Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.18 @ 23:56:32 Player: Gilgameshx13 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (304) 304 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 2629 Bonus ------- Follower Combat Kills 80 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 65/100 System Corruption 0% Temperature Cool (12) Movement Core (650) Ox12 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Melee Analysis Suite > --- WEAPON (2) ------- Enhanced Flamer Phasing Sabre > --- INVENTORY (12) --- 0b10 Decoder Chip [Generic] Advanced System Shield Relay Coupler [Swarmer] (91) Relay Coupler [Grunt] (64) Relay Coupler [Sentry] (30) Bomb Factory No. 2 Heavy Riot Gun Remote Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Melee Analysis Suite > --- WEAPON ----------- Beamcaster Phasing Sabre > --- INVENTORY -------- 0b10 Decoder Chip [Generic] Advanced System Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Bomb Factory No. 2 Heavy Riot Gun Rocket Launcher Remote Datajack Enhanced Flamer Phasing Sabre [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Protection Core Shielding Weapon Phasing Sabre Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 24 | 6 1 7 . 8 2 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . 2 . Treads . | . . . . . . Leg 2 | . . . . 2 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 3 . 4 . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 5 | . . 1 . 4 . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 9 | 2 . 3 . 2 2 Energy Gun 3 | 1 . 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 4 . Parts Lost 10 | . . 5 . . 5 Power 2 | . . 1 . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . 1 . . . Weapon 5 | . . 3 . . 2 Highest Loss Streak 5 | . . 3 . . 5 Average Slot Usage (%) 94 | . 85 72 88 98 99 Engine 10 | . 14 6 11 11 10 Leg 16 | . . . . 19 21 Wheel 5 | . 28 22 22 2 . Storage 11 | . 14 11 11 11 11 Processor 26 | . . 7 11 30 33 Protection 1 | . . 5 11 1 . Energy Gun 10 | . 14 4 11 10 10 Ballistic Gun 4 | . 14 15 11 2 . Slashing Weapon 7 | . . . . 8 11 Naked Turns . | . . . . . . Heaviest Build 46 | 12 40 41 40 46 46 Greatest Support 32 | 32 32 32 32 32 20 Greatest Overweight (x) 4 | 3 1 1 1 2 4 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 12 Most Carried 12 | 5 11 12 11 12 12 Average Carried 11 | 2 5 11 11 11 11 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 4 11 11 11 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 495 | 260 14 131 . 90 . Remotely . | . . . . . . Salvage Created 319 | . 42 277 . . . Parts 27 | . 7 20 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . 1 7 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | . 3 9 . . . Guns 10 | . 1 9 . . . AOE 2 | . 2 . . . . Classes Destroyed 5 | . 1 4 . . . Watcher 1 | . . 1 . . . Swarmer 6 | . 3 3 . . . Grunt 4 | . . 4 . . . Duelist 1 | . . 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 6 | . 3 6 . . . Combat Bots Only 6 | . 3 6 . . . Max Kills in Single Turn 2 | . 2 2 . . . Gunslinging 1 | . . 1 . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1396 | . 88 650 . . 658 Core 439 | . 18 172 . . 249 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 92 . . . . Volleys Fired 41 | . 4 27 . . 10 Largest 2 | . 2 2 . . 1 Hottest 80 | . 60 60 . . 80 Shots Fired 62 | . 8 44 . . 10 Gun 57 | . 8 44 . . 5 Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special 1 | . . . . . 1 Kinetic 40 | . 4 36 . . . Thermal 12 | . . 6 . . 6 Explosive 4 | . . . . . 4 Electromagnetic 6 | . 4 2 . . . Robot Hit Streak 8 | . 2 8 . . 2 Robot Miss Streak 3 | . 2 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 47 | . 4 38 . . 5 Core Hits 25 | . 3 20 . . 2 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 711 | . 96 427 . . 188 Guns 480 | . 33 427 . . 20 Cannons . | . . . . . . Explosions 220 | . 63 . . . 157 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 362 | . . 362 . . . Thermal 159 | . 63 65 . . 31 Explosive 157 | . . . . . 157 Electromagnetic 33 | . 33 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . 8 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 112 | . 52 26 . . 112 Average Temperature 28 | . 22 5 . . 63 Received Heat Transfer 225 | . . 165 . . 60 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 367 | . 100 150 . . 117 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 286 | . 70 286 111 . . Initial 111 | . . 29 111 . . Average 99 | . 25 158 111 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 84 | 100 100 73 100 . . Level 1 15 | . . 26 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 3 20 2 . 5 Peak Tracking Total 7 | . 3 7 2 . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 2 | . 1 . . 1 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 1 . . 6 . Successful 7 | . 1 . . 6 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 . . 6 . Part Schematic 6 | . . . . 6 . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . 6 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 2 Highest-Rated Group 151 | . . . . 151 74 Highest-Rated Ally 39 | . . . . 39 38 Total Orders . | . . . . . . Ally Attacks 29 | . . . . . 29 Total Damage 295 | . . . . . 295 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 3066 | 65 181 332 15 1956 517 Spaces Moved 1882 | 49 148 228 14 1169 274 Core 26 | 26 . . . . . Treads . | . . . . . . Legs 1234 | . . . . 960 274 Wheels 622 | 23 148 228 14 209 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 110 110 110 180 Average Speed 153 | 101 108 110 110 164 180 Slowest Speed 240 | 200 110 110 110 180 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 30 25 8 89 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 3 1 Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile . | . . . . . . AOE 1 | . . . . . 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2004 | 64 161 268 13 1210 288 Wait 4 | . . . . 2 2 Move 1877 | 48 147 227 13 1168 274 Hop . | . . . . . . Pick Up 42 | 10 8 7 . 17 . Fast Attach . | . . . . . . Attach 17 | 6 . 7 . 2 2 Detach . | . . . . . . Swap 7 | . 1 . . 6 . Drop 16 | . 1 . . 15 . Fire 41 | . 4 27 . . 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 543 | -9/Materials | Lost 3 parts (1u2w) 566 | -9/Materials | Discovered new exit (range 13) 578 | -9/Materials | Identified exit to Mines 579 | -9/Materials | Entered Mines 585 | -9/Mines | Discovered new exit (range 12) 588 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 593 | -9/Mines | Identified exit to Zion 594 | -9/Mines | Entered Zion 631 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 691 | -7/Zion | Learned location of Extension (-5) 823 | -7/Zion | Found Prototype Processor 824 | -7/Zion | Identified Exp. Targeting Computer 826 | -7/Zion | Found Prototype Processor 827 | -7/Zion | Identified Exp. Signal Interpreter 842 | -7/Zion | Found Prototype Processor 843 | -7/Zion | Identified Exp. Melee Analysis Suite 861 | -7/Zion | Found Prototype Processor 862 | -7/Zion | Identified Exp. Terrain Scan Processor 1167 | -7/Zion | Given A8's code to call for help 1389 | -7/Zion | Learned Factory stockpile data 1823 | -7/Zion | Imprinted 1826 | -7/Zion | Declared Zion's savior 2365 | -7/Zion | Found Prototype Device 2521 | -7/Zion | Discovered new exit (range 16) 2546 | -7/Zion | Identified exit to Proximity Caves 2550 | -7/Zion | Entered Proximity Caves 2550 | -6/Proximity Caves | Accompanied by 2 allies 2976 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3041 | -6/Proximity Caves | Spotted B-75 Beast 3043 | -6/Proximity Caves | Core integrity fell below 50% 3062 | -6/Proximity Caves | Core integrity fell below 20% 3067 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- World map confirmed: -5/Extension. 3Z-1NR(c): "The hack is \\K94R." Searching scrap... Found Mak. System Shield. Found 26 Matter. 3Z-1NR(c): "Unaware adapt fast enough that it will probably only work once or twice, but once is all you need in a pinch, yeah?" 3Z-1NR(c): "I can write more where this came from, so this one's yours to play around with." 3Z-1NR(c): "Anyway, see you later!" 3Z-1NR(c): "Oh wait, I forgot to tell you what it does." Beamcaster destroyed. Knocked back. Aluminum Leg destroyed. Knocked back. Ion Engine destroyed. 3Z-1NR(c): "It's a hack that will make a Behemoth FRIENDLY! If you can believe that." Aluminum Leg destroyed. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? #??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ????? ??????????????????????????????????????? | | ??### ???????????????????????????????????????? | | #? ??????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | ##???????###?????????????????????????????????? | | #????#### #?????????????????????????????????? | | # ###### #??###???#####????????????????????? | | ## ### #?## #???#;#;#####????????????????? | | ?# ## ### ##;## ##???????????????? | | ?# % #;c @ ##??????????????? | | ?# ! #??????????????? | | ?# ## M #?????????????? | | ?#### ##; ?????????? | | ???# #### BB ## ????????? | | ???# ### ##??# BB #??? ????????? | | ???# ##?## ####??? #????? ??????????? | | ???## ##???# ##?????# #????????????????? | | ????####???## ##?????# ## #???????????????? | | ???????????# ##???? ? #??????????????? | | ???????????# #???? ? ##??????????????? | | ???????????## #?? ??####???????????????? | | ????????????## #?? ?????????????????????? | | ?????????????#### #?# ## ?????????????????????? | | ?????????????????##? #??# ?????????????????????? | | ????????????????????? ???? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Melee Accuracy 12 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroShadeWarhead Manual? 0 Play Time 00:19:49 Cumulative 22.1 hours Start 2021.08.18 @ 23:36:56 End 2021.08.18 @ 23:56:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 41 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a84650d-164a-400f-a072-529116178877