Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 16:32:12 Player: acra Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (789) 789 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2494 Bonus ------- None Cogmind --------- Core Integrity 166/400 Matter 300/300 Energy 109/250 System Corruption 0% Temperature Critical (529) Movement Core (500) Ox9 Location -8/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Particle Cannon Advanced Beam Cannon > --- INVENTORY (10) --- Reinforced Ion Engine Heat Sink Targeting Computer Sensor Drone Bay Particle Gun Gatling Laser Plasma Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- Heat Sink Targeting Computer Sensor Drone Bay Particle Gun Gatling Laser Plasma Cannon Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 34 | 9 11 10 2 . 2 Power 6 | 1 2 1 1 . 1 Engine 5 | 1 1 1 1 . 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 7 | 2 2 2 1 . . Treads . | . . . . . . Leg 6 | 2 2 2 . . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 3 2 3 . . 1 Device 2 | 2 . . . . . Storage 2 | 1 1 . . . . Processor 3 | . 1 2 . . . Hackware 1 | . . 1 . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | 3 5 4 . . . Energy Gun 5 | 2 3 . . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . 2 . . . Launcher . | . . . . . . Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 6 | . 3 . . . 3 Power 2 | . 1 . . . 1 Propulsion 3 | . 1 . . . 2 Utility . | . . . . . . Weapon 1 | . 1 . . . . Highest Loss Streak 3 | . 2 . . . 3 To Critical Strikes . | . . . . . . Average Backups 8 | 2 7 9 10 10 9 Power 1 | . 1 1 1 1 . Propulsion 1 | . 1 . 1 1 . Utility 3 | . 2 2 3 4 3 Weapon 2 | . 1 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 8 | . 1 . 2 . 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 1 . 3 Weapon 4 | . 1 . 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 98 100 100 86 Engine 9 | . 7 6 11 11 8 Core 2 | . 6 4 . . . Leg 20 | . 27 22 21 11 8 Wheel 2 | . . . . 11 4 Storage 11 | . 14 10 11 11 11 Processor 19 | . 10 23 22 22 17 Hackware 8 | . . 9 11 11 11 Energy Gun 6 | . 20 7 . . . Energy Cannon 13 | . . 3 22 22 22 Ballistic Cannon 1 | . . 8 . . . Special Melee Weapon 1 | . 3 2 . . . Peak Build Rating 18 | 9 11 16 17 17 18 Average Rating 14 | 5 9 14 16 17 16 On Entrance 11 | . 9 11 16 17 17 Avg Prop Armor Cover (%) 8 | . . . 8 9 . Naked Turns . | . . . . . . Heaviest Build 30 | 14 20 23 23 21 30 Greatest Support 20 | 20 20 20 20 10 3 Greatest Overweight (x) 9 | . 1 1 2 2 9 Average Overweight (x) 1 | . . . 1 2 7 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 9 10 10 10 Most Carried 10 | 4 10 10 10 10 10 Average Carried 8 | 2 7 9 9 10 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 8 Class Distribution -------------------- 86% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 720 | 280 120 211 79 . 30 Remotely 108 | 108 . . . . . Salvage Created 817 | 97 209 358 55 . 98 Parts 55 | 8 11 25 7 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 22 | . 6 10 4 . 2 Melee 2 | . 2 . . . . Guns 3 | . 3 . . . . Cannons 16 | . . 10 4 . 2 AOE 1 | . 1 . . . . Classes Destroyed 10 | 2 2 5 . . 1 Builder 1 | . . 1 . . . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 5 | . . 1 4 . . Grunt 14 | . 6 7 . . 1 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 4 | 3 2 4 4 . 2 Combat Bots Only 4 | . 2 3 4 . 2 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 137 | . 41 28 36 . 32 Missed 27 | . 8 6 8 . 5 Hits 110 | . 33 22 28 . 27 Melee 4 | . . 3 . . 1 Projectile 106 | . 33 19 28 . 26 Critical Strikes 3 | . 2 1 . . . Damage Taken 1519 | . 543 334 221 . 421 Core 364 | . 130 98 62 . 74 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 188 | . . 188 . . . Core Remaining (%) 74 | 100 48 . . . . Volleys Fired 71 | 7 18 26 9 . 11 Largest 2 | 2 2 2 2 . 2 Hottest 150 | 90 150 133 136 . 136 Shots Fired 132 | 14 34 46 18 . 20 Gun 64 | 14 30 20 . . . Cannon 64 | . . 26 18 . 20 Launcher . | . . . . . . Special 4 | . 4 . . . . Kinetic 25 | . . 25 . . . Thermal 107 | 14 34 21 18 . 20 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 2 6 14 8 . 4 Robot Miss Streak 5 | 5 5 2 2 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 98 | 5 34 36 12 . 11 Core Hits 41 | 4 13 17 3 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 2 1 . . . Burn 3 | 1 2 . . . . Blast 1 | . . 1 . . . Melee Attacks 19 | . 16 3 . . . Impact . | . . . . . . Slashing 7 | . 7 . . . . Piercing . | . . . . . . Sneak Attacks 10 | . 8 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1775 | 83 656 564 245 . 227 Guns 553 | 83 240 230 . . . Cannons 806 | . . 334 245 . 227 Explosions 192 | . 192 . . . . Melee 95 | . 95 . . . . Ramming 33 | . 33 . . . . Kinetic 334 | . . 334 . . . Thermal 1313 | 83 528 230 245 . 227 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 95 | . 95 . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 88 | . 77 . 11 . . Projectiles 11 | . . . 11 . . Explosions 77 | . 77 . . . . Melee . | . . . . . . Knockbacks 5 | . 1 4 . . . Impact 1 | . 1 . . . . Kinetic 4 | . . 4 . . . Secondary . | . . . . . . Self-Inflicted Damage 101 | . 101 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 7 | . 7 . . . . Kicked 7 | . 7 . . . . Crushed . | . . . . . . Highest Temperature 529 | 90 490 156 418 . 529 Average Temperature 178 | 37 220 51 227 . 337 Received Heat Transfer 627 | . 291 102 . . 234 Effects 25 | . 7 . 4 . 14 Shutdowns 3 | . 1 . 1 . 1 Energy Bleed 2 | . 1 . 1 . . Interference 8 | . 1 . . . 7 Short Circuit 4 | . 2 . 1 . 1 Damage (minor) 6 | . 2 . 1 . 3 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | 1 2 . 1 . 2 Heat Transferred 2793 | 285 1102 555 444 . 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 146 | 10 75 146 82 . 30 Initial 25 | . . 10 25 . . Average 29 | . 24 69 11 . 12 Influence Increases 657 | 15 244 258 90 . 50 Destroy 0b10 Robot/C 440 | . 120 200 80 . 40 Destroy 0b10 Robot/NC 35 | 15 5 15 . . . Destroy Leader 94 | . 32 42 10 . 10 Successful Hack 15 | . 15 . . . . Disable Machine 15 | . 15 . . . . Destroy Structure 28 | . 27 1 . . . Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 657 | 15 218 217 151 6 50 Entered New Map 64 | . . 16 42 6 . Time Decay 533 | 15 188 201 109 . 20 Lost Part 60 | . 30 . . . 30 Squads Dispatched 4 | . . 3 1 . . Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 15 19 4 . 3 Peak Tracking Total 4 | . 4 3 4 . 3 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 16 | . 6 3 3 4 . Terminals 8 | . 5 2 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 80 | . 17 10 5 48 . Successful 68 | . 13 5 2 48 . Failed 12 | . 4 5 3 . . Catastrophic 3 | . 1 1 1 . . Database Lockouts . | . . . . . . Manual 8 | . 5 . 3 . . Terminals 22 | . 15 4 3 . . Fabricators . | . . . . . . Repair Stations 6 | . . 6 . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 62 | . 11 1 2 48 . Record 52 | . 4 . . 48 . Robot Analysis 3 | . 2 1 . . . Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . . 2 . . Terminal Index 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 6 3 1 . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 58 | . . 58 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked 6 | . 4 2 . . . Non-combat 5 | . 4 1 . . . Combat 1 | . . 1 . . . Robot Hacks Applied 6 | . 4 2 . . . parse_system 3 | . 2 1 . . . no_distress 1 | . 1 . . . . find_recycling 2 | . 1 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) 2082 | 2 140 526 829 565 20 Optics 1940 | . . 526 829 565 20 Terrain 142 | 2 140 . . . . Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 2637 | 87 586 526 829 565 44 Spaces Moved 1486 | 42 333 186 409 514 2 Core 3 | 1 . . . . 2 Treads . | . . . . . . Legs 918 | 41 333 186 358 . . Wheels 565 | . . . 51 514 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 110 110 300 Average Speed 141 | 118 120 164 188 110 400 Slowest Speed 500 | 120 190 190 260 110 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 52 17 84 90 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 32 | . 32 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 32 | . 32 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1859 | 62 457 358 451 513 18 Wait 180 | . 49 108 23 . . Move 1481 | 41 332 185 408 513 2 Hop . | . . . . . . Pick Up 30 | 3 12 10 4 . 1 Fast Attach 19 | 9 3 7 . . . Attach 8 | . 2 3 . . 3 Detach 3 | 1 2 . . . . Swap 17 | . 8 7 2 . . Drop 24 | 1 8 9 5 . 1 Fire 71 | 7 18 26 9 . 11 Melee 19 | . 16 3 . . . Ram . | . . . . . . Kick 7 | . 7 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 10) 582 | -10/Materials | Identified exit to Materials 652 | -10/Materials | Discovered new exit (range 15) 660 | -10/Materials | Build established: Scavenger-Mutant 666 | -10/Materials | Core integrity fell below 50% 674 | -10/Materials | Entered another Materials area 674 | -9/Materials | Evolved 2 slots: Utility x2 1075 | -9/Materials | Repaired Particle Gun 1102 | -9/Materials | Repaired Med. Storage Unit 1169 | -9/Materials | Discovered new exit (range 15) 1200 | -9/Materials | Entered Mines 1207 | -9/Mines | Met a Derelict shopkeep closing up shop 1402 | -9/Mines | Found the Drone Emporium 1411 | -9/Mines | Found Prototype Device 2025 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2025 | -9/Mines | Discovered new exit (range 5) 2029 | -9/Mines | Entered Exiles 2059 | -9/Exiles | Met 8R-AWN 2077 | -9/Exiles | Met EX-HEX 2114 | -9/Exiles | Met EX-BIN 2156 | -9/Exiles | Met EX-DEC 2168 | -9/Exiles | Learned location of Zion (-6) 2224 | -9/Exiles | Discovered new exit (range 14) 2303 | -9/Exiles | Visited The Gauntlet 2594 | -9/Exiles | Entered Mines 2617 | -8/Mines | Core integrity fell below 50% 2638 | -8/Mines | Self-destructed Last Messages --------------- 02614_ Overheating: Short circuit. 02616_ Overheating: Med. Storage Unit damaged (-115). 02618_ Acquired 10 matter. 02619_ Discarded Broken Visual Processing Unit. 02621_ Acquired 10 matter. 02621_ K-01 Serf collects debris. 02626_ Acquired Rnf. Ion Engine. 02629_ K-01 Serf collects debris. 02636_ Overheating: System interference. 02636_ Particle Cannon temporarily disabled. 02636_ Adv. Beam Cannon temporarily disabled. 02636_ Particle Cannon temporarily disabled. 02636_ K-01 Serf collects debris. 02637_ Power failure, Ion Engine shutdown. 02637_ Overheating: System interference. 02637_ Targeting Computer temporarily disabled. 02638_ Overheating: Med. Storage Unit damaged (-93). 02638_ Overheating: Hacking Suite damaged (-1). Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????#???????????????????? | | ???????? #???????????????????? | | ???????? #???????????????????? | | ????#### #???????????????????? | | ????# ????????????????????? | | ????# ?????????????????????? | | ????# g#?????????????????????? | | ????# ##????????????????????? | | ???##@ ###??????????????????? | | ???#%/ #####??????????????? | | ???#!=% #?????????? | | ???# ######????????????? | | ???# k #?????????????????? | | ??? ##?????????????????? | | ??# ####??????????????????? | | ??## ##?????????????????????? | | ???####??????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 24% | -9/Materials Med. Storage Unit | 47% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Not Today, Chutes Challenges ------------ None Game ------ Seed ThiefArmorVibroblade Manual? 0 Play Time 00:25:32 Cumulative 52.3 hours Start 2025.12.27 @ 16:07:14 End 2025.12.27 @ 16:32:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 67 Adventurer 17 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 37 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8e62f4e-c977-4195-8382-bf515a189e27