Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 02:42:22 Player: deadnoob Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (524) 2620 Value Destroyed (26908) 26908 Prototype IDs (264) 5280 Alien Tech Used (5) 1000 Bonus (17474) 17474 TOTAL SCORE: 65182 Bonus ------- High Alert Combat Kills 4139 Follower Combat Kills 313 Entered Garrisons 1000 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Pursued by Intercept 1500 Win 3000 Friendly Fire -1078 Cogmind --------- Core Integrity 1090/1600 Matter 265/300 Energy 1259/1465 System Corruption 24% Temperature Cool (4) Movement Walking (182) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Reinforced Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Biometal Leg Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (12) ----- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Advanced Hacking Suite GOLEM Unit > --- WEAPON (3) ------- Cooled Nova Cannon Core Stripper > --- INVENTORY (25) --- Experimental Coolant Injector Advanced Remote Force Field Compact HERF Cannon Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Micro Antimatter Reactor Assembled Flux Generator > --- PROPULSION ------- Spiked Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Combat Suite Experimental Targeting Computer Assembled Alloy Armor Advanced Force Field Advanced Hacking Suite GOLEM Unit > --- WEAPON ----------- Cooled Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Long-range Sensor Array HERF Cannon Core Stripper [Rating: 217] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Flight Unit VTOL Module Utility Assembled Biocell Array Device GOLEM Unit Storage Assembled Biocell Array Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Precision Grenade Launcher Special Weapon CPS Tube Impact Weapon Core Stripper Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . 2 . . . . . . . 2 . 2 . . . . 2 . 2 . 2 . Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 10 | . . . 1 . . . 2 . . . . . . . . . 2 . . . . . . . 2 . 1 . . . . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 255 | 2 9 4 18 2 . 2 10 7 7 9 19 5 1 16 29 . 1 7 . 7 10 1 6 1 5 7 3 5 1 7 1 2 23 11 4 2 11 Power 29 | . . 1 5 . . . . 1 . 1 3 2 . 1 3 . . . . . . . . . . 2 1 1 . 1 . . 3 1 . 1 2 Engine 9 | . . . 5 . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . 1 . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . Reactor 13 | . . . . . . . . . . . . . . 1 3 . . . . . . . . . . 2 . . . 1 . . 2 1 . 1 2 Propulsion 50 | . 2 . 5 1 . 1 2 2 7 2 1 . . 2 3 . . 2 . 2 6 . 2 . . 1 . 1 . . . . 3 2 . . 3 Treads 30 | . 2 . 4 1 . 1 2 . 3 2 . . . . . . . 2 . . 6 . . . . 1 . 1 . . . . 3 2 . . . Leg 17 | . . . . . . . . 2 3 . 1 . . 2 3 . . . . 1 . . 2 . . . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 114 | 2 2 2 4 1 . 1 5 1 . 5 8 2 1 9 15 . 1 4 . 5 4 . 3 1 5 2 2 2 1 3 1 2 9 7 1 1 2 Device 57 | 2 1 1 . 1 . . 3 . . 2 4 1 1 2 8 . . 2 . 2 2 . 2 1 1 1 1 1 1 3 . 2 5 4 1 1 1 Storage 9 | . 1 . 1 . . . . . . . 1 . . . 1 . . . . 2 1 . . . 1 . . . . . . . . . . . 1 Processor 15 | . . . 1 . . . 1 . . 1 2 . . 5 . . . . . . . . . . 1 . 1 . . . . . 2 1 . . . Hackware 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . . Protection 29 | . . 1 2 . . 1 1 1 . 2 1 1 . 1 6 . 1 2 . 1 1 . 1 . 1 1 . 1 . . 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | . 5 1 4 . . . 3 3 . 1 7 1 . 4 8 . . 1 . . . 1 1 . . 2 . 1 . 3 . . 8 1 3 . 4 Energy Gun 15 | . 1 . . . . . 3 . . . 3 . . . 4 . . . . . . . . . . . . . . 1 . . 3 . . . . Energy Cannon 14 | . . . 1 . . . . . . 1 . . . 1 1 . . 1 . . . . 1 . . . . . . 1 . . 2 1 3 . 1 Ballistic Gun 7 | . 2 . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 9 | . . . . . . . . . . . 2 1 . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . 3 Launcher 7 | . . 1 1 . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . Special Weapon 5 | . 1 . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 3 . . . 1 . 1 . 5 . . 7 11 . . . . . . . . . . . . . 1 3 . 1 6 . 2 . . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 System Corruption 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 7 Parts Lost 108 | . . . 9 1 . 2 4 4 1 8 4 3 . . 14 . 1 3 . 5 2 . 1 1 1 2 . . 1 . . . 26 . . 3 12 Power 13 | . . . 2 . . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . 4 . . . 2 Propulsion 18 | . . . 3 1 . 1 2 2 . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . 3 . . . 3 Utility 52 | . . . 3 . . 1 2 1 . 5 2 1 . . 6 . 1 2 . 3 . . 1 1 1 . . . 1 . . . 12 . . 3 6 Weapon 25 | . . . 1 . . . . . 1 2 2 2 . . 5 . . 1 . 1 2 . . . . . . . . . . . 7 . . . 1 Highest Loss Streak 13 | . . . 4 1 . 1 4 3 1 7 2 2 . . 5 . 1 2 . 2 2 . 1 1 1 1 . . 1 . . . 13 . . 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 4 8 13 14 20 24 24 20 19 21 20 17 17 18 17 16 18 17 17 15 14 15 18 19 20 18 20 20 20 20 20 21 22 19 3 3 3 6 Power . | 1 . . . 1 2 2 2 2 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 . . . . . Propulsion 2 | 2 1 . 2 3 4 4 2 1 5 7 4 4 4 4 1 2 2 2 2 2 2 2 2 2 1 2 2 2 2 1 . . . . . . . Utility 8 | . 2 5 3 6 8 7 4 4 4 4 2 3 3 3 9 9 9 9 9 8 8 11 12 13 11 12 14 13 13 14 16 15 11 1 1 1 1 Weapon 4 | 1 3 7 7 8 9 9 10 11 9 6 8 6 6 6 2 4 4 3 2 1 2 2 3 3 2 2 2 2 3 3 4 5 6 1 1 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | 8 3 . 5 . . 1 . . 2 1 2 . 1 . 7 . 2 3 . . 1 . 2 . 1 . . 1 . . . . 9 . . . 3 Power 7 | 1 1 . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . Propulsion 7 | 4 . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 25 | 1 1 . 1 . . 1 . . . 1 1 . 1 . 6 . . 2 . . 1 . 1 . . . . . . . . . 6 . . . 2 Weapon 10 | 2 1 . 2 . . . . . 1 . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 Tool/Special 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Average Slot Usage (%) 83 | . 100 100 96 99 100 99 99 97 99 98 76 73 77 85 78 84 85 84 85 80 84 76 75 85 90 85 86 85 83 78 78 70 64 72 77 72 75 Engine 2 | . 14 1 7 11 11 11 9 8 9 5 . . 7 5 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 12 3 . . . . . . 3 8 6 1 7 . . . . . . . . . . . . 2 5 5 1 . . 1 . . . . Reactor 6 | . . . . . . . . . . . . . . 1 12 7 6 6 5 6 6 6 5 6 5 6 10 10 10 10 10 9 8 7 8 11 11 Treads 10 | . 13 28 30 32 33 32 27 18 23 26 . . . . . . . 1 13 8 10 13 12 6 5 3 5 8 10 10 10 9 8 11 13 12 8 Leg 9 | . 14 . . . . . . 6 2 . 14 15 15 17 17 30 26 24 13 15 15 13 12 20 17 13 10 2 . . . . . 1 . . 3 Device 14 | . 11 12 3 . . . 14 9 9 12 15 7 15 14 14 15 19 10 20 13 16 6 8 19 20 15 21 24 23 29 27 27 22 20 21 19 23 Storage 10 | . 16 14 11 11 11 11 9 9 9 9 7 7 7 7 8 15 13 13 13 13 13 13 12 13 11 11 10 10 10 10 10 9 8 4 4 4 7 Processor 4 | . . . 7 11 11 11 12 18 18 17 11 10 7 3 1 . . . . . . . . . 3 5 5 1 . . . . 2 6 4 4 3 Protection 7 | . . 1 11 11 11 11 8 9 9 4 1 8 6 7 9 . 5 14 6 7 7 11 9 6 8 12 10 10 12 6 8 4 3 7 8 6 3 Energy Gun 1 | . 2 . . . . . 16 16 12 4 5 3 6 . . . . . . . . . . . . . . . . 2 . . . . . . . Energy Cannon 5 | . . . 1 . . . . . . 3 . . . 1 6 15 13 12 13 12 12 11 10 13 11 7 5 5 5 3 5 6 5 6 7 7 6 Ballistic Gun 3 | . 25 27 19 19 22 21 1 . 5 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 7 10 7 1 . . . . . . . . . . . 1 . 3 5 3 3 . . . . . 2 Peak Build Rating 217 | 7 8 10 18 21 23 23 35 48 50 37 54 50 55 80 119 115 133 125 116 128 122 118 136 132 151 141 147 147 145 159 153 185 184 184 187 211 217 Average Rating 96 | 6 7 9 15 19 22 22 32 38 34 35 45 46 50 60 82 115 129 120 115 113 118 112 111 131 134 134 142 144 143 144 149 174 160 168 178 202 196 On Entrance 92 | 6 7 8 10 18 21 23 23 33 48 35 37 46 50 54 74 115 115 118 116 116 118 116 117 132 131 130 135 145 144 126 153 147 181 104 179 185 184 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 226 | 15 34 34 97 97 97 97 99 100 97 99 65 69 72 91 115 115 123 125 123 137 177 177 177 163 167 173 162 176 176 194 201 204 209 120 118 146 226 Greatest Support 215 | 20 40 40 60 60 60 60 60 60 64 60 60 60 60 86 116 116 116 116 60 80 90 60 116 88 108 88 60 135 135 135 135 135 145 215 195 195 195 Greatest Overweight (x) 58 | . . . 1 1 1 1 1 4 4 2 1 1 1 1 3 . 1 2 2 2 4 2 58 1 1 2 2 2 1 1 1 1 8 2 . . 6 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 . . . . . . . 1 2 1 1 2 11 1 1 1 2 1 1 . 1 1 . . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 25 Average Capacity 21 | 8 9 15 19 25 25 25 25 25 25 25 20 20 20 20 19 20 20 20 20 20 20 25 25 25 24 25 25 25 25 25 25 25 22 5 5 5 23 Most Carried 25 | 6 14 14 18 23 25 25 23 22 25 25 24 20 20 20 20 20 20 20 20 20 21 24 25 25 25 25 25 25 25 25 25 25 25 5 5 5 12 Average Carried 19 | 4 8 13 14 20 24 24 20 19 23 24 19 19 19 19 18 20 19 19 20 18 19 23 24 24 21 24 24 24 24 24 25 23 21 4 4 4 7 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 25 Final Carried 25 | 6 14 13 18 23 25 23 21 18 25 24 20 20 20 20 20 20 20 20 20 19 21 24 25 25 24 25 24 25 25 25 25 24 2 5 5 4 7 Class Distribution -------------------- 33% | Scavenger-Mutant 25% | Mutant 23% | Golem 4% | Scavenger-Golem 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Scavenger-Golem | -6/Garrison Golem | -6/Factory Golem | -6/Garrison Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Infiltrator-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Golem | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 7922 | 256 331 190 763 188 36 152 95 240 109 356 739 218 55 195 853 40 54 90 . 142 137 46 105 20 70 92 37 294 105 . 227 97 491 175 52 169 703 Remotely 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26970 | 146 536 404 1730 377 52 325 410 1031 499 455 1221 142 58 85 994 40 448 1597 134 1437 1526 153 404 302 557 1192 304 809 476 . 378 331 1904 . 214 3142 3157 Parts 1293 | 15 34 19 95 23 . 21 21 29 21 22 64 7 7 11 17 4 16 77 10 71 71 14 19 17 28 64 22 33 24 . 12 11 98 . 20 162 114 Haulers Intercepted 12 | . . . 4 . . . . . 1 . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Recyclers Shooed 15 | . 1 1 3 1 . . . . . . 4 . . . . . 1 . . . 2 . . . . . 1 . . . . . . . . . 1 Parts Field Recycled 16 | . . . . . . . . . . . . . 7 9 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 95 | . . . . . . . . . . . . . 25 70 . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . . . . . . . 7 6 . . 4 . . . . . 13 . 17 . . . 33 24 . 10 . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 447 | . 9 6 23 6 . 8 7 19 9 10 16 4 4 . 47 1 1 29 3 29 20 6 4 6 7 24 3 10 7 . 8 1 32 . 3 47 38 Melee 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Guns 81 | . 5 4 21 6 . 5 6 15 9 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 249 | . . . 2 . . . . . . 3 9 4 . . 2 1 1 29 3 28 20 3 3 6 7 24 3 10 7 . 5 . 23 . 3 30 23 AOE 87 | . 4 2 . . . 3 . 4 . . 4 . 4 . 39 . . . . . . 3 . . . . . . . . 3 . 8 . . 9 4 Classes Destroyed 25 | 2 4 2 3 . . 1 1 1 1 2 . . . . 3 . . 1 . . 1 . . 1 1 . . . . . . . 1 . . . . Worker 18 | . . 3 . 2 . 2 . . . . 4 . . . . . . . . . 1 . . . . . 4 . . . . . . . . 1 1 Builder 12 | . . . 2 1 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Tunneler 10 | 3 2 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 12 | . . . 4 . . . . . 1 . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Recycler 37 | 1 2 1 7 2 . 1 1 . 1 . 8 . . . . . 3 . . . 2 . . . 1 . . . . . . 2 . . . 2 3 Mechanic 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Watcher 20 | . 2 . 5 . . . 1 . . . 2 . . . . . . . . . 2 . . . 1 . . . . . . . 3 . . 1 3 Swarmer 105 | . 3 . 8 4 . 4 2 6 4 . 7 . 4 . . . . 4 1 10 3 4 . . . 11 . 2 . . . . 4 . . 20 4 Cutter 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Grunt 120 | . 6 4 11 2 . 3 2 10 2 3 4 3 . . . . . 9 . 9 10 . . . 2 4 . 7 4 . 3 . 4 . . 8 10 Brawler 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . 1 Duelist 4 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Sentry 40 | . . . 4 . . . 2 . 2 1 1 1 . . . . 1 5 . 3 3 . . 1 . 4 3 1 . . . 1 4 . . . 3 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hunter 29 | . . . . . . 1 . 2 1 1 2 . . . . . . 3 2 4 . 2 . . . . . . . . 2 . . . . 3 6 Programmer 67 | . . . . . . . . . . 3 2 . . . . 1 . 2 . 3 2 . . 2 2 3 . . 2 . 1 . 13 . 3 16 12 Heavy 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Behemoth 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . 1 . . . . . . . 1 Enhanced Grunt 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 39 | . . 2 . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 39 | 2 3 3 7 4 . 5 3 3 5 3 11 3 4 . 39 1 2 6 2 9 6 4 1 3 3 10 1 7 4 . 6 1 7 . 3 12 12 Combat Bots Only 37 | . 3 2 7 4 . 4 3 3 5 3 3 3 4 . 37 1 1 6 2 9 6 4 1 3 3 10 1 7 4 . 6 1 7 . 3 10 12 Max Kills in Single Turn 14 | 1 3 1 2 1 . 3 1 3 1 1 10 1 3 1 14 1 1 1 1 1 1 2 1 1 1 1 1 1 1 . 2 1 4 . 1 6 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 14 | . 3 1 . . . 2 . 3 . . 2 . 3 . 14 . . . . . . 2 . . . . . . . . 2 . 3 . . 4 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 2983 | . 18 19 108 23 . 31 25 69 30 86 147 80 7 . 170 4 26 234 10 233 138 53 48 50 14 128 14 50 34 . 39 4 440 . 14 247 390 Missed 942 | . 5 3 25 8 . 8 9 21 11 13 56 24 2 . 41 3 12 80 5 83 45 7 9 18 6 50 5 15 13 . 14 1 85 . 3 98 164 Hits 2041 | . 13 16 83 15 . 23 16 48 19 73 91 56 5 . 129 1 14 154 5 150 93 46 39 32 8 78 9 35 21 . 25 3 355 . 11 149 226 Melee 26 | . . . . . . . 3 . . 5 . . . . 7 . . 9 . . . . . . . . . . . . . . . . . . 2 Projectile 2015 | . 13 16 83 15 . 23 13 48 19 68 91 56 5 . 122 1 14 145 5 150 93 46 39 32 8 78 9 35 21 . 25 3 355 . 11 149 224 AOE 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 97 | . . . 2 . . . 1 2 1 9 . . . . 3 . 1 5 . 4 3 . . 1 . 3 . . 2 . 1 . 40 . 1 7 11 Part Disruptions 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 33043 | . 151 227 977 177 . 314 270 768 201 1125 1194 496 73 . 3417 16 132 1838 53 1772 1383 547 1462 640 99 1467 175 567 417 . 258 31 7492 . 134 1490 3680 Core 3162 | . 45 7 72 27 . 68 25 58 24 107 123 17 . . 326 . . 161 . 104 140 67 31 58 . 103 . . 44 . . . 1045 . . 151 359 Absorbed by Shields 3209 | . . . . . . . . 5 . . . . . . . . . 118 21 96 . . . . . . . . . . 240 29 409 . . 1301 990 Reduced by Siege Mode 668 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 19 . 10 . 543 . . 47 6 Redirected to Shielding 277 | . . . . . . . . . . . . . . . 277 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 4407 | . . . . . . . . . . . . . . . 555 . 27 410 16 273 279 119 371 130 22 297 36 121 73 . . 13 345 . 26 565 729 Regen/Repaired (Parts) 424 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . . 342 . . . . . . . Core Remaining (%) 66 | 100 . 79 . . . 58 . . . 61 . . . . . 33 . . . . . . . 34 . 89 . . . . 96 . 15 . 100 . 68 Volleys Fired 1654 | 6 51 23 111 23 6 19 15 63 28 59 73 14 4 5 70 4 13 91 8 72 91 13 33 18 27 94 29 55 29 1 28 24 176 2 17 124 135 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 2 2 1 1 2 1 1 2 2 1 1 1 3 Hottest 294 | 40 100 40 83 46 46 46 122 122 122 88 155 98 53 90 123 50 50 123 50 123 123 50 123 50 50 50 25 25 73 90 90 113 138 25 120 200 294 Shots Fired 2477 | 12 94 43 222 46 12 36 30 122 56 101 141 28 6 5 85 7 20 161 14 133 140 24 66 37 44 118 28 56 35 1 28 25 180 2 17 122 180 Gun 763 | 12 93 40 184 46 12 34 30 116 56 78 41 . 2 . 11 . . . . . . . . . . . . . . . . . 8 . . . . Cannon 1655 | . . . 38 . . . . . . 23 98 28 2 3 47 7 20 161 14 133 140 22 66 37 44 117 28 56 35 1 25 25 164 2 17 122 180 Launcher 54 | . . 3 . . . 2 . 6 . . 2 . 2 . 26 . . . . . . 2 . . . . . . . . 3 . 8 . . . . Special 5 | . 1 . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 634 | 12 82 40 184 46 12 34 . . 3 44 97 25 2 . 8 . . . . . . . . . . . . 1 6 . . . 3 . . . 35 Thermal 1607 | . 1 . 38 . . . 30 116 53 57 42 3 2 3 9 7 20 161 14 133 140 22 66 37 44 117 28 55 29 1 24 20 148 2 17 86 82 Explosive 54 | . . 3 . . . 2 . 6 . . 2 . 2 . 26 . . . . . . 2 . . . . . . . . 3 . 8 . . . . Electromagnetic 160 | . 11 . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . 1 5 14 . . 36 63 Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Phasic 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | 3 6 13 35 13 13 16 12 33 35 19 13 12 3 5 8 3 6 13 4 8 18 8 17 23 28 33 9 19 12 . 8 5 15 . 3 29 24 Robot Miss Streak 6 | 1 4 1 2 3 3 2 2 1 2 1 4 3 1 . 3 3 2 4 1 3 3 2 2 1 1 2 2 2 1 . 2 2 3 . 1 6 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . . . . 1 2 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 382 | . . . . . . . . . . . . . . . . . . . . . . . . . . 69 28 55 25 1 25 22 157 . . . . Shots Hit Robots 1646 | 7 56 31 167 34 7 25 24 93 44 68 88 19 3 6 52 3 8 93 7 62 72 14 56 29 23 86 16 42 29 . 20 6 125 . 6 94 131 Core Hits 846 | 5 22 22 58 15 4 19 11 45 16 18 66 8 7 2 113 . 4 40 5 33 30 6 15 8 9 30 9 19 12 . 15 3 67 . 3 55 52 Critical Kills 9 | . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 . . . 1 . . 2 . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 44 | . 2 1 . . . . 3 13 3 1 4 1 . . 2 . . . . 1 . . 1 . . . . 1 2 . . . 1 . . 3 5 Burn 21 | . . . . . . . 3 13 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 2 . Destroy 7 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . . . Blast 8 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 Corrupt 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 86 | . . . . 1 . . . 10 . 13 . . . 4 28 . . . . . . . 27 . . . . . . . . . 1 1 1 . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . 10 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 58 | . . . . . . . . . . . . . . 3 28 . . . . . . . 27 . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 . . . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70095 | 101 1221 639 2614 528 105 577 484 2256 910 1266 3102 393 309 187 4619 155 458 4629 317 2850 3511 1002 1779 1721 1202 4382 734 2092 1459 . 1286 246 6989 . 392 7129 8451 Guns 9494 | 98 718 418 2017 522 105 361 484 1854 910 1089 647 . 20 . . . . . . . . . . . . . . . . . . . 251 . . . . Cannons 48372 | . . . 593 . . . . . . 177 1276 393 45 . 653 155 458 4629 317 2850 3511 733 1644 1721 1202 4382 734 2092 1459 . 773 246 5547 . 392 5161 7229 Explosions 11118 | . 497 218 . . . 216 . 365 . . 1176 . 244 . 3271 . . . . . . 269 . . . . . . . . 513 . 1191 . . 1936 1222 Melee 1054 | . . . . . . . . 37 . . . . . 187 695 . . . . . . . 135 . . . . . . . . . . . . . . Ramming 57 | 3 6 3 4 6 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 32 . Kinetic 7964 | 98 638 418 2017 522 105 361 . . 34 519 1276 367 45 . 129 . . . . . . . . . . . . 22 59 . . . 50 . . . 1304 Thermal 49343 | . 497 . 593 . . . 484 1854 876 747 1657 26 20 . 144 155 458 4629 317 2850 3511 733 1644 1721 1202 4382 734 2070 1400 . 731 53 5143 . 392 5615 4705 Explosive 6389 | . . 218 . . . 216 . 365 . . 166 . 244 . 3271 . . . . . . 269 . . . . . . . . 513 . 1127 . . . . Electromagnetic 5075 | . 80 . . . . . . . . . . . . . 380 . . . . . . . . . . . . . . . 42 193 456 . . 1482 2442 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1017 | . . . . . . . . . . . . . . 187 695 . . . . . . . 135 . . . . . . . . . . . . . . Entropic 213 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 . . . . Highest Corruption 45 | . . . . . . . . . . 6 1 1 1 1 . 1 . 1 1 5 5 . . 2 . . 5 5 7 7 2 . 45 . 10 6 24 Average Corruption 5 | . . . . . . . . . . 5 1 1 1 1 . 1 . 1 1 3 4 . . 1 . . 4 5 5 7 1 . 15 . 1 3 10 Corruption Purged 6 | . . . . . . . . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Effects 333 | . . . . . . . . . . 10 7 4 5 . . 4 . 1 3 29 26 . . 2 . . 19 34 26 4 4 . 72 . . 13 70 Message Errors 68 | . . . . . . . . . . 3 1 1 1 . . . . . . 5 6 . . . . . 5 6 7 1 2 . 10 . . 4 16 Matter Fused 73 | . . . . . . . . . . 4 2 1 1 . . 2 . . 1 8 1 . . . . . 4 11 2 1 1 . 11 . . 4 19 Heat Flow Errors 33 | . . . . . . . . . . . 1 . . . . 1 . . 1 2 2 . . . . . 3 2 4 . . . 9 . . 1 7 Energy Discharges 45 | . . . . . . . . . . 1 1 1 . . . 1 . 1 1 5 8 . . . . . 2 4 5 . . . 5 . . . 10 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Data Loss (minor) 43 | . . . . . . . . . . 1 1 1 2 . . . . . . 5 4 . . 1 . . 2 7 2 1 . . 7 . . 2 7 Data Loss (major) 21 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . 1 1 4 . 1 . 8 . . . 3 Misfires 13 | . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . 1 2 . . . 4 . . . 2 Alerts 14 | . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . 1 1 . . . . 8 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 17 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . 6 . . 2 6 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 3153 | . 176 8 . . . 17 . 1 . . 333 . 29 . 101 55 49 208 . 88 165 106 22 50 155 255 15 24 69 . 77 23 151 . 43 613 320 Projectiles 2197 | . . . . . . . . . . . 17 . 29 . 32 55 49 208 . 88 165 106 22 50 155 255 15 24 69 . 77 23 147 . 43 293 275 Explosions 946 | . 176 8 . . . 17 . 1 . . 316 . . . 69 . . . . . . . . . . . . . . . . . 4 . . 310 45 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Knockbacks 22 | 1 . . . . . . . . . . 15 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Impact 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . 15 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 540 | . . 22 . . . 4 . 3 . . 101 . . . 207 . . . . . 73 8 . . . . . . . . . . . . . 122 . Shots 13 | . . 1 . . . 1 . 1 . . 1 . . . 5 . . . . . 1 1 . . . . . . . . . . . . . 2 . Rammed 6 | . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 10 | 1 3 1 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked 4 | 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 488 | . 27 14 283 8 . 8 334 68 5 15 118 1 . 32 312 222 11 108 85 265 300 13 132 5 . 309 365 159 233 45 260 223 418 114 36 488 157 Average Temperature 84 | . 18 5 105 3 . 3 92 32 3 5 32 1 . 17 104 111 11 30 48 78 77 10 71 5 . 136 111 48 58 26 124 55 76 57 18 114 45 Received Heat Transfer 5945 | . 81 108 411 60 . 90 90 213 27 225 153 180 . . 1044 . 81 422 . 358 417 . . 99 27 530 36 210 81 . 22 4 628 . . 56 292 Effects 15 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . 5 . . 4 . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 2 . Energy Bleed 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . 8 . . 3 1 Total Turns 373 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 19 . 36 . 197 . . 81 12 Longest Duration 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 19 . 19 . 63 . . 45 12 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 2 . . 7 12 Combat Hostiles 22 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 1 . . 6 11 Parts Fried 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 16 18 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 7 | . . . . . . . 1 2 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 2 . Combat Hostiles 5 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 2 . Parts Melted 48 | . . . 3 . . . 3 6 1 3 2 . . . . . 1 3 . 1 4 . 1 2 1 5 . . 1 . . . . . . 9 2 Heat Transferred 33924 | . 300 . 1258 . . . 1110 4366 1813 1295 1637 37 37 . . 75 225 2450 175 1600 1925 375 1375 725 575 2150 400 1025 675 . . 25 975 . 259 4173 2889 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Com Maximum Alert Level 4 | . 1 . 1 . . . . 3 2 3 2 . . . . . . 3 2 4 2 . . . . 3 2 . . . . 2 2 1 . 4 4 Low Security (%) 37 | 100 83 100 28 100 . 100 100 22 . 9 5 . . . . . 100 24 . . . . . . 100 8 . . . . . . 31 77 100 50 . Level 1 23 | . 16 . 71 . . . . 18 11 22 51 . . . . . . 13 38 12 36 . . . . 4 23 . . . . 63 52 22 . 6 . Level 2 23 | . . . . . . . . 43 88 64 42 . . . . . . 31 61 18 63 . . . . 54 76 . . . . 36 16 . . 17 2 Level 3 11 | . . . . . . . . 14 . 2 . . . . . . . 30 . 55 . . . . . 32 . . . . . . . . . 15 61 Level 4 3 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . 11 36 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1359 | 10 234 144 390 133 . 92 92 841 557 740 493 . . . . . 32 974 511 1264 681 . . . 163 929 487 . . . . 482 557 251 75 1209 1359 Initial 769 | . . 82 2 133 . . . 42 409 176 388 . . . . . . 8 511 276 663 . . . 161 102 487 . . . . 482 202 234 21 20 769 Average 365 | 2 110 56 242 27 . 18 34 463 461 470 369 . . . . . 6 480 424 835 494 . . . 119 577 422 . . . . 389 277 150 22 424 961 Influence Increases 15439 | 20 606 140 974 185 . 223 196 839 276 664 669 105 90 . . 30 95 1006 122 1038 736 140 20 110 423 867 160 210 185 69 165 614 1248 303 138 1507 1266 Destroy 0b10 Robot/C 8080 | . 180 80 540 120 . 160 140 380 180 240 320 80 80 . . 20 20 580 60 580 400 120 20 80 140 540 60 200 140 60 140 20 640 . 60 940 760 Destroy 0b10 Robot/NC 610 | 20 35 25 95 30 . 20 10 25 15 . 130 . . . . . 15 . . . 35 . . 10 10 . 20 . . . 5 10 15 . 5 45 35 Destroy Leader 1424 | . 34 20 118 20 . 30 42 30 62 30 82 10 10 . . 10 10 30 10 40 106 20 . 20 32 30 30 10 30 . 20 10 176 . 10 166 176 Allied During Kill 56 | . . . 20 . . . . . . 3 . . . . . . . . . . . . . . . 24 . . . 9 . . . . . . . Trap Triggered on 0b10 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 269 | . 48 12 19 . . . 4 . 3 . 28 . . . . . 25 14 20 14 9 . . . 12 12 . . . . . . 23 . . 5 21 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 750 | . 75 . 15 15 . . . 45 . . 45 . . . . . 15 75 15 30 75 . . . 45 45 15 . . . . . 135 . 45 15 45 Anti-Garrison Action 1450 | . . . . . . . . 250 . 250 . . . . . . . 200 . 300 . . . . . 150 . . . . . . . 300 . . . Destroy Structure 1335 | . 69 3 2 . . 13 . 64 1 51 19 . . . . . 10 77 17 74 81 . . . 34 51 20 . . . . 24 214 3 18 261 229 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . 450 . . . . . Lose Combat Pursuer 645 | . 75 . 135 . . . . 45 15 90 45 15 . . . . . 30 . . 30 . . . . 15 15 . 15 . . . 45 . . 75 . Active Sensor Use 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . Influence Decreases 14113 | 20 394 345 637 467 62 223 130 64 846 195 938 576 90 . . 30 83 44 701 169 1342 554 264 92 295 84 760 493 162 138 117 302 1190 682 142 339 1143 Entered New Map 4680 | . . 130 5 211 62 . . 24 432 95 352 175 . . . . . 4 463 119 601 244 244 . 7 44 442 122 10 69 . 16 158 184 18 15 434 Time Decay 7953 | 20 394 215 482 246 . 213 100 . 254 . 546 371 90 . . 30 83 . 238 . 571 310 20 82 278 . 318 371 142 49 117 286 622 498 124 294 589 Lost Part 900 | . . . 90 10 . 10 30 40 10 80 40 30 . . . . . 30 . 50 20 . . 10 10 20 . . 10 . . . 260 . . 30 120 Lost Ally 130 | . . . 60 . . . . . . 20 . . . . . . . 10 . . . . . . . 20 . . . 20 . . . . . . . Purge Threat 450 | . . . . . . . . . 150 . . . . . . . . . . . 150 . . . . . . . . . . . 150 . . . . Squads Dispatched 73 | . 2 . 2 1 . . 2 . 1 . 5 . . . . . . . 1 . 6 . . . 3 . 2 . . . . 3 20 5 2 8 10 Investigation 14 | . 2 . 1 1 . . . . . . 1 . . . . . . . . . 2 . . . . . 2 . . . . 1 . . 1 . 3 Extermination 20 | . . . . . . . . . . . 3 . . . . . . . . . 2 . . . 1 . . . . . . 1 6 . 1 2 4 Reinforcement 13 | . . . 1 . . . . . 1 . 1 . . . . . . . 1 . 1 . . . 2 . . . . . . 1 . 2 . 3 . Assault 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 3 Garrison 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 21 | . 3 . 1 . . . . . 2 . 1 . . . . . . . . . 2 . . . . . . . . 1 . . . 4 . 4 3 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 2 . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . Times Spotted 597 | . 20 6 45 6 . 8 8 21 12 13 28 4 4 . 62 1 6 30 5 29 28 6 4 5 8 27 4 10 8 . 10 2 44 8 7 59 59 Peak Tracking Total 37 | . 3 2 7 4 . 4 3 5 4 4 4 3 4 . 37 1 3 6 1 6 4 4 1 3 3 8 2 7 4 . 4 1 7 2 3 11 9 Tactical Retreats 37 | . 4 . 6 . . . . 3 1 4 1 1 . . 2 . . 2 . . 2 . . . . 1 1 . 1 . . . 3 . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 31 | . . . . . . . . 4 . 4 2 . . . . . . 4 1 8 2 . . . . 4 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 61 | . 9 . . 12 . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . 3 . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 7 | . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . 1 1 1 1 1 1 1 6 6 6 6 6 . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 80 | . 5 . 1 1 . . . 6 . 4 3 . . 3 2 . 1 8 1 7 5 . . . 3 8 1 2 1 . . . 9 2 3 1 3 Max in Single Turn 2 | . 2 . 1 1 . . . 1 . 2 1 . . 1 1 . 1 1 1 1 1 . . . 1 1 1 1 1 . . . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Garrison Relay 14 | . . . . . . . . 3 . 2 . . . . . . . 2 . 4 . . . . . 3 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 89 | . 10 1 7 2 2 . 2 1 2 2 6 . 1 1 . . 3 1 2 3 7 . 3 . 2 1 3 2 . 5 . . 8 1 . 4 7 Terminals 55 | . 8 1 6 . . . . 1 1 2 4 . . . . . 2 1 . 3 5 . . . . 1 1 1 . . . . 7 1 . 3 7 Fabricators 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . 1 . Total Hacks 243 | . 45 3 21 2 2 . 2 1 7 5 13 . 1 2 . . 9 3 2 8 18 . 26 . 2 3 4 5 . 14 . . 28 1 . 5 11 Successful 145 | . 26 2 12 2 2 . 2 . 4 1 4 . 1 2 . . 3 1 2 2 8 . 26 . 1 1 2 5 . 14 . . 17 . . 4 1 Failed 97 | . 18 1 9 . . . . 1 3 4 9 . . . . . 6 2 . 6 10 . . . 1 2 2 . . . . . 11 1 . 1 10 Catastrophic 21 | . 1 . . . . . . 1 . 2 3 . . . . . 1 1 . . 2 . . . . . 1 . . . . . 3 1 . . 5 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 111 | . 33 2 14 . 1 . . . 4 . 5 . . 1 . . 7 1 1 1 13 . . . . 2 2 . . 1 . . 15 1 . . 7 Terminals 170 | . 43 3 20 . . . . 1 6 5 10 . . . . . 7 3 . 8 12 . . . . 3 2 4 . . . . 27 1 . 4 11 Fabricators 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 9 | . 2 . 1 . . . 1 . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 9 | . . . . . . . 1 . 1 . . . . . . . 2 . 1 . 2 . . . 1 . . . . . . . . . . 1 . Terminal Hacks 91 | . 10 2 4 2 2 . . . 1 1 3 . 1 2 . . 1 1 . 2 1 . 26 . . . . 5 . 14 . . 10 . . 3 . Record 28 | . . . . . 1 . . . . . . . . . . . . . . . . . 11 . . . . 4 . 12 . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . 2 . . . . . . . . 12 . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . Open Door 10 | . . . . 2 . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . . 3 . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Unreport Threat 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Locate Traps 8 | . 4 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 6 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . Unlock Access 5 | . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 45 | . 16 . 8 . . . . . 2 . . . . . . . 1 . 1 . 6 . . . . 1 2 . . . . . 7 . . . 1 Terminals 36 | . 14 . 7 . . . . . 2 . . . . . . . 1 . . . 3 . . . . 1 . . . . . . 7 . . . 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 3 . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Detonate 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Skim 19 | . 6 . 5 . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 7 1 5 . . . 2 1 2 2 6 . . . . . 3 1 1 2 7 . . . 1 1 1 1 . . . . 7 1 . 2 7 Full Trace Events 8 | . . . . . . . . . . 2 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . . 2 . . . . . . . . 12 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 64 | . . . . . . . . 9 . 8 . . . . . . . 7 . 21 . . . . . 17 . . . . . . . 2 . . . Machine Destruction 57 | . . . . . . . . 9 . 8 . . . . . . . 7 . 18 . . . . . 13 . . . . . . . 2 . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 17 | . 1 3 . . 3 . . . . 1 . . . 2 . . 1 . . . . . . . . 1 . . . 5 . . . . . . . Largest Group 5 | . 1 3 3 . 3 3 . . . 1 . . . 2 1 . 1 1 . . . . . . . 1 . . . 5 3 . . . . . . Highest-Rated Group 289 | . 10 40 40 . 37 37 . . . 31 . . . 192 96 . 10 10 . . . . . . . 148 . . . 289 169 . . . . . . Highest-Rated Ally 148 | . 10 16 16 . 21 21 . . . 31 . . . 96 96 . 10 10 . . . . . . . 148 . . . 64 64 . . . . . . Initial Warlord ECA Mod 425 | . . . . . . . . . 5 5 7 7 7 7 7 6 6 6 11 11 19 19 19 18 18 18 22 22 22 22 21 21 21 20 20 19 19 Total Orders 25 | . . 3 . . . . . . . . . . . . . . . 7 . . . . . . . . . 3 3 8 1 . . . . . . STAY 12 | . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 5 1 . . . . . . FOLLOW 8 | . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 3 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . Ally Attacks 120 | . . 3 29 . . 1 . . . 11 . . . . 24 . . . . . . . . . . 27 . . . 17 8 . . . . . . Total Damage 2969 | . . 26 258 . . 34 . . . 149 . . . . 466 . . . . . . . . . . 859 . . . 1034 143 . . . . . . Kills 15 | . . 1 4 . . . . . . 2 . . . . 1 . . . . . . . . . . 3 . . . 4 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Com Active Infowar (turns) 16841 | 13 1309 585 528 . . . 110 . . . 702 . . 1 . . . 364 509 969 927 . . 100 501 1099 707 1510 992 2075 577 639 1802 182 367 273 . Optics 168 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 167 . . . Sensors 822 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 367 273 . A.S.S. 2440 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 638 1802 . . . . Terrain 1325 | . . . . . . . . . . . . . . . . . . . . . . . . . 455 78 484 308 . . . . . . . . . Seismic 2435 | 13 1309 585 528 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 702 | . . . . . . . . . . . 702 . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2337 | . . . . . . . 110 . . . . . . . . . . . . . . . . . . . . . . 1281 138 247 561 . . . . Jamming 11786 | . . . . . . . . . . . . . . . . . . 364 509 969 927 . . 100 501 1099 707 1510 992 2075 577 634 822 . . . . Robot Analysis Total 153 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 151 . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . . . 1 1 3 . . . . . . . 2 . 1 . . . 2 . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 48509 | 100 1559 657 1778 1402 1279 1300 285 1374 552 804 1569 917 671 1336 7840 628 414 1227 509 1388 1735 688 3183 585 606 1099 707 1510 992 2075 577 639 2107 1320 369 877 1851 Spaces Moved 19592 | 31 882 360 688 493 502 517 85 418 179 228 804 576 434 878 3473 457 196 496 136 571 669 202 381 288 233 431 318 578 359 753 195 187 742 734 192 316 610 Core 162 | . . . . . . . . . . . . . . . . . . . . . . . 73 . . . . . . . . . 89 . . . . Treads 7777 | . 332 360 688 493 502 517 85 300 160 228 . . . . . . . . . . 32 . . . . . . 417 359 753 195 187 634 616 192 316 411 Legs 11653 | 31 550 . . . . . . 118 19 . 804 576 434 878 3473 457 196 496 136 571 637 202 308 288 233 431 318 161 . . . . 19 118 . . 199 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 240 240 240 240 170 170 243 140 140 140 126 126 135 135 180 210 180 180 210 183 183 183 183 210 210 255 165 255 255 50 166 166 166 166 Average Speed 208 | 120 135 160 193 240 240 240 240 262 235 243 146 149 150 143 212 135 184 185 210 195 203 210 678 183 183 200 210 242 255 254 255 255 219 171 166 166 236 Slowest Speed 2950 | 120 160 160 240 240 240 240 240 480 480 320 250 250 250 250 470 135 185 210 210 210 270 210 2950 183 183 210 210 255 255 255 255 255 450 210 166 166 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 46 | 4 83 64 57 85 88 92 13 47 19 35 26 72 59 80 79 51 10 58 6 77 22 18 80 53 8 51 7 64 63 92 45 8 71 24 36 14 23 Regions Visited 37 Branch Regions 19 Pre-discovered Areas 37 | . 2 . 2 2 1 . . . . . . 1 . 2 . . . . . . . . 26 . . . . 1 . . . . . . . . . Known Exits Taken 13 | . . 1 . . . 1 1 . 1 . 1 . . 1 . . 1 . 1 . 1 . . . 1 . 1 1 . . . 1 . . . . . Unknown Exits Taken 19 | 1 1 . 1 1 1 . . . . . . 1 1 . 1 1 . . . . . 1 1 1 . . . . 1 1 1 . 1 1 1 1 . Scrap Searched 23 | . . 1 . 1 . 1 . . . . . 4 . 2 . . . . . . . 2 . 5 . . . 3 1 . 3 . . . . . . Spaces Dug 297 | . . . . . . 26 . 11 . 2 . . . . 28 1 4 2 4 2 58 21 . . 10 1 3 4 . 1 1 8 32 1 3 8 66 Terrain Destroyed 1053 | . 67 20 . . . 26 . 14 . 81 18 2 22 . 71 4 9 36 18 33 119 28 3 8 16 14 10 11 2 1 29 18 148 1 8 109 107 Melee 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Projectile 344 | . . . . . . . . . . . . 2 . . 14 4 9 36 6 33 59 7 3 8 16 14 10 11 2 1 7 18 32 . 8 21 23 AOE 706 | . 67 20 . . . 26 . 14 . 79 18 . 22 . 57 . . . 12 . 60 21 . . . . . . . . 22 . 116 . . 88 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 25019 | 82 1152 397 916 663 566 541 136 563 257 352 1048 606 446 947 3828 461 230 647 345 714 910 445 870 311 381 622 357 688 428 913 267 351 1185 794 224 535 841 Wait 2257 | 39 174 6 55 123 1 . 18 39 3 23 58 3 1 8 61 1 9 18 195 16 107 220 379 1 64 60 4 27 33 47 39 113 179 22 . 77 34 Move 19559 | 31 881 359 687 492 501 516 85 416 179 227 803 575 433 877 3472 456 196 495 136 570 668 201 380 287 233 430 317 577 358 752 194 186 741 733 191 315 609 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 251 | 1 14 . 22 6 3 1 3 1 11 4 8 3 2 6 52 . 2 6 . 2 7 2 9 2 22 11 1 6 . 8 . 4 17 7 1 2 5 Fast Attach 171 | 2 1 1 6 . . . 4 . 6 6 12 2 . 16 18 . 2 7 . 4 9 1 6 1 2 3 1 4 2 7 . 4 22 6 4 2 10 Attach 146 | . 2 1 10 1 . 2 7 8 6 5 8 4 1 3 27 . 1 2 . 3 1 . 2 . 4 4 2 1 1 2 . 4 17 6 2 1 8 Detach 132 | 1 . 1 4 . . . 2 4 7 . 8 2 . 3 15 . 4 2 1 11 6 6 6 . 2 2 . 4 2 . . 4 7 9 1 . 18 Swap 158 | . 9 3 6 4 . 2 . 11 4 7 14 1 4 6 15 . . . . 3 3 1 3 . 1 2 2 7 2 3 6 2 7 . 1 10 19 Drop 326 | 2 8 2 13 . 1 1 2 . 13 2 18 2 1 19 67 . 3 12 . 4 18 1 25 2 26 11 1 7 1 16 . 10 18 8 6 3 3 Fire 1654 | 6 51 23 111 23 6 19 15 63 28 59 73 14 4 5 70 4 13 91 8 72 91 13 33 18 27 94 29 55 29 1 28 24 176 2 17 124 135 Melee 86 | . . . . 1 . . . 10 . 13 . . . 4 28 . . . . . . . 27 . . . . . . . . . 1 1 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 74 | . . . . . . . . 10 . 6 5 . . . . . . 14 5 29 . . . . . 5 . . . . . . . . . . . Rewire 134 | . . . . . 54 . . 1 . . . . . . 2 . . . . . . . . . . . . . . 77 . . . . . . . Trap 62 | . 9 . . 12 . . . . . . 40 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / [*Tes]) -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 101 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 15) 147 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Discovered new exit (range 5) 1212 | -10/Materials | Learned Storage terminal intel 1282 | -10/Materials | Identified exit to Materials 1302 | -10/Materials | Learned location of 1 exit from Recycling 1332 | -10/Materials | Learned location of 1 exit from Recycling 1660 | -10/Materials | Entered Mines 1660 | -10/Mines | Accompanied by 1 ally 1977 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2181 | -10/Mines | Assembled infested the area 2317 | -10/Mines | Entered Materials 2317 | -9/Materials | Accompanied by 3 allies 2317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2318 | -9/Materials | Identified exit to Storage 2882 | -9/Materials | Destroyed 7 combat bots 2909 | -9/Materials | Lost 4 parts (1p1n2u) 3152 | -9/Materials | Discovered new exit (range 15) 3722 | -9/Materials | Discovered new exit (range 16) 3870 | -9/Materials | Discovered new exit (range 13) 3967 | -9/Materials | Identified exit to Materials 4011 | -9/Materials | Build established: Scavenger-Mutant 4023 | -9/Materials | Learned 2 Storage zone layouts 4033 | -9/Materials | Learned 2 Materials zone layouts 4050 | -9/Materials | Learned location of 2 exits from Materials 4095 | -9/Materials | Entered Mines 4461 | -9/Mines | Learned 4 Materials zone layouts 4464 | -9/Mines | Met a Derelict shopkeep closing up shop 4713 | -9/Mines | Learned location of Zion (-7) 4746 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4934 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5129 | -9/Mines | Learned location of Storage (-9) 5485 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5488 | -9/Mines | Discovered new exit (range 5) 5497 | -9/Mines | Entered Exiles 5497 | -9/Exiles | Found Exiles lab destroyed 5755 | -9/Exiles | Opened EX-Vault 5771 | -9/Exiles | Found Potential Leg 5774 | -9/Exiles | Found Potential Leg 6111 | -9/Exiles | Discovered new exit (range 15) 6751 | -9/Exiles | Discovered new exit (range 12) 6776 | -9/Exiles | Entered Mines 6776 | -8/Mines | Accompanied by 3 allies 7168 | -8/Mines | Discovered exit to Materials (range 11) 7269 | -8/Mines | Lost 3 allies 7442 | -8/Mines | Discovered exit to Materials (range 8) 8076 | -8/Mines | Entered Materials 8076 | -8/Materials | Evolved 2 slots: Utility x2 8077 | -8/Materials | Identified exit to Factory 8173 | -8/Materials | Garrison activated, responded to threat 8242 | -8/Materials | Lost 4 parts (2n2u) 8361 | -8/Materials | Identified exit to Garrison 8361 | -8/Materials | Entered Garrison 8635 | -8/Garrison | Triggered checkpoint 9049 | -8/Garrison | Triggered checkpoint 9101 | -8/Garrison | Lost 3 parts (2n1u) 9114 | -8/Garrison | Discovered new exit (range 10) 9173 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9337 | -8/Garrison | Triggered checkpoint 9367 | -8/Garrison | Build established: Mutant 9406 | -8/Garrison | Discovered new exit (range 10) 9443 | -8/Garrison | Triggered checkpoint 9531 | -8/Garrison | Garrison Relay disabled 9735 | -8/Garrison | Entered Materials 10054 | -8/Materials | Build established: Scavenger-Mutant 10123 | -8/Materials | Discovered exit to Factory (range 8) 10287 | -8/Materials | Identified exit to Garrison 10287 | -8/Materials | Entered Garrison 10383 | -8/Garrison | Triggered checkpoint 10520 | -8/Garrison | Rescued a captive Derelict 10550 | -8/Garrison | Garrison Relay disabled 10783 | -8/Garrison | Lost 7 parts (1p4u2w) 10865 | -8/Garrison | Triggered checkpoint 10908 | -8/Garrison | Garrison Relay disabled 10944 | -8/Garrison | Discovered exit to Factory (range 13) 11070 | -8/Garrison | Phase Generator disabled 11091 | -8/Garrison | Entered Factory 11091 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 11280 | -7/Factory | Discovered new exit (range 14) 11431 | -7/Factory | Build established: Mutant 12360 | -7/Factory | Discovered new exit (range 15) 12592 | -7/Factory | Discovered new exit (range 12) 12613 | -7/Factory | Identified exit to Lower Caves 12660 | -7/Factory | Entered Lower Caves 12710 | -7/Lower Caves | Met a Warlord Commander 12711 | -7/Lower Caves | Learned location of Warlord (-4) 12712 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12718 | -7/Lower Caves | Found Encrypted Comm Array 12758 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13432 | -7/Lower Caves | Learned Factory stockpile data 13481 | -7/Lower Caves | Discovered new exit (range 6) 13577 | -7/Lower Caves | Entered another Lower Caves area 13578 | -7/Lower Caves | Encountered a Warlord checkpoint 13632 | -7/Lower Caves | Discovered new exit (range 10) 13730 | -7/Lower Caves | Learned Factory stockpile data 14238 | -7/Lower Caves | Discovered new exit (range 4) 14248 | -7/Lower Caves | Entered Zion 14321 | -7/Zion | Learned Factory emergency access door positions 14375 | -7/Zion | Found CR-A16's Pointy Stick 14430 | -7/Zion | System corruption cleaned by Quarantine Array 14455 | -7/Zion | Discovered new exit (range 15) 14598 | -7/Zion | Learned Factory garrison access intel 14599 | -7/Zion | Received a hallucinogenic algorithm 14787 | -7/Zion | Found Prototype Hackware 14787 | -7/Zion | Identified Exp. Hacking Suite 14845 | -7/Zion | Learned Factory emergency access door positions 14870 | -7/Zion | Learned location of Quarantine (-3) 14927 | -7/Zion | Identified exit to Deep Caves 15050 | -7/Zion | Given A8's code to call for help 15156 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15156 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15268 | -7/Zion | Found Exp. Thermal Shield 15445 | -7/Zion | Found Prototype Processor 15445 | -7/Zion | Identified Exp. Terrain Scan Processor 15452 | -7/Zion | Found Prototype Processor 15452 | -7/Zion | Identified Exp. Armor Integrity Analyzer 15461 | -7/Zion | Found Prototype Processor 15461 | -7/Zion | Identified Exp. Targeting Computer 15524 | -7/Zion | Build established: Scavenger-Mutant 15573 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15584 | -7/Zion | Entered Deep Caves 15584 | -7/Deep Caves | Accompanied by 1 ally 15837 | -7/Deep Caves | Attacked by Z-Imprinter 15878 | -7/Deep Caves | Allies destroyed Z-Imprinter 15910 | -7/Deep Caves | Found Prototype Device 15910 | -7/Deep Caves | Identified Zio. Metafield Generator 15942 | -7/Deep Caves | Found Prototype Protection 15942 | -7/Deep Caves | Identified Zio. Weapon Casing 16118 | -7/Deep Caves | Z-Facility disabled 16158 | -7/Deep Caves | Lost 5 parts (2u3w) 16345 | -7/Deep Caves | Discovered new exit (range 10) 16700 | -7/Deep Caves | Found Zio. Weapon Casing 16713 | -7/Deep Caves | Found Zio. Weapon Casing 16837 | -7/Deep Caves | Found Zio. Weapon Casing 18344 | -7/Deep Caves | Found Prototype Protection 19303 | -7/Deep Caves | Spotted AG-02403 19331 | -7/Deep Caves | Core integrity fell below 50% 19338 | -7/Deep Caves | Destroyed AG-02403 20344 | -7/Deep Caves | Spotted AG-77676 20408 | -7/Deep Caves | Destroyed AG-77676 20414 | -7/Deep Caves | Found Unknown Device 20426 | -7/Deep Caves | Identified Zio. Heavy Carapace 20713 | -7/Deep Caves | Build established: Mutant 21389 | -7/Deep Caves | Triggered Deep Caves wall 21389 | -7/Deep Caves | Spotted AS-70886 21389 | -7/Deep Caves | Spotted AS-95330 21390 | -7/Deep Caves | Exposed GOLEM chamber 21392 | -7/Deep Caves | Destroyed AS-70886 21415 | -7/Deep Caves | Destroyed AS-95330 21440 | -7/Deep Caves | Destroyed 37 combat bots 21440 | -7/Deep Caves | Identified GOLEM Unit 21444 | -7/Deep Caves | Lost 5 parts (1p1n3u) 21558 | -7/Deep Caves | Found GOLEM Unit 21566 | -7/Deep Caves | Found GOLEM Unit 21573 | -7/Deep Caves | Found GOLEM Unit 21850 | -7/Deep Caves | Build established: Golem 22268 | -7/Deep Caves | Found Zio. Weapon Casing 23424 | -7/Deep Caves | Entered Proximity Caves 24040 | -6/Proximity Caves | Discovered new exit (range 10) 24052 | -6/Proximity Caves | Entered Factory 24052 | -6/Factory | Evolved 2 slots: Utility x2 24055 | -6/Factory | Loaded intel: 4 garrison access locations 24074 | -6/Factory | Identified exit to Lower Caves 24466 | -6/Factory | Identified exit to Garrison 24466 | -6/Factory | Entered Garrison 24466 | -6/Garrison | Accompanied by 1 ally 24598 | -6/Garrison | Triggered checkpoint 24663 | -6/Garrison | Garrison Relay disabled 24836 | -6/Garrison | Build established: Scavenger-Golem 24857 | -6/Garrison | Triggered checkpoint 24892 | -6/Garrison | Triggered checkpoint 24896 | -6/Garrison | Triggered checkpoint 25058 | -6/Garrison | Discovered new exit (range 13) 25227 | -6/Garrison | Discovered new exit (range 15) 25255 | -6/Garrison | Heavy support dispatched to Factory 25400 | -6/Garrison | Triggered checkpoint 25426 | -6/Garrison | Garrison Relay disabled 25515 | -6/Garrison | Heavy support dispatched to Factory 25528 | -6/Garrison | Build established: Golem 25609 | -6/Garrison | H-XX Assembler disabled 25667 | -6/Garrison | Found Prototype Device 25693 | -6/Garrison | Entered Factory 26099 | -6/Factory | Identified exit to Garrison 26202 | -6/Factory | Entered Garrison 26332 | -6/Garrison | Triggered checkpoint 26406 | -6/Garrison | Destroyed 9 combat bots 26466 | -6/Garrison | Triggered checkpoint 26542 | -6/Garrison | Garrison Relay disabled 26614 | -6/Garrison | Triggered checkpoint 26761 | -6/Garrison | Discovered new exit (range 12) 26792 | -6/Garrison | Triggered checkpoint 26839 | -6/Garrison | Garrison Relay disabled 26881 | -6/Garrison | Discovered new exit (range 58) 26881 | -6/Garrison | Discovered new exit (range 56) 26881 | -6/Garrison | Discovered new exit (range 12) 26966 | -6/Garrison | Triggered checkpoint 27092 | -6/Garrison | Triggered checkpoint 27114 | -6/Garrison | Garrison Relay disabled 27201 | -6/Garrison | Build established: Scavenger-Golem 27211 | -6/Garrison | Spotted B-75 Beast 27441 | -6/Garrison | Garrison Relay disabled 27590 | -6/Garrison | Entered Factory 27600 | -6/Factory | Build established: Golem 28252 | -6/Factory | Discovered new exit (range 5) 28990 | -6/Factory | First assault squad dispatched 29141 | -6/Factory | Spotted B-75 Beast 29158 | -6/Factory | Destroyed B-75 Beast 29194 | -6/Factory | Discovered exit to Lower Caves (range 3) 29203 | -6/Factory | Discovered exit to Lower Caves (range 11) 29325 | -6/Factory | Entered Lower Caves 29332 | -6/Lower Caves | Core integrity fell below 50% 29417 | -6/Lower Caves | Learned 8 Factory zone layouts 29469 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 30013 | -6/Lower Caves | Entered Data Miner 30015 | -6/Data Miner | Discovered new exit (range 6) 30230 | -6/Data Miner | Met Data Miner 30299 | -6/Data Miner | Learned location of Section 7 (-3) 30299 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 30337 | -6/Data Miner | Received God Mode back door access code from Data Miner 30425 | -6/Data Miner | Destroyed Data Miner 30428 | -6/Data Miner | Interfaced with the Data Conduit 31087 | -6/Data Miner | Found Exp. Thermal Shield 32373 | -6/Data Miner | Found Prototype Hackware 32404 | -6/Data Miner | Found Prototype Hackware 32435 | -6/Data Miner | Found Prototype Hackware 33196 | -6/Data Miner | Entered Proximity Caves 33199 | -5/Proximity Caves | Spotter reported a threat 33610 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33624 | -5/Proximity Caves | Spotted B-75 Beast 33666 | -5/Proximity Caves | Destroyed B-75 Beast 33710 | -5/Proximity Caves | Learned 4 Factory zone layouts 33767 | -5/Proximity Caves | Discovered new exit (range 11) 33781 | -5/Proximity Caves | Entered Factory 33781 | -5/Factory | Evolved 2 slots: Utility x2 33782 | -5/Factory | Identified exit to Upper Caves 33783 | -5/Factory | Loaded intel: 244 machine locations 34369 | -5/Factory | Build established: Scavenger-Mutant 34387 | -5/Factory | Identified exit to Garrison 34387 | -5/Factory | Entered Garrison 34387 | -5/Garrison | Spotted B-90 Cyclops 34388 | -5/Garrison | Loaded intel: 34 machine locations 34567 | -5/Garrison | Triggered checkpoint 34576 | -5/Garrison | Destroyed 10 combat bots 34584 | -5/Garrison | Garrison Relay disabled 34746 | -5/Garrison | Destroyed B-90 Cyclops 34761 | -5/Garrison | Rewired B-90 Cyclops 34780 | -5/Garrison | Found Quantum Capacitor 34809 | -5/Garrison | Build established: Mutant 34985 | -5/Garrison | Triggered checkpoint 35001 | -5/Garrison | Triggered checkpoint 35073 | -5/Garrison | Discovered new exit (range 14) 35098 | -5/Garrison | Triggered checkpoint 35133 | -5/Garrison | Spotted B-75 Beast 35177 | -5/Garrison | Destroyed B-75 Beast 35258 | -5/Garrison | Garrison Relay disabled 35477 | -5/Garrison | Garrison Relay disabled 35486 | -5/Garrison | Entered Factory 35486 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 35487 | -4/Factory | Identified exit to Extension 35488 | -4/Factory | Loaded intel: 272 machine locations 35549 | -4/Factory | Discovered new exit (range 19) 36097 | -4/Factory | Identified exit to Upper Caves 36193 | -4/Factory | Entered Upper Caves 36497 | -4/Upper Caves | Attracted the attention of an 0b10 base 36500 | -4/Upper Caves | Learned Factory garrison access intel 36500 | -4/Upper Caves | Learned Extension emergency access door positions 36500 | -4/Upper Caves | Learned location of 1 exit from Factory 36550 | -4/Upper Caves | Destroyed 7 combat bots 36552 | -4/Upper Caves | Found DCF Scrap (13 items) 36755 | -4/Upper Caves | Identified exit to Upper Caves 36870 | -4/Upper Caves | Build established: Scavenger-Mutant 37252 | -4/Upper Caves | Build established: Derelict-Mutant 37703 | -4/Upper Caves | Entered another Upper Caves area 37761 | -4/Upper Caves | Found Alien Artifact 37761 | -4/Upper Caves | Identified Dimensional Node Initializer 37761 | -4/Upper Caves | Initialized slip node 37825 | -4/Upper Caves | Discovered new exit (range 12) 37959 | -4/Upper Caves | Spotted B-86 Titan 37971 | -4/Upper Caves | Destroyed B-86 Titan 38248 | -4/Upper Caves | Build established: Scavenger-Mutant 38668 | -4/Upper Caves | Discovered new exit (range 11) 38695 | -4/Upper Caves | Entered Warlord 38772 | -4/Warlord | Discovered new exit (range 12) 38833 | -4/Warlord | System corruption cleaned by Quarantine Array 39362 | -4/Warlord | Found Prototype Device 39362 | -4/Warlord | Identified Minesniffer Drone Bay 39401 | -4/Warlord | Opened Warlord's prototype stash 39409 | -4/Warlord | Found Vortex Chain Reactor 39416 | -4/Warlord | Found Exp. Cloaking Device 39440 | -4/Warlord | Found Prototype Hackware 39795 | -4/Warlord | Build established: Commander-Mutant 39995 | -4/Warlord | Warlord's base attacked by MAIN.C 40003 | -4/Warlord | Met Warlord 40345 | -4/Warlord | Warlord forces counterattacked 40359 | -4/Warlord | Found Prototype Energy Gun 40359 | -4/Warlord | Identified Vortex Rifle 40364 | -4/Warlord | Found Prototype Launcher 40364 | -4/Warlord | Identified Vortex Catalyst Activator 40382 | -4/Warlord | Found Vortex Rifle 40606 | -4/Warlord | Build established: Scavenger-Mutant 40670 | -4/Warlord | Warlord base infiltrated, sounded retreat 40693 | -4/Warlord | Opened side exit 40770 | -4/Warlord | Entered Proximity Caves 40770 | -3/Proximity Caves | Accompanied by 3 allies 40778 | -3/Proximity Caves | Spotted B-86 Titan 40870 | -3/Proximity Caves | Spotter reported a threat 40887 | -3/Proximity Caves | P-80 Master assimilated allied Sentinel 7a 41150 | -3/Proximity Caves | Spotter reported a threat 41203 | -3/Proximity Caves | Spotter reported a threat 41324 | -3/Proximity Caves | Discovered new exit (range 9) 41347 | -3/Proximity Caves | Entered Research 41347 | -3/Research | Evolved 2 slots: Utility x2 41348 | -3/Research | Loaded intel: 109 machine locations 41348 | -3/Research | Identified Active Sensor Suite 41577 | -3/Research | Found Adv. Micro-nuke Launcher 41961 | -3/Research | Discovered new exit (range 11) 41984 | -3/Research | Identified exit to Quarantine 41986 | -3/Research | Entered Quarantine 41987 | -3/Quarantine | Loaded intel: 75 machine locations 42027 | -3/Quarantine | Build established: Infiltrator-Skirmisher 42058 | -3/Quarantine | Cryocooling Duct disabled 42073 | -3/Quarantine | Ambient heat levels rising (+20) 42073 | -3/Quarantine | Non-combat units ordered to evacuate 42142 | -3/Quarantine | Found Alien Reactor 42142 | -3/Quarantine | Identified Matter Drive 42406 | -3/Quarantine | Found Alien Impact Weapon 42518 | -3/Quarantine | Discovered new exit (range 7) 42719 | -3/Quarantine | Spotted Alpha 7 42790 | -3/Quarantine | Intercept squad dispatched 42793 | -3/Quarantine | Spotted Tracker 42794 | -3/Quarantine | Spotted Tracker 42796 | -3/Quarantine | Spotted Combat Programmer 42804 | -3/Quarantine | Destroyed Tracker 42807 | -3/Quarantine | Spotted Combat Programmer 42809 | -3/Quarantine | Garrison activated, responded to threat 42820 | -3/Quarantine | Destroyed Combat Programmer 42824 | -3/Quarantine | System corruption reached 10% 42831 | -3/Quarantine | Destroyed Tracker 42886 | -3/Quarantine | Lost 7 parts (5u2w) 42889 | -3/Quarantine | Found Prototype Device 42889 | -3/Quarantine | Identified Exp. Phase Shifter 42890 | -3/Quarantine | Destroyed 7 combat bots 42893 | -3/Quarantine | Found Exp. Targeting Computer 42983 | -3/Quarantine | Destroyed Alpha 7 43375 | -3/Quarantine | Garrison activated, responded to threat 43526 | -3/Quarantine | Found Alien Artifact 43674 | -3/Quarantine | Build established: Scavenger-Skirmisher 43698 | -3/Quarantine | Found Alien Artifact 43781 | -3/Quarantine | Identified Core Stripper 43793 | -3/Quarantine | Intercept squad dispatched 43809 | -3/Quarantine | Spotted Tracker 43809 | -3/Quarantine | Spotted Tracker 43810 | -3/Quarantine | Spotted Tracker 43816 | -3/Quarantine | Destroyed Tracker 43816 | -3/Quarantine | Destroyed Tracker 43820 | -3/Quarantine | Destroyed Tracker 43851 | -3/Quarantine | System corruption reached 30% 43867 | -3/Quarantine | Spotted Combat Programmer 43867 | -3/Quarantine | Identified Transdimensional Reconstructor 43867 | -3/Quarantine | Warped through subspace 43868 | -3/Quarantine | Core integrity fell below 50% 43874 | -3/Quarantine | Spotted Combat Programmer 43874 | -3/Quarantine | Spotted Combat Programmer 43892 | -3/Quarantine | Lost 13 parts (3p2n5u3w) 43907 | -3/Quarantine | Found Alien Artifact 43907 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 43907 | -3/Quarantine | Warped through subspace 43959 | -3/Quarantine | Found Powered Armor 43986 | -3/Quarantine | First assault squad dispatched 44077 | -3/Quarantine | Core integrity fell below 20% 44093 | -3/Quarantine | Entered Research 44093 | -2/Research | Warlord forces began assault on 0b10 44093 | -2/Research | Evolved 2 slots: Propulsion x2 44094 | -2/Research | Loaded intel: 122 machine locations 44118 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 44118 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 44141 | -2/Research | Build established: Mutant 44203 | -2/Research | Research machine network offline 44323 | -2/Research | Spotted B-90 Cyclops 44608 | -2/Research | Met up with Warlord 44628 | -2/Research | Discovered new exit (range 15) 44735 | -2/Research | Build established: Scavenger-Golem 44990 | -2/Research | Borebot progress halted 45001 | -2/Research | Borebot progress halted 45205 | -2/Research | Spotted Tracker 45239 | -2/Research | Lost 6 allies 45284 | -2/Research | Spotted Executioner 45304 | -2/Research | Discovered new exit (range 22) 45308 | -2/Research | Lost 6 allies 45413 | -2/Research | Entered Testing 45414 | -2/Testing | Loaded intel: 61 machine locations 45471 | -2/Testing | Found Prototype Energy Cannon 45471 | -2/Testing | Identified Imp. Potential Cannon 45544 | -2/Testing | Build established: Scavenger-Mutant 45710 | -2/Testing | Found Prototype Energy Cannon 45710 | -2/Testing | Identified Cld. Nova Cannon 45752 | -2/Testing | Discovered new exit (range 10) 45781 | -2/Testing | System corruption reached 10% 45782 | -2/Testing | Entered Access 45782 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 45783 | -1/Access | Loaded intel: 111 machine locations 45858 | -1/Access | Lost 4 allies 46074 | -1/Access | Build established: Scavenger-Tank 46274 | -1/Access | Destroyed 10 combat bots 46400 | -1/Access | Destroyed 10 combat bots 46611 | -1/Access | Destroyed 8 combat bots 46634 | -1/Access | Intercept squad dispatched 46649 | -1/Access | Discovered new exit (range 7) 46651 | -1/Access | Spotted Tracker 46652 | -1/Access | Spotted Tracker 46659 | -1/Access | Entered Command 46660 | -1/Command | Loaded intel: 67 machine locations 47269 | -1/Command | Spotted B-99 Colossus 47296 | -1/Command | Destroyed B-99 Colossus 47834 | -1/Command | System corruption reached 10% 47880 | -1/Command | Destroyed 12 combat bots 48159 | -1/Command | First assault squad dispatched 48351 | -1/Command | Lost 6 parts (2p2n2u) 48496 | -1/Command | Discovered new exit (range 8) 48496 | -1/Command | Spotted B-99 Colossus 48496 | -1/Command | Spotted B-99 Colossus 48496 | -1/Command | Spotted Executioner 48496 | -1/Command | Spotted Executioner 48496 | -1/Command | Spotted Striker 48497 | -1/Command | Spotted Executioner 48497 | -1/Command | Spotted Alpha 7 48499 | -1/Command | Spotted Executioner 48501 | -1/Command | Spotted Striker 48510 | -1/Command | Spotted Alpha 7 48510 | *** | Escaped! Last Messages --------------- 48505_ Slug penetrates Executioner. 48505_ Penetrated by Slug. 48505_ Slug penetrates Wall. 48506_ GOLEM Unit beginning Asb. Alloy Armor integration. 48506_ Slug penetrates Access Shell. 48506_ Penetrated by Slug. 48506_ Slug penetrates Access Shell. 48506_ Penetrated by Slug. 48506_ Asb. Suspension Frame destroyed. 48506_ Penetrated by Slug. 48506_ Slug penetrates Wall. 48507_ Imp. Potential Cannon destroyed. 48507_ Knocked back. 48508_ Penetrated by Slug. 48508_ Slug penetrates Striker. 48509_ Slug penetrates Wall. 48509_ Penetrated by Slug. 48509_ Slug penetrates Access Shell. 48510_ Acquired 4 matter. 48510_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????""?????????????????????????? | | ?????????????????????""""????????????????????????? | | ?????????????????????""""????????????????????"???? | | ??????????????????????""?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?""????????????????????????????""""??????????"???? | | ?""????????????????????????????""""??????????????? | | ?""????????????????????????????""""??????????????? | | ?Y"??????????????????"?"???????""""??????????????? | | ?""?????????????????""R""????????????????????????? | | ?""?????????????????"""""????????????????????????? | | ?""??????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ???????????????????#;###?????####????????????????? | | ???????????????????# ???? #????????????????? | | ???????????????????# ???? BB #####?#??????????? | | ???????????????????# ??? BB # # # # ?????????? | | ???????????????????# """ ^ ?????????? | | ??????????????????## ^ ????????? | | ??????????????????#; " "" ????????? | | ???????????????????# @% " ???????? | | ???????????????????# % E ^ ???????? | | ???????????????????# EE7 ^ ???????? | | ???????????????????# % %KE BB# # # #7?????????? | | ???????????????????# BB#????????????????? | | ??????????????????#; K #????????????????? | | ??????????????????#####;;; ;####?#######????????? | | ??????????????????????##### ####### # #????????? | | ???????????????????????# % "##""" ##???????? | | ???????????????????????# """"######### | | ???????????????????????# =" | | ???????????????????????## " | | ????????????????????????##" " | | ??????????????????? " ; " | | ???????""????????# " ; # | | ??????""""???????# ##""""#### [ | | ??????""""???????# #??########+##### | | ???????""????????# #####+##### #??# | | ?????????????????# ???????????# #??# | | ?????????????????? ????????????# #??# | | ??????????????????????????""???# #??# | | ?????????????????????????""""??# #### | | ?????????????????????????""""??# ##/##### | | ??????????????????????????""???# # ??? | | ???????????????????????????????# # ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 77 Energy Capacity 1925 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 20 Base Temperature (-) 100 Corruption Block 15 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 20 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 26 Trap Extractor Capacity 6 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Matter Drive Core Stripper Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainAlloyProjector Manual? 0 Play Time 05:04:17 Cumulative 384.6 hours Start 2025.10.01 @ 16:53:58 End 2025.10.11 @ 02:42:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 426 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4869f23-5cd4-41ee-a733-1693ea242fa2