Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 15:53:48 Player: Shin Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (201) 1005 Value Destroyed (7131) 7131 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1372) 1372 TOTAL SCORE: 14428 Bonus ------- High Alert Combat Kills 368 Follower Combat Kills 455 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -151 Cogmind --------- Core Integrity 0/1000 Matter 154/300 Energy 91/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Hacking Suite Improved KE Penetrator Light Antimatter Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Target Analyzer Improved Medium Armor Plating Relay Coupler [Grunt] Long-range Tractor Beam Heart of Steel > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Wheel Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Reaction Control System Hardened Medium Armor Plating Improved Medium Armor Plating Shock Absorption System Shield Generator Force Field Advanced Hacking Suite Relay Coupler [Grunt] Improved Recalibrator Advanced Drone Bay Gauss Rifle Gauss Rifle Improved KE Penetrator Improved KE Penetrator Light Antimatter Cannon Heavy Rocket Launcher Heavy Missile Launcher Remote Datajack Great Maul [Rating: 116] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Linear Gravjet Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Target Analyzer Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Shock Rifle Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Scatter Rocket Array Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . 2 . . . . . . . Utility 7 | . . . 2 . . . 2 . . 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 161 | . 13 3 22 9 21 10 17 8 . 2 56 Power 16 | . . 1 5 . 2 1 . . . 1 6 Engine 10 | . . 1 5 . 2 1 . . . 1 . Core 6 | . . . . . . . . . . . 6 Reactor . | . . . . . . . . . . . . Propulsion 36 | . 6 1 6 4 4 1 4 . . 1 9 Treads 17 | . 2 . 6 4 4 . . . . . 1 Leg 1 | . . . . . . . . . . 1 . Wheel 14 | . 4 1 . . . 1 4 . . . 4 Hover 4 | . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . Utility 43 | . 3 . 6 3 2 4 6 3 . . 16 Device 17 | . 1 . 3 1 . . 3 2 . . 7 Storage 2 | . 2 . . . . . . . . . . Processor 3 | . . . 1 . . . 2 . . . . Hackware 8 | . . . . . 1 2 1 . . . 4 Protection 13 | . . . 2 2 1 2 . 1 . . 5 Artifact . | . . . . . . . . . . . . Weapon 66 | . 4 1 5 2 13 4 7 5 . . 25 Energy Gun 2 | . . . . 1 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 25 | . 3 . 5 . 6 3 2 . . . 6 Ballistic Cannon 16 | . . 1 . 1 1 . 1 4 . . 8 Launcher 10 | . . . . . . . 3 1 . . 6 Special Weapon 9 | . . . . . 3 1 1 . . . 4 Impact Weapon 2 | . 1 . . . . . . . . . 1 Slashing Weapon 2 | . . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . 4 Parts Lost 52 | . 1 2 9 4 3 2 4 3 . . 24 Power 2 | . . . . . . . . . . . 2 Propulsion 21 | . 1 1 2 1 1 1 4 1 . . 9 Utility 16 | . . . 2 1 1 1 . 2 . . 9 Weapon 13 | . . 1 5 2 1 . . . . . 4 Highest Loss Streak 7 | . 1 1 3 2 2 1 1 3 . . 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 98 97 98 99 98 98 91 92 93 87 Engine 8 | . 14 14 9 9 9 9 7 7 7 13 2 Core 1 | . . . . . . . . . . . 7 Treads 18 | . 2 . 18 34 35 28 19 7 7 6 3 Leg 1 | . 6 . . . . . . . . 6 4 Wheel 6 | . 14 27 2 . . 7 8 17 15 13 8 Device 15 | . 12 14 21 18 13 7 14 13 15 13 16 Storage 9 | . 15 14 11 9 9 9 7 7 7 6 4 Processor 5 | . . . 4 . . . 14 15 15 13 10 Hackware 1 | . . . . . 4 9 . . . . . Protection 6 | . . . 6 9 8 10 7 5 7 6 7 Ballistic Gun 13 | . 26 16 20 9 8 16 14 5 . . 3 Ballistic Cannon 3 | . . 11 1 4 4 . . 9 15 13 6 Naked Turns 19 | . . . . . . . . . . . 19 Heaviest Build 154 | 14 90 91 99 104 105 113 114 118 118 128 154 Greatest Support 90 | 20 32 20 40 83 90 90 30 30 20 20 56 Greatest Overweight (x) 32 | . 8 4 32 1 1 11 11 5 5 6 14 Average Overweight (x) 4 | . 3 4 2 1 1 8 8 4 5 6 5 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 22 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 24 25 25 25 25 25 25 25 25 24 25 Average Carried 23 | . 17 24 23 24 24 24 24 24 25 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 24 25 25 25 25 25 25 25 25 24 4 Class Distribution -------------------- 64% | Mutant 23% | Bothacker-Mutant 8% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac Fac Matter Collected 6871 | 200 447 291 1254 397 409 266 549 488 . . 2570 Remotely 1149 | . . . . . . . . . . . 1149 Salvage Created 7147 | . 600 384 1765 820 333 508 811 368 . . 1558 Parts 416 | . 49 26 127 49 18 26 44 20 . . 57 Haulers Intercepted 12 | . 1 . 6 . . . 2 . . . 3 Recyclers Shooed 4 | . . 1 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 22 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 146 | . 14 7 30 14 7 11 18 11 . . 34 Melee 1 | . . . . . 1 . . . . . . Guns 85 | . 14 3 29 8 3 11 9 4 . . 4 Cannons 33 | . . 4 1 6 1 . 1 4 . . 16 AOE 27 | . . . . . 2 . 8 3 . . 14 Classes Destroyed 17 | . 5 1 4 2 . . 1 . . . 4 Worker 8 | . . . 2 . . . 4 . . . 2 Builder 8 | . . 1 . . . . 2 . . . 5 Hauler 12 | . 1 . 6 . . . 2 . . . 3 Recycler 12 | . 1 2 4 1 . . 1 . . . 3 Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . Watcher 12 | . 2 . 5 1 1 2 . . . . 1 Swarmer 38 | . 6 3 10 . . 3 7 2 . . 7 Saboteur 1 | . . . . . . . . . . . 1 Grunt 64 | . 8 4 10 7 7 7 5 6 . . 10 Brawler 3 | . . . 2 . . . 1 . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 20 | . . . 8 5 1 1 2 1 . . 2 Specialist 3 | . . . . . . . . . . . 3 Hunter 5 | . . . . 1 . . . 2 . . 2 Programmer 11 | . . . . . . . 3 . . . 8 Heavy 1 | . . . . . . . . . . . 1 Best Kill Streak 12 | . 3 6 4 5 3 4 9 8 . . 12 Combat Bots Only 10 | . 3 4 4 5 3 4 5 8 . . 10 Max Kills in Single Turn 4 | . 1 1 2 1 2 1 3 2 . . 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 2 . 2 2 . . 4 Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac Fac Damage Taken 11619 | . 372 420 1528 1085 913 930 904 684 . . 4783 Core 1873 | . 141 79 146 107 56 107 147 77 . . 1013 Absorbed by Shields 93 | . . . . . . . . . . . 93 Regen/Repaired (Parts) 747 | . 90 . 56 601 . . . . . . . Core Remaining (%) 65 | 100 . 12 63 . . 50 . . 68 100 . Volleys Fired 519 | . 44 32 126 58 33 39 44 25 . . 118 Largest 2 | . 2 2 2 2 2 2 2 2 . . 2 Hottest 118 | . 60 55 55 85 85 58 89 118 . . 118 Shots Fired 975 | . 88 64 250 116 58 74 77 45 . . 203 Gun 674 | . 88 47 232 94 27 70 63 16 . . 37 Cannon 251 | . . 17 18 22 23 . 3 24 . . 144 Launcher 25 | . . . . . . . 11 5 . . 9 Special 25 | . . . . . 8 4 . . . . 13 Kinetic 901 | . 87 64 250 99 44 70 66 40 . . 181 Thermal . | . . . . . . . . . . . . Explosive 25 | . . . . . . . 11 5 . . 9 Electromagnetic 24 | . 1 . . 17 6 . . . . . . Robot Hit Streak 21 | . 15 7 12 14 10 9 18 14 . . 21 Robot Miss Streak 6 | . 2 4 6 4 4 3 2 2 . . 6 Penetration Max 1 | . . . . . . 1 1 . . . 1 Secondary Targets 10 | . . . 6 . . 3 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . Shots Hit Robots 640 | . 60 38 149 84 37 48 57 30 . . 137 Core Hits 359 | . 28 16 63 42 17 22 42 23 . . 106 Critical Kills 7 | . . . 1 . . . 2 2 . . 2 Critical Parts Destroyed 11 | . 1 . . 1 . 1 4 2 . . 2 Critical Strikes 42 | . 1 1 1 2 2 1 6 4 . . 24 Destroy 18 | . 1 . 1 1 . 1 6 4 . . 4 Blast 23 | . . 1 . 1 1 . . . . . 20 Sever 1 | . . . . . 1 . . . . . . Melee Attacks 21 | . 2 . . . 18 . . . . . 1 Impact 3 | . 2 . . . . . . . . . 1 Slashing 18 | . . . . . 18 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16753 | . 770 536 2317 1071 727 1081 2306 1105 . . 6840 Guns 7402 | . 770 356 2132 778 268 1081 1075 278 . . 664 Cannons 4385 | . . 180 163 282 207 . 42 342 . . 3169 Explosions 4774 | . . . . . 151 . 1189 485 . . 2949 Melee 153 | . . . . . 101 . . . . . 52 Ramming 39 | . . . 22 11 . . . . . . 6 Kinetic 11569 | . 770 536 2295 902 415 1081 1117 620 . . 3833 Thermal 232 | . . . . . 121 . . . . . 111 Explosive 4474 | . . . . . 30 . 1189 485 . . 2770 Electromagnetic 286 | . . . . 158 60 . . . . . 68 Impact 52 | . . . . . . . . . . . 52 Slashing 101 | . . . . . 101 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . 3 . . . . . . . 20 Average Corruption 6 | . . . 3 . . . . . . . 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 105 | . . . 36 . . . . . . . 69 Message Errors 20 | . . . 11 . . . . . . . 9 Matter Fused 17 | . . . 2 . . . . . . . 15 Heat Flow Errors 12 | . . . 7 . . . . . . . 5 Energy Discharges 13 | . . . 3 . . . . . . . 10 Parts Rejected 4 | . . . 3 . . . . . . . 1 Parts Fused 3 | . . . 2 . . . . . . . 1 Data Loss (minor) 15 | . . . 4 . . . . . . . 11 Data Loss (major) 7 | . . . 2 . . . . . . . 5 Misfires 4 | . . . 2 . . . . . . . 2 Alerts 3 | . . . . . . . . . . . 3 Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 387 | . . . . . . . 45 10 . . 332 Projectiles 150 | . . . . . . . . . . . 150 Explosions 235 | . . . . . . . 45 10 . . 180 Melee 2 | . . . . . . . . . . . 2 Knockbacks 41 | . . 4 . 2 5 . . 7 . . 23 Impact 1 | . . . . 1 . . . . . . . Kinetic 35 | . . 3 . 1 4 . . 5 . . 22 Secondary 5 | . . 1 . . 1 . . 2 . . 1 Self-Inflicted Damage 51 | . . . . . 20 . 28 . . . 3 Shots 2 | . . . . . 1 . 1 . . . . Rammed 3 | . . . 1 1 . . . . . . 1 Targets Rammed 4 | . . . 2 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 479 | . 2 34 283 162 184 123 9 47 . . 479 Average Temperature 68 | . 2 8 42 44 91 41 9 20 . . 130 Received Heat Transfer 3534 | . 165 228 492 369 351 558 183 180 . . 1008 Effects 3 | . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 200 | . . . . . 150 . . . . . 50 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac Fac Peak Influence 814 | . 230 240 457 315 789 558 366 . . 52 814 Initial 384 | . . 15 93 189 97 384 154 . . 52 25 Average 224 | . 100 164 237 148 378 449 164 . . 52 142 Maximum Alert Level 3 | . 1 1 2 1 3 2 1 . . . 3 Low Security (%) 59 | . 92 62 51 79 36 . 66 . . 100 80 Level 1 19 | . 7 37 26 20 25 14 33 . . . 3 Level 2 16 | . . . 21 . 13 85 . . . . 11 Level 3 4 | . . . . . 24 . . . . . 4 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 4 1 . 1 5 . . . 10 Investigation 6 | . 2 . 2 . . . 1 . . . 1 Extermination 5 | . . . . . . . 3 . . . 2 Reinforcement 10 | . 1 . 2 . . 1 . . . . 6 Assault 1 | . . . . . . . . . . . 1 Garrison 2 | . . . . 1 . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac Fac Distress Signals 15 | . 2 1 5 3 . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 249 | . 25 11 48 21 20 23 24 13 . . 64 Peak Tracking Total 11 | . 5 3 5 5 5 6 5 4 . . 11 Tactical Retreats 21 | . 4 3 3 2 1 3 . 1 . . 4 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac Fac Traps Triggered 7 | . 2 . 1 . 1 . 1 . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac Fac Machines Disabled 25 | . . . 1 . 5 2 2 5 . . 10 Max in Single Turn 4 | . . . 1 . 2 . 1 2 . . 4 Garrison Access 2 | . . . . . . 1 . . . . 1 Garrison Relay 2 | . . . . . 2 . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac Fac Machines Accessed 41 | . 7 . 10 2 2 4 5 1 . 1 9 Terminals 21 | . 5 . 6 . 2 1 2 . . 1 4 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 4 | . 1 . 1 1 . . 1 . . . . Recycling Units 7 | . 1 . 2 . . 1 . . . . 3 Scanalyzers 4 | . . . 1 . . 1 1 . . . 1 Garrison Access 3 | . . . . 1 . 1 . . . . 1 Total Hacks 123 | . 22 . 39 8 5 14 9 1 . 2 23 Successful 67 | . 10 . 19 7 1 10 4 1 . 1 14 Failed 56 | . 12 . 20 1 4 4 5 . . 1 9 Catastrophic 6 | . 2 . 1 . 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 40 | . 16 . 12 . 1 3 1 . . . 7 Terminals 68 | . 18 . 25 . 5 7 2 . . 2 9 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 16 | . 2 . 6 6 . . 2 . . . . Recycling Units 18 | . 2 . 5 . . 2 . . . . 9 Scanalyzers 13 | . . . 3 . . 3 4 . . . 3 Garrison Access 6 | . . . . 2 . 2 . . . . 2 Terminal Hacks 18 | . 4 . 6 . 1 2 1 1 . 1 2 Robot Analysis 2 | . . . 1 . . 1 . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . . . Open Door 2 | . . . . . 1 . . 1 . . . Open DSF 3 | . . . . . . . 1 . . 1 1 Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 12 | . 2 . 4 6 . . . . . . . Scan Component 6 | . 1 . 2 3 . . . . . . . Repair 6 | . 1 . 2 3 . . . . . . . Recycling Unit Hacks 9 | . 1 . 2 . . 2 . . . . 4 Process 1 | . . . . . . . . . . . 1 Report Inventory 6 | . 1 . 2 . . 2 . . . . 1 Retrieve Matter 2 | . . . . . . . . . . . 2 Scanalyzer 9 | . . . 2 . . 3 2 . . . 2 Insert Component 5 | . . . 1 . . 2 1 . . . 1 Analyze 4 | . . . 1 . . 1 1 . . . 1 Garrison Access Hacks 5 | . . . . 1 . 2 . . . . 2 Unlock Access 1 | . . . . 1 . . . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 Coupler Status 2 | . . . . . . 1 . . . . 1 Unauthorized Hacks 13 | . 3 . 5 . . 1 . . . . 4 Terminals 9 | . 3 . 3 . . 1 . . . . 2 Botnet 9 | . 3 . 3 . . 1 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . . . . 2 Reject 1 | . . . . . . . . . . . 1 Mask 3 | . . . 2 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 35 | . 5 . 9 2 2 3 4 . . 1 9 Full Trace Events 6 | . 1 . 2 1 . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . 1 . 2 3 . . . . . . . Time 186 | . 26 . 52 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 172 | . . . . . . . . . . . 172 Retrieved Matter 172 | . . . . . . . . . . . 172 Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . 1 1 . . . 1 Part Schematics Acquired 2 | . . . . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac Fac Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked 12 | . . . . . 1 2 . . . . 9 Non-combat . | . . . . . . . . . . . . Combat 12 | . . . . . 1 2 . . . . 9 Robot Hacks Applied 14 | . . . . . 2 2 . . . . 10 parse_system 1 | . . . . . 1 . . . . . . overload_power 1 | . . . . . . . . . . . 1 amplify_resonance 3 | . . . . . . . . . . . 3 disable_weapons 1 | . . . . . . . . . . . 1 overwrite_iff 4 | . . . . . . . . . . . 4 formatsys_high 4 | . . . . . 1 2 . . . . 1 Relay Couplers Released 12 | . . . . . 9 . . . . . 3 Machine Destruction 9 | . . . . . 9 . . . . . . Programmers 3 | . . . . . . . . . . . 3 Attached 7 | . . . . . 1 2 1 . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac Fac Total Allies 11 | . . 2 . . 2 2 . . . . 5 Largest Group 2 | . . 2 2 . 2 2 2 . . . 1 Highest-Rated Group 54 | . . 38 38 . 54 39 30 . . . 41 Highest-Rated Ally 41 | . . 31 31 . 39 39 15 . . . 41 Total Orders 4 | . . . . . . 2 1 . . . 1 STAY 2 | . . . . . . 1 1 . . . . ROAM 1 | . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . 1 . . . . . Ally Attacks 93 | . . . 12 . 25 15 22 . . . 19 Total Damage 1729 | . . . 187 . 493 229 415 . . . 405 Kills 20 | . . . 2 . 10 1 4 . . . 3 Allies Corrupted 1 | . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac Fac Robot Analysis Total 2 | . . . 1 . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac Fac Turns Passed 14385 | . 1292 287 3183 1463 1954 1209 1421 863 38 202 2473 Spaces Moved 5498 | 1 629 124 892 450 704 447 610 549 25 118 949 Core 32 | . . . 1 . . . . . . . 31 Treads 1981 | . 3 . 678 450 704 85 . . . . 61 Legs 115 | 1 114 . . . . . . . . . . Wheels 3281 | . 512 124 213 . . 362 610 549 25 118 768 Hover 89 | . . . . . . . . . . . 89 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 140 140 246 242 230 125 125 155 170 50 Average Speed 216 | 120 165 140 290 248 244 233 207 142 155 170 204 Slowest Speed 1650 | 120 480 140 1650 250 247 246 245 155 155 170 745 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 2 90 22 79 29 63 38 16 62 6 3 18 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 . 1 . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 . . . 1 1 1 . . Scrap Searched 2 | . . . . . . . . 2 . . . Spaces Dug 2 | . 2 . . . . . . . . . . Terrain Destroyed 248 | . 2 . . . 79 16 37 22 . . 92 Melee 2 | . 2 . . . . . . . . . . Projectile 87 | . . . . . . 16 2 9 . . 60 AOE 158 | . . . . . 79 . 35 13 . . 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac Fac Total 7037 | . 790 174 1280 696 850 546 683 592 24 120 1282 Wait 546 | . 73 9 171 158 19 37 . . . . 79 Move 5487 | . 628 123 891 449 703 446 609 548 24 117 949 Hop . | . . . . . . . . . . . . Pick Up 153 | . 25 5 41 14 20 6 7 4 . 1 30 Fast Attach 21 | . . . 2 1 1 3 4 . . . 10 Attach 74 | . 5 2 19 7 4 5 5 4 . 2 21 Detach 4 | . . . . . . 2 1 . . . 1 Swap 66 | . 8 1 1 1 16 2 8 4 . . 25 Drop 105 | . 5 2 27 7 18 6 5 4 . . 31 Fire 519 | . 44 32 126 58 33 39 44 25 . . 118 Melee 21 | . 2 . . . 18 . . . . . 1 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 3 | . . . 2 1 . . . . . . . Escape Stasis 16 | . . . . . . . . . . . 16 Rewire 21 | . . . . . 18 . . 3 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / DSF) -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 8) 893 | -10/Materials | Repaired Assault Rifle 1002 | -10/Materials | Discovered new exit (range 15) 1203 | -10/Materials | Identified exit to Mines 1273 | -10/Materials | Core integrity fell below 50% 1293 | -10/Materials | Entered Mines 1352 | -10/Mines | Core integrity fell below 20% 1368 | -10/Mines | Learned Materials security intel 1419 | -10/Mines | Assembled infested the area 1547 | -10/Mines | Discovered new exit (range 4) 1580 | -10/Mines | Entered Materials 1580 | -9/Materials | Accompanied by 2 allies 1580 | -9/Materials | Evolved 2 slots: Utility x2 1585 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1887 | -9/Materials | Build established: Skirmisher 2098 | -9/Materials | Lost 3 parts (1n2w) 2114 | -9/Materials | Repaired Structural Scanner 2142 | -9/Materials | Repaired Lgt. Treads 2967 | -9/Materials | Discovered new exit (range 12) 3137 | -9/Materials | Build established: Mutant 3782 | -9/Materials | Discovered new exit (range 11) 3815 | -9/Materials | Discovered new exit (range 11) 4690 | -9/Materials | Discovered new exit (range 16) 4763 | -9/Materials | Entered another Materials area 4763 | -8/Materials | Evolved 2 slots: Propulsion x2 5890 | -8/Materials | Repaired Hcp. Storage Unit 5929 | -8/Materials | Repaired Arm. Treads 5974 | -8/Materials | Repaired Gauss Rifle 6082 | -8/Materials | Garrison activated, responded to threat 6149 | -8/Materials | Identified exit to Garrison 6226 | -8/Materials | Entered Garrison 6226 | -8/Garrison | Warlord forces raided the area 6261 | -8/Garrison | Installed Relay Interface Framework 6278 | -8/Garrison | Triggered checkpoint 6280 | -8/Garrison | Triggered checkpoint 6280 | -8/Garrison | Triggered checkpoint 6290 | -8/Garrison | Triggered checkpoint 6294 | -8/Garrison | Warlord forces retreated 6342 | -8/Garrison | Triggered checkpoint 6618 | -8/Garrison | Triggered checkpoint 6770 | -8/Garrison | Discovered new exit (range 13) 6862 | -8/Garrison | Triggered checkpoint 6931 | -8/Garrison | Garrison Relay disabled 7259 | -8/Garrison | Build established: Bothacker-Mutant 7307 | -8/Garrison | Discovered new exit (range 11) 7331 | -8/Garrison | Rescued a captive Derelict 7396 | -8/Garrison | Triggered checkpoint 7435 | -8/Garrison | Garrison Relay disabled 7629 | -8/Garrison | Phase Generator disabled 8180 | -8/Garrison | Entered Materials 8180 | -8/Materials | Accompanied by 1 ally 8704 | -8/Materials | Discovered new exit (range 5) 9017 | -8/Materials | Identified exit to Factory 9389 | -8/Materials | Entered Factory 9389 | -7/Factory | Accompanied by 2 allies 9389 | -7/Factory | Evolved 2 slots: Utility x2 10020 | -7/Factory | Discovered new exit (range 10) 10272 | -7/Factory | Garrison activated, responded to threat 10615 | -7/Factory | Build established: Mutant 10810 | -7/Factory | Entered Lower Caves 10811 | -7/Lower Caves | Encountered a Warlord checkpoint 10937 | -7/Lower Caves | Found Prototype Device 11142 | -7/Lower Caves | Attracted the attention of an 0b10 base 11183 | -7/Lower Caves | Lost 3 parts (1n2u) 11189 | -7/Lower Caves | Destroyed 8 combat bots 11524 | -7/Lower Caves | Discovered new exit (range 14) 11560 | -7/Lower Caves | Learned 4 Factory zone layouts 11673 | -7/Lower Caves | Entered another Lower Caves area 11698 | -7/Lower Caves | Discovered new exit (range 7) 11711 | -7/Lower Caves | Entered Factory 11711 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11712 | -6/Factory | Identified exit to Factory 11717 | -6/Factory | Identified exit to DSF 11823 | -6/Factory | Discovered exit to Factory (range 15) 11913 | -6/Factory | Entered another Factory area 11913 | -5/Factory | Evolved 2 slots: Utility x2 12243 | -5/Factory | Identified exit to DSF 12685 | -5/Factory | Lost 3 parts (1n1u1w) 13057 | -5/Factory | Identified Heart of Steel 13113 | -5/Factory | Build established: Scavenger-Mutant 13660 | -5/Factory | Build established: Mutant 13704 | -5/Factory | System corruption reached 10% 13983 | -5/Factory | Lost 3 parts (2n1u) 13986 | -5/Factory | Cargo convoy interrupted 14023 | -5/Factory | Destroyed 10 combat bots 14118 | -5/Factory | Found Prototype Device 14176 | -5/Factory | Found Prototype Launcher 14177 | -5/Factory | Identified Scatter Rocket Array 14313 | -5/Factory | First assault squad dispatched 14365 | -5/Factory | Core integrity fell below 50% 14367 | -5/Factory | Released all parts (2) 14371 | -5/Factory | Core integrity fell below 20% 14386 | -5/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14367_ K-01 Serf collects debris. 14367_ Dropped Hvy. Missile Launcher. 14368_ Dropped Shock Absorption System. 14369_ Acquired Imp. KE Penetrator. 14370_ U-05 Engineer lays Concrete. 14371_ Acquired Adv. Heat Sink. 14371_ K-01 Serf collects debris. 14372_ Acquired 89 matter. 14372_ Slug penetrates Recycling Unit. 14372_ Hvy. Gauss Cannon tumbles out of recycling unit. 14373_ R-10 Processor collects Prototype Storage. 14373_ Slammed into R-10 Processor. 14374_ K-01 Serf collects debris. 14375_ U-05 Engineer lays Concrete. 14377_ K-01 Serf collects debris. 14380_ U-05 Engineer lays Concrete. 14380_ T-07 Excavator is excavating. 14381_ U-05 Engineer lays Concrete. 14381_ P-80 Master suffers critical hit (Burn). 14382_ U-05 Engineer forms the Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? h??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# A#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#k #?????????????????????? | | ?????????????# ????????# +?????????????????????? | | ?????????????# ""??????# #?????????????????????? | | ?????????????# ????# #?????????????????????? | | ?????????????#= % !??# @ #?????????????????????? | | ?????????????# ! # #??######?????????????? | | ????????????# = + #?? #?????????????? | | ?????????????########### #? ###????????????? | | ?????????????# #? #????????????? | | ?????????????# # #????????????? | | ?????????????# # # #????????????? | | ?????????????#!! = #????????????? | | ?????????????#!! # #????????????? | | ?????????????#!= # #######????????????? | | ?????????????# # #?####????????????????? | | ?????????????# # ####"#########????????? | | ?????????????########### # [#????????? | | ???????????????????????# xp#! #????????? | | ???????????????????????# # """ #????????? | | ???????????????????????# " """ #????????? | | ???????????????????????# #% """" #????????? | | ???????????????????????# # H """" #????????? | | ???????????????????????#! # """" ##???????? | | ??????????????????????##! # !"" ##???????? | | ??????????????????????# # "|]!]=! ###?#????? | | ??????????????????????##] #%%]"![[=] " # #????? | | ??????????????????????##! /=" !/%!=! ## #?? | | ?????????????????????# # # %" !!]!! # # #? | | ????????????????????? ##! ################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Relay Coupler Types 1 Relay Coupler Value 30 Item Schematics ----------------- Remote Datajack | -8/Materials | Scanalyzed KE Penetrator | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterCompositeCore Manual? 0 Play Time 02:26:13 Cumulative 94.8 hours Start 2023.03.03 @ 13:20:39 End 2023.03.03 @ 15:53:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 56 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a014305a-4f13-404a-a94a-962cacaa50d8