Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 23:59:04 Player: HSFM Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (303) 303 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1373 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 67/250 Matter 300/300 Energy 155/170 System Corruption 0% Temperature Danger (421) Movement Walking (180) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Overtuned Titanium Leg Flexi-carbon Leg > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Makeshift Sword Thermal Lance > --- INVENTORY (20) --- Light Deuterium Engine Aluminum Leg Scrap Suit Advanced Weight Redist. System Transport Network Coupler Advanced Targeting Computer Core Analyzer ECM Suite Weapon Shielding Improved Light Armor Plating Heavy Laser Autogun Heavy Machine Gun Gauss Cannon Improved Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Makeshift Sword Thermal Lance > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Overtuned Titanium Leg Scrap Suit Advanced Weight Redist. System Transport Network Coupler Advanced Targeting Computer Core Analyzer ECM Suite Weapon Shielding Improved Light Armor Plating Heavy Laser Autogun Heavy Machine Gun Gauss Cannon Improved Datajack CPS Tube [Rating: 34] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon Thermal Lance Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 7 2 4 10 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 6 | 2 . 1 3 Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device 1 | 1 . . . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 2 3 Energy Gun 3 | 1 1 . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon 1 | . . . 1 Piercing Weapon 1 | . . . 1 Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Backups 9 | . 2 4 11 Power . | . . . . Propulsion . | . . . . Utility 4 | . 1 2 5 Weapon 2 | . . 1 3 Tool/Special . | . . . . Unused Backups 24 | . . . 24 Power . | . . . . Propulsion 2 | . . . 2 Utility 14 | . . . 14 Weapon 6 | . . . 6 Tool/Special 2 | . . . 2 Average Slot Usage (%) 95 | . 100 85 96 Engine 12 | . 14 7 13 Leg 27 | . 28 23 28 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 11 | . 14 8 12 Ballistic Gun 1 | . 6 7 . Slashing Weapon 10 | . . . 12 Peak Build Rating 34 | 7 8 9 34 Average Rating 18 | 4 7 7 21 On Entrance 5 | . 7 8 8 Naked Turns . | . . . . Heaviest Build 52 | 11 14 17 52 Greatest Support 39 | 20 20 20 39 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 14 | 6 8 8 16 Most Carried 18 | 4 3 6 18 Average Carried 9 | . 2 4 11 Final Capacity 20 | 8 8 8 20 Final Carried 17 | 1 3 4 17 Class Distribution -------------------- 55% | Derelict-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 481 | 274 . 107 100 Remotely . | . . . . Salvage Created 471 | 121 49 166 135 Parts 26 | 3 4 10 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . 1 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 7 | . . 5 2 Melee 2 | . . . 2 Guns 4 | . . 4 . Cannons 1 | . . 1 . Classes Destroyed 7 | 2 1 2 2 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Grunt 1 | . . 1 . Subdweller 4 | . . 4 . Ranger 1 | . . . 1 Scrapper 1 | . . . 1 Best Kill Streak 2 | 1 1 2 1 Combat Bots Only 2 | . . 2 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 68 | . . 42 26 Missed 20 | . . 16 4 Hits 48 | . . 26 22 Projectile 48 | . . 26 22 AOE 1 | . . 1 . Critical Strikes 3 | . . . 3 Damage Taken 928 | . . 646 282 Core 183 | . . 131 52 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 30 | 4 2 24 . Largest 2 | 2 1 2 . Hottest 113 | 60 65 113 . Shots Fired 44 | 7 2 35 . Gun 40 | 7 2 31 . Cannon 4 | . . 4 . Launcher . | . . . . Special . | . . . . Kinetic 18 | 4 . 14 . Thermal 26 | 3 2 21 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 2 7 14 . Robot Miss Streak 4 | 2 3 4 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 40 | 3 2 30 5 Core Hits 37 | 3 4 28 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks 15 | . . 4 11 Thermal 7 | . . . 7 Impact 4 | . . 4 . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 3 | . . . 3 Damage Inflicted 739 | 31 37 424 247 Guns 441 | 31 37 373 . Cannons 51 | . . 51 . Explosions . | . . . . Melee 247 | . . . 247 Ramming . | . . . . Kinetic 85 | 9 . 76 . Thermal 579 | 22 37 348 172 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 75 | . . . 75 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 100 | . . . 100 Projectiles . | . . . . Explosions . | . . . . Melee 100 | . . . 100 Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 466 | 20 24 10 466 Average Temperature 104 | 13 14 4 191 Received Heat Transfer 215 | . . 93 122 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 887 | 50 45 432 360 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 7 | 5 7 . . Initial 3 | . 3 . . Average 1 | 2 . . . Influence Increases 37 | 10 7 20 . Destroy 0b10 Robot/C 20 | . . 20 . Destroy 0b10 Robot/NC 15 | 10 5 . . Destroy Leader 2 | . 2 . . Influence Decreases 37 | 5 12 20 . Entered New Map 2 | . 2 . . Time Decay 35 | 5 10 20 . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 1 8 5 Peak Tracking Total 30 | . 1 2 30 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 5 | . . 1 4 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . . 5 22 Successful 27 | . . 5 22 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 27 | . . 5 22 Record 26 | . . 5 21 Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 3179 | 11 145 369 2654 Seismic 3179 | 11 145 369 2654 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 3247 | 79 145 369 2654 Spaces Moved 1949 | 53 113 202 1581 Core 15 | 15 . . . Treads . | . . . . Legs 1934 | 38 113 202 1581 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 154 | 100 120 128 162 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 30 18 70 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 9 | . . . 9 Spaces Dug . | . . . . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 2132 | 71 120 270 1671 Wait 35 | . . 26 9 Move 1946 | 52 112 201 1581 Hop . | . . . . Pick Up 48 | 5 3 5 35 Fast Attach 8 | 6 . . 2 Attach 5 | 1 . 3 1 Detach 2 | . . . 2 Swap 14 | . 2 5 7 Drop 32 | 3 1 2 26 Fire 30 | 4 2 24 . Melee 12 | . . 4 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / *Sub) -10/Subcaves (discovered 5 exits: *Mat x2 / Rec / *Scr x2) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Met a group of wandering Federalists 104 | -10/Materials | Discovered new exit (range 16) 173 | -10/Materials | Discovered new exit (range 15) 219 | -10/Materials | Discovered new exit (range 8) 225 | -10/Materials | Entered Subcaves 225 | -10/Subcaves | Accompanied by 1 ally 226 | -10/Subcaves | Continued accompanying wandering Federalists (5) 226 | -10/Subcaves | Approached by a straggling Scientist 297 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 300 | -10/Subcaves | Build established: Mutant 321 | -10/Subcaves | Learned location of Storage (-7) 406 | -10/Subcaves | Visited Clippyterm 409 | -10/Subcaves | Identified exit to Materials 409 | -10/Subcaves | Identified exit to Recycling 409 | -10/Subcaves | Learned location of Extension (-5) 448 | -10/Subcaves | Core integrity fell below 50% 480 | -10/Subcaves | Lost 3 parts (1p1n1w) 493 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 496 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 585 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 594 | -10/Subcaves | Entered Scraptown 905 | -7/Scraptown | Visited Bundlers 1027 | -7/Scraptown | Visited Fellowship of the Rings 1076 | -7/Scraptown | Visited Cave Peace 1112 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1184 | -7/Scraptown | Received an X-ray algorithm 1693 | -7/Scraptown | Build established: Derelict-Mutant 1722 | -7/Scraptown | Visited Awakened 1795 | -7/Scraptown | Visited UFD Registry 1831 | -7/Scraptown | Visited Symbiants 1895 | -7/Scraptown | Visited SPCMW 2543 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2549 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 2668 | -7/Scraptown | Discovered new exit (range 11) 2945 | -7/Scraptown | Registered with UFD as "Laserbox" 3044 | -7/Scraptown | Visited Chapter 10 3133 | -7/Scraptown | Visited Science Guys 3164 | -7/Scraptown | Attacked by Scraptown defenders 3170 | -7/Scraptown | Found Thermal Lance 3218 | -7/Scraptown | Found Scrap Suit 3248 | -7/Scraptown | Self-destructed Last Messages --------------- Mak. Sword follow-up attack on PZ-OHS(j). Lgt. Deuterium Engine melted. PZ-OHS(j) destroyed. Acquired Scrap Suit. Acquired Ovr. Titanium Leg. Dropped Ovr. Titanium Leg. Acquired Ovr. Titanium Leg. Bolt penetrates Wall. Acquired 30 matter. Penetrated by Bolt. Mak. Sword follow-up attack on N0-DL7(p). Destroyed Lgt. Deuterium Engine. Destroyed EM Pulse Gun. Mak. Sword follow-up attack on N0-DL7(p). Penetrated by Bolt. Power failure, Mak. Power Source shutdown. 3U-BBG(h) destroyed. [Achievement: Hunted] XW-6BF(E) suffers critical hit (Destroy). XW-6BF(E) destroyed. 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"" "" ???????????????????? | | """"#"""" ""# " ? ???????????????????? | | ""#######" "" "" ?????????????????????? | | ###?????#" "" "" ??????????????????????? | | #########" ""# " ?? ??????????????????????? | | ""# "???????????????????????????? | | ""#?? ???????????????????????????? | | ""#??????????????????????????????? | | ""#??????????????????????????????? | | ""#??????????????????????????????? | | """??????????????????????????????? | | """??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed BiometalArmoredCapacitor Manual? 0 Play Time 00:40:10 Cumulative 5.5 hours Start 2025.06.03 @ 23:14:55 End 2025.06.03 @ 23:59:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a73b331f-0341-4b57-8a59-c115f4b59a22