Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 19:09:36 Player: Anting Result: Destroyed by as-80651 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (83) 415 Value Destroyed (2666) 2666 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2898) 2898 TOTAL SCORE: 10999 Bonus ------- Pacifist 200 High Alert Combat Kills 274 Follower Combat Kills 246 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -122 Cogmind --------- Core Integrity 0/850 Matter 180/300 Energy 45/100 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled VTOL Module Cooled VTOL Module > --- UTILITY (8) ------ Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Makeshift Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Zionite Biocell (506) Experimental Hacking Suite Hacking Drone Bay GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Improved Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Armor Integrity Analyzer System Shield > --- WEAPON ----------- RU-N14's Throwing Claymores > --- INVENTORY -------- Structural Scanner Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Experimental Armor Integrity Analyzer Focal Shield Experimental Hacking Suite Long-range Missile Launcher [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Zionite Glidesys II Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Zionite Weapon Casing Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 6 | . . . . 2 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 143 | 4 1 19 12 26 11 9 . 16 . 4 13 28 Power 12 | . . 1 . 2 2 2 . . . 1 . 4 Engine 5 | . . 1 . 2 1 . . . . 1 . . Core 3 | . . . . . 1 2 . . . . . . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 39 | 2 . 5 5 13 1 1 . 4 . . 2 6 Treads 12 | 2 . . 3 7 . . . . . . . . Leg 7 | . . 4 2 . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight 17 | . . 1 . 6 1 1 . 4 . . 2 2 Utility 35 | . . 2 . 3 5 . . 7 . 2 6 10 Device 12 | . . . . 1 1 . . 4 . 2 1 3 Storage 3 | . . 1 . . . . . . . . . 2 Processor 13 | . . 1 . . 4 . . 2 . . 5 1 Hackware 4 | . . . . 1 . . . 1 . . . 2 Protection 3 | . . . . 1 . . . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 57 | 2 1 11 7 8 3 6 . 5 . 1 5 8 Energy Gun 17 | 1 . 2 2 3 1 4 . . . . . 4 Energy Cannon 3 | . . 1 . . . . . 1 . . . 1 Ballistic Gun 15 | 1 . 6 4 4 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 2 Special Weapon 4 | . . . . . . . . 2 . . 2 . Impact Weapon 11 | . 1 2 1 1 1 . . 2 . 1 1 1 Slashing Weapon 5 | . . . . . 1 2 . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 4 2 4 1 . . 3 . . 5 11 Parts Lost 36 | . . 1 4 11 1 4 . 1 2 . . 12 Power 3 | . . . . . . 1 . . 1 . . 1 Propulsion 17 | . . 1 4 5 1 1 . . . . . 5 Utility 8 | . . . . 3 . . . 1 . . . 4 Weapon 8 | . . . . 3 . 2 . . 1 . . 2 Highest Loss Streak 5 | . . 1 3 5 1 4 . 1 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 57 76 81 69 68 82 84 91 97 94 92 70 Engine 2 | . . . . 4 5 3 . . . 3 6 . Treads 8 | . 28 22 18 24 . . . . . . . . Leg 4 | . . 21 19 . . . . . . . . . Flight 12 | . . . . 10 30 29 30 26 26 26 26 7 Device 6 | . . . . . 1 . . 6 13 13 17 8 Storage 8 | . . 3 11 9 7 7 7 6 6 6 6 11 Processor 15 | . . 6 11 1 12 30 30 29 26 25 19 20 Hackware 1 | . . . . 1 . . . 3 6 6 6 . Protection 1 | . . . . 1 . . . . . . . 5 Energy Gun 2 | . 8 3 . 6 . 1 . . . . . . Ballistic Gun 5 | . 14 13 21 10 . . . . . . . . Impact Weapon 3 | . 5 4 . . 4 . . 5 6 10 5 5 Peak Build Rating 83 | 4 5 18 16 23 40 40 40 57 57 61 83 81 Average Rating 40 | 2 4 12 15 17 29 37 40 48 56 57 63 61 On Entrance 32 | . 4 5 16 16 19 40 40 40 57 52 61 73 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 41 | 2 3 16 16 26 20 20 20 21 21 32 32 41 Greatest Support 80 | 20 3 20 60 80 20 20 20 23 23 23 23 30 Greatest Overweight (x) 8 | . . 1 5 1 . . . 1 . 1 1 8 Average Overweight (x) . | . . . . . . . . . . . . 2 Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 6 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 3 5 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 3 6 9 9 9 9 10 9 10 10 8 7 Final Capacity 10 | 5 5 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 4 10 10 8 9 10 10 10 10 10 10 7 Class Distribution -------------------- 37% | Mutant 25% | Scavenger-Mutant 11% | Sprinter 11% | Scout 8% | Assassin 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Scout | -6/Lower Caves Assassin | -6/Lower Caves Scout | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Matter Collected 2547 | 230 . 236 574 797 50 109 26 . 150 20 33 322 Remotely . | . . . . . . . . . . . . . Salvage Created 3806 | . . 409 1062 1618 50 80 30 122 . 82 . 353 Parts 175 | . . 17 61 77 2 5 1 3 . . . 9 Haulers Intercepted 11 | . . 2 5 3 . . . 1 . . . . Recyclers Shooed 4 | . . 1 2 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 5 . . 6 . . . Prevented 3 | . . . . . . . . . . 3 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Combat Hostiles Destroyed 85 | . . 7 16 25 . 3 . . . . . 34 Melee 1 | . . . . . . . . . . . . 1 Guns 47 | . . 6 16 23 . 2 . . . . . . AOE 33 | . . . . 1 . 1 . . . . . 31 Classes Destroyed 18 | . . 7 3 3 . . 1 . . . . 4 Worker 2 | . . . . 1 1 . . . . . . . Builder 2 | . . . 1 . . . . 1 . . . . Hauler 11 | . . 2 5 3 . . . 1 . . . . Recycler 5 | . . 1 1 3 . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 5 | . . 1 . 3 1 . . . . . . . Swarmer 13 | . . 2 2 6 . 3 . . . . . . Grunt 23 | . . 3 8 12 . . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . Duelist 2 | . . 1 . 1 . . . . . . . . Sentry 9 | . . 1 5 3 . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . Z-Light 1 | . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . 1 . . Assembler 1 | . . . . . . . . . . . . 1 Assembled 31 | . . . . . . . . . . . . 31 Golem 2 | . . . . . . . . . . . . 2 Best Kill Streak 32 | . . 4 5 7 1 3 1 1 . . . 32 Combat Bots Only 31 | . . 2 5 7 . 3 . . . . . 31 Max Kills in Single Turn 12 | . . 1 2 2 1 2 1 1 . 1 . 12 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 12 | . . . . 1 . 1 . . . . . 12 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Hostile Shots Fired 479 | . 9 53 74 171 13 26 . 26 14 4 . 89 Missed 172 | . 2 13 26 56 7 9 . 17 8 3 . 31 Damage Taken 5111 | . 79 439 619 1647 81 249 . 101 99 22 . 1775 Core 1412 | . 22 79 94 299 25 29 . 43 15 22 . 784 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 37 | . . . . . . . . . . . . 37 Core Remaining (%) 76 | 100 91 . 56 45 . . 92 . . . . . Volleys Fired 206 | . . 25 61 108 . 6 . . . . . 6 Largest 2 | . . 2 2 2 . 2 . . . . . 1 Hottest 95 | . . 46 46 90 . 95 . . . . . 43 Shots Fired 403 | . . 49 121 216 . 11 . . . . . 6 Gun 397 | . . 49 121 216 . 11 . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . . 6 Special . | . . . . . . . . . . . . . Kinetic 344 | . . 48 121 175 . . . . . . . . Thermal 1 | . . 1 . . . . . . . . . . Explosive 6 | . . . . . . . . . . . . 6 Electromagnetic 52 | . . . . 41 . 11 . . . . . . Robot Hit Streak 18 | . . 11 14 18 . 11 . . . . . 1 Robot Miss Streak 6 | . . 6 3 6 . 2 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . 1 2 2 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . . . . Shots Hit Robots 325 | . . 43 90 159 3 10 1 2 . 2 . 15 Core Hits 188 | . . 12 36 72 1 6 . . . . . 61 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 11 | . . 3 3 2 . . . . . . . 3 Critical Strikes 13 | . . 4 3 3 . . . . . . . 3 Destroy 5 | . . . 2 3 . . . . . . . . Smash 8 | . . 4 1 . . . . . . . . 3 Melee Attacks 99 | . 7 16 3 1 12 2 1 10 6 5 1 35 Impact 80 | . 7 16 3 1 6 . . 6 6 5 . 30 Slashing 19 | . . . . . 6 2 1 4 . . 1 5 Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . 4 1 . 1 . 1 2 . 1 . 1 Combat Hostiles 2 | . . 1 . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9314 | . . 903 1454 2620 191 225 126 151 . 218 . 3426 Guns 4385 | . . 451 1385 2414 . 135 . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 2950 | . . . . 205 . 90 . . . . . 2655 Melee 1978 | . . 452 69 . 191 . 126 151 . 218 . 771 Ramming 1 | . . . . 1 . . . . . . . . Kinetic 3673 | . . 440 1385 1848 . . . . . . . . Thermal 306 | . . 11 . 205 . 90 . . . . . . Explosive 2655 | . . . . . . . . . . . . 2655 Electromagnetic 701 | . . . . 566 . 135 . . . . . . Impact 1416 | . . 452 69 . 67 . . 63 . 218 . 547 Slashing 562 | . . . . . 124 . 126 88 . . . 224 Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . 8 . . . . . . . . Average Corruption 5 | . . . . 5 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . . . 27 . . . . . . . . Message Errors 3 | . . . . 3 . . . . . . . . Matter Fused 8 | . . . . 8 . . . . . . . . Heat Flow Errors 4 | . . . . 4 . . . . . . . . Energy Discharges 3 | . . . . 3 . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . . . . Data Loss (major) 2 | . . . . 2 . . . . . . . . Misfires 2 | . . . . 2 . . . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 972 | . . 159 69 14 62 . 86 97 . 170 . 315 Projectiles . | . . . . . . . . . . . . . Explosions 100 | . . . . 14 . . . . . . . 86 Melee 872 | . . 159 69 . 62 . 86 97 . 170 . 229 Knockbacks 4 | . . 1 1 . . . . . . . . 2 Impact 4 | . . 1 1 . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . 1 1 . . . . . . . . Targets Rammed 2 | . . . 1 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 207 | . . 1 14 207 1 69 . . . . . 31 Average Temperature 51 | . . 1 7 60 1 33 . . . . . 14 Received Heat Transfer 1413 | . 42 153 222 654 15 . . 39 . 9 . 279 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 8 | . . 3 . 1 . . . 1 . 1 . 2 Combat Hostiles 4 | . . 1 . 1 . . . . . . . 2 Parts Fried 12 | . . 4 . 4 3 . . 1 . . . . Impact Corruptions 21 | . . 7 1 . 1 . . 1 . 8 . 3 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 275 | . . 25 . 150 . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 3 . 2 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Peak Influence 767 | . 139 361 639 767 522 . . 222 . . . . Initial 309 | . . 58 84 232 309 . . 182 . . . . Average 390 | . 27 219 377 547 426 . . 162 . . . . Maximum Alert Level 3 | . . 1 2 3 2 . . 1 . . . . Low Security (%) 22 | 100 100 39 27 . . . . 59 . . . . Level 1 23 | . . 60 16 11 42 . . 40 . . . . Level 2 50 | . . . 56 80 57 . . . . . . . Level 3 3 | . . . . 7 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 2 1 3 4 . . . 4 . . . . Investigation 6 | . 1 1 . 2 . . . 2 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 6 | . 1 . 3 1 . . . 1 . . . . Assault 1 | . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Distress Signals 4 | . . . 2 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 197 | . 15 13 30 50 12 5 . 9 14 7 . 42 Peak Tracking Total 30 | . 6 3 5 7 9 4 . 6 7 5 . 30 Tactical Retreats 29 | . 3 5 3 2 3 . . 3 6 4 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Traps Triggered 4 | . 1 . . 2 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Machines Disabled 9 | . . . 1 3 . . . . . . 3 2 Max in Single Turn 1 | . . . 1 1 . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Machines Accessed 19 | . . 2 4 4 1 . . 7 . 1 . . Terminals 12 | . . 1 3 4 1 . . 3 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 35 | . . 4 7 9 1 . . 13 . 1 . . Successful 9 | . . 1 1 1 . . . 5 . 1 . . Failed 26 | . . 3 6 8 1 . . 8 . . . . Catastrophic 7 | . . . 2 2 . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . . 1 2 8 . . . 5 . . 1 . Terminals 21 | . . 1 3 9 1 . . 7 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . Scanalyzers 4 | . . 3 . . . . . 1 . . . . Garrison Access 4 | . . . 4 . . . . . . . . . Terminal Hacks 6 | . . 1 1 1 . . . 2 . 1 . . Part Schematic 1 | . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . . 1 3 3 1 . . 7 . . . . Full Trace Events 3 | . . 1 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . . . 15 . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 20 | . . . . . . . . 20 . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Total Allies 12 | . . . 10 . . . . . . . 2 . Largest Group 10 | . . . 10 1 . . . . . . 2 2 Highest-Rated Group 192 | . . . 88 8 . . . . . . 192 192 Highest-Rated Ally 96 | . . . 16 8 . . . . . . 96 96 Total Orders 3 | . . . 3 . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . FOLLOW 2 | . . . 2 . . . . . . . . . Ally Attacks 134 | . . . 75 23 . . . . . . . 36 Total Damage 1624 | . . . 596 202 . . . . . . . 826 Kills 15 | . . . 8 2 . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 1 . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Turns Passed 6772 | 32 129 453 749 1347 143 140 53 300 341 398 620 2067 Spaces Moved 6048 | 42 210 340 358 668 279 315 172 594 575 410 1052 1033 Core 698 | 40 210 252 3 . . . . . . . . 193 Treads 722 | 2 . . 149 571 . . . . . . . . Legs 351 | . . 88 206 . . . . . . . . 57 Wheels . | . . . . . . . . . . . . . Hover 169 | . . . . . . . . . . . . 169 Flight 4108 | . . . . 97 279 315 172 594 575 410 1052 614 Fastest Speed 17 | 50 50 50 120 31 29 29 29 28 29 29 29 17 Average Speed 79 | 55 50 68 139 141 30 29 29 28 29 72 44 162 Slowest Speed 450 | 160 50 190 300 240 31 29 29 101 29 97 97 450 Overloaded Moves 69 | . . . . . . . . . . . . 69 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 2 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 48 25 45 52 9 45 27 14 61 65 86 77 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . 1 . . . 2 . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . . . . 2 1 . 1 1 3 . Spaces Dug 38 | . 4 1 . 1 8 2 . 8 6 3 . 5 Terrain Destroyed 54 | . 4 1 . 14 8 5 . 8 6 3 . 5 Melee 38 | . 4 1 . 1 8 2 . 8 6 3 . 5 Projectile . | . . . . . . . . . . . . . AOE 16 | . . . . 13 . 3 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Total 7426 | 48 222 481 482 849 312 349 172 703 738 500 1155 1415 Wait 708 | . . 65 38 20 . 10 . 66 158 81 22 248 Move 6030 | 41 209 339 357 667 278 314 171 589 574 407 1051 1033 Hop 3 | . . . . . . . . 2 . 1 . . Pick Up 75 | 3 3 10 2 7 4 3 . 5 . . 15 23 Fast Attach 90 | 4 . 7 8 17 6 2 . 13 . 4 9 20 Attach 29 | . 1 4 . 5 2 7 . 3 . . 1 6 Detach 12 | . . 1 . . 2 4 . 3 . . 1 1 Swap 25 | . . 8 4 5 3 . . . . . 3 2 Drop 120 | . 2 6 8 18 5 1 . 12 . 2 25 41 Fire 206 | . . 25 61 108 . 6 . . . . . 6 Melee 99 | . 7 16 3 1 12 2 1 10 6 5 1 35 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 8) 162 | -10/Materials | Entered another Materials area 162 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Build established: Mutant 304 | -9/Materials | Discovered new exit (range 16) 615 | -9/Materials | Entered Storage 906 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1053 | -9/Storage | Lost 3 parts (3n) 1089 | -9/Storage | Lost 9 allies 1286 | -9/Storage | Discovered new exit (range 5) 1364 | -9/Storage | Entered Materials 1364 | -8/Materials | Accompanied by 1 ally 1364 | -8/Materials | Evolved 2 slots: Utility x2 1391 | -8/Materials | Build established: Scavenger-Mutant 1834 | -8/Materials | Discovered new exit (range 4) 1943 | -8/Materials | Destroyed 7 combat bots 2352 | -8/Materials | Build established: Mutant 2564 | -8/Materials | First assault squad dispatched 2652 | -8/Materials | Core integrity fell below 50% 2706 | -8/Materials | Lost 5 parts (2n1u2w) 2711 | -8/Materials | Entered Factory 2711 | -7/Factory | Evolved 2 slots: Utility x2 2821 | -7/Factory | Discovered new exit (range 12) 2854 | -7/Factory | Identified exit to Lower Caves 2854 | -7/Factory | Entered Lower Caves 2856 | -7/Lower Caves | Spotted B-75 Beast 2951 | -7/Lower Caves | Lost 4 parts (1p1n2w) 2957 | -7/Lower Caves | Learned Factory security intel 2973 | -7/Lower Caves | Build established: Sprinter 2990 | -7/Lower Caves | Discovered new exit (range 15) 2994 | -7/Lower Caves | Identified exit to Lower Caves 2994 | -7/Lower Caves | Entered another Lower Caves area 3016 | -7/Lower Caves | Learned location of Zion (-6) 3044 | -7/Lower Caves | Discovered new exit (range 7) 3046 | -7/Lower Caves | Identified exit to Factory 3047 | -7/Lower Caves | Entered Factory 3047 | -6/Factory | Evolved 2 slots: Utility x2 3124 | -6/Factory | Fabricated Plasma Cutter (x2) 3149 | -6/Factory | Identified exit to Lower Caves 3347 | -6/Factory | Entered Lower Caves 3520 | -6/Lower Caves | Encountered a Warlord checkpoint 3545 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3634 | -6/Lower Caves | Build established: Scout 3670 | -6/Lower Caves | Learned 4 Factory zone layouts 3680 | -6/Lower Caves | Discovered new exit (range 15) 3688 | -6/Lower Caves | Identified exit to Lower Caves 3688 | -6/Lower Caves | Entered another Lower Caves area 3705 | -6/Lower Caves | Discovered new exit (range 11) 3733 | -6/Lower Caves | Attacked by a faux Warlord 3751 | -6/Lower Caves | Encountered a Warlord checkpoint 3843 | -6/Lower Caves | Lost 3 allies 3959 | -6/Lower Caves | Learned location of 1 exit from Factory 4042 | -6/Lower Caves | Discovered new exit (range 15) 4085 | -6/Lower Caves | Identified exit to Zion 4086 | -6/Lower Caves | Entered Zion 4113 | -6/Zion | Given the Hacking Drone Bay 4140 | -6/Zion | Discovered new exit (range 16) 4227 | -6/Zion | Learned location of Quarantine (-2) 4396 | -6/Zion | Discovered new exit (range 3) 4396 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4425 | -6/Zion | Received a visual enhancement algorithm 4438 | -6/Zion | Met Imprinter 4458 | -6/Zion | Given A8's code to call for help 4470 | -6/Zion | Learned location of 1 exit from Factory 4495 | -6/Zion | Found Prototype Hackware 4496 | -6/Zion | Found Prototype Processor 4496 | -6/Zion | Identified Exp. Targeting Computer 4499 | -6/Zion | Found Prototype Processor 4499 | -6/Zion | Identified Exp. Armor Integrity Analyzer 4501 | -6/Zion | Found Prototype Processor 4501 | -6/Zion | Identified Exp. Terrain Scan Processor 4505 | -6/Zion | Found Prototype Processor 4505 | -6/Zion | Identified Spectral Analyzer 4507 | -6/Zion | Found Exp. Armor Integrity Analyzer 4522 | -6/Zion | Found Prototype Special Weapon 4522 | -6/Zion | Identified RU-N14's Throwing Claymores 4585 | -6/Zion | Found Prototype Device 4668 | -6/Zion | Enhanced Grunt warped into view, answering call for help 4668 | -6/Zion | Identified exit to Deep Caves 4684 | -6/Zion | Enhanced Grunt warped into view, answering call for help 4706 | -6/Zion | Entered Deep Caves 4706 | -6/Deep Caves | Accompanied by 2 allies 4901 | -6/Deep Caves | Attacked by Z-Imprinter 4942 | -6/Deep Caves | Lost 3 parts (1p1u1w) 5017 | -6/Deep Caves | Lost 3 parts (2n1u) 5203 | -6/Deep Caves | Found Prototype Protection 5203 | -6/Deep Caves | Identified Zio. Weapon Casing 5318 | -6/Deep Caves | Z-Facility disabled 5393 | -6/Deep Caves | Spotted AG-06985 5454 | -6/Deep Caves | Build established: Scavenger-Mutant 5455 | -6/Deep Caves | Destroyed AG-06985 5482 | -6/Deep Caves | Spotted AG-45587 5558 | -6/Deep Caves | Core integrity fell below 50% 5565 | -6/Deep Caves | Core integrity fell below 20% 5567 | -6/Deep Caves | Destroyed AG-45587 5595 | -6/Deep Caves | Lost 3 parts (2n1u) 5844 | -6/Deep Caves | Build established: Mutant 6727 | -6/Deep Caves | Triggered Deep Caves wall 6727 | -6/Deep Caves | Spotted AS-56121 6729 | -6/Deep Caves | Exposed GOLEM chamber 6737 | -6/Deep Caves | Destroyed AS-56121 6742 | -6/Deep Caves | Found GOLEM Unit 6744 | -6/Deep Caves | Found GOLEM Unit 6758 | -6/Deep Caves | Destroyed 31 combat bots 6773 | -6/Deep Caves | Destroyed by as-80651 with Assembled Heavy Rifle Last Messages --------------- Leg integration. 06743_ AG-37648 GOLEM Unit beginning Prototype Leg integration. 06744_ Acquired GOLEM Unit. 06745_ Imp. Reaction Control System destroyed. 06746_ as-73889 destroyed. 06747_ GOLEM Unit springs to life. 06748_ AG-92895 GOLEM Unit beginning Prototype Leg integration. 06758_ Extracted 80 energy. 06759_ Acquired Med. Storage Unit. 06761_ Acquired Mak. System Shield. 06762_ Acquired Exp. Armor Integrity Analyzer. 06763_ Extracted 12 energy. 06763_ Acquired Zio. Biocell. 06765_ Acquired Mak. Hacking Suite. 06766_ Acquired Prototype Device. 06767_ Acquired Antimatter Reactor. 06769_ Dropped Antimatter Reactor. 06770_ Acquired Prototype Hackware. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?# ??????????????????????????????????????????????# | | ?# ??????????????????????????????????? #????????## | | ?# ??????????????????????????????????? ?????????# | | ?# ?????????????????????????????????? ?????????# | | ?# ???????????????????????#????????? ??????????# | | ?# ??????????????????????## ??????? ??????????## | | ?# ???????????##????????## ??????? ???????????# | | ?# ??????????? #####???## ?????# ????????????? | | ?# #?????????# ##?## ??### ????????????? | | ## ##??????? ### ### ?????????????? | | ? #??????? ?????????????# | | ?? #??????? ?? ?????????????## | | ???# #??????? ?? ??? ?????????????# | | ????# ##?????? #???? #????# #?????????????# | | ????# ####### #????? #?????# ##???????????## | | ????# #???????# #?????# ###?????##### | | ????# #???????# #?????# ##???## | | ???## ######??# #????## ##??# | | #### #### #?#### #### | | a a !*###[! ## ## | | a ! !![/ ## | | a *@*! ]! ##### | | ## !###[[ ##???# | | ?# ### ##?# ##????# | | ?# ##?#####??## #####?????? | | ?# ### ## #??????????#### ####?????????? | | ?## ##?## #######?????????????## ##????????????? | | ??####???###????????????????????####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 1010 Corruption Block 8 Armor Coverage 400 Weapon Shielding 100 Melee Speed Boost 40 Evasion (%) 73 Targeting Accuracy 12 Melee Accuracy 5 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Storage | Hacked Phase Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Lance | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Drone Bay | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Plasma Cutter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicUtilityDoublenader Manual? 0 Play Time 00:57:31 Cumulative 172.2 hours Start 2025.04.05 @ 18:07:21 End 2025.04.05 @ 19:09:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/2/1/0/0/0/0/0 Lore% 72 Gallery% 70 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49130595-432c-409d-838a-7a728598c9e3