Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.10 @ 15:07:40 // Winter2019/RPGLIKE Player: Plexion Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1053) 1053 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 4181 Bonus ------- High Alert Combat Kills 82 Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/1300 Matter 96/300 Energy 170/170 System Corruption 0% Temperature Cool (9) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Neutrino Core > --- PROPULSION (2) --- Gravmag Array > --- UTILITY (4) ------ Improved Heat Sink Weight Redist. System Makeshift Salvage Targeting Computer Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Autogun Gauss Rifle > --- INVENTORY (4) ---- 8R-AWN's Armor/TH Assault Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Targeting Computer > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- 8R-AWN's Armor/TH [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Wheel Wheel Wheel Hover Unit Gravmag Array Utility Targeting Computer Device Improved Heat Sink Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 6 | 3 1 . . . 2 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 3 | 1 . . . . 2 Weapon 2 | 1 1 . . . . Parts Attached 38 | 6 11 1 12 1 7 Power 5 | 1 1 . 3 . . Engine 2 | 1 1 . . . . Core 2 | . . . 2 . . Reactor 1 | . . . 1 . . Propulsion 4 | 3 . . 1 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 3 . . . . . Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 11 | . 5 1 2 . 3 Device 9 | . 4 1 1 . 3 Storage . | . . . . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 5 . 6 1 4 Energy Gun 3 | 1 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 2 . 1 . 4 Ballistic Cannon 7 | . 1 . 5 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Corrupted Parts 1 | . . . 1 . . System Corruption 4 | . . . 4 . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 82 | . 84 100 75 83 83 Engine 7 | . 13 12 6 . . Core 4 | . . . 5 12 10 Wheel 17 | . 27 25 18 . . Hover 3 | . . . 3 12 10 Device 9 | . 5 12 9 . 13 Processor 13 | . 7 12 12 25 20 Energy Gun 2 | . 12 . . . . Ballistic Gun 12 | . 17 25 5 12 15 Ballistic Cannon 10 | . . 12 12 20 14 Naked Turns . | . . . . . . Heaviest Build 82 | 9 13 13 82 18 21 Greatest Support 26 | 26 26 26 26 20 26 Greatest Overweight (x) 3 | . . . 3 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 3 3 3 3 3 4 Average Capacity 3 | 2 3 3 3 3 3 Most Carried 4 | 1 3 3 3 3 4 Average Carried 2 | . 1 2 2 3 3 Final Capacity 4 | 3 3 3 3 3 4 Final Carried 4 | 1 3 3 3 3 4 Class Distribution -------------------- 53% | Gunner 33% | Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1404 | 263 186 305 126 30 494 Remotely . | . . . . . . Salvage Created 1495 | 30 248 196 165 41 815 Parts 109 | 2 23 9 31 9 35 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 41 | . 12 7 6 4 12 Guns 29 | . 12 4 . 3 10 Cannons 12 | . . 3 6 1 2 Classes Destroyed 12 | 1 3 2 2 . 4 Worker 2 | . . 2 . . . Tunneler 1 | 1 . . . . . Hauler 2 | . . . . . 2 Turret 1 | . . . 1 . . Watcher 2 | . 1 . . . 1 Swarmer 12 | . 5 . . 4 3 Grunt 12 | . 7 2 . . 3 Duelist 1 | . . . . . 1 Sentry 3 | . . . . . 3 Hunter 2 | . . . . . 2 Zionite 8 | . . . 8 . . Assembled 10 | . . 5 5 . . Best Kill Streak 6 | 1 4 6 6 4 4 Combat Bots Only 5 | . 3 5 3 4 4 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 4 | . . . 4 . . 8R-AWN (-10/Exiles) EX-BIN (-10/Exiles) EX-HEX (-10/Exiles) EX-DEC (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2360 | . 531 502 481 96 750 Core 1912 | . 425 408 398 76 605 Absorbed by Shields . | . . . . . . Redirected to Core 1538 | . 317 332 310 58 521 Core Remaining (%) 58 | 100 . . . 17 . Volleys Fired 118 | 1 39 23 1 6 48 Largest 3 | 2 3 3 1 3 3 Hottest 107 | 70 90 75 35 99 107 Shots Fired 356 | 2 78 69 49 14 144 Gun 223 | 2 78 46 . 6 91 Cannon 133 | . . 23 49 8 53 Launcher . | . . . . . . Special . | . . . . . . Kinetic 324 | 1 47 69 49 14 144 Thermal 32 | 1 31 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 2 10 5 11 12 7 Robot Miss Streak 6 | . 6 3 2 2 6 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Autonomous 48 | . . . 48 . . Shots Hit Robots 210 | 2 44 38 40 7 79 Core Hits 83 | 1 20 16 17 4 25 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 3 . 4 . 2 Burn 3 | . 3 . . . . Destroy 1 | . . . . . 1 Blast 5 | . . . 4 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6058 | 27 590 598 3137 134 1572 Guns 2120 | 27 590 339 . 53 1111 Cannons 3938 | . . 259 3137 81 461 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5840 | 15 384 598 3137 134 1572 Thermal 218 | 12 206 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 . Average Corruption 4 | . . . 4 4 . Corruption Purged . | . . . . . . Effects 7 | . . . 5 2 . Message Errors 2 | . . . 2 . . Matter Fused 2 | . . . 1 1 . Energy Discharges 2 | . . . 2 . . Parts Rejected 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 740 | . . . 740 . . Projectiles 740 | . . . 740 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 28 | . . 4 16 4 4 Impact . | . . . . . . Kinetic 27 | . . 4 16 3 4 Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 314 | 9 135 22 . 121 314 Average Temperature 75 | 6 51 12 . 83 98 Received Heat Transfer 611 | . 132 173 . . 306 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 851 | 37 814 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 1074 | 5 381 130 . 90 1074 Initial 70 | . 3 70 . . 35 Average 251 | . 177 125 . 44 481 Maximum Alert Level 3 | . 1 . . . 3 Low Security (%) 69 | 100 71 100 . 100 36 Level 1 17 | . 28 . . . 21 Level 2 1 | . . . . . 4 Level 3 12 | . . . . . 37 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . . 5 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault 2 | . . . . . 2 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 19 12 21 4 28 Peak Tracking Total 12 | . 5 6 11 3 12 Tactical Retreats 10 | . 1 5 3 . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 3 | . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 7 | . . . 4 . 3 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . 2 1 2 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 3 1 2 . . Successful 6 | . 3 1 2 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 4 . 1 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 1 2 . . Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Track 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2544 | 59 527 332 1107 55 464 Spaces Moved 2374 | 52 395 261 1165 54 447 Core 2 | 2 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1418 | 50 395 261 712 . . Hover 954 | . . . 453 54 447 Flight . | . . . . . . Fastest Speed 50 | 50 90 90 60 60 60 Average Speed 82 | 88 90 90 87 60 60 Slowest Speed 135 | 100 90 90 135 60 60 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 67 45 88 23 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . 5 . 7 Melee . | . . . . . . Projectile 12 | . . . 5 . 7 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2711 | 60 490 307 1250 63 541 Wait 91 | . 6 12 44 . 29 Move 2369 | 51 394 260 1164 53 447 Hop . | . . . . . . Pick Up 15 | 1 4 2 6 . 2 Fast Attach 30 | 5 7 . 12 1 5 Attach 3 | . 3 . . . . Detach 8 | . 4 . 2 . 2 Swap 5 | 1 1 1 . . 2 Drop 37 | 1 6 3 21 . 6 Fire 118 | 1 39 23 1 6 48 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 35 | . 26 6 . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Utility slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x1) 23 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 12) 434 | -10/Materials | Reached level 2 444 | -10/Materials | Upgraded with Weapon slot (x1) 476 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Entered Mines 631 | -10/Mines | Identified exit to Exiles 636 | -10/Mines | Assembled infested the area 641 | -10/Mines | Assisted by a Guerilla fighting off Assembled 680 | -10/Mines | Discovered new exit (range 9) 729 | -10/Mines | Build established: Gunner 744 | -10/Mines | Core integrity fell below 50% 829 | -10/Mines | Discovered new exit (range 10) 858 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 914 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 919 | -10/Mines | Entered Exiles 941 | -10/Exiles | Met 8R-AWN 955 | -10/Exiles | Met EX-HEX 990 | -10/Exiles | Met EX-DEC 1006 | -10/Exiles | Learned location of Zion (-6) 1055 | -10/Exiles | Met EX-BIN 1068 | -10/Exiles | Aligned with FarCom system 1069 | -10/Exiles | Given EX-Vault access code 1091 | -10/Exiles | Opened EX-Vault 1103 | -10/Exiles | Found AWS/Autocannon 1131 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1425 | -10/Exiles | Attacked by the Exiles 1519 | -10/Exiles | Destroyed 8R-AWN 1530 | -10/Exiles | Found Prototype Protection 1642 | -10/Exiles | Destroyed EX-BIN 1644 | -10/Exiles | Destroyed EX-HEX 1669 | -10/Exiles | Destroyed EX-DEC 1761 | -10/Exiles | Identified 8R-AWN's Armor/TH 2007 | -10/Exiles | Discovered new exit (range 14) 2026 | -10/Exiles | Entered Mines 2028 | -9/Mines | Reached level 3 2044 | -9/Mines | Discovered new exit (range 9) 2045 | -9/Mines | Core integrity fell below 20% 2081 | -9/Mines | Entered Materials 2082 | -8/Materials | Core integrity fell below 50% 2082 | -8/Materials | Core integrity fell below 20% 2082 | -8/Materials | Upgraded with Utility slot (x1) 2083 | -8/Materials | Reached level 4 2084 | -8/Materials | Upgraded with Utility slot (x1) 2275 | -8/Materials | Reached level 5 2427 | -8/Materials | Garrison activated, responded to threat 2481 | -8/Materials | First assault squad dispatched 2493 | -8/Materials | Build established: Scavenger-Gunner 2545 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- dispatched. 02482_ Acquired 28 matter. 02483_ Acquired 26 matter. 02484_ Acquired 28 matter. 02489_ T-07 Excavator is excavating. 02492_ Slug penetrates Wall. 02495_ Slug penetrates Y-45 Defender. 02495_ Y-45 Defender destroyed. 02498_ C-30 ARC bursts open, deploying its payload. 02498_ G-50 Soldier unfolds itself. 02498_ G-47 Trooper unfolds itself. 02498_ I-25 Savior unfolds itself. 02499_ C-30 ARC bursts open, deploying its payload. 02499_ G-47 Trooper unfolds itself. 02499_ I-25 Savior unfolds itself. 02515_ Slug penetrates G-50 Soldier. 02521_ Slug penetrates Wall. 02524_ G-47 Trooper destroyed. 02527_ Slug penetrates Wall. 02542_ Slug penetrates G-50 Soldier. 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""" ### ############+? | | "" """ # #??? ????? ???# #????????????? | | ######???+?????######???# #????????????? | | ######+####??###??????????????????# #????????????? | | ????# +?? #??????????????????# #????????????? | | ##??# # #??????????????????# #????????????? | | ??# + #??????????????????# #????????????? | | """?# # #??????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 50 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 53 Targeting Accuracy 5 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 4 | . 1 . . 1 2 XP Earned 10134 | 3000 1590 750 350 950 3494 XP Spent 7960 | 3000 800 . 225 . 3935 Upgrades 24 | 6 1 . 5 . 12 Propulsion Slot 1 | 1 . . . . . Utility Slot 3 | 1 . . . . 2 Weapon Slot 2 | 1 1 . . . . Core Integrity 14 | . . . 5 . 9 Inventory Capacity 4 | 3 . . . . 1 Protomatter Created 283 | . 212 5 . 18 48 Integrity Restored 693 | . 510 129 . 54 . Core 608 | . 425 129 . 54 . Parts 85 | . 85 . . . . Protomatter Decayed 51 | . . 44 7 . . Game ------ Seed ResetGammaShotgun Manual? 0 Play Time 00:27:08 Cumulative 241.0 hours Start 2022.01.10 @ 14:41:46 End 2022.01.10 @ 15:07:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 331 Rogue 244 Adventurer 87 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c4c9c01-4768-4318-8226-d6ae35946b12