Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 00:05:34 Player: hanna Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (899) 899 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2889 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 142/430 System Corruption 0% Temperature Critical (734) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Sensor Array Transport Network Coupler > --- WEAPON (3) ------- Heavy EM Shotgun Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (5) ---- Particle Gun Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Sensor Array Transport Network Coupler Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Heavy EM Shotgun [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Processor Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 39 | 4 9 4 14 8 Power 8 | . 2 . 4 2 Engine 8 | . 2 . 4 2 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 1 4 3 Treads . | . . . . . Leg 12 | 2 2 1 4 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 5 1 3 . Device 6 | . 4 . 2 . Storage . | . . . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 10 | 2 . 2 3 3 Energy Gun 6 | . . 1 2 3 Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 8 | . . 2 2 4 Power 1 | . . . . 1 Propulsion 3 | . . 1 . 2 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Highest Loss Streak 4 | . . 2 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 88 100 92 92 Engine 15 | . 10 14 18 17 Leg 24 | . 28 28 21 22 Device 16 | . 16 25 15 9 Processor 9 | . . 2 14 17 Energy Gun 8 | . . 11 6 26 Energy Cannon 6 | . . 12 10 . Ballistic Gun 8 | . 28 3 . . Ballistic Cannon 1 | . . . 4 . Naked Turns . | . . . . . Heaviest Build 22 | 3 12 13 22 21 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 Average Carried 4 | 1 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 5 4 5 2 Class Distribution -------------------- 51% | Scavenger-Mutant 32% | Mutant 16% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 767 | 176 203 93 161 134 Remotely . | . . . . . Salvage Created 1116 | . 238 131 475 272 Parts 71 | . 19 10 31 11 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 27 | . 7 5 10 5 Guns 17 | . 7 3 2 5 Cannons 9 | . . 2 7 . Classes Destroyed 6 | . 2 . 4 . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 8 | . 3 3 2 . Grunt 17 | . 4 2 6 5 Sentry 2 | . . . 2 . Best Kill Streak 3 | . 3 2 3 2 Combat Bots Only 3 | . 3 2 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 1922 | . 286 232 505 899 Core 719 | . 24 65 77 553 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 42 | . . . 42 . Core Remaining (%) 81 | 100 . 64 80 . Volleys Fired 88 | . 23 11 38 16 Largest 3 | . 2 2 2 3 Hottest 183 | . 40 125 125 183 Shots Fired 180 | . 46 22 70 42 Gun 120 | . 46 16 16 42 Cannon 60 | . . 6 54 . Launcher . | . . . . . Special . | . . . . . Kinetic 72 | . 46 10 16 . Thermal 107 | . . 12 54 41 Explosive . | . . . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 9 | . 4 8 9 8 Robot Miss Streak 4 | . 4 3 4 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 103 | . 24 14 42 23 Core Hits 48 | . 12 8 17 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 1 3 Burn 4 | . . . 1 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1712 | . 255 207 743 507 Guns 1092 | . 255 156 174 507 Cannons 620 | . . 51 569 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 437 | . 255 104 78 . Thermal 1248 | . . 103 665 480 Explosive . | . . . . . Electromagnetic 27 | . . . . 27 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 753 | . 20 84 289 753 Average Temperature 182 | . 5 32 82 373 Received Heat Transfer 681 | . 141 69 210 261 Effects 39 | . . . . 39 Shutdowns 11 | . . . . 11 Energy Bleed 4 | . . . . 4 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Damage (major) 11 | . . . . 11 Damage (core) 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . . . 3 2 Heat Transferred 2886 | . . 222 1554 1110 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 281 | . 245 210 281 211 Initial 95 | . . 95 81 90 Average 142 | . 123 150 158 147 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 77 | 100 73 96 66 94 Level 1 22 | . 26 3 33 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 1 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 11 6 13 10 Peak Tracking Total 4 | . 3 3 4 4 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 5 | . 2 . 3 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 3 . 5 . Successful 4 | . 1 . 3 . Failed 4 | . 2 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Alert Level 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 1472 | 42 399 182 631 218 Spaces Moved 832 | 30 238 114 347 103 Core 8 | 8 . . . . Treads . | . . . . . Legs 824 | 22 238 114 347 103 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 125 | 101 120 120 126 143 Slowest Speed 190 | 120 120 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 44 31 31 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1106 | 41 313 139 472 141 Wait 85 | 2 24 6 46 7 Move 828 | 29 237 113 346 103 Hop . | . . . . . Pick Up 43 | 6 13 3 17 4 Fast Attach . | . . . . . Attach 22 | 4 4 3 5 6 Detach 1 | . . . . 1 Swap 17 | . 5 1 9 2 Drop 22 | . 7 2 11 2 Fire 88 | . 23 11 38 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 43 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 7) 442 | -10/Materials | Entered Mines 507 | -10/Mines | Met a Derelict bent on vengeance 559 | -10/Mines | Discovered new exit (range 7) 569 | -10/Mines | Discovered new exit (range 15) 624 | -10/Mines | Entered Materials 624 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 666 | -9/Materials | Repaired Aluminum Leg 973 | -9/Materials | Build established: Scavenger-Mutant 1213 | -9/Materials | Discovered new exit (range 5) 1255 | -9/Materials | Entered another Materials area 1255 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1458 | -8/Materials | Garrison activated, responded to threat 1460 | -8/Materials | Core integrity fell below 50% 1468 | -8/Materials | Core integrity fell below 20% 1473 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Core damaged (-88). Overheating: Adv. Beam Rifle damaged (-18). K-01 Serf collects debris. Acquired 10 matter. Overheating: Adv. Beam Rifle damaged (-41). Overheating: Aluminum Leg damaged (-40). Overheating: Adv. Beam Rifle damaged (-1). Overheating: Aluminum Leg damaged (-34). Acquired 10 matter. Power failure, Imp. Ion Engine shutdown. Overheating: Matter decay (-31). Acquired 31 matter. K-01 Serf collects debris. Overheating: Core damaged (-55). G-47 Trooper destroyed. Overheating: Aluminum Leg damaged (-12). Overheating: Adv. Beam Rifle damaged (-26). K-01 Serf cleans the Scanalyzer. Aluminum Leg broken. Overheating: Short circuit. 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" " hog#% #?????????????????? | | ??????? # ] #?????????????????? | | ??????? ? ########?????????????????? | | ??????????#####+##### #########????????????????? | | ?????a??????? ?????# # #????????????????? | | ????????????""??????# # "" #????????????????? | | ????????????????????# # G" #????????????????? | | ????????????????????# # "" #???????? ?+????? | | ????????????????????# + ####+#### #????? | | ????????????????????# # ## #????? | | ????????????????????# # ## #????? | | ????????????????????# ########## [[[#????? | | ?????a??????????????# # /// # [[[#????? | | ????????????????????# # // # """ [[]#????? | | ????????????????????# # // # """ #????? | | ????????????????????# + # """ # #??? | | ????????????????????# # a + #??? | | ????????????????????# # """ # #????? | | ????????????????????# # """ # #????? | | ????????????????????# # """ ## #### #????? | | ????????????????????# # ## #?????????? | | ????????????????????# ########### #?????????? | | ????????????????????# #?????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedArmageddonDiverter Manual? 0 Play Time 00:24:18 Cumulative 15.4 hours Start 2023.03.06 @ 23:40:33 End 2023.03.07 @ 00:05:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ae11c394-09cf-403a-9ed6-61825b2a5667