Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.10 @ 00:48:54 Player: reason Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (472) 472 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2352 Bonus ------- None Cogmind --------- Core Integrity 424/550 Matter 162/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (80) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (3) ------ Medium Storage Unit Improved ECM Suite Improved Propulsion Shielding > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (8) ---- Improved Heat Sink Small Storage Unit Large Storage Unit Compact Battery (300) Weapon Cycler Microactuators Microactuators Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Combat Airjet > --- UTILITY ---------- Medium Storage Unit Improved ECM Suite Improved Propulsion Shielding > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Large Storage Unit Weapon Cycler Microactuators Microactuators Microactuators Hardened Light Armor Plating [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved ECM Suite Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 33 | 6 7 8 7 5 Power 6 | 1 2 2 1 . Engine 5 | 1 1 2 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 11 | 2 5 2 2 . Treads . | . . . . . Leg 2 | . 2 . . . Wheel 2 | 2 . . . . Hover 2 | . . . 2 . Flight 5 | . 3 2 . . Utility 9 | 1 . 1 3 4 Device 2 | . . . 1 1 Storage 4 | 1 . . 1 2 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 7 | 2 . 3 1 1 Energy Gun 2 | . . 2 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 1 6 2 Power 2 | . . . 1 1 Propulsion 5 | . . 1 3 1 Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 6 | . . 1 6 2 Average Slot Usage (%) 68 | . 76 69 68 62 Engine 10 | . 11 11 10 9 Wheel 3 | . 13 . . . Hover 7 | . . . 9 17 Flight 14 | . 11 33 17 . Device 3 | . . . 4 9 Storage 10 | . 14 11 10 9 Protection 3 | . . 1 4 9 Energy Gun 1 | . . 2 5 . Ballistic Gun 7 | . 19 . . 7 Special Melee Weapon 3 | . . 11 5 . Naked Turns 1 | . . . 1 . Heaviest Build 30 | 13 13 15 18 30 Greatest Support 30 | 26 26 12 30 30 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 Average Capacity 6 | 5 6 6 5 7 Most Carried 8 | 6 6 6 6 8 Average Carried 5 | 3 5 5 3 6 Final Capacity 8 | 6 6 6 6 8 Final Carried 8 | 6 6 6 1 8 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 567 | 184 153 170 60 . Remotely . | . . . . . Salvage Created 500 | . 153 120 65 162 Parts 37 | . 14 10 4 9 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 6 3 2 3 Guns 12 | . 6 3 . 3 AOE 2 | . . . 2 . Classes Destroyed 5 | . 2 1 1 1 Worker 1 | . . . . 1 Tunneler 1 | . . . 1 . Swarmer 4 | . 3 1 . . Grunt 8 | . 3 1 2 2 Sentry 2 | . . 1 . 1 Best Kill Streak 5 | . 5 2 3 4 Combat Bots Only 5 | . 5 2 2 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1232 | . 254 91 361 526 Core 391 | . 56 . 209 126 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 77 . 47 . Volleys Fired 47 | . 17 8 5 17 Largest 2 | . 2 1 1 1 Hottest 40 | . 40 40 40 28 Shots Fired 64 | . 34 8 5 17 Gun 62 | . 34 8 3 17 Cannon . | . . . . . Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 51 | . 34 . . 17 Thermal . | . . . . . Explosive 2 | . . . 2 . Electromagnetic 11 | . . 8 3 . Robot Hit Streak 7 | . 6 2 2 7 Robot Miss Streak 4 | . 4 1 2 3 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 36 | . 18 5 1 12 Core Hits 26 | . 10 4 6 6 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 884 | . 222 61 234 367 Guns 673 | . 222 61 23 367 Cannons . | . . . . . Explosions 211 | . . . 211 . Melee . | . . . . . Ramming . | . . . . . Kinetic 589 | . 222 . . 367 Thermal 47 | . . . 47 . Explosive 164 | . . . 164 . Electromagnetic 84 | . . 61 23 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 69 | . 8 69 11 7 Average Temperature 17 | . 3 28 9 7 Received Heat Transfer 327 | . 111 18 9 189 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 253 | . 150 253 123 232 Initial 98 | . . 63 98 47 Average 94 | . 84 146 76 102 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 90 | 100 100 63 100 94 Level 1 9 | . . 36 . 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 2 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 7 7 5 16 Peak Tracking Total 8 | . 4 3 5 8 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 2 2 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 3 4 . . Successful 3 | . 1 2 . . Failed 4 | . 2 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 2 2 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 2 . . Report Inventory 2 | . 1 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . 3 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 763 | 72 169 174 130 218 Spaces Moved 879 | 57 155 287 175 205 Core 7 | 5 . . 2 . Treads . | . . . . . Legs 5 | . 5 . . . Wheels 102 | 52 50 . . . Hover 260 | . . . 55 205 Flight 505 | . 100 287 118 . Fastest Speed 34 | 50 37 34 34 66 Average Speed 51 | 86 57 35 44 66 Slowest Speed 150 | 90 120 117 100 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 28 26 36 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . 3 . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . . 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1125 | 79 203 351 223 269 Wait 99 | 5 3 35 29 27 Move 873 | 56 154 286 172 205 Hop 1 | . . . 1 . Pick Up 46 | 12 10 8 5 11 Fast Attach . | . . . . . Attach 20 | 6 . 6 7 1 Detach 2 | . . 2 . . Swap 13 | . 7 2 . 4 Drop 24 | . 12 4 4 4 Fire 47 | . 17 8 5 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 414 | -9/Materials | Discovered new exit (range 6) 416 | -9/Materials | Entered Mines 438 | -9/Mines | Assembled infested the area 490 | -9/Mines | Core integrity fell below 50% 516 | -9/Mines | Lost 6 parts (1p3n2w) 528 | -9/Mines | Discovered new exit (range 11) 546 | -9/Mines | Entered Materials 546 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 764 | -8/Materials | Self-destructed Last Messages --------------- 00737_ K-01 Serf destroyed. 00739_ Slug penetrates G-47 Trooper. 00741_ Slug penetrates Wall. 00741_ G-47 Trooper destroyed. 00743_ Slug penetrates G-47 Trooper. 00748_ Slug penetrates Wall. 00748_ Imp. Hover Unit destroyed. 00749_ Destroyed Lgt. Nuclear Core. 00753_ K-01 Serf collects debris. 00753_ Slug penetrates G-47 Trooper. 00753_ G-47 Trooper destroyed. 00755_ R-06 Scavenger collects Imp. Heat Sink. 00755_ Slug penetrates Y-45 Defender. 00755_ Y-45 Defender destroyed. 00757_ K-01 Serf collects debris. 00759_ R-06 Scavenger collects Lgt. Nuclear Core. 00760_ K-01 Serf collects debris. 00762_ R-06 Scavenger collects Aluminum Leg. 00762_ Slug penetrates Wall. 00762_ Imp. Ion Engine destroyed. 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