Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.07 @ 06:43:04 Player: Grey_Frog Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (300) 300 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1260 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Weight Redist. System Improved Terrain Scanner > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Wheel Compact Wheel Small Storage Unit System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weight Redist. System Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Wheel Compact Wheel Small Storage Unit System Shield Small Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 6 5 4 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 4 | . 1 3 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 94 | . 95 92 Engine 8 | . 12 . Core 4 | . 1 11 Leg 25 | . 28 22 Device 15 | . 9 26 Storage 12 | . 14 11 Energy Gun 12 | . 14 10 Ballistic Gun 12 | . 14 11 Naked Turns . | . . . Heaviest Build 27 | 13 26 27 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 8 10 Most Carried 10 | 6 10 10 Average Carried 7 | 4 6 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 6 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 432 | 246 115 71 Remotely . | . . . Salvage Created 425 | 28 198 199 Parts 25 | 3 12 10 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 4 3 Guns 7 | . 4 3 Classes Destroyed 4 | 1 2 1 Worker 2 | 2 . . Hauler 1 | . . 1 Watcher 2 | . 1 1 Grunt 7 | . 4 3 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 433 | . 345 88 Core 61 | . 61 . Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 30 | 3 15 12 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 57 | 6 30 21 Gun 57 | 6 30 21 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 30 | 3 15 12 Thermal 27 | 3 15 9 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 2 6 6 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 39 | 3 21 15 Core Hits 22 | 2 11 9 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 503 | 36 247 220 Guns 503 | 36 247 220 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 221 | . 98 123 Thermal 282 | 36 149 97 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 3 | . 3 . Message Errors 2 | . 2 . Heat Flow Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 257 | 9 257 . Average Temperature 69 | 6 76 . Received Heat Transfer 240 | . 192 48 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 815 | 111 444 260 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 129 | 10 118 129 Average Influence 28 | 1 36 27 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 6 6 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 4 | . 4 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Emergency Access Points 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 757 | 128 409 220 Spaces Moved 483 | 91 268 124 Core 16 | 16 . . Treads . | . . . Legs 467 | 75 268 124 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 131 | 114 131 141 Slowest Speed 150 | 120 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 34 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 544 | 105 293 146 Wait 6 | . 1 5 Move 481 | 90 267 124 Hop . | . . . Pick Up 10 | 6 3 1 Fast Attach 9 | 6 1 2 Attach 2 | . . 2 Detach . | . . . Swap 4 | . 4 . Drop 2 | . 2 . Fire 30 | 3 15 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 14) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Utility x2 758 | -9/Materials | Self-destructed Last Messages --------------- 00646_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00652_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00656_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 00662_ K-01 Serf cleans the Matter Filter. 00701_ K-01 Serf collects debris. 00702_ W-16 Scout destroyed. 00710_ A-02 Transporter destroyed. 00712_ K-01 Serf collects debris. 00731_ G-34 Mercenary destroyed. 00731_ Switching to secondary target: G-34 Mercenary. 00735_ R-06 Scavenger collects Lgt. Treads. 00736_ Med. Laser destroyed. 00744_ Heat Sink melted. 00744_ G-34 Mercenary destroyed. 00745_ Acquired 43 matter. 00746_ R-06 Scavenger collects Aluminum Leg. 00751_ G-34 Mercenary destroyed. 00752_ Acquired 28 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????? ?????????? | | ?????????????????????????????????????????? | | ??????????????????????????? ?????????????? | | ?????????????????????#???????????????????? | | ???????????????????????#?????????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# ????? ?????#????? | | ???????????????????????# ????????????????? | | ?????????????????#?????#r?????? ?????????? | | ??????????????????###??# ????????????????? | | ???????????????? """?#*???????????????#? | | ????????????????"" "R" #%###?? ??????????? | | ????????????????"" " " #!% #?????????#???? | | ??????????? ???????? += #???????????#?? | | ?????????????? ? # @ +????????#????? | | ?????????????# %[ ?# ########??????? | | ?????????????# [[ ?# ## #??????? | | ?????????????# [ ????# #??????? | | ???????????#?#####?????# = T #??????? | | ????????????????? ????## !!! #??????? | | ??????????????????#????### ##%!! #??#??#? | | ??????????????????????? ##!* ######### | | ??????????????????????? ?# # # | | ??????????????????????######?# !+ # | | ???????????????????????????#?# !%# """"" # | | ???????????????##+############ # """"" # | | ??????????????# # """"" # | | ??????????????# # """"" # | | ??????????????# # """"" # | | ?????????????????############# # """"" # | | ?????????????????????????#!! # """"" # | | ?????????????????? ???#??#!! # # | | ??????????????????????#?##!! # # | | ?????????????????????????#! ######### | | ??????????????????"??????#!! #???????? | | ????????????????????#???##!! #???????? | | ?????????????????????#???##### #???????? | | ????????????????????????#????# #???????? | | ??????????????????????????#?## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartShadingCompactor Manual? 0 Play Time 00:10:40 Cumulative 19.3 hours Start 2020.08.06 @ 22:23:21 End 2020.08.07 @ 06:43:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3209d6d5-3e7c-4445-9999-63778937ff15