Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.27 @ 21:36:24 // Winter2019/RPGLIKE Player: VenomBot Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (517) 517 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1522 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 290/300 Energy 266/290 System Corruption 0% Temperature Cool (679) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (2) ---- Light Treads Light Treads Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Spread Laser > --- INVENTORY -------- Light Treads Light Treads [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Processor Seismic Analyzer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 4 | 4 . . Power 1 | 1 . . Propulsion 1 | 1 . . Utility 1 | 1 . . Weapon 1 | 1 . . Parts Attached 17 | 7 4 6 Power 4 | 2 1 1 Engine 4 | 2 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 3 . . Treads 1 | 1 . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 2 | . 2 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 5 | 1 . 4 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 93 | . 87 100 Engine 24 | . 24 25 Leg 25 | . 25 25 Device 9 | . 7 12 Processor 4 | . 5 4 Protection 3 | . . 7 Energy Gun 17 | . 12 23 Ballistic Gun 7 | . 12 1 Naked Turns . | . . . Heaviest Build 20 | 10 11 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 2 | 2 2 2 Average Capacity 1 | 1 2 2 Most Carried 2 | 2 2 2 Average Carried 1 | 1 2 1 Final Capacity 2 | 2 2 2 Final Carried 2 | 2 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 468 | 263 155 50 Remotely . | . . . Salvage Created 561 | . 223 338 Parts 45 | . 19 26 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 8 10 Guns 18 | . 8 10 Classes Destroyed 6 | . 3 3 Builder 2 | . . 2 Watcher 1 | . 1 . Swarmer 7 | . 3 4 Grunt 8 | . 5 3 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1187 | . 430 757 Core 954 | . 344 610 Absorbed by Shields . | . . . Redirected to Core 743 | . 266 477 Core Remaining (%) 92 | 100 85 . Volleys Fired 72 | . 36 36 Largest 2 | . 2 2 Hottest 130 | . 70 130 Shots Fired 143 | . 71 72 Gun 143 | . 71 72 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 36 | . 36 . Thermal 107 | . 35 72 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 9 10 Robot Miss Streak 9 | . 3 9 Penetration Max . | . . . Secondary Targets 5 | . 2 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 87 | . 40 47 Core Hits 54 | . 15 39 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1127 | . 479 648 Guns 1127 | . 479 648 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 275 | . 275 . Thermal 852 | . 204 648 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 670 | . 249 670 Average Temperature 185 | . 78 239 Received Heat Transfer 372 | . 141 231 Effects 18 | . . 18 Shutdowns 8 | . . 8 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (major) 4 | . . 4 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 2 2 Heat Transferred 1872 | . 592 1280 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 329 | . 162 329 Average Influence 98 | . 58 163 Maximum Alert Level 1 | . . 1 Low Security (%) 85 | 100 100 65 Level 1 14 | . . 34 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 9 19 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 4 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 17 9 Successful 15 | . 10 5 Failed 11 | . 7 4 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 9 9 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 6 5 Record 5 | . 4 1 Alert Level 1 | . . 1 Locate Traps 1 | . . 1 Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 8 | . 8 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1026 | 81 507 438 Spaces Moved 594 | 62 301 231 Core 14 | 14 . . Treads 9 | 9 . . Legs 571 | 39 301 231 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 110 120 120 Slowest Speed 160 | 160 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 37 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 769 | 73 374 322 Wait 58 | . 21 37 Move 592 | 61 300 231 Hop . | . . . Pick Up 6 | 5 . 1 Fast Attach 13 | 3 4 6 Attach 3 | 3 . . Detach 1 | . . 1 Swap 1 | 1 . . Drop 7 | . 1 6 Fire 72 | . 36 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 16 | . 12 4 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Upgraded with Power slot (x1) 18 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 18 | -11/Scrapyard | Upgraded with Utility slot (x1) 18 | -11/Scrapyard | Upgraded with Weapon slot (x1) 33 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 17) 306 | -10/Materials | Build established: Mutant 336 | -10/Materials | Repaired Lgt. Ion Engine 589 | -10/Materials | Entered another Materials area 591 | -9/Materials | Reached level 2 663 | -9/Materials | Discovered new exit (range 10) 838 | -9/Materials | Reached level 3 968 | -9/Materials | Core integrity fell below 50% 1015 | -9/Materials | Core integrity fell below 20% 1027 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01002_ Atomic Centrifuge disabled. 01011_ Overheating: Heat Sink damaged (-22). 01011_ G-34 Mercenary destroyed. 01011_ Switching to secondary target: G-34 Mercenary. 01013_ Power failure, Imp. Ion Engine shutdown. 01015_ Overheating: Short circuit. 01015_ Broken Aluminum Leg permanently disabled. 01017_ Power failure, Lgt. Ion Engine shutdown. 01017_ Overheating: Beam Rifle damaged (-10). 01017_ Overheating: Broken Aluminum Leg damaged (-30). 01017_ Overheating: Particle Gun damaged (-27). 01017_ Overheating: Aluminum Leg damaged (-47). 01020_ Power failure, Imp. Ion Engine shutdown. 01024_ Overheating: Aluminum Leg damaged (-9). 01025_ Power failure, Lgt. Ion Engine shutdown. 01026_ Overheating: Core damaged (-66). 01027_ Overheating: System interference. 01027_ Beam Rifle temporarily disabled. [Achievement: First Step to Greatness] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ???????????????????????########## | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????# + | | ???????????????????????# # | | ???????????????????????# ### | | ???????????????????????# #?#[ | | ???????????????????????# #?# | | ???????????????????????##########?# | | ?????????????????????????# #! | | ?????????????????????????# """ #* | | ?????????????????#######?# """ #% | | ?????????????????# ! #?# """ #= | | ?????????????????#" ### #| | | ?????????????????#T ## """ # | | ?????????????????#" ### """ # | | ????????########?# #?# """ # | | ????????# #?# #?# # | | ????????# @ #?# #?#####+#### | | ????????#"" ! #####+####### #?# | | ????????#""" gg# #?# | | ????????#"""oY%# % #?# | | ????????# + ##+####### #?# | | ????????######## # #?## ####+ | | ????????# ### # T #??# #[[!% | | ????????# # #??# *+ %*= | | ????????# # ! ! #### !#=[=* | | ????????# ###### + ##### | | ??######## ##????# ####+###### | | ??# # #####?######## # | | ??# !![ + %%##????????# # | | ??# !![ # %#????????# # | | ??# !! # %#????????# # | | ??# #### %#????????# # | | ??#[ =#??# %#????????# # | | ??########??#%%##????????# # | | ????????????#####????????# # | | ?????????????????????????########### | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 2 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Just Browsing Part-time Mechanic Shopping List Storm Trooper Challenges ------------ None RPGLIKE | -11 -10 -9 --------- Run | Scr Mat Mat Levels Raised 2 | . . 2 XP Earned 6895 | 3000 1035 2860 XP Spent 2900 | 2900 . . Upgrades 8 | 8 . . Power Slot 1 | 1 . . Propulsion Slot 1 | 1 . . Utility Slot 1 | 1 . . Weapon Slot 1 | 1 . . Inventory Capacity 2 | 2 . . Sight Range 1 | 1 . . Sensor Range 1 | 1 . . Protomatter Created 182 | . 91 91 Integrity Restored 345 | . 258 87 Core 345 | . 258 87 Protomatter Decayed 21 | . 5 16 Game ------ Seed SpectralSmallBox Manual? 0 Play Time 00:18:11 Cumulative 21.3 hours Start 2019.12.27 @ 21:17:04 End 2019.12.27 @ 21:36:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 26 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9aade612-ef88-4142-ae03-a6974a4185c3