Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.23 @ 12:30:24 Player: zapruda Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (2671) 2671 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (604) 604 TOTAL SCORE: 6465 Bonus ------- High Alert Combat Kills 404 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 221/300 Energy 460/550 System Corruption 2% Temperature Cool (0) Movement Flying (30) Location -7/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- VTOL Module Cooled VTOL Module > --- UTILITY (5) ------ High-capacity Battery Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Relay Coupler [NC] (22) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (26) Relay Coupler [Specialist] (19) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Hacking Suite System Shield Long-range Tractor Beam > --- WEAPON ----------- Shock Rifle Plasma Cannon > --- INVENTORY -------- Improved Cooling System Transmission Jammer Improved Field Recycling Unit Lightning Gun [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Signal Interpreter Device Transmission Jammer Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 129 | . 16 48 24 33 8 Power 17 | . 1 6 5 5 . Engine 11 | . 1 4 4 2 . Core 6 | . . 2 1 3 . Reactor . | . . . . . . Propulsion 43 | . 5 19 6 12 1 Treads 8 | . . 6 2 . . Leg 10 | . 1 4 2 3 . Wheel 10 | . 4 5 1 . . Hover 5 | . . . 1 4 . Flight 10 | . . 4 . 5 1 Utility 26 | . 2 1 7 10 6 Device 13 | . . . 4 6 3 Storage 4 | . 1 1 . . 2 Processor 2 | . 1 . . 1 . Hackware 4 | . . . 2 2 . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 43 | . 8 22 6 6 1 Energy Gun 15 | . 4 5 1 4 1 Energy Cannon 8 | . . 5 1 2 . Ballistic Gun 9 | . . 7 2 . . Ballistic Cannon 3 | . 1 1 1 . . Launcher 7 | . 3 3 1 . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . 5 . 5 . Parts Lost 65 | . 6 24 16 12 7 Power 10 | . 1 3 4 1 1 Propulsion 29 | . 2 13 6 6 2 Utility 6 | . . . 1 2 3 Weapon 20 | . 3 8 5 3 1 Highest Loss Streak 9 | . 3 9 8 8 5 Average Slot Usage (%) 79 | . 81 87 74 70 75 Engine 6 | . 13 6 6 2 . Core 3 | . . 2 4 5 12 Treads 6 | . . 10 5 2 . Leg 5 | . 1 5 13 3 . Wheel 7 | . 17 12 5 . . Hover 1 | . . . . 7 . Flight 6 | . . 5 . 10 25 Device 5 | . . . 3 15 17 Storage 7 | . 14 11 7 . 2 Processor 7 | . 11 11 . 3 7 Hackware 4 | . . . 11 8 8 Energy Gun 4 | . 11 5 . 2 1 Energy Cannon 2 | . . 5 . . . Ballistic Gun 4 | . . 6 4 2 . Ballistic Cannon 1 | . 1 1 2 . . Launcher 2 | . 8 1 5 . . Naked Turns . | . . . . . . Heaviest Build 37 | 13 19 31 37 27 25 Greatest Support 60 | 20 20 60 40 39 26 Greatest Overweight (x) 9 | . 5 9 9 4 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 6 8 10 10 4 4 Average Capacity 7 | 6 7 9 9 4 4 Most Carried 10 | 6 8 10 10 4 4 Average Carried 6 | 6 5 8 6 2 3 Final Capacity 10 | 6 8 10 4 4 4 Final Carried 10 | 6 8 10 4 3 4 Class Distribution -------------------- 53% | Mutant 22% | Scavenger-Mutant 12% | Hacker-Mutant 7% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 2241 | 200 283 909 398 395 56 Remotely 297 | . . . . 297 . Salvage Created 2960 | . 341 1883 396 284 56 Parts 200 | . 25 123 28 23 1 Haulers Intercepted 8 | . 2 5 . 1 . Recyclers Shooed 3 | . 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 61 | . 6 44 9 . 2 Guns 20 | . . 15 3 . 2 Cannons 17 | . . 14 3 . . AOE 24 | . 6 15 3 . . Classes Destroyed 15 | . 7 7 1 . . Worker 5 | . 1 2 . 2 . Builder 7 | . 1 1 2 3 . Tunneler 1 | . 1 . . . . Hauler 8 | . 2 5 . 1 . Recycler 5 | . . 4 . 1 . Mechanic 1 | . . 1 . . . Operator 5 | . 1 4 . . . Watcher 5 | . 2 1 1 1 . Swarmer 16 | . . 14 . . 2 Grunt 26 | . 6 17 3 . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Protector 1 | . . 1 . . . Sentry 14 | . . 10 4 . . Hunter 2 | . . . 2 . . Best Kill Streak 6 | . 3 6 3 5 2 Combat Bots Only 6 | . 2 6 2 . 2 Max Kills in Single Turn 4 | . 2 4 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 7715 | . 529 2325 2502 1734 625 Core 1756 | . 114 394 537 378 333 Absorbed by Shields 83 | . . . . 38 45 Core Remaining (%) 39 | 100 54 1 2 . . Volleys Fired 306 | . 29 150 77 41 9 Largest 2 | . 2 2 2 2 1 Hottest 130 | . 90 116 100 130 55 Shots Fired 427 | . 39 239 94 46 9 Gun 216 | . 24 126 33 24 9 Cannon 168 | . . 92 54 22 . Launcher 42 | . 15 20 7 . . Special 1 | . . 1 . . . Kinetic 168 | . . 112 55 1 . Thermal 99 | . 4 41 32 22 . Explosive 42 | . 15 20 7 . . Electromagnetic 118 | . 20 66 . 23 9 Robot Hit Streak 14 | . 5 14 8 6 7 Robot Miss Streak 8 | . 2 8 5 3 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 260 | . 19 157 56 21 7 Core Hits 161 | . 24 95 27 10 5 Critical Hits 2 | . . 2 . . . Critical Kills 2 | . . 2 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7102 | . 1046 4086 1270 583 117 Guns 2344 | . 195 1353 357 322 117 Cannons 2048 | . . 1187 630 231 . Explosions 2676 | . 842 1546 267 21 . Melee . | . . . . . . Ramming 34 | . 9 . 16 9 . Kinetic 1843 | . . 1284 559 . . Thermal 1384 | . 203 501 428 252 . Explosive 2406 | . 664 1475 267 . . Electromagnetic 1435 | . 170 826 . 322 117 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 . 1 2 Average Corruption 2 | . . 2 . 1 1 Corruption Purged . | . . . . . . Effects 13 | . . 13 . . . Message Errors 2 | . . 2 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 2 | . . 2 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 2 | . . 2 . . . Targeting Errors 3 | . . 3 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 189 | . 71 96 22 . . Projectiles 57 | . . 36 21 . . Explosions 132 | . 71 60 1 . . Melee . | . . . . . . Knockbacks 7 | . 1 3 3 . . Impact 1 | . 1 . . . . Kinetic 6 | . . 3 3 . . Secondary . | . . . . . . Self-Inflicted Damage 398 | . 159 214 21 4 . Shots 15 | . 6 8 1 . . Rammed 7 | . 2 . 4 1 . Targets Rammed 10 | . 2 . 7 1 . Kicked 2 | . . . 2 . . Crushed 1 | . . . 1 . . Highest Temperature 639 | . 82 306 639 451 101 Average Temperature 89 | . 26 63 131 163 39 Received Heat Transfer 2412 | . 204 660 819 648 81 Effects 15 | . . . 8 7 . Shutdowns 3 | . . . . 3 . Energy Bleed 1 | . . . . 1 . Interference 4 | . . . 1 3 . Matter Decay 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Damage (minor) 3 | . . . 3 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 1 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2216 | . 274 914 680 348 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 2 . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 970 | . 228 970 661 638 624 Initial 409 | . . 96 409 283 384 Average 434 | . 136 463 528 419 490 Maximum Alert Level 3 | . 1 3 2 2 2 Low Security (%) 8 | 100 64 5 . . . Level 1 33 | . 35 38 . 47 39 Level 2 52 | . . 44 100 52 60 Level 3 5 | . . 12 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 1 8 3 7 . Investigation 7 | . 1 3 . 3 . Extermination 1 | . . . . 1 . Reinforcement 9 | . . 4 3 2 . Assault 2 | . . 1 . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 5 | . 1 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 199 | . 12 82 32 48 25 Peak Tracking Total 16 | . 5 10 8 13 16 Tactical Retreats 27 | . 1 3 5 14 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 12 | . . 3 . 3 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . 3 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 18 | . 3 12 . 2 1 Max in Single Turn 4 | . 2 4 . 1 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 12 | . 1 3 2 6 . Terminals 5 | . 1 2 1 1 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 40 | . 7 13 4 16 . Successful 30 | . 5 12 4 9 . Failed 10 | . 2 1 . 7 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 7 4 2 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 10 | . . . . 10 . Scanalyzers 11 | . . 9 2 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 10 | . 5 3 2 . . Record 4 | . 4 . . . . Terminal Index 1 | . . . 1 . . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Registered Components 1 | . . . 1 . . Zone Layout 2 | . . 2 . . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . . . . 6 . Recycle Component 2 | . . . . 2 . Process 1 | . . . . 1 . Report Inventory 3 | . . . . 3 . Scanalyzer 11 | . . 9 2 . . Insert Component 5 | . . 4 1 . . Analyze 6 | . . 5 1 . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 1 . . . Used 1 | . 1 . . . . Hacking Detections 9 | . 1 1 1 6 . Full Trace Events 3 | . . 1 . 2 . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 4 1 . . Parts Built 2 | . . . . 2 . Matter 190 | . . . . 190 . Time 95 | . . . . 95 . Total Part Build Rating 10 | . . . . 10 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . . . . 2 . Recycled Matter 24 | . . . . 24 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 4 1 . . Part Schematics Acquired 5 | . . 4 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 3964 | 5 374 1711 729 942 203 Spaces Moved 3290 | 5 286 951 328 1412 308 Core 170 | . 10 47 90 23 . Treads 466 | . . 392 74 . . Legs 140 | 5 13 10 110 2 . Wheels 793 | . 263 482 48 . . Hover 555 | . . . 6 549 . Flight 1166 | . . 20 . 838 308 Fastest Speed 14 | 120 80 31 50 14 17 Average Speed 83 | 120 92 127 149 48 26 Slowest Speed 500 | 120 300 500 500 250 106 Overloaded Moves 426 | . . . . 261 165 Propulsion Burnouts . | . . . . . . Robots Hopped 16 | . . . . 11 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 1 53 97 26 42 50 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug 47 | . 17 28 . 2 . Terrain Destroyed 380 | . 123 174 81 2 . Melee . | . . . . . . Projectile 27 | . . 8 17 2 . AOE 353 | . 123 166 64 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 4049 | 4 356 1196 464 1611 418 Wait 105 | . . 3 12 83 7 Move 3260 | 4 285 950 327 1395 299 Hop 10 | . . . . 6 4 Pick Up 81 | . 16 23 11 25 6 Fast Attach 36 | . . 24 2 8 2 Attach 65 | . 10 12 15 23 5 Detach 4 | . . . . 3 1 Swap 28 | . 6 12 7 2 1 Drop 53 | . 8 22 6 12 5 Fire 306 | . 29 150 77 41 9 Melee . | . . . . . . Ram 3 | . 2 . . 1 . Kick 2 | . . . 2 . . Crush 5 | . . . 5 . . Escape Stasis 91 | . . . . 12 79 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 14) 244 | -10/Materials | Lost 3 parts (1n2w) 272 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 377 | -10/Materials | Identified exit to Materials 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x2 573 | -9/Materials | Lost 9 parts (2p4n3w) 841 | -9/Materials | Discovered new exit (range 14) 893 | -9/Materials | Identified exit to Materials 957 | -9/Materials | Core integrity fell below 50% 1055 | -9/Materials | Discovered new exit (range 12) 1072 | -9/Materials | Identified exit to Mines 1284 | -9/Materials | Build established: Scavenger-Mutant 1356 | -9/Materials | Discovered exit to Materials (range 16) 1367 | -9/Materials | Lost 3 parts (2n1w) 1866 | -9/Materials | Core integrity fell below 20% 1919 | -9/Materials | Build established: Mutant 1980 | -9/Materials | First assault squad dispatched 2067 | -9/Materials | Discovered exit to Materials (range 16) 2074 | -9/Materials | Lost 3 parts (1p1n1w) 2091 | -9/Materials | Entered another Materials area 2091 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2441 | -8/Materials | Build established: Hacker-Mutant 2535 | -8/Materials | Core integrity fell below 50% 2568 | -8/Materials | Lost 3 parts (1p1n1w) 2672 | -8/Materials | Core integrity fell below 20% 2718 | -8/Materials | Lost 8 parts (1p4n1u2w) 2814 | -8/Materials | Discovered new exit (range 13) 2820 | -8/Materials | Entered Factory 2820 | -7/Factory | Evolved 2 slots: Utility x2 2875 | -7/Factory | Build established: Mutant 3230 | -7/Factory | Discovered new exit (range 16) 3253 | -7/Factory | Lost 8 parts (1p4n1u2w) 3367 | -7/Factory | Fabricated Cmb. Airjet? 3620 | -7/Factory | First assault squad dispatched 3754 | -7/Factory | Lost 3 parts (1n1u1w) 3756 | -7/Factory | Core integrity fell below 50% 3762 | -7/Factory | Identified exit to Garrison 3762 | -7/Factory | Entered Garrison 3840 | -7/Garrison | Triggered checkpoint 3842 | -7/Garrison | Triggered checkpoint 3855 | -7/Garrison | Garrison Relay disabled 3878 | -7/Garrison | Triggered checkpoint 3897 | -7/Garrison | Discovered new exit (range 12) 3899 | -7/Garrison | Identified exit to Factory 3948 | -7/Garrison | Triggered checkpoint 3949 | -7/Garrison | Core integrity fell below 20% 3965 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03948_ Penetrated by Slug. 03948_ Cld. VTOL Module destroyed. 03948_ Penetrated by Slug. 03948_ Imp. Cooling System destroyed. Garrison Door activated. 03951_ Cld. VTOL Module destroyed. 03956_ Triggered Stasis Trap. 03956_ A bubble of rippling energy engulfs the area. 03956_ Field strength at 95. 03956_ Field strength at 90. 03957_ Field strength at 85. 03958_ Field strength at 80. 03959_ Field strength at 70. 03959_ S-27 Virus destroyed. 03960_ Field strength at 61. 03961_ Field strength at 52. 03962_ Field strength at 39. 03963_ Field strength at 31. 03964_ Lrn. Sensor Array destroyed. 03964_ Field strength at 18. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ???????????????????????????????????????####### #? | | ???????????????????????????????????????# ## #? | | ??????????????????????????????????###### ## ## | | ??????????????????????# ########## # | | ??????????????????? + | | ??????????????????????# | | ??????????????????????############# ## ## # | | ????????????????????????????????### ## ## # | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????### ## ## # | | ????????????????????????########### ## ## # | | ????????????????????????# s | | ????????????????????????# s* | | ????????????????????????# s######## # | | ????????????????????????# p#??????###### ## ## | | ????????????????????????# g#???????????# ## #? | | ????????????????????????# #???????????####### #? | | ????????????????????????#@ #?????????????????#^ #? | | ??????????????????????? #?????????????????# #? | | ????????????????????? #?????????????????# #? | | ????????????????????#### ###?????????????????# #? | | ???????????????????????# ????????????????????# ## | | ???????????????????????# ????????????????????# | | ???????????????????????# ????????????????????# | | ???????????????????????# ????????????????????##+## | | ???????????????????????# ?????????????????????# #? | | ???????????????????????#??????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ????????????????????????????????????????????### ## | | ????????????????????????????????????????????# ! | | ????????????????????????????????????????????#! ! | | ????????????????????????????????????????????#! ! | | ????????????????????????????????????????????#!! !! | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 25 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Reclamation Efficiency 15 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- No Signal Slippery One Whoosh! Challenges ------------ None Game ------ Seed PrecisionImprovedKit Manual? 0 Play Time 00:59:39 Cumulative 40.4 hours Start 2021.07.23 @ 11:33:47 End 2021.07.23 @ 12:30:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 891c90b1-ef9c-4dc8-9775-fcc4eeea95d7