Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 23:02:22 Player: CONM Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (1153) 1153 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (622) 622 TOTAL SCORE: 4655 Bonus ------- Follower Combat Kills 122 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 7/300 Energy 475/480 System Corruption 0% Temperature Critical (6403) Movement Rolling (175) Ox5 Location -7/DSF Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Light Treads Aluminum Leg Compact Wheel Advanced Heat Sink Large Storage Unit Medium Matter Pod (0) Weight Redist. System Improved Terrain Scanner Launcher Guidance Computer Improved Shield Generator Tractor Beam Field Recycling Unit (0) Shock Rifle EM Pulse Cannon Improved Assault Rifle Minigun Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator > --- WEAPON ----------- Shock Rifle EM Pulse Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Aluminum Leg Advanced Heat Sink Large Storage Unit Medium Matter Pod Weight Redist. System Launcher Guidance Computer Improved Utility Shielding Improved Shield Generator Tractor Beam Field Recycling Unit Improved Assault Rifle Minigun EMP Blaster Rocket Launcher Rocket Launcher Heavy Missile Launcher [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 4 | . . 2 . 1 1 . Weapon . | . . . . . . . Parts Attached 47 | 7 1 13 1 3 4 18 Power 7 | 1 . 1 . . 1 4 Engine 6 | 1 . 1 . . . 4 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 9 | 2 . 3 . . 1 3 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 7 | . . 3 . . 1 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 1 5 . 1 . 7 Device 4 | 1 . 1 . 1 . 1 Storage 3 | 1 1 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 9 | . . 3 . . . 6 Artifact . | . . . . . . . Weapon 15 | 2 . 4 1 2 2 4 Energy Gun 1 | . . . . . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 7 | 2 . 3 1 1 . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . 1 . 1 . 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 9 | . . 3 . 1 . 5 Power 1 | . . 1 . . . . Propulsion 3 | . . 1 . . . 2 Utility 3 | . . 1 . 1 . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 3 | . . 2 . 1 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 100 89 100 78 83 86 Engine 11 | . 14 10 11 9 7 14 Core 1 | . . . . . 6 . Leg 6 | . 28 8 . . . . Wheel 14 | . . 11 22 18 23 17 Device 11 | . 14 9 11 10 15 15 Storage 9 | . 14 11 11 9 7 7 Protection 13 | . . 15 22 13 7 18 Energy Gun 1 | . . . . . 6 2 Energy Cannon 1 | . . . . . 6 2 Ballistic Gun 13 | . 28 19 17 17 1 . Launcher 2 | . . 2 4 . . 6 Peak Build Rating 42 | 9 9 16 16 19 24 42 Average Rating 18 | 5 9 13 15 16 23 35 On Entrance 13 | . 9 9 16 16 19 24 Naked Turns . | . . . . . . . Heaviest Build 99 | 12 27 63 63 63 74 99 Greatest Support 42 | 20 20 20 20 20 30 42 Greatest Overweight (x) 30 | 2 1 3 3 3 2 30 Average Overweight (x) 2 | . . 1 2 2 2 3 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 16 | 7 12 15 20 20 20 20 Most Carried 20 | 7 8 18 20 20 19 20 Average Carried 15 | 4 7 14 18 19 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 20 | 7 8 18 20 20 19 19 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 817 | 266 . 232 70 15 . 234 Remotely . | . . . . . . . Salvage Created 1291 | 125 31 355 95 51 . 634 Parts 83 | 8 3 27 4 4 . 37 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 26 | . 1 9 3 2 . 11 Guns 5 | . 1 4 . . . . AOE 21 | . . 5 3 2 . 11 Classes Destroyed 7 | 2 1 2 . 1 . 1 Worker 1 | . . 1 . . . . Tunneler 3 | 3 . . . . . . Recycler 2 | 1 . . . 1 . . Swarmer 5 | . . . . 2 . 3 Grunt 14 | . 1 5 3 . . 5 Sentry 4 | . . 4 . . . . Specialist 3 | . . . . . . 3 Best Kill Streak 7 | 3 1 6 3 3 . 7 Combat Bots Only 7 | . 1 5 3 2 . 7 Max Kills in Single Turn 3 | 1 1 3 2 3 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . 2 2 2 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 191 | . 5 77 2 22 . 85 Missed 60 | . 1 22 1 7 . 29 Damage Taken 2399 | . 45 763 11 132 . 1448 Core 825 | . 12 51 . 25 . 737 Absorbed by Shields 244 | . . . . 20 . 224 Core Remaining (%) 94 | 100 95 . 87 95 . . Volleys Fired 63 | 12 5 22 3 1 . 20 Largest 2 | 2 2 2 2 1 . 2 Hottest 66 | 40 40 56 43 39 . 66 Shots Fired 101 | 24 10 40 4 1 . 22 Gun 71 | 24 10 35 2 . . . Cannon . | . . . . . . . Launcher 30 | . . 5 2 1 . 22 Special . | . . . . . . . Kinetic 71 | 24 10 35 2 . . . Thermal . | . . . . . . . Explosive 12 | . . 5 2 1 . 4 Electromagnetic 18 | . . . . . . 18 Robot Hit Streak 18 | 6 7 18 5 2 . 5 Robot Miss Streak 3 | 1 2 3 1 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 73 | 17 6 32 3 1 . 14 Core Hits 52 | 6 3 14 4 2 . 23 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3024 | 179 69 924 168 299 . 1385 Guns 672 | 179 69 410 14 . . . Cannons . | . . . . . . . Explosions 2352 | . . 514 154 299 . 1385 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 672 | 179 69 410 14 . . . Thermal 447 | . . . . . . 447 Explosive 1098 | . . 514 154 299 . 131 Electromagnetic 807 | . . . . . . 807 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 . . Average Corruption 1 | . . . . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 32 | . . . . 27 . 5 Projectiles . | . . . . . . . Explosions 32 | . . . . 27 . 5 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 110 | . . 27 . . . 83 Shots 4 | . . 1 . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 6403 | . 6 18 . . . 6403 Average Temperature 1550 | . 6 6 . . . 1712 Received Heat Transfer 521 | . 24 336 6 15 . 140 Effects 86 | . . . . . . 86 Shutdowns 20 | . . . . . . 20 Energy Bleed 9 | . . . . . . 9 Interference 3 | . . . . . . 3 Matter Decay 14 | . . . . . . 14 Short Circuit 3 | . . . . . . 3 Damage (minor) 5 | . . . . . . 5 Damage (major) 26 | . . . . . . 26 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 450 | . . . . . . 450 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . . . . 7 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Peak Influence 383 | 20 58 331 249 190 104 383 Initial 129 | . 13 24 129 96 86 72 Average 138 | 5 47 128 243 141 98 247 Maximum Alert Level 1 | . . 1 1 . . 1 Low Security (%) 74 | 100 100 76 3 100 100 34 Level 1 25 | . . 23 96 . . 65 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 7 | . 1 3 1 . . 2 Investigation 2 | . . 1 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 2 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 2 | . . 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 1 22 4 12 . 14 Peak Tracking Total 7 | . 1 6 3 5 . 7 Tactical Retreats 5 | . . 3 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 3 | . . . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 4 | . . 1 3 . . . Max in Single Turn 3 | . . 1 3 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged 1 | . . 1 . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 14 | . 2 5 2 2 3 . Terminals 11 | . 2 5 1 2 1 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 4 13 4 7 6 . Successful 17 | . . 8 2 4 3 . Failed 17 | . 4 5 2 3 3 . Catastrophic 4 | . 2 . . 1 1 . Database Lockouts . | . . . . . . . Manual 19 | . . 10 2 7 . . Terminals 28 | . 4 13 3 7 1 . Fabricators 2 | . . . . . 2 . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . 3 2 . 1 . Record 1 | . . 1 . . . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . . 5 . 4 . . Terminals 9 | . . 5 . 4 . . Track 2 | . . 1 . 1 . . Assimilate 1 | . . . . 1 . . Botnet 4 | . . 3 . 1 . . Operators 1 | . . . . 1 . . Sabotage 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 4 1 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 134 | . . . . . 134 . Total Robot Build Rating 8 | . . . . . 8 . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 2 Highest-Rated Group 64 | . . . . . 64 64 Highest-Rated Ally 32 | . . . . . 32 32 Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . . 12 Total Damage 529 | . . . . . . 529 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 1895 | 148 183 641 94 206 244 379 Spaces Moved 1113 | 84 103 378 71 176 103 198 Core 14 | 12 . . . . . 2 Treads . | . . . . . . . Legs 276 | 72 103 101 . . . . Wheels 823 | . . 277 71 176 103 196 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 95 110 110 110 110 Average Speed 132 | 114 160 139 115 112 110 148 Slowest Speed 1550 | 150 190 330 125 125 110 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 19 33 17 27 3 92 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 67 | . . 26 . 13 . 28 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 67 | . . 26 . 13 . 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 1436 | 111 114 449 80 187 232 263 Wait 153 | 2 . 23 2 . 126 . Move 1107 | 83 102 377 70 175 102 198 Hop . | . . . . . . . Pick Up 34 | 7 3 11 3 4 . 6 Fast Attach 20 | 7 . 4 . 1 1 7 Attach 6 | . . 2 . . 1 3 Detach . | . . . . . . . Swap 21 | . 1 7 1 2 2 8 Drop 24 | . 3 3 1 4 . 13 Fire 63 | 12 5 22 3 1 . 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Utility x2 397 | -9/Materials | Identified exit to Mines 892 | -9/Materials | Build established: Scavenger-Mutant 973 | -9/Materials | Entered Mines 992 | -9/Mines | Discovered new exit (range 14) 1028 | -9/Mines | Met a Derelict shopkeep closing up shop 1067 | -9/Mines | Entered Materials 1067 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1266 | -8/Materials | Discovered new exit (range 8) 1273 | -8/Materials | Entered Factory 1273 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1494 | -7/Factory | Fabricated Y-54 Guardian (x2) 1507 | -7/Factory | Identified exit to DSF 1517 | -7/Factory | Entered DSF 1517 | -7/DSF | Accompanied by 2 allies 1556 | -7/DSF | Additional patrols routed to DSF 1571 | -7/DSF | Lost 3 parts (2n1u) 1680 | -7/DSF | Destroyed 7 combat bots 1694 | -7/DSF | Discovered new exit (range 15) 1706 | -7/DSF | Sterilization system engaged 1726 | -7/DSF | Ambient heat levels rising (+10) 1741 | -7/DSF | Ambient heat levels rising (+10) 1756 | -7/DSF | Ambient heat levels rising (+10) 1771 | -7/DSF | Ambient heat levels rising (+10) 1786 | -7/DSF | Ambient heat levels rising (+10) 1801 | -7/DSF | Ambient heat levels rising (+10) 1816 | -7/DSF | Ambient heat levels rising (+10) 1831 | -7/DSF | Ambient heat levels rising (+10) 1840 | -7/DSF | Build established: Mutant 1846 | -7/DSF | Ambient heat levels rising (+10) 1861 | -7/DSF | Ambient heat levels rising (+10) 1865 | -7/DSF | Core integrity fell below 50% 1876 | -7/DSF | Ambient heat levels rising (+10) 1880 | -7/DSF | Core integrity fell below 20% 1891 | -7/DSF | Ambient heat levels rising (+10) 1897 | -7/DSF | Core destroyed Last Messages --------------- 01868_ Overheating: Matter decay (-2). 01870_ Power failure, Rnf. Deuterium Engine shutdown. 01870_ Overheating: Core damaged (-84). 01872_ Overheating: Hcp. Storage Unit damaged (-178). 01874_ Overheating: Hardlight Generator damaged (-4). 01875_ Overheating: Matter decay (-4). 01876_ ALERT: Ambient heat levels +10. 01880_ Overheating: Core damaged (-140). 01881_ Overheating: Lyr. Light Armor Plating damaged (-20). 01883_ Dropped Broken Com. Wheel. 01884_ Power failure, Rnf. Deuterium Engine shutdown. 01884_ Overheating: Matter decay (-1). 01885_ Power failure, Rnf. Deuterium Engine shutdown. 01886_ Overheating: Matter decay (-1). 01890_ Overheating: Rnf. Deuterium Engine damaged (-23). 01890_ Overheating: Hcp. Storage Unit damaged (-66). 01891_ Overheating: Energy bleed (-120). 01891_ ALERT: Ambient heat levels +10. 01895_ Power failure, Rnf. Deuterium Engine shutdown. 01897_ Overheating: Core damaged (-112). 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