Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.22 @ 08:02:31 Player: woegarden Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1256) 1256 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3966 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Hacking Suite Relay Coupler [Grunt] (28) > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Nuclear Core Light Nuclear Core Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Light Armor Plating Light Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Light Armor Plating Light Armor Plating Medium Armor Plating Hacking Suite Spread Laser Particle Cannon Flak Cannon [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 45 | 7 1 19 6 12 Power 5 | 1 . 2 . 2 Engine 3 | 1 . 1 . 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 17 | 3 . 4 5 5 Treads 5 | 1 . 4 . . Leg 10 | . . . 5 5 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 1 8 . 2 Device 2 | . . 2 . . Storage 6 | 1 1 4 . . Processor . | . . . . . Hackware 2 | . . . . 2 Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 11 | 2 . 5 1 3 Energy Gun 3 | 2 . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | . . 3 1 . Ballistic Cannon 2 | . . 1 . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . 9 2 14 Power 5 | . . 2 1 2 Propulsion 9 | . . 2 . 7 Utility 1 | . . 1 . . Weapon 10 | . . 4 1 5 Highest Loss Streak 14 | . . 5 1 14 Average Slot Usage (%) 85 | . 94 83 92 84 Engine 2 | . 14 1 . 5 Core 5 | . . 7 3 . Treads 12 | . . 19 . . Leg 8 | . . . 36 27 Wheel 2 | . 28 1 . . Device 1 | . . 2 . . Storage 29 | . 23 28 36 32 Protection 3 | . . 6 . . Energy Gun 2 | . 28 1 . . Ballistic Gun 11 | . . 12 9 11 Launcher 2 | . . 1 6 . Naked Turns . | . . . . . Heaviest Build 76 | 9 25 76 76 75 Greatest Support 46 | 32 32 46 45 45 Greatest Overweight (x) 10 | . . 2 1 10 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 28 | 6 12 28 28 28 Average Capacity 19 | 4 9 17 28 25 Most Carried 21 | 6 8 20 21 21 Average Carried 13 | 3 6 13 18 16 Final Capacity 28 | 6 12 28 28 16 Final Carried 21 | 6 8 20 21 12 Class Distribution -------------------- 44% | Hauler-Mutant 39% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1119 | 270 10 526 208 105 Remotely . | . . . . . Salvage Created 1810 | 96 . 1022 467 225 Parts 94 | 1 . 61 27 5 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 4 | 1 . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 33 | . . 16 12 5 Guns 18 | . . 10 7 1 Cannons 7 | . . 3 . 4 AOE 8 | . . 3 5 . Classes Destroyed 7 | 1 . 6 . . Hauler 2 | . . 2 . . Recycler 3 | 1 . 2 . . Mechanic 1 | . . 1 . . Watcher 3 | . . 2 1 . Swarmer 10 | . . 4 6 . Grunt 16 | . . 5 6 5 Sentry 7 | . . 7 . . Best Kill Streak 7 | 1 . 4 7 5 Combat Bots Only 6 | . . 4 6 5 Max Kills in Single Turn 2 | 1 . 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 3855 | . . 1455 470 1930 Core 867 | . . 304 27 536 Absorbed by Shields 44 | . . . . 44 Core Remaining (%) 74 | 100 100 24 . . Volleys Fired 168 | 5 . 105 39 19 Largest 2 | 1 . 2 2 2 Hottest 133 | 40 . 80 56 133 Shots Fired 221 | 5 . 145 50 21 Gun 172 | 5 . 125 39 3 Cannon 28 | . . 10 . 18 Launcher 21 | . . 10 11 . Special . | . . . . . Kinetic 181 | . . 129 39 13 Thermal 19 | 5 . 6 . 8 Explosive . | . . . . . Electromagnetic 21 | . . 10 11 . Robot Hit Streak 14 | 4 . 11 5 14 Robot Miss Streak 4 | 1 . 3 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 146 | 4 . 99 25 18 Core Hits 97 | 2 . 43 20 32 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2717 | 45 . 1338 841 493 Guns 1440 | 45 . 1067 313 15 Cannons 419 | . . 81 . 338 Explosions 663 | . . 159 504 . Melee . | . . . . . Ramming 195 | . . 31 24 140 Kinetic 1716 | . . 1125 313 278 Thermal 208 | 45 . 23 65 75 Explosive . | . . . . . Electromagnetic 598 | . . 159 439 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 1 . 2 Average Corruption 1 | . . 1 . 2 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 10 | . . . 10 . Projectiles . | . . . . . Explosions 10 | . . . 10 . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact 3 | . . . . 3 Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 25 | . . 12 . 13 Shots 1 | . . 1 . . Rammed 19 | . . 8 . 11 Targets Rammed 44 | . . 8 3 33 Kicked 25 | . . . 3 22 Crushed . | . . . . . Highest Temperature 143 | . . 45 6 143 Average Temperature 24 | . . 10 3 57 Received Heat Transfer 1589 | . . 375 117 1097 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 1 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 362 | 100 . 50 100 112 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 385 | 5 3 259 385 295 Initial 250 | . 3 . 76 250 Average 117 | 4 3 86 224 254 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 77 | 100 100 98 38 . Level 1 22 | . . 1 62 100 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 6 | . . 5 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . . 29 16 9 Peak Tracking Total 8 | . . 5 3 8 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 5 | . . . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 3 | . . 3 . . Max in Single Turn 2 | . . 2 . . Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Attached 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 2231 | 86 141 1424 300 280 Spaces Moved 1091 | 65 138 680 121 87 Core 31 | 16 . 14 . 1 Treads 582 | 3 . 579 . . Legs 207 | . . . 121 86 Wheels 271 | 46 138 87 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 150 150 Average Speed 148 | 90 100 162 150 156 Slowest Speed 550 | 160 100 180 150 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 25 62 13 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . 12 . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . . 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1477 | 85 140 871 191 190 Wait 33 | . . 21 . 12 Move 1088 | 64 137 679 121 87 Hop . | . . . . . Pick Up 54 | 8 2 30 13 1 Fast Attach 7 | 5 1 1 . . Attach 24 | 2 . 11 3 8 Detach . | . . . . . Swap 14 | . . 7 3 4 Drop 21 | 1 . 9 9 2 Fire 168 | 5 . 105 39 19 Melee . | . . . . . Ram 1 | . . . . 1 Kick 35 | . . . 3 32 Crush 8 | . . 8 . . Escape Stasis 24 | . . . . 24 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 11) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 359 | -9/Materials | Lost 5 parts (1p2n2w) 482 | -9/Materials | Core integrity fell below 50% 1166 | -9/Materials | Build established: Scavenger-Mutant 1172 | -9/Materials | Discovered new exit (range 11) 1490 | -9/Materials | Build established: Hauler-Mutant 1636 | -9/Materials | Discovered new exit (range 10) 1652 | -9/Materials | Entered another Materials area 1652 | -8/Materials | Evolved 2 slots: Propulsion x2 1763 | -8/Materials | Garrison activated, responded to threat 1952 | -8/Materials | Identified exit to Garrison 1952 | -8/Materials | Entered Garrison 1960 | -8/Garrison | Installed Relay Interface Framework 2096 | -8/Garrison | Triggered checkpoint 2134 | -8/Garrison | Garrison Relay disabled 2176 | -8/Garrison | Core integrity fell below 50% 2217 | -8/Garrison | Core integrity fell below 20% 2232 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02163_ Flak Cannon destroyed. 02165_ G-47 Trooper destroyed. 02170_ Spread Laser destroyed. 02177_ Acquired Relay Coupler [Grunt]. 02192_ Particle Cannon destroyed. 02197_ Slammed into G-47 Trooper. 02199_ Destabilizing: System corrupted (+2). 02200_ Kicked G-47 Trooper out of the way. 02202_ Lgt. Nuclear Core destroyed. 02202_ Kicked G-47 Trooper out of the way. 02204_ Acquired 42 matter. 02204_ Aluminum Leg destroyed. 02205_ Slammed into G-47 Trooper. 02209_ GW%DHOQ8C 02217_ Slammed into G-47 Trooper. 02220_ Aluminum Leg destroyed. 02220_ Slammed into G-47 Trooper. 02224_ Aluminum Leg destroyed. 02224_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ????????????????????????????#"""#????????????????? | | ????????????????????????????#" "#????????????????? | | ????????????????????????????#" "#????????????????? | | ????????????????????????????#" "#????????????????? | | ????????????????????????????## ##????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????######### #????????????????? | | ????????????????????# == #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# ##########????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #??#######????????????????? | | ????????????????????# #??#""!""#????????????????? | | ????????????????????# #####!%%###???????????????? | | ????????????????????# +%%+=!%%%%#???????????????? | | ????????????????????# ##g######%#???????????????? | | ????????????????????# ##@#????#*#???????????????? | | ?????????############ ##%#????# #???????????????? | | ?????????# ##g#????# ###?????????????? | | ?????????# ##%#????# #?????????????? | | ?????????# ###+##### ##% ????+ #?????????????? | | ?????????# #???????# ####????# #?????????????? | | ?????????# #?# ##### ######### ###?????????????? | | ?????????# # + #???????????????? | | ?????????# #??## ### ###########???????????????? | | ?????????# #???????# #?????????????????????????? | | ?????????# #???????# #?????????????????????????? | | ????????? ???????# #?????????????????????????? | | ???????? ??????? #?????????????????????????? | | ??????? ????? #?????????????????????????? | | ??????? ## #?????#####?????????????????????????? | | ?????? ?# #???????????????????????????????????? | | ????? ?? 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"???????????????????????????????????? | | ??## ????# #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 28 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonAssaultProcessor Manual? 0 Play Time 00:27:50 Cumulative 29.6 hours Start 2022.02.22 @ 07:34:06 End 2022.02.22 @ 08:02:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 9 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93a1001e-a383-4c81-963d-a97c69e69ec2