Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.07 @ 14:05:17 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (110) 550 Value Destroyed (3014) 3014 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 9029 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 778/1000 Matter 270/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Flying (275) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- VTOL Module > --- UTILITY (9) ------ Transmission Jammer Improved Light Armor Plating Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Superbattery (1500) Weight Redist. System Structural Scanner Improved Propulsion Shielding Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Superbattery Improved Signal Interpreter Transmission Jammer Cloaking Device Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Power Sword > --- INVENTORY -------- Neutrino Core Cesium-ion Thruster Advanced Weight Redist. System Structural Scanner Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Advanced System Shield [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 2 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 7 | . . . . . 2 1 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 110 | 6 7 5 4 2 42 21 6 5 2 10 Power 15 | 1 . 2 . . 7 3 1 . . 1 Engine 4 | 1 . 1 . . 2 . . . . . Core 10 | . . 1 . . 5 3 1 . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 31 | 2 1 . . . 17 9 . . 1 1 Treads 19 | 2 1 . . . 16 . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . 1 3 . . . . Flight 8 | . . . . . . 6 . . 1 1 Utility 40 | 1 3 1 4 . 7 6 4 5 1 8 Device 19 | . 1 1 3 . 4 4 2 2 1 1 Storage 7 | 1 2 . 1 . 1 1 . 1 . . Processor 2 | . . . . . 2 . . . . . Hackware 7 | . . . . . . 1 1 1 . 4 Protection 5 | . . . . . . . 1 1 . 3 Artifact . | . . . . . . . . . . . Weapon 24 | 2 3 2 . 2 11 3 1 . . . Energy Gun 7 | . 1 . . . 6 . . . . . Energy Cannon 2 | . . . . . 2 . . . . . Ballistic Gun 9 | 2 2 1 . 1 3 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . 2 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 5 | . . . 2 . 3 . . . . . Parts Lost 28 | . . 1 . . 13 . . . 2 12 Power 5 | . . 1 . . 3 . . . . 1 Propulsion 9 | . . . . . 4 . . . 1 4 Utility 8 | . . . . . 1 . . . 1 6 Weapon 6 | . . . . . 5 . . . . 1 Highest Loss Streak 8 | . . 1 . . 4 . . . 2 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 93 98 100 95 90 99 99 88 78 Engine 3 | . 14 5 14 14 2 . . . . . Core 3 | . . 2 . . 6 7 6 5 5 1 Reactor 1 | . . . . . . . . . . 3 Treads 15 | . 28 28 28 28 33 . . . . . Flight 9 | . . . . . . 19 33 29 24 13 Device 13 | . 11 14 12 14 13 12 12 16 9 16 Storage 7 | . 14 14 13 14 9 7 6 5 11 1 Processor 4 | . . . . . 12 8 6 5 5 1 Hackware 9 | . . . . . . 6 13 17 17 25 Protection 2 | . . . . . . . 6 5 . 5 Energy Gun 1 | . 8 . . . 3 . . . . . Ballistic Gun 10 | . 19 27 28 26 11 . . . . . Slashing Weapon 2 | . . . . 1 . 6 6 5 5 5 Special Melee Weapon 1 | . . . . . . 6 6 5 5 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 14 32 32 30 30 54 55 23 25 25 26 Greatest Support 82 | 40 40 40 40 40 82 82 25 25 29 29 Greatest Overweight (x) 3 | . . . . . 1 2 . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 10 10 10 10 Average Capacity 12 | 6 13 15 14 15 19 10 10 10 10 6 Most Carried 20 | 2 13 15 15 12 20 19 10 10 10 10 Average Carried 10 | . 9 14 13 11 16 9 8 7 8 5 Final Capacity 20 | 8 15 15 15 15 20 10 10 10 10 5 Final Carried 19 | 2 13 15 12 12 19 9 10 9 8 5 Class Distribution -------------------- 34% | Mutant 21% | Hacker-Sprinter 18% | Wizard-Sprinter 16% | Scavenger-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Matter Collected 2222 | 243 375 224 . 119 886 148 102 . . 125 Remotely . | . . . . . . . . . . . Salvage Created 3718 | . 615 317 . 267 1825 120 231 26 . 317 Parts 243 | . 47 18 . 19 105 8 15 5 . 26 Haulers Intercepted 3 | . 1 . . . 1 . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 86 | . 13 13 . 11 38 4 1 . . 6 Melee 12 | . . . . 1 . 4 1 . . 6 Guns 63 | . 13 13 . 10 27 . . . . . Cannons 10 | . . . . . 10 . . . . . Classes Destroyed 13 | . 6 2 . 1 3 1 . . . . Worker 1 | . 1 . . . . . . . . . Builder 6 | . 4 . . . . . . . . 2 Hauler 3 | . 1 . . . 1 . 1 . . . Recycler 2 | . . 1 . . 1 . . . . . Operator 6 | . . . . . 2 . 2 1 . 1 Watcher 11 | . 3 . . . 5 . 2 . . 1 Swarmer 36 | . 6 6 . 6 11 3 . . . 4 Grunt 31 | . 7 3 . 3 18 . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 7 | . . . . . 7 . . . . . Hunter 2 | . . . . . 2 . . . . . Programmer 4 | . . . . . . 1 1 . . 2 Assembled 5 | . . 4 . 1 . . . . . . Best Kill Streak 5 | . 5 3 . 3 5 3 2 1 . 3 Combat Bots Only 4 | . 3 3 . 3 4 3 1 . . 3 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 1 1 . 1 Gunslinging 1 | . . . . 1 1 . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 497 | . 74 49 . 15 231 45 7 . 1 75 Missed 143 | . 20 15 . 3 68 19 3 . . 15 Damage Taken 4137 | . 432 321 . 122 2054 319 51 . 29 809 Core 857 | . 87 70 . 12 339 100 27 . . 222 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 1171 | . 133 92 . 37 586 95 13 . 8 207 Regen/Repaired (Parts) 84 | . . . . . . . 13 8 . 63 Core Remaining (%) 70 | 100 . . . 32 38 85 96 . . . Volleys Fired 230 | . 57 31 . 12 130 . . . . . Largest 2 | . 2 2 . 2 2 . . . . . Hottest 136 | . 88 100 . 46 136 . . . . . Shots Fired 411 | . 114 60 . 23 214 . . . . . Gun 365 | . 114 58 . 23 170 . . . . . Cannon 44 | . . . . . 44 . . . . . Launcher . | . . . . . . . . . . . Special 2 | . . 2 . . . . . . . . Kinetic 316 | . 97 58 . 23 138 . . . . . Thermal 95 | . 17 2 . . 76 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | . 21 10 . 17 21 . . . . . Robot Miss Streak 3 | . 3 2 . 1 3 . . . . . Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 13 | . 4 2 . 3 4 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . Shots Hit Robots 373 | . 88 40 . 18 177 10 14 6 . 20 Core Hits 164 | . 30 20 . 12 82 3 6 1 . 10 Critical Kills 2 | . 2 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 15 | . 4 . . . 8 2 . . . 1 Burn 8 | . 2 . . . 6 . . . . . Destroy 4 | . 2 . . . 2 . . . . . Sever 3 | . . . . . . 2 . . . 1 Melee Attacks 132 | . . . . 5 . 26 41 13 . 47 Impact . | . . . . . . . . . . . Slashing 115 | . . . . 5 . 24 39 5 . 42 Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 2 3 5 . 7 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7392 | . 1189 590 . 341 3537 294 604 60 . 777 Guns 4444 | . 1179 590 . 230 2445 . . . . . Cannons 737 | . . . . . 737 . . . . . Explosions 355 | . . . . . 355 . . . . . Melee 1846 | . . . . 111 . 294 604 60 . 777 Ramming 10 | . 10 . . . . . . . . . Kinetic 3780 | . 967 590 . 230 1993 . . . . . Thermal 1401 | . 212 . . . 1189 . . . . . Explosive 355 | . . . . . 355 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1846 | . . . . 111 . 294 604 60 . 777 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 . . 3 Average Corruption 1 | . . . . . . . 1 . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 341 | . . . . 31 146 18 77 . . 69 Projectiles 30 | . . . . . 30 . . . . . Explosions 116 | . . . . . 116 . . . . . Melee 195 | . . . . 31 . 18 77 . . 69 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 212 | . . . . . 212 . . . . . Shots 3 | . . . . . 3 . . . . . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 337 | . 108 9 . . 337 4 4 . . 256 Average Temperature 54 | . 32 6 . . 68 2 4 . . 131 Received Heat Transfer 1371 | . 237 45 . . 1071 9 9 . . . Effects 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 4 | . 2 . . . 2 . . . . . Heat Transferred 3304 | . 666 . . . 2638 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Peak Influence 324 | . 293 115 . 230 324 184 127 19 55 95 Initial 21 | . . 9 . . 9 . . 2 . 21 Average 62 | . 93 40 . 116 137 58 29 5 24 15 Maximum Alert Level 1 | . 1 . . 1 1 . . . . . Low Security (%) 91 | 100 81 100 . 90 71 100 100 100 100 100 Level 1 8 | . 18 . . 9 28 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 1 . . . 7 4 6 . . 7 Investigation 9 | . 1 . . . 1 2 4 . . 1 Extermination 7 | . . . . . . 1 1 . . 5 Reinforcement 6 | . . . . . 3 1 1 . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Distress Signals 10 | . 2 . . . 5 2 1 . . . Communications Jammed 1 | . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 18 13 . 10 52 17 7 1 6 10 Peak Tracking Total 7 | . 4 3 . 3 5 7 2 1 6 6 Tactical Retreats 9 | . 1 . . . 2 3 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Traps Triggered 9 | . 1 1 . . 2 2 2 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Disabled 5 | . . 1 . . 4 . . . . . Max in Single Turn 2 | . . 1 . . 2 . . . . . Garrison Access 3 | . . . . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Accessed 43 | . 5 2 1 . 6 4 13 5 . 7 Terminals 23 | . 4 . . . 5 3 7 1 . 3 Fabricators 3 | . . . . . . 1 1 . . 1 Repair Stations 4 | . . . . . . . 2 1 . 1 Recycling Units 4 | . 1 . . . . . 2 . . 1 Scanalyzers 3 | . . . . . . . . 2 . 1 Garrison Access 3 | . . . . . 1 . 1 1 . . Total Hacks 105 | . 10 2 1 . 18 9 32 12 . 21 Successful 56 | . 5 2 1 . 8 5 13 12 . 10 Failed 49 | . 5 . . . 10 4 19 . . 11 Catastrophic 9 | . . . . . 2 2 3 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 66 | . 9 . 1 . 15 5 23 1 . 12 Terminals 63 | . 8 . . . 16 7 20 1 . 11 Fabricators 9 | . . . . . . 2 3 . . 4 Repair Stations 7 | . . . . . . . 3 2 . 2 Recycling Units 8 | . 2 . . . . . 4 . . 2 Scanalyzers 10 | . . . . . . . . 8 . 2 Garrison Access 5 | . . . . . 2 . 2 1 . . Terminal Hacks 27 | . 4 2 1 . 7 3 6 1 . 3 Record 7 | . 1 . . . . 2 4 . . . Part Schematic 4 | . 1 . . . 3 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Open Door 2 | . . 2 . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . 1 Terminal Index 2 | . . . . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . 1 1 1 . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 2 2 . . 1 Load Schematic 3 | . . . . . . 1 1 . . 1 Build 2 | . . . . . . 1 1 . . . Repair Station Hacks 6 | . . . . . . . 2 2 . 2 Scan Component 3 | . . . . . . . 1 1 . 1 Repair 3 | . . . . . . . 1 1 . 1 Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 10 | . . . . . . . . 8 . 2 Insert Component 6 | . . . . . . . . 5 . 1 Analyze 4 | . . . . . . . . 3 . 1 Garrison Access Hacks 3 | . . . . . 1 . 1 1 . . Seal Access 3 | . . . . . 1 . 1 1 . . Unauthorized Hacks 4 | . 1 . . . . . 2 . . 1 Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 . . 1 Reject 4 | . 1 . . . . . 2 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 . 2 1 . 1 Used 2 | . . . . . . . . 1 . 1 Hacking Detections 29 | . 1 . . . 6 3 11 4 . 4 Full Trace Events 8 | . . . . . 1 2 4 . . 1 Feedback Events 1 | . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . 3 . . 2 . 1 Parts Built 4 | . . . . . . 2 2 . . . Authchips . | . . . . . . . . . . . Time 60 | . . . . . . 24 36 . . . Total Part Build Rating 12 | . . . . . . 6 6 . . . Parts Repaired 3 | . . . . . . . 1 1 . 1 Time 165 | . . . . . . . 44 26 . 95 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 3 . 1 Part Schematics Acquired 3 | . . . . . . . . 2 . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 8 | . . . . . . 1 1 3 . 3 Non-combat 8 | . . . . . . 1 1 3 . 3 Combat . | . . . . . . . . . . . Robot Hacks Applied 12 | . . . . . . 2 2 5 . 3 no_distress 8 | . . . . . . 1 1 3 . 3 find_chute 2 | . . . . . . . . 2 . . find_fabricator 2 | . . . . . . 1 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Total Allies 2 | . . 1 . . . . . . 1 . Largest Group 1 | . . 1 . . . . . . 1 . Highest-Rated Group 31 | . . 31 . . . . . . 31 . Highest-Rated Ally 31 | . . 31 . . . . . . 31 . Total Orders 1 | . . . . . . 1 . . . . EXPLORE 1 | . . . . . . 1 . . . . Ally Attacks 21 | . . 6 . . . . . . 15 . Total Damage 269 | . . 44 . . . . . . 225 . Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 2 | . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Turns Passed 11724 | 74 1198 1474 402 497 2447 979 1066 400 40 3147 Spaces Moved 6897 | 44 607 837 241 275 1208 773 1351 579 152 830 Core 6 | 6 . . . . . . . . . . Treads 3226 | 38 607 837 241 275 1208 20 . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 531 | . . . . . . 531 . . . . Flight 3134 | . . . . . . 222 1351 579 152 830 Fastest Speed 23 | 50 160 160 160 160 156 23 23 23 23 26 Average Speed 90 | 145 160 160 160 160 159 44 23 23 24 32 Slowest Speed 275 | 160 160 160 160 160 240 162 23 23 26 275 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . . 4 . . 2 Cave-ins Triggered 2 | . . . . . . . . . . 2 Exploration Rate (%) 49 | 3 68 99 62 70 73 25 30 14 82 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 61 | . . 2 . . . 14 23 4 . 18 Terrain Destroyed 100 | . . 2 . . 39 14 23 4 . 18 Melee 59 | . . . . . . 14 23 4 . 18 Projectile 2 | . . 2 . . . . . . . . AOE 39 | . . . . . 39 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Total 11816 | 51 719 911 261 301 1521 1378 2043 840 154 3637 Wait 4265 | . 34 24 . 6 99 518 604 235 . 2745 Move 6878 | 43 606 836 240 274 1207 772 1343 579 151 827 Hop 4 | . . . . . . . 3 . . 1 Pick Up 69 | 2 9 7 8 1 20 8 5 3 1 5 Fast Attach 43 | 6 3 1 3 . 17 8 2 1 . 2 Attach 37 | . . 2 1 . 11 9 3 4 2 5 Detach 28 | . 2 2 2 . 4 13 2 3 . . Swap 30 | . 4 2 . 2 14 4 1 . . 3 Drop 63 | . 3 6 7 1 19 20 3 2 . 2 Fire 230 | . 57 31 . 12 130 . . . . . Melee 132 | . . . . 5 . 26 41 13 . 47 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 36 | . . . . . . . 36 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 10) 650 | -10/Materials | Discovered new exit (range 15) 786 | -10/Materials | Discovered new exit (range 16) 1273 | -10/Materials | Entered Mines 1276 | -10/Mines | Received a Mining Laser from a helpful Derelict 1285 | -10/Mines | Discovered new exit (range 9) 1314 | -10/Mines | Discovered new exit (range 13) 1406 | -10/Mines | Found the Drone Emporium 1454 | -10/Mines | Found Prototype Device 1510 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1513 | -10/Mines | Found Prototype Device 1623 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1694 | -10/Mines | Core integrity fell below 50% 1712 | -10/Mines | Assembled infested the area 1717 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2020 | -10/Mines | Discovered new exit (range 9) 2740 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2740 | -10/Mines | Discovered new exit (range 5) 2747 | -10/Mines | Entered Exiles 2748 | -10/Exiles | Identified exit to Mines 2787 | -10/Exiles | Met 8R-AWN 2811 | -10/Exiles | Met EX-HEX 2859 | -10/Exiles | Met EX-BIN 2879 | -10/Exiles | Aligned with FarCom system 2880 | -10/Exiles | Given EX-Vault access code 2922 | -10/Exiles | Opened EX-Vault 2935 | -10/Exiles | Found Superbattery 2971 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2990 | -10/Exiles | Identified Decoy Drone Bay 2998 | -10/Exiles | Identified Exp. Sensor Array 3053 | -10/Exiles | Met EX-DEC 3149 | -10/Exiles | Left Exiles lab with Superbattery 3149 | -10/Exiles | Entered Mines 3184 | -9/Mines | Learned Materials security intel 3379 | -9/Mines | Excavation squad dispatched 3379 | -9/Mines | A large section of the Mines collapsed 3558 | -9/Mines | Found a hidden stash of uninstalled traps 3628 | -9/Mines | Discovered new exit (range 10) 3646 | -9/Mines | Entered Materials 3646 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3894 | -8/Materials | Lost 4 parts (1p2n1w) 4227 | -8/Materials | Discovered new exit (range 15) 4602 | -8/Materials | Build established: Scavenger-Skirmisher 4888 | -8/Materials | Core integrity fell below 50% 4951 | -8/Materials | Discovered new exit (range 10) 5128 | -8/Materials | Identified exit to Factory 5303 | -8/Materials | Garrison activated, responded to threat 5400 | -8/Materials | Discovered exit to Factory (range 9) 6093 | -8/Materials | Entered Factory 6093 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6273 | -7/Factory | Discovered new exit (range 36) 6275 | -7/Factory | Discovered new exit (range 40) 6572 | -7/Factory | Build established: Hacker-Mutant 6627 | -7/Factory | Fabricated Cesium-ion Thruster? 6873 | -7/Factory | Build established: Hacker-Sprinter 7072 | -7/Factory | Identified exit to Factory 7072 | -7/Factory | Entered another Factory area 7072 | -6/Factory | Evolved 2 slots: Utility x2 7174 | -6/Factory | Found Prototype Processor 7599 | -6/Factory | Identified exit to Lower Caves 7599 | -6/Factory | Identified exit to Extension 7814 | -6/Factory | Fabricated Imp. Light Armor Plating (x2) 7969 | -6/Factory | Discovered new exit (range 7) 7974 | -6/Factory | Identified exit to Factory 8025 | -6/Factory | Repaired Transmission Jammer 8138 | -6/Factory | Entered another Factory area 8138 | -5/Factory | Evolved 2 slots: Utility x2 8153 | -5/Factory | Identified Exp. Targeting Computer 8298 | -5/Factory | Discovered new exit (range 9) 8328 | -5/Factory | Repaired Structural Scanner 8453 | -5/Factory | Identified exit to Factory 8538 | -5/Factory | Manually triggered Chute Trap 8538 | -5/Factory | Sucked down chute 8538 | -5/Factory | Entered Waste 8539 | -5/Waste | Met a frightened Derelict 8540 | -5/Waste | Spotted C-40 Crusher 8547 | -5/Waste | Spotted C-40 Crusher 8556 | -5/Waste | Spotted C-40 Crusher 8556 | -5/Waste | Spotted C-40 Crusher 8558 | -5/Waste | Spotted C-40 Crusher 8559 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8562 | -5/Waste | Spotted C-40 Crusher 8567 | -5/Waste | Discovered new exit (range 16) 8578 | -5/Waste | Identified exit to Factory 8578 | -5/Waste | Entered Factory 8995 | -5/Factory | Identified exit to Upper Caves 9106 | -5/Factory | Repaired Broken Mic. Antimatter Reactor 9253 | -5/Factory | Hacking Suite fried by hacking feedback 9284 | -5/Factory | Lost 8 parts (1p3n3u1w) 9659 | -5/Factory | Build established: Wizard-Sprinter 11657 | -5/Factory | Crushed by falling debris 11679 | -5/Factory | Crushed by falling debris 11710 | -5/Factory | Lost 3 parts (3u) 11725 | -5/Factory | Self-destructed Last Messages --------------- Schematic downloaded. 11591_ Cesium-ion Thruster destroyed. 11594_ P-70 Sage Tesla Rifle severed. 11596_ P-70 Sage destroyed. 11598_ The unstable cave ceiling collapses. 11598_ P-70 Sage crushed by falling debris. 11598_ P-70 Sage destroyed. 11598_ Tesla Rifle crushed. 11657_ The unstable cave ceiling collapses. 11657_ Crushed by falling debris. 11657_ Adv. Weight Redist. System destroyed. 11657_ System corrupted by crushing effect (+1). 11657_ Structural Scanner destroyed. 11657_ System corrupted by crushing effect (+2). 11663_ System corrupted: Energy discharge (-58). 11679_ The unstable cave ceiling collapses. 11679_ Crushed by falling debris. 11679_ Hacking Suite destroyed. 11690_ System corrupted: Heat flow error (+282). 11709_ System corrupted: Energy discharge (-43). Map ----- +----------------------------------------------------+ | !! ##???????????????????? | | ##???????????????????? | | ##########???????????????????? | | ##########?#########?????????? | | ##?????????#########?????????? | | ##?????????## ##?????????? | | ##?????????## ############ | | ##?????????## ############ | | ##?????????## #] # | | ##?????????## # # | | ############# # """ """ # | | ############# # """ """ # | | # # """ """ # | | # # # | | "" % """ # # """ """ # | | "" """"" + / """ """ # | | "" """"" # # """ """ # | | # # # | | % # # # | | ########+#### # p # | | ######## #### # "" ""p # | | # ""S"" p # | | # """"pp p[# | | #########%## | | ############ | | ##???##@#### | | ########+###########???# ####? | | ### #####???#####?? | | ### ""##????????????? | | ###^ ""##????????????? | | + """" T"##????????????? | | ### """" ""##????????????? | | ### """" ""##????????????? | | ?## """" ##????????????? | | ?## """" ! ##????????????? | | ### """" ! ############??? | | ### """" ############??? | | + #### ??? | | ### #### ??? | | #############+##### ? # | | ############# ##### """ """ # | | ############# ##### """ """ # | | # """ """ # | | # # | | += """ """ # | | # """ """ # | | #% """ """ # | | #+#+##########+##+# # | | ## # """ ""# | | " " " ## """ # """ T"# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 1660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- Terrain Scanner | -10/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Hacked Hrd. Light Armor Plating | -8/Materials | Hacked Hacking Suite | -5/Factory | Scanalyzed Imp. Propulsion Shielding | -5/Factory | Scanalyzed Structural Scanner | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Imp. Light Armor Plating | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed ReactivePortableCutter Manual? 0 Play Time 01:51:03 Cumulative 27.0 hours Start 2024.07.07 @ 12:05:00 End 2024.07.07 @ 14:05:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0d34862-53c9-4fe0-bf15-9260b76c6ccf