Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.20 @ 05:38:31 Player: leiavoia Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1974) 1974 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (897) 897 TOTAL SCORE: 7356 Bonus ------- High Alert Combat Kills 658 Follower Combat Kills 347 Friendly Fire -108 Cogmind --------- Core Integrity 0/1000 Matter 15/300 Energy 31/100 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads Gyrokinetic Inverter > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Improved Weapon Shielding > --- WEAPON (4) ------- Cooled Particle Cannon Mini Assault Cannon Axe > --- INVENTORY (5) ---- Gyrokinetic Inverter Advanced Heat Sink Large Storage Unit Large Matter Pod (150) Improved Medium Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Mini Assault Cannon Smartbomb Launcher Axe > --- INVENTORY -------- Compact Wheel Gyrokinetic Inverter Gyrokinetic Inverter Large Storage Unit Large Matter Pod Improved Weapon Shielding Improved Weapon Shielding Improved Medium Laser Particle Cannon Cooled Particle Cannon Mass Driver Heavy Hammer Axe [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Slots Evolved 10 | . . . 2 2 2 . . 4 Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 Utility 6 | . . . 1 1 1 . . 3 Weapon 2 | . . . 1 1 . . . . Parts Attached 70 | 6 2 . 3 5 3 8 10 33 Power 5 | 1 . . . 1 . 1 1 1 Engine 5 | 1 . . . 1 . 1 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 . . . . 2 2 2 7 Treads 3 | . . . . . 1 1 . 1 Leg . | . . . . . . . . . Wheel 7 | 2 . . . . 1 1 1 2 Hover 5 | . . . . . . . 1 4 Flight . | . . . . . . . . . Utility 26 | 1 2 . 2 1 1 2 5 12 Device 11 | . 1 . 1 1 . 1 1 6 Storage 3 | 1 1 . 1 . . . . . Processor 7 | . . . . . 1 1 3 2 Hackware 1 | . . . . . . . . 1 Protection 4 | . . . . . . . 1 3 Artifact . | . . . . . . . . . Weapon 24 | 2 . . 1 3 . 3 2 13 Energy Gun 3 | . . . . 1 . 1 . 1 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 7 | 2 . . 1 1 . . 1 2 Ballistic Cannon 3 | . . . . . . 1 . 2 Launcher 4 | . . . . 1 . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 3 | . . . . . . . 1 2 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . 1 Parts Lost 35 | . . . . . . 7 . 28 Power 3 | . . . . . . 1 . 2 Propulsion 9 | . . . . . . 2 . 7 Utility 12 | . . . . . . 2 . 10 Weapon 11 | . . . . . . 2 . 9 Highest Loss Streak 10 | . . . . . . 5 . 10 Average Slot Usage (%) 91 | . 87 100 95 99 96 97 95 78 Engine 6 | . 14 14 11 9 7 6 4 2 Treads 5 | . . . . . 3 7 15 4 Wheel 11 | . 28 28 22 18 15 13 1 4 Hover 3 | . . . . . . . 4 7 Device 15 | . 1 14 22 26 23 22 7 10 Storage 7 | . 15 14 11 9 7 7 7 5 Processor 9 | . . . . . 7 7 16 18 Protection 1 | . . . . . . . 4 1 Energy Gun 1 | . . . . 5 . 3 . . Ballistic Gun 14 | . 28 28 28 27 23 10 7 3 Ballistic Cannon 4 | . . . . . . 1 7 9 Launcher 3 | . . . . 3 7 7 7 1 Impact Weapon 1 | . . . . . . 5 . . Slashing Weapon 1 | . . . . . . . 6 2 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 14 20 20 33 38 38 44 49 54 Greatest Support 44 | 32 32 32 32 32 32 40 40 44 Greatest Overweight (x) 11 | . . . 1 1 1 2 3 11 Average Overweight (x) . | . . . . 1 1 1 . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 13 | 6 9 10 10 15 15 15 15 14 Most Carried 15 | 6 8 9 12 15 15 15 15 14 Average Carried 12 | 3 6 8 8 13 14 14 13 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 Final Carried 15 | 6 8 9 12 14 15 14 13 5 Class Distribution -------------------- 50% | Mutant 26% | Skirmisher 12% | Assassin 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -5 ----------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Matter Collected 2086 | 187 87 148 227 353 39 151 161 733 Remotely 380 | . . . . . . . . 380 Salvage Created 2031 | . 145 . 169 554 15 208 . 940 Parts 85 | . 3 . 11 29 3 8 . 31 Haulers Intercepted 3 | . 1 . 1 . . 1 . . Recyclers Shooed 2 | . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Combat Hostiles Destroyed 43 | . 1 . 3 13 . 5 . 21 Guns 18 | . 1 . 3 9 . 2 . 3 Cannons 11 | . . . . . . . . 11 AOE 14 | . . . . 4 . 3 . 7 Classes Destroyed 11 | . 3 . . 2 1 1 . 4 Worker 5 | . . . . . 1 . . 4 Hauler 3 | . 1 . 1 . . 1 . . Recycler 5 | . 1 . . 2 . . . 2 Operator 1 | . . . . . . 1 . . Swarmer 12 | . . . . 4 . 3 . 5 Saboteur 1 | . . . . . . . . 1 Grunt 19 | . 1 . 3 7 . 1 . 7 Duelist 2 | . . . . . . . . 2 Sentry 4 | . . . . 2 . 1 . 1 Hunter 3 | . . . . . . . . 3 Programmer 2 | . . . . . . . . 2 Best Kill Streak 7 | . 1 . 2 4 1 3 . 7 Combat Bots Only 5 | . 1 . 2 4 . 3 . 5 Max Kills in Single Turn 3 | . 1 . 1 3 1 2 . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 . 2 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -5 -------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Damage Taken 5256 | . 11 . 74 375 . 835 . 3961 Core 1184 | . . . 10 80 . 93 . 1001 Absorbed by Shields 60 | . . . . . . 60 . . Core Remaining (%) 93 | 100 . 100 97 85 . . 86 . Volleys Fired 127 | . 12 1 10 26 1 20 . 57 Largest 4 | . 2 2 3 4 3 3 . 4 Hottest 172 | . 40 40 60 116 63 101 . 172 Shots Fired 328 | . 24 2 26 90 3 37 . 146 Gun 200 | . 24 2 26 88 3 23 . 34 Cannon 105 | . . . . . . 9 . 96 Launcher 23 | . . . . 2 . 5 . 16 Special . | . . . . . . . . . Kinetic 269 | . 24 2 26 72 3 30 . 112 Thermal 36 | . . . . 16 . 2 . 18 Explosive 23 | . . . . 2 . 5 . 16 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 9 1 6 13 5 7 . 13 Robot Miss Streak 6 | . 1 1 2 2 . 2 . 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . . . 1 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 213 | . 20 1 13 62 2 23 . 92 Core Hits 126 | . 5 . 7 31 1 12 . 70 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 5 | . . . . 3 . 1 . 1 Burn 3 | . . . . 3 . . . . Destroy 1 | . . . . . . 1 . . Blast 1 | . . . . . . . . 1 Melee Attacks 33 | . . . . . . 18 2 13 Impact 19 | . . . . . . 18 1 . Slashing 11 | . . . . . . . 1 10 Piercing 3 | . . . . . . . . 3 Sneak Attacks 3 | . . . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6405 | . 259 12 180 1446 25 934 . 3549 Guns 2041 | . 259 12 180 831 25 199 . 535 Cannons 1725 | . . . . . . 80 . 1645 Explosions 2339 | . . . . 615 . 485 . 1239 Melee 300 | . . . . . . 170 . 130 Ramming . | . . . . . . . . . Kinetic 3310 | . 259 12 180 659 25 279 . 1896 Thermal 918 | . . . . 634 . . . 284 Explosive 1542 | . . . . 153 . 485 . 904 Electromagnetic 335 | . . . . . . . . 335 Impact 170 | . . . . . . 170 . . Slashing . | . . . . . . . . . Piercing 130 | . . . . . . . . 130 Highest Corruption 7 | . . . . . 1 2 2 7 Average Corruption 1 | . . . . . 1 1 2 1 Corruption Purged . | . . . . . . . . . Effects 14 | . . . . . . 3 3 8 Message Errors 9 | . . . . . . 2 2 5 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 324 | . . . . 149 . 63 . 112 Projectiles 11 | . . . . . . . . 11 Explosions 157 | . . . . 149 . 7 . 1 Melee 156 | . . . . . . 56 . 100 Knockbacks 23 | . . . . . . 1 . 22 Impact 1 | . . . . . . 1 . . Kinetic 19 | . . . . . . . . 19 Secondary 3 | . . . . . . . . 3 Self-Inflicted Damage 142 | . . . . . . 49 . 93 Shots 6 | . . . . . . 2 . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 539 | . . . 3 211 . 36 226 539 Average Temperature 131 | . . . 3 87 . 16 128 169 Received Heat Transfer 913 | . 6 . 42 189 . 247 . 429 Effects 3 | . . . . . . . . 3 Shutdowns 1 | . . . . . . . . 1 Damage (major) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1336 | . . . . 892 . . . 444 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Peak Influence 1346 | . 47 33 84 594 315 653 288 1346 Initial 949 | . . 18 12 35 270 143 179 949 Average 444 | . 22 21 52 250 296 361 202 1074 Maximum Alert Level 4 | . . . . 2 1 2 1 4 Low Security (%) 35 | 100 100 100 100 42 . 17 36 . Level 1 26 | . . . . 24 100 40 63 . Level 2 11 | . . . . 32 . 41 . . Level 3 17 | . . . . . . . . 64 Level 4 9 | . . . . . . . . 35 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 1 . 1 3 2 6 . 6 Investigation 6 | . . . . 1 2 2 . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 7 | . 1 . 1 2 . 1 . 2 Assault 3 | . . . . . . 2 . 1 Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Distress Signals 6 | . . . 1 . . 2 . 3 Communications Jammed 3 | . . . . . . . 3 . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 4 2 5 21 . 39 23 34 Peak Tracking Total 16 | . 2 1 2 5 . 16 6 9 Tactical Retreats 7 | . . 1 . 1 . 2 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Traps Triggered 2 | . . . . 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -5 ---------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Machines Disabled 11 | . . . . 3 . 3 . 5 Max in Single Turn 2 | . . . . 2 . 1 . 1 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Machines Accessed 17 | . 1 . 2 3 3 3 3 2 Terminals 13 | . 1 . 2 3 3 3 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . 2 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 40 | . 3 . 8 7 9 6 4 3 Successful 18 | . . . 4 2 6 3 3 . Failed 22 | . 3 . 4 5 3 3 1 3 Catastrophic 4 | . 1 . . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 6 | . . . . . 5 1 . . Terminals 35 | . 3 . 8 7 9 6 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . 2 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 14 | . . . 4 2 4 3 1 . Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 2 | . . . 1 1 . . . . Unreport Threat 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . 1 . Zone Layout 5 | . . . 1 . 3 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . Retrieve Components 2 | . . . . . . . 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . Terminals 2 | . . . . . 2 . . . Track 1 | . . . . . 1 . . . Botnet 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 9 | . 1 . 1 1 2 2 1 1 Full Trace Events 4 | . 1 . . . 2 . . 1 Feedback Events 2 | . . . . . 1 . . 1 Corruption 2 | . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 ------------ Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -5 -------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Total Allies 12 | . . . . . 1 11 . . Largest Group 11 | . . . . . 1 11 . . Highest-Rated Group 266 | . . . . . 12 266 . . Highest-Rated Ally 100 | . . . . . 12 100 . . Total Orders . | . . . . . . . . . Ally Attacks 85 | . . . . . . 85 . . Total Damage 1521 | . . . . . . 1521 . . Kills 13 | . . . . . . 13 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -5 ------------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Turns Passed 2728 | 68 114 194 190 355 163 447 446 751 Spaces Moved 1644 | 55 73 184 138 209 120 291 238 336 Core 13 | 2 . . . . . . . 11 Treads 171 | . . . . . . 8 157 6 Legs . | . . . . . . . . . Wheels 1420 | 53 73 184 138 209 120 283 81 279 Hover 40 | . . . . . . . . 40 Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 100 115 105 105 130 58 Average Speed 124 | 98 100 100 101 115 111 109 176 141 Slowest Speed 600 | 100 100 100 115 115 115 260 260 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 3 23 52 20 23 5 61 55 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 3 | . . 3 . . . . . . Spaces Dug 19 | . . . . 4 . 5 1 9 Terrain Destroyed 217 | . . . . 55 . 51 1 110 Melee 12 | . . . . . . 2 1 9 Projectile 23 | . . . . . . 6 . 17 AOE 182 | . . . . 55 . 43 . 84 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Total 2014 | 66 90 192 168 265 147 355 260 471 Wait 53 | . . 7 6 15 . 3 4 18 Move 1636 | 54 72 183 137 208 119 290 237 336 Hop . | . . . . . . . . . Pick Up 40 | 6 2 1 8 6 3 4 1 9 Fast Attach 32 | 6 2 . . 1 . 2 6 15 Attach 26 | . . . 2 1 2 2 4 15 Detach 11 | . 1 . . . . 1 5 4 Swap 12 | . . . 1 3 1 4 . 3 Drop 21 | . 1 . 4 5 1 8 1 1 Fire 127 | . 12 1 10 26 1 20 . 57 Melee 33 | . . . . . . 18 2 13 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . Rewire 20 | . . . . . 20 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Sto) -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 10) 183 | -10/Materials | Entered Mines 183 | -10/Mines | Discovered new exit (range 10) 310 | -10/Mines | Learned location of 1 exit from Materials 314 | -10/Mines | Build established: Mutant 363 | -10/Mines | Discovered new exit (range 10) 377 | -10/Mines | Entered Materials 377 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 378 | -9/Materials | Identified exit to Materials 452 | -9/Materials | Identified exit to Mines 567 | -9/Materials | Entered another Materials area 567 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 748 | -8/Materials | Build established: Skirmisher 802 | -8/Materials | Discovered new exit (range 13) 922 | -8/Materials | Entered Factory 922 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 942 | -7/Factory | Identified exit to Factory 1060 | -7/Factory | Discovered new exit (range 18) 1085 | -7/Factory | Entered Storage 1085 | -7/Storage | Accompanied by 1 ally 1265 | -7/Storage | Met 01-MTF 1448 | -7/Storage | Garrison activated, responded to threat 1465 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1485 | -7/Storage | First assault squad dispatched 1493 | -7/Storage | Discovered new exit (range 10) 1525 | -7/Storage | Used back door to open Recycling access 1532 | -7/Storage | Entered Recycling 1562 | -7/Recycling | Lost 5 parts (1p1n2u1w) 1609 | -7/Recycling | Spotter reported a threat 1609 | -7/Recycling | Spotter reported a threat 1620 | -7/Recycling | Spotter reported a threat 1662 | -7/Recycling | Spotter reported a threat 1662 | -7/Recycling | Spotter reported a threat 1670 | -7/Recycling | Spotter reported a threat 1715 | -7/Recycling | Spotter reported a threat 1740 | -7/Recycling | Spotter reported a threat 1772 | -7/Recycling | Spotter reported a threat 1774 | -7/Recycling | Spotter reported a threat 1809 | -7/Recycling | Spotter reported a threat 1814 | -7/Recycling | Spotter reported a threat 1831 | -7/Recycling | Build established: Mutant 1832 | -7/Recycling | Spotter reported a threat 1832 | -7/Recycling | Spotter reported a threat 1857 | -7/Recycling | Spotter reported a threat 1862 | -7/Recycling | Spotter reported a threat 1867 | -7/Recycling | Spotter reported a threat 1885 | -7/Recycling | Spotter reported a threat 1890 | -7/Recycling | Spotter reported a threat 1890 | -7/Recycling | Spotter reported a threat 1908 | -7/Recycling | Spotter reported a threat 1915 | -7/Recycling | Spotter reported a threat 1916 | -7/Recycling | Discovered new exit (range 15) 1920 | -7/Recycling | Spotter reported a threat 1935 | -7/Recycling | Identified exit to Factory 1955 | -7/Recycling | Spotter reported a threat 1955 | -7/Recycling | Spotter reported a threat 1959 | -7/Recycling | Spotter reported a threat 1962 | -7/Recycling | Spotter reported a threat 1970 | -7/Recycling | Spotter reported a threat 1978 | -7/Recycling | Entered Factory 1978 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2337 | -5/Factory | Lost 10 parts (1p4n3u2w) 2445 | -5/Factory | Lost 3 parts (1u2w) 2486 | -5/Factory | Core integrity fell below 50% 2708 | -5/Factory | Core integrity fell below 20% 2729 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 02711_ U-05 Engineer lays Concrete. 02711_ K-01 Serf pushes G-50 Soldier. 02712_ P-70 Sage knocked back. 02712_ K-01 Serf pushes G-50 Soldier. 02713_ U-05 Engineer lays Concrete. 02715_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02716_ Gyrokinetic Inverter destroyed. 02717_ System corrupted: Matter fused (-7). 02719_ S-27 Virus reactivates. 02719_ Imp. Transmission Jammer destroyed. 02720_ Gyrokinetic Inverter destroyed. 02721_ S-27 Virus knocked back. 02721_ U-05 Engineer repairs door. 02721_ R-10 Processor collects Corrupted VTOL Module. 02721_ P-70 Sage resets S-27 Virus, system corruption cleaned. 02722_ U-05 Engineer lays Concrete. 02725_ R-10 Processor collects Corrupted Lgt. Nuclear Core. 02725_ Lrg. Storage Unit destroyed. 02727_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#####??+#????????????????????????????????? | | ???????? #???????? ???????????????????????? | | ??????# = #??????? ???????????????????????? | | ??????# #??????? ???????????????????????? | | ??????# """ """ #??????? ???????????????????????? | | ??????# """ """ #??????? ???????????????????????? | | ??????# """ """ ##??????#/???????????????????????? | | ??????# "#???#### ??????????? ???????????? | | ??????? | #???## ##+##???????? ??????????? | | ???????#+##""""###### !#?????### ???????????? | | ???????# ; "" #????? ???????????? | | ???????# # """ #???? ???????????? | | ???????# """" #! #???? ????????????? | | ???????# / """" # #??? ????????????? | | ???????# """" # ! #??? """?????????????? | | ???????##### """" # =! #?? """ ????????????? | | ???????????# """" # s/!#?? """ """ "???????? | | ???????????# """" # %p=@ #? """ ""??????? | | ???????????# # s Rp## ?????? | | ???????????# """" # / ""??????? | | ???????????# """" #*% %## [[! ""??????? | | ???????????# """" #%[ #? [! ""??????? | | ???????????# """" ;!% %= #?? [! "???????? | | ???????????# """" ###+##### ??????? | | ???????????# """" ???????? | | ???????????# ######+#???????? | | ???????????# """" #??????????????? | | ???????????# """" #??????????????? | | ???????????# """" #??????????????? | | ???????????# """" ###+###########??????????????? | | ????######## " "" #] ????????????????? | | ??? " # """"?????????????????? | | ??? # """" ????????????????? | | ?? # """" #???????????????? | | ?? # ! ! """" #???????????????? | | ?? ^ ! #???????????????? | | ????######### ! """" #???????????????? | | ???????# # """" #???????????????? | | ???????# """" ????????????????? | | ???????# """" #???????????????? | | ???????# #???????????????? | | ???????# """" "" " # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 225 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 47 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialFluxCalibrator Manual? 0 Play Time 01:02:50 Cumulative 442.8 hours Start 2021.10.20 @ 04:32:08 End 2021.10.20 @ 05:38:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 50 Adventurer 31 Explorer 0 Win Type - Total 24 Types 19/0/2/3/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b7b101f-eeb6-4c1b-809d-ebd460a63adf