Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.16 @ 22:23:41 Player: DrTyny Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1050) 1050 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3020 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Walking (112) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Armored Treads Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Recoil Stabilizer Hardlight Generator > --- WEAPON ----------- Light Assault Rifle Minigun > --- INVENTORY -------- Armored Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Light Assault Rifle Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 30 | 6 3 . 8 13 Power 4 | 1 . . 2 1 Engine 3 | 1 . . 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . . 2 6 Treads 2 | 2 . . . . Leg 8 | . . . 2 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 . 3 3 Device 5 | . . . 3 2 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 7 | 2 1 . 1 3 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | . 1 . 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . . 5 17 Power 3 | . . . 1 2 Propulsion 7 | . . . 1 6 Utility 6 | . . . 2 4 Weapon 6 | . . . 1 5 Highest Loss Streak 10 | . . . 2 10 To Critical Strikes . | . . . . . Average Backups 6 | 3 7 10 7 4 Power . | . 1 2 1 . Propulsion 3 | 1 2 4 4 2 Utility . | . 1 2 . . Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 2 | . 1 . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 95 100 87 77 Engine 10 | . 14 14 9 7 Treads 16 | . 28 28 17 . Leg 8 | . . . 3 24 Device 9 | . . . 16 14 Storage 11 | . 14 14 11 9 Processor 1 | . . . . 4 Protection 6 | . 10 14 7 . Energy Gun 11 | . 25 14 8 . Ballistic Gun 10 | . 2 14 12 15 Peak Build Rating 20 | 6 8 8 10 20 Average Rating 8 | 4 7 7 8 12 On Entrance 6 | . 6 8 8 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 30 | 13 21 21 24 30 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 4 | . . . 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 4 10 10 10 7 Average Carried 6 | 3 7 9 7 4 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 10 10 4 1 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 637 | 260 20 7 96 254 Remotely . | . . . . . Salvage Created 1031 | . 135 33 337 526 Parts 56 | . 10 5 11 30 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 27 | . 5 1 7 14 Guns 21 | . 5 1 7 8 AOE 6 | . . . . 6 Classes Destroyed 9 | . 2 . 2 5 Worker 3 | . . . . 3 Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Mechanic 1 | . . . . 1 Swarmer 5 | . 3 . . 2 Grunt 17 | . 2 1 5 9 Brawler 1 | . . . 1 . Sentry 2 | . . . 1 1 Hunter 2 | . . . . 2 Best Kill Streak 15 | . 3 1 3 15 Combat Bots Only 8 | . 3 1 3 8 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 301 | . 18 6 61 216 Missed 95 | . 3 2 18 72 Hits 206 | . 15 4 43 144 Melee 4 | . . . 4 . Projectile 202 | . 15 4 39 144 Critical Strikes 9 | . . . 3 6 Damage Taken 2638 | . 131 56 537 1914 Core 652 | . 12 . 84 556 Absorbed by Shields 254 | . . . 73 181 Core Remaining (%) 91 | 100 . 95 79 . Volleys Fired 121 | . 14 2 34 71 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 70 70 45 Shots Fired 216 | . 28 4 65 119 Gun 203 | . 28 4 65 106 Cannon . | . . . . . Launcher 13 | . . . . 13 Special . | . . . . . Kinetic 143 | . . 2 35 106 Thermal 60 | . 28 2 30 . Explosive 13 | . . . . 13 Electromagnetic . | . . . . . Robot Hit Streak 32 | . 5 7 17 32 Robot Miss Streak 4 | . 4 . 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 166 | . 14 3 43 106 Core Hits 80 | . 8 2 19 51 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . 3 . Burn 4 | . 1 . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2910 | . 176 37 492 2205 Guns 1670 | . 176 35 492 967 Cannons . | . . . . . Explosions 1235 | . . . . 1235 Melee . | . . . . . Ramming 5 | . . 2 . 3 Kinetic 1181 | . . 10 204 967 Thermal 489 | . 176 25 288 . Explosive 1235 | . . . . 1235 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 . Average Corruption 4 | . . . 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 6 . Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 41 | . . . . 41 Projectiles . | . . . . . Explosions 41 | . . . . 41 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 2 | . . 1 . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 159 | . 156 61 159 65 Average Temperature 50 | . 51 33 67 25 Received Heat Transfer 1172 | . 36 30 245 861 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 . 3 . Heat Transferred 1692 | . 545 74 1073 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 215 | . 70 25 85 215 Initial 9 | . . . 9 . Average 21 | . 21 2 28 27 Influence Increases 787 | . 120 35 191 441 Destroy 0b10 Robot/C 540 | . 100 20 140 280 Destroy 0b10 Robot/NC 35 | . . . . 35 Destroy Leader 100 | . 20 . 30 50 Successful Hack 8 | . . . 6 2 Disable Machine 30 | . . . . 30 Destroy Structure 44 | . . . . 44 Lose Combat Pursuer 30 | . . 15 15 . Influence Decreases 620 | . 120 10 215 275 Entered New Map 17 | . . . 16 1 Time Decay 433 | . 120 10 169 134 Lost Part 170 | . . . 30 140 Squads Dispatched 4 | . 1 . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 8 2 11 23 Peak Tracking Total 8 | . 3 2 3 8 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 . 2 3 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 19 | . 3 . 9 7 Successful 18 | . 3 . 8 7 Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 3 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 11 | . . . 6 5 Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 3 1 Record 5 | . 2 . 3 . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 10 | . . . 5 5 Insert Component 2 | . . . . 2 Analyze 3 | . . . . 3 Retrieve Study 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 2 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . . 5 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 264 | . . . 145 119 Sensors 263 | . . . 144 119 Structural 84 | . . . 84 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1562 | 134 418 157 428 425 Spaces Moved 825 | 77 217 90 219 222 Core 8 | 1 . . 7 . Treads 540 | 76 217 90 157 . Legs 277 | . . . 55 222 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 105 105 Average Speed 142 | 158 160 160 149 105 Slowest Speed 250 | 160 160 160 250 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 39 14 26 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 45 | . . . . 45 Melee . | . . . . . Projectile . | . . . . . AOE 45 | . . . . 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1020 | 86 260 99 262 313 Wait 22 | . 17 5 . . Move 821 | 76 216 89 218 222 Hop . | . . . . . Pick Up 17 | 4 7 1 1 4 Fast Attach 15 | 6 2 . 1 6 Attach 16 | . 1 . 7 8 Detach 2 | . 1 . . 1 Swap . | . . . . . Drop 4 | . 2 1 1 . Fire 121 | . 14 2 34 71 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 15) 553 | -10/Materials | Entered Mines 560 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 672 | -10/Mines | Discovered new exit (range 8) 710 | -10/Mines | Entered Materials 710 | -9/Materials | Evolved 2 slots: Utility x2 1117 | -9/Materials | Discovered new exit (range 16) 1138 | -9/Materials | Entered another Materials area 1138 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1438 | -8/Materials | Build established: Scavenger-Mutant 1507 | -8/Materials | Core integrity fell below 50% 1541 | -8/Materials | Lost 10 parts (2p4n1u3w) 1547 | -8/Materials | Core integrity fell below 20% 1552 | -8/Materials | Discovered new exit (range 11) 1561 | -8/Materials | Destroyed 8 combat bots 1563 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01551_ Lgt. Assault Rifle+ destroyed. 01551_ Acquired 46 matter. 01552_ U-05 Engineer lays Concrete. 01552_ EXIT=FOUND 01552_ Aluminum Leg+ destroyed. 01553_ U-05 Engineer builds a Wall. 01553_ U-05 Engineer lays Concrete. 01554_ The unstable cave ceiling collapses. 01554_ U-05 Engineer lays Concrete. 01557_ The unstable cave ceiling collapses. 01557_ U-05 Engineer lays Concrete. 01557_ K-01 Serf collects debris. 01557_ U-05 Engineer lays Concrete. 01560_ The unstable cave ceiling collapses. 01560_ Critical hit (Burn: +37). 01561_ U-05 Engineer builds a Wall. 01561_ U-05 Engineer lays Concrete. 01563_ The unstable cave ceiling collapses. 01563_ Acquired Aluminum Leg+. 01563_ U-05 Engineer lays Concrete. 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"""""" | | ?????????####+##### | | ??????????????????# ####### | | ??????????????????# # # ######## | | ??????????????????# # [+ #??????? | | ??????????????????# # # ######## | | ??????????????????# # # | | ??????????????????#??####### ######## | | ????????????????????????#####+#######?? | | ????????????????????????# """ ### | | ????????????????????????# "Y" # | | ????????????????????????# # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingBraceRegenerator Manual? 0 Play Time 00:33:41 Cumulative 4.3 hours Start 2026.10.03 @ 22:19:17 End 2026.10.16 @ 22:23:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9f15f4eb-ae32-4b22-9008-ee43b849c46e