotted QI-MWW(f) 7296 | -7/Lower Caves | Encountered a Master Thief 7313 | -7/Lower Caves | Rigged Nuclear Core stolen by Master Thief 7399 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7420 | -7/Lower Caves | Identified exit to Zion 7434 | -7/Lower Caves | Spotted VK-5L0(f) 7435 | -7/Lower Caves | Encountered a Master Thief 7435 | -7/Lower Caves | Spotted LL-0EH(f) 7436 | -7/Lower Caves | Encountered a Master Thief 7437 | -7/Lower Caves | Flak Cannon stolen by Master Thief 7445 | -7/Lower Caves | Entered Zion 7538 | -7/Zion | Discovered new exit (range 16) 7576 | -7/Zion | Received a hallucinogenic algorithm 7658 | -7/Zion | System corruption cleaned by Quarantine Array 8137 | -7/Zion | Found CR-A16's Pointy Stick 8207 | -7/Zion | Learned location of Data Miner (-6) 8539 | -7/Zion | Given the Hacking Drone Bay 8539 | -7/Zion | Found Prototype Device 8539 | -7/Zion | Identified Hacking Drone Bay 9277 | -7/Zion | Attacked by Zionites 9393 | -7/Zion | Destroyed by 4A-BQZ(l) with Ripper Last Messages --------------- 09346_ Destroyed Gravmag System. 09348_ The unstable cave ceiling collapses. 09348_ BC-6M4(z) suffers critical hit. 09348_ BC-6M4(z) destroyed. 09350_ Acquired 28 matter. 09351_ F8-SK8(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 09352_ S4-G9N(c) destroyed. 09352_ F8-SK8(z) destroyed. 09354_ 0M-BRN(z) pulls a Mak. Spear out of the Twisted Machinery. 09357_ The unstable cave ceiling collapses. 09361_ 0M-BRN(z) suffers critical hit. 09361_ 0M-BRN(z) destroyed. 09363_ Acquired 15 matter. 09366_ The unstable cave ceiling collapses. 09366_ Acquired Mak. Spear. 09370_ Acquired 13 matter. 09375_ The unstable cave ceiling collapses. 09383_ Wheel destroyed. 09383_ Imp. Light Armor Plating destroyed. 09386_ Hvy. Missile Launcher destroyed. 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" """ "" | | ??#"#" " """" "" | | ????### "" """ "" | | ??????####"" """" "" """ | | ?????????##" """ "" "" "" """ | | ??????????# * " """ "" """ | | ??????????# """ """ | | ??????????# " """""" | | ??????????###"# """ ""#"" | | ???????????######""" """""" ""#"""" | | ??????????#"##""#""" """ """"""""" "" | | ??????????#"""""""""" """""#"""""""""" | | ??????????##"" ""#"" ""##"#"###"#""""" | | ??????????#"" """""""" """ """###???"#"##### | | ??????????#"" ""#"" """" ""##"##??###????? | | ???#####?###" """"" """" """#""##????????? | | ???#"""##" "" """" """" """""""##???????? | | ???#" " """ """ "#"" " """#???????? | | ???#" [ " #"" ""#" " "##???????? | | ???#" ##" "" """"""" ""#???????? | | ???#"" " ##""""" """ """ ""#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 5 Armor Coverage 450 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 44 Melee Accuracy 6 Target Analysis 5 Item Schematics ----------------- Riot Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeBiocellPurifier Manual? 0 Play Time 01:49:52 Cumulative 83.9 hours Start 2020.10.24 @ 00:15:09 End 2020.10.24 @ 21:22:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f14b8907-23b3-4626-ac9e-9938a14df970