Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 15:17:15 Player: darki Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (210) 1050 Value Destroyed (8620) 8620 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (9655) 9655 TOTAL SCORE: 29245 Bonus ------- High Alert Combat Kills 2021 Follower Combat Kills 4878 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 858 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -1102 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 42/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (15) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Target Analyzer Armor Integrity Analyzer Nanoactuators Graphene Brace Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Coolant Injector Advanced Focal Shield Enhanced Quantum Rifle Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector Experimental Energy Well Experimental Core Analyzer Armor Integrity Analyzer Advanced Phase Shifter Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Heavy Armor Plating Advanced Focal Shield Thermal Barrier Remote Force Field > --- WEAPON ----------- Zionite Laser-H Zionite Laser-H Zionite Phaser-H Zionite Phaser-H > --- INVENTORY -------- Advanced Heat Sink Layered Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Variable Charge Gun [Rating: 192] Favorites ----------- Power Quantum Reactor Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Centrium Heavy Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Flight Unit Cooled Q-thruster Utility Centrium Medium Armor Plating Device Experimental Heat Sink Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware Improved System Shield Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Storm Laser Energy Cannon Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Thermoblaster Special Weapon Enhanced Flamer Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Utility 13 | . . . 1 . . . 3 . . . . 1 . . 2 . . . . 2 2 2 . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Parts Attached 218 | . 8 1 29 . 11 1 10 1 . 1 1 17 28 17 3 1 9 15 . 5 34 5 21 Power 24 | . 1 . 3 . 2 . 2 . . . . 3 2 3 1 . 3 1 . . . . 3 Engine 12 | . . . 3 . 2 . 1 . . . . 2 . 1 . . . . . . . . 3 Core 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . 1 2 2 1 . 3 1 . . . . . Propulsion 41 | . 2 . 7 . 2 . 1 . . . 1 7 7 2 . . . . . . 4 4 4 Treads 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . Leg 17 | . 2 . 7 . 2 . 1 . . . 1 . . . . . . . . . 1 . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . 7 5 . . . . . . . . 1 . Flight 8 | . . . . . . . . . . . . . 2 . . . . . . . 2 3 1 Utility 100 | . 2 1 7 . 2 1 6 1 . . . 7 16 7 2 1 5 9 . 3 18 1 11 Device 45 | . 1 1 2 . 1 1 4 . . . . 6 6 2 . . 2 4 . 1 9 1 4 Storage 8 | . 1 . 2 . . . 1 . . . . . . . . 1 1 2 . . . . . Processor 12 | . . . . . 1 . 1 1 . . . . 2 1 . . . 1 . . 1 . 4 Hackware 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 Protection 31 | . . . 3 . . . . . . . . 1 7 4 2 . 2 2 . 2 8 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | . 3 . 12 . 5 . 1 . . 1 . . 3 5 . . 1 5 . 2 12 . 3 Energy Gun 18 | . 1 . . . . . 1 . . 1 . . 1 2 . . 1 1 . 1 9 . . Energy Cannon 6 | . 1 . 1 . . . . . . . . . . . . . . 1 . 1 2 . . Ballistic Gun 11 | . 1 . 4 . 1 . . . . . . . . 2 . . . 2 . . 1 . . Ballistic Cannon 8 | . . . 7 . . . . . . . . . 1 . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Special Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 1 . . . 1 . . . . 3 1 4 . . 2 6 . . 7 2 2 Corrupted Parts 6 | . . . . . . . . . . . . . 2 4 . . . . . . . . . System Corruption 25 | . . . . . . . . . . . . . 2 23 . . . . . . . . . Parts Lost 67 | . . . 6 . . 3 2 . 3 . . 5 13 1 . . 1 . . . 19 . 14 Power 8 | . . . 1 . . . . . . . . 1 2 . . . . . . . 1 . 3 Propulsion 16 | . . . 1 . . . . . 2 . . 2 3 . . . . . . . 3 . 5 Utility 30 | . . . 1 . . . 2 . 1 . . 2 7 1 . . 1 . . . 9 . 6 Weapon 13 | . . . 3 . . 3 . . . . . . 1 . . . . . . . 6 . . Highest Loss Streak 17 | . . . 2 . . 3 2 . 3 . . 3 7 1 . . 1 . . . 17 . 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 80 | . 90 94 92 100 61 97 61 76 79 53 63 74 69 80 88 88 88 82 84 83 75 24 52 Engine 4 | . 2 . 6 11 6 11 6 6 6 6 6 6 3 3 . . . . . . . . 3 Core 2 | . 11 14 3 . . . 2 6 6 6 6 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 3 4 4 10 10 10 7 5 4 3 . . Treads 2 | . . . . . . . . . . . . . . 4 10 10 10 10 10 9 7 . . Leg 11 | . 28 28 21 22 12 22 14 20 19 6 10 4 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 13 15 . . . . . . . . 1 . Device 15 | . 5 8 5 22 25 33 24 26 25 20 20 23 22 10 15 15 12 10 15 17 21 1 8 Storage 5 | . 14 14 11 11 . . 1 . . . . . . . . 1 4 4 5 4 4 4 3 Processor 5 | . . . . . 3 . 4 9 13 13 13 11 4 15 15 13 10 10 10 9 8 8 16 Protection 7 | . . . 10 . . . . . . . . 2 8 11 14 15 19 19 15 19 14 . . Energy Gun 3 | . 5 . . . . . 6 6 6 . 6 5 3 4 10 10 10 4 5 4 7 . . Energy Cannon 2 | . 10 14 5 . . . . . . . . . . . . . . 1 5 4 2 . . Ballistic Gun 6 | . 12 14 13 . 2 10 . . . . . . . 9 10 10 10 9 10 9 3 . . Ballistic Cannon 4 | . . . 14 33 . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 9 20 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 11 22 28 117 104 24 23 49 41 41 40 40 46 62 75 100 101 101 105 100 126 131 3 19 Greatest Support 160 | 20 20 20 20 20 30 30 48 48 48 18 38 50 48 160 160 160 160 160 160 160 160 14 75 Greatest Overweight (x) 10 | . 1 1 10 5 1 . 1 . 2 2 2 2 1 . . . . . . . 3 . 1 Average Overweight (x) . | . . . 4 5 . . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | . 10 10 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | . 8 10 24 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | . 10 10 25 25 5 5 3 3 3 3 3 5 5 5 5 3 5 5 5 5 5 4 5 Average Carried 9 | . 8 9 23 24 3 4 1 3 3 3 3 4 3 3 3 3 4 4 5 3 4 3 4 Final Capacity 25 | 8 10 10 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 10 10 25 24 5 4 3 3 3 3 3 5 3 5 3 3 5 5 5 5 3 4 5 Class Distribution -------------------- 21% | Scavenger-Tank 15% | Messiah-Tank 13% | Mutant 8% | Scavenger-Gunner 7% | Gunner 6% | Scavenger-Skirmisher 6% | Tank 5% | Derelict-Gunner 4% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -7/Zion Derelict-Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Messiah-Skirmisher | -5/Factory Messiah-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Messiah-Tank | -4/Upper Caves Messiah-Tank | -4/Warlord Messiah-Tank | -3/Proximity Caves Messiah-Tank | -3/Research Scavenger-Tank | -2/Research Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Com Matter Collected 4707 | 200 404 87 1310 . 103 51 91 5 . . . 190 479 186 126 34 164 243 48 210 541 . 235 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9906 | . 446 . 1829 . . . 396 . . . 51 872 1362 125 246 110 63 384 176 598 2928 . 320 Parts 461 | . 40 . 108 . . . 16 . . . 4 60 56 8 13 4 3 9 5 29 89 . 17 Haulers Intercepted 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 11 | . . . 3 . . . 1 . . . . 3 1 . . . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . 4 . . 4 . 3 . . . . 16 26 . 6 . . . . Prevented 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 144 | . 9 . 39 . . . 6 . . . 1 9 20 1 3 2 1 6 3 10 34 . . Melee 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Guns 105 | . 8 . 11 . . . 6 . . . 1 9 16 1 3 2 1 6 3 8 30 . . Cannons 34 | . 1 . 28 . . . . . . . . . . . . . . . . 2 3 . . Classes Destroyed 23 | . 6 . 6 . . . 1 . . . 1 2 2 . . . . . 2 . 3 . . Worker 15 | . 2 . 3 . . . . . . . . 1 . . 1 . . . . 1 1 . 6 Builder 15 | . . . . . . . . . . . . 7 5 . . . . . . 1 2 . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . Recycler 5 | . . . 3 . . . 1 . . . . . . . . . . . . . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 6 | . . . 1 . . . . . . . . 2 . . . . . . . . 1 . 2 Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 9 | . 3 . 1 . . . . . . . . 1 1 . 2 . . . . . . . 1 Swarmer 20 | . 6 . 9 . . . 2 . . . . . 1 . 1 1 . . . . . . . Grunt 58 | . 3 . 16 . . . 2 . . . . 2 10 . 1 1 1 2 . 3 17 . . Brawler 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . Duelist 4 | . . . 1 . . . . . . . . . 1 . . . . . . . 2 . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 10 . . . . . . . . 3 3 . . . . . 1 1 2 . . Demolisher 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Hunter 10 | . . . . . . . . . . . 1 1 2 . . . . . . 1 5 . . Programmer 18 | . . . . . . . 2 . . . . 3 . . 1 . . 2 . 4 6 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Cetus Guard 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 4 | . . . . . . . . . . . . . 2 1 . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | . 4 . 5 . . . 2 . . . 1 8 6 1 3 1 1 3 1 8 10 . 5 Combat Bots Only 10 | . 3 . 4 . . . 2 . . . 1 2 5 1 2 1 1 3 1 6 10 . . Max Kills in Single Turn 3 | . 2 . 2 . . . 1 . . . 1 3 2 1 3 1 1 1 1 2 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1600 | . 38 . 193 . . 36 42 . 19 . 6 30 170 34 1 2 47 47 11 70 640 13 201 Missed 508 | . 4 . 49 . . 16 21 . 5 . 2 5 45 14 . 2 10 17 1 31 185 5 96 Damage Taken 17454 | . 374 . 1932 . . 462 273 . 278 . 74 556 2313 492 32 66 751 322 101 621 6203 174 2430 Core 3502 | . 55 . 287 . . 38 29 . 55 . . 71 338 97 . . 35 17 15 . 861 89 1515 Absorbed by Shields 1900 | . . . . . . . . . . . . . 39 72 31 17 217 267 97 271 678 . 211 Reduced by Siege Mode 348 | . . . . . . . . . . . . . . . . . 8 25 7 . 308 . . Redirected to Shielding 305 | . . . . . . . . . . . . 116 109 . . . . 13 . 67 . . . Ignored by Resistances 3836 | . . . . . . . . . . . . . . . . . . . . . 3836 . . Regen/Repaired (Parts) 24 | . . . . . . . . . . . . . . . . . . 24 . . . . . Core Remaining (%) 71 | 100 . 78 . . . 18 . . . . 90 . . 49 . . . . 94 100 40 . . Volleys Fired 451 | . 41 . 119 . . 6 12 . . . 1 20 59 4 7 3 10 11 6 22 130 . . Largest 4 | . 2 . 3 . . 2 1 . . . 1 1 1 3 4 4 4 4 4 4 4 . . Hottest 355 | . 80 . 138 . . 180 250 . . . 250 250 250 150 230 230 230 193 193 193 355 . . Shots Fired 966 | . 81 . 343 . . 10 12 . . . 1 20 59 10 24 8 32 44 22 64 236 . . Gun 638 | . 61 . 121 . . 4 12 . . . 1 20 25 10 24 8 32 33 17 51 219 . . Cannon 322 | . 20 . 222 . . . . . . . . . 34 . . . . 11 5 13 17 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . Kinetic 550 | . 37 . 287 . . 4 . . . . . . 34 8 14 6 20 22 12 40 66 . . Thermal 338 | . 40 . 56 . . 6 12 . . . 1 20 25 2 10 2 12 11 5 11 125 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Entropic 46 | . . . . . . . . . . . . . . . . . . 11 5 13 17 . . Phasic 28 | . . . . . . . . . . . . . . . . . . . . . 28 . . Robot Hit Streak 24 | . 8 . 14 . . 4 8 . . . 3 7 9 6 2 3 7 7 13 23 24 . . Robot Miss Streak 9 | . 3 . 4 . . 2 8 . . . 4 8 9 1 2 2 3 2 3 3 4 . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 1 1 . 1 1 . . Secondary Targets 4 | . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Shots Hit Robots 630 | . 51 . 193 . . 7 12 . . . 1 19 35 6 9 5 17 26 14 44 179 . 12 Core Hits 387 | . 25 . 70 . . 2 16 . . . 3 44 67 6 17 3 7 12 8 20 84 . 3 Critical Kills 13 | . . . . . . . . . . . . . 2 1 . 1 . . . 3 6 . . Critical Parts Destroyed 21 | . . . 1 . . . . . . . . . 4 . 1 1 1 2 . 5 6 . . Critical Strikes 61 | . . . 4 . . . . . . . . . 6 1 1 2 1 6 2 13 23 . 2 Destroy 33 | . . . 1 . . . . . . . . . 4 1 1 2 1 2 1 8 12 . . Blast 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Sunder 19 | . . . . . . . . . . . . . . . . . . 4 1 5 9 . . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 28 | . . . . . 1 . . . . . . . 8 1 . . . . . . . . 18 Impact 9 | . . . . . . . . . . . . . 8 1 . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24780 | . 714 . 3536 . . 120 935 . . . 82 1986 3109 220 544 166 549 1268 513 2047 7669 . 1322 Guns 17381 | . 500 . 928 . . 87 935 . . . 82 1696 2691 220 311 166 536 791 302 1316 6820 . . Cannons 5169 | . 214 . 2604 . . . . . . . . . 96 . . . . 477 211 731 836 . . Explosions 521 | . . . . . . . . . . . . 288 . . 233 . . . . . . . . Melee 1638 | . . . . . . . . . . . . . 316 . . . . . . . . . 1322 Ramming 38 | . . . 4 . . . . . . . . 2 6 . . . 13 . . . 13 . . Kinetic 7056 | . 298 . 2796 . . 87 . . . . . . 96 180 130 131 318 500 201 1026 1293 . . Thermal 12338 | . 362 . 736 . . 33 935 . . . 82 1696 2691 40 181 35 218 291 101 290 4647 . . Explosive 288 | . . . . . . . . . . . . 288 . . . . . . . . . . . Electromagnetic 287 | . 54 . . . . . . . . . . . . . 233 . . . . . . . . Impact 316 | . . . . . . . . . . . . . 316 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1322 | . . . . . . . . . . . . . . . . . . . . . . . 1322 Entropic 2255 | . . . . . . . . . . . . . . . . . . 477 211 731 836 . . Phasic 880 | . . . . . . . . . . . . . . . . . . . . . 880 . . Highest Corruption 29 | . . . . . . . 1 1 1 1 1 . 6 29 . . 2 2 1 2 4 . . Average Corruption 2 | . . . . . . . 1 1 1 1 1 . 4 7 . . 1 1 1 1 2 . . Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Effects 49 | . . . . . . . . 5 2 . 1 . 10 12 . . 6 1 3 1 8 . . Message Errors 12 | . . . . . . . . 1 1 . 1 . . 3 . . 2 . 1 . 3 . . Matter Fused 11 | . . . . . . . . 1 1 . . . 2 3 . . 2 . . . 2 . . Heat Flow Errors 6 | . . . . . . . . 2 . . . . 2 1 . . . . . . 1 . . Energy Discharges 5 | . . . . . . . . . . . . . 3 1 . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . . 1 . . . . 1 2 . . 2 . . . 1 . . Data Loss (major) 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . Misfires 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 1336 | . . . 29 . . . . . . . . 14 53 . . . . 41 . 128 49 . 1022 Projectiles 247 | . . . 29 . . . . . . . . . . . . . . 41 . 128 49 . . Explosions 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . Melee 1075 | . . . . . . . . . . . . . 53 . . . . . . . . . 1022 Knockbacks 32 | . . . 28 . . . . . . . . . 3 . . . . . . . 1 . . Impact 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . Kinetic 21 | . . . 20 . . . . . . . . . 1 . . . . . . . . . . Secondary 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . . 1 3 . . . . . . . 2 . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 8 | . . . . . . . . . . . . 1 1 . . . 3 . . . 3 . . Targets Rammed 10 | . . . 1 . . . . . . . . 1 1 . . . 3 . . . 4 . . Kicked 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 532 | . 96 . 532 . . 44 120 121 . . 24 196 199 128 155 99 229 72 37 60 239 . 40 Average Temperature 95 | . 35 . 133 . . 15 35 63 . . 15 82 51 44 78 55 96 33 22 22 98 . 18 Received Heat Transfer 3160 | . 150 . 789 . . 173 39 . 135 . . 90 412 85 . . 26 18 8 118 1018 45 54 Effects 27 | . . . 27 . . . . . . . . . . . . . . . . . . . . Shutdowns 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Interference 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . 1 2 1 1 8 . . Total Turns 549 | . . . . . . . . . . . . . . . . . 11 27 9 9 493 . . Longest Duration 236 | . . . . . . . . . . . . . . . . . 11 19 9 9 236 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . 1 . 4 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 27 | . . . 1 . . . 4 . . . . 7 6 . 1 1 . 1 . 1 5 . . Heat Transferred 15157 | . 769 . 1406 . . 240 1300 . . . 125 2400 3425 18 223 37 278 296 111 296 4233 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1330 | . 198 8 739 285 . . 245 . . . . 809 805 598 1069 . . . . 436 1217 783 1330 Initial 708 | . . 8 2 285 . . 53 . . . . 468 333 391 334 . . . . . 159 708 500 Average 397 | . 90 8 300 213 . . 123 . . . . 541 535 410 841 . . . . 164 720 716 876 Maximum Alert Level 4 | . . . 3 1 . . 1 . . . . 3 3 2 3 . . . . 2 4 3 4 Low Security (%) 35 | . 100 100 44 35 . . 89 . . . . . . . . . . . . 58 13 . . Level 1 16 | . . . 17 64 . . 10 . . . . 19 13 45 5 . . . . 37 3 . . Level 2 32 | . . . 33 . . . . . . . . 73 74 54 30 . . . . 3 24 . 33 Level 3 12 | . . . 4 . . . . . . . . 7 11 . 65 . . . . . 43 100 43 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 15 . 22 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 . 4 . . 1 3 . . . . 3 6 . 3 . . . . 2 15 . 3 Investigation 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Extermination 8 | . . . . . . . . . . . . 1 . . 1 . . . . 2 3 . 1 Reinforcement 17 | . 2 . 2 . . . 2 . . . . 1 4 . . . . . . . 5 . 1 Assault 11 | . . . 2 . . 1 . . . . . . 2 . 2 . . . . . 3 . 1 Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . . . 1 2 . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Com Distress Signals 22 | . . . 9 . . . . . . . . . 2 2 1 . . . . 2 2 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 440 | . 19 . 73 . . 18 13 . 6 . 3 22 40 10 14 8 13 33 4 15 74 10 65 Peak Tracking Total 20 | . 4 . 5 . . 12 3 . 6 . 1 3 5 5 6 4 5 10 1 8 14 9 20 Tactical Retreats 29 | . . . 2 . . 1 2 . . . . . 2 . 1 . . 1 . 1 3 2 14 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 18 | . . . . . . . . . . . . 4 3 . . . . . . 1 3 . 7 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . 1 . . . . . . . . 11 . . 2 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 18 | . 1 . 1 . . . . . . . . 2 . 1 9 . 1 1 . . 2 . . Max in Single Turn 5 | . 1 . 1 . . . . . . . . 2 . 1 5 . 1 . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 31 | . 5 1 7 . . . . 1 2 4 . 3 . 1 1 1 2 2 . . 1 . . Terminals 13 | . 5 . 7 . . . . . . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Total Hacks 84 | . 16 1 14 . . . . 1 5 30 . 3 . 1 1 1 5 3 . . 3 . . Successful 62 | . 7 1 5 . . . . 1 5 30 . 2 . . 1 1 5 3 . . 1 . . Failed 22 | . 9 . 9 . . . . . . . . 1 . 1 . . . . . . 2 . . Catastrophic 4 | . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 9 . 8 . . . 5 . . . . 9 9 1 5 . . 1 . 5 7 . 8 Terminals 31 | . 16 . 14 . . . . . . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . Terminal Hacks 58 | . 7 1 5 . . . . 1 5 30 . . . . . 1 5 3 . . . . . Record 21 | . . . . . . . . . 4 11 . . . . . . 4 2 . . . . . Part Schematic 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . Robot Schematic 5 | . . . 1 . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 6 | . . 1 . . . . . 1 1 . . . . . . 1 1 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 5 . 6 . . . . . . . . 3 . 2 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . 1 . 4 . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 15 . . . . 12 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . 128 . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . 16 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . . 14 . . . . 5 . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Com Total Allies 72 | . . . . . 8 3 2 . . . . 7 27 5 6 . . 5 . 4 5 . . Largest Group 16 | . . . . . 8 8 2 . . . . 5 16 7 10 9 8 10 3 4 5 . . Highest-Rated Group 789 | . . . . . 257 257 102 . . . . 410 691 648 789 750 711 729 229 353 433 . . Highest-Rated Ally 143 | . . . . . 40 40 51 . . . . 85 143 143 143 96 96 96 96 96 122 . . Zionite Dispatches 17 | . . . . . . . 2 . . . . 4 4 . 2 . . . . 2 3 . . Heavy 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . Light 4 | . . . . . . . . . . . . 1 1 . 1 . . . . 1 . . . Recon 4 | . . . . . . . 1 . . . . 1 2 . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 23 | . . 2 . . . . 3 . 3 . 3 . 2 3 . . . 4 . 1 2 . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 4 | . . 1 . . . . . . . . . . . 1 . . . 2 . . . . . AID 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . DROP 3 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 11 | . . . . . . . 3 . 3 . 2 . 1 2 . . . . . . . . . RETURN 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 634 | . . . . . . 55 17 . . . . 40 158 48 40 31 50 100 6 33 56 . . Total Damage 24825 | . . . . . . 1652 411 . . . . 1508 3504 1701 1466 1048 1838 5214 224 1513 4746 . . Kills 126 | . . . . . . 8 4 . . . . 12 21 9 9 7 12 19 1 6 18 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 2 2 . 1 . . 1 . . . . 1 1 . . . . . . Drone Launches 43 | . . 2 . . . 15 10 . 6 . 4 . 3 3 . . . . . . . . . Drone Recoveries 39 | . . 2 . . . 15 10 . 6 . 4 . 1 1 . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . . . 17 4 . . . . . . . . . . Patrols 8 | . . . . . . . . . . . . 6 2 . . . . . . . . . . Investigations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Reinforcements 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . Guards 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Com Turns Passed 19987 | . 994 204 4887 622 1896 625 610 424 628 175 386 1043 1387 397 320 484 555 1158 406 549 1711 116 410 Spaces Moved 12088 | 1 629 125 956 133 2322 452 250 336 252 90 181 999 806 242 161 294 302 650 230 282 789 346 1260 Core 1682 | . . . . . 1613 . . . . . . . . . . . . . . . 39 5 25 Treads 2651 | . . . . . . . . . . . . . . 130 161 294 302 650 230 282 602 . . Legs 4257 | 1 629 125 956 133 709 452 250 336 252 90 181 134 . . . . . . . . . . 9 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1664 | . . . . . . . . . . . . 865 783 . . . . . . . . 16 . Flight 1834 | . . . . . . . . . . . . . 23 112 . . . . . . 148 325 1226 Fastest Speed 18 | 120 120 120 190 470 50 130 126 126 126 190 190 48 37 37 160 160 160 160 160 160 30 20 18 Average Speed 134 | 120 121 156 453 470 73 130 198 126 127 194 210 71 100 103 160 160 160 160 160 160 127 30 23 Slowest Speed 820 | 120 190 190 820 470 190 130 200 126 260 260 260 220 150 160 160 160 160 160 160 160 200 70 120 Overloaded Moves 158 | . . . . . . . . . . . . . . . . . . . . . . . 158 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . . . 6 . . . . . . 1 3 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 1 96 30 93 36 90 71 23 59 54 68 88 22 71 71 9 46 57 78 37 9 28 12 40 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 1 1 1 1 1 . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . . . 3 2 . 2 . . . . . . . 2 3 . 1 . . . . Spaces Dug 15 | . . . . . . . . . . . . . 13 1 . . . . . . . . 1 Terrain Destroyed 109 | . . . 2 . . . . . . . . 6 30 2 15 3 8 1 12 9 20 . 1 Melee 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Projectile 91 | . . . 2 . . . . . . . . . 30 1 6 3 8 1 12 9 19 . . AOE 15 | . . . . . . . . . . . . 6 . . 9 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Com Total 14830 | . 784 136 1248 135 2513 476 325 336 560 91 184 1267 1264 371 207 301 350 742 254 332 1292 349 1313 Wait 1581 | . 75 3 95 . 143 12 50 . 309 . 2 169 174 103 37 3 16 26 19 20 308 . 17 Move 12015 | . 628 124 955 132 2321 451 249 335 251 89 180 998 805 229 160 293 301 649 229 281 787 339 1229 Hop 25 | . . . . . . . . . . . . . . 6 . . . . . . 1 3 15 Pick Up 84 | . 14 4 24 1 14 2 1 . . . . 4 6 2 . . 1 1 . 2 7 1 . Fast Attach 151 | . 2 1 12 . 8 . 9 1 . 1 1 16 19 11 . 1 8 13 . 2 21 5 20 Attach 29 | . . . 6 . 3 . 1 . . . . . 4 2 2 . . . . 3 7 . 1 Detach 17 | . 1 . 1 . . . 1 . . . . 1 1 3 . . 3 2 . . 2 . 2 Swap 38 | . 6 . 11 . . 1 . . . . . 1 5 4 1 . 1 2 . . 6 . . Drop 162 | . 17 4 24 2 23 4 2 . . 1 . 11 19 6 . 1 7 15 . 2 20 1 3 Fire 451 | . 41 . 119 . . 6 12 . . . 1 20 59 4 7 3 10 11 6 22 130 . . Melee 28 | . . . . . 1 . . . . . . . 8 1 . . . . . . . . 18 Ram 3 | . . . . . . . . . . . . 1 1 . . . . . . . 1 . . Kick 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Crush 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 . . Escape Stasis 67 | . . . . . . . . . . . . 46 13 . . . . . . . . . 8 Rewire 173 | . . . . . . . . . . . . . 150 . . . . 23 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 15) 557 | -10/Materials | Discovered new exit (range 11) 670 | -10/Materials | Discovered new exit (range 10) 689 | -10/Materials | Discovered new exit (range 16) 995 | -10/Materials | Entered Mines 1065 | -10/Mines | Found the Drone Emporium 1075 | -10/Mines | Found Prototype Device 1075 | -10/Mines | Identified Splice Drone Bay 1161 | -10/Mines | Learned Materials trap positions 1185 | -10/Mines | Discovered new exit (range 8) 1199 | -10/Mines | Entered Materials 1199 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1200 | -9/Materials | Loaded intel: 14 trap records 1557 | -9/Materials | Build established: Gunner 2209 | -9/Materials | Identified exit to Mines 2209 | -9/Materials | Identified exit to Storage 2375 | -9/Materials | Build established: Scavenger-Tank 3177 | -9/Materials | Discovered new exit (range 4) 3573 | -9/Materials | Discovered new exit (range 10) 4318 | -9/Materials | Build established: Tank 5199 | -9/Materials | First assault squad dispatched 5606 | -9/Materials | Discovered new exit (range 11) 5663 | -9/Materials | Core integrity fell below 50% 5751 | -9/Materials | Build established: Scavenger-Gunner 6086 | -9/Materials | Entered Mines 6187 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6247 | -9/Mines | Discovered new exit (range 10) 6676 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6708 | -9/Mines | Entered Zion 6735 | -7/Zion | Found CR-A16's Pointy Stick 6907 | -7/Zion | Discovered new exit (range 9) 6998 | -7/Zion | Gained Derelict followers 7083 | -7/Zion | Learned Factory emergency access door positions 7125 | -7/Zion | Learned location of Warlord (-4) 7178 | -7/Zion | Learned 4 Factory zone layouts 7197 | -7/Zion | Learned Factory recycling unit intel 7234 | -7/Zion | Build established: Mutant 7382 | -7/Zion | Found Prototype Energy Gun 7685 | -7/Zion | Imprinted 7687 | -7/Zion | Declared Zion's savior 8468 | -7/Zion | Build established: Derelict-Gunner 8604 | -7/Zion | Entered Proximity Caves 8604 | -6/Proximity Caves | Accompanied by 8 allies 8625 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8791 | -6/Proximity Caves | Learned Factory stockpile data 9175 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9197 | -6/Proximity Caves | Core integrity fell below 20% 9222 | -6/Proximity Caves | Discovered new exit (range 6) 9225 | -6/Proximity Caves | Lost 3 parts (3w) 9229 | -6/Proximity Caves | Entered Factory 9229 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 9229 | -6/Factory | Identified Storm Laser 9230 | -6/Factory | Identified exit to Factory 9233 | -6/Factory | Loaded intel: 6 recycling unit locations 9250 | -6/Factory | Lost 8 allies 9271 | -6/Factory | Zion Hacker squad teleported in 9485 | -6/Factory | Zion Recon squad teleported in 9525 | -6/Factory | Discovered new exit (range 41) 9534 | -6/Factory | Build established: Gunner 9769 | -6/Factory | Identified exit to Lower Caves 9776 | -6/Factory | Garrison activated, responded to threat 9839 | -6/Factory | Entered Lower Caves 9991 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10154 | -6/Lower Caves | Encountered a Warlord checkpoint 10204 | -6/Lower Caves | Learned Factory security intel 10225 | -6/Lower Caves | Discovered new exit (range 9) 10235 | -6/Lower Caves | Identified exit to Lower Caves 10263 | -6/Lower Caves | Entered another Lower Caves area 10358 | -6/Lower Caves | Discovered exit to Factory (range 9) 10382 | -6/Lower Caves | Learned Extension stockpile data 10382 | -6/Lower Caves | Learned Armory stockpile data 10382 | -6/Lower Caves | Learned Factory garrison access intel 10540 | -6/Lower Caves | Discovered new exit (range 24) 10888 | -6/Lower Caves | Identified exit to Data Miner 10891 | -6/Lower Caves | Entered Data Miner 10892 | -6/Data Miner | Discovered new exit (range 6) 10918 | -6/Data Miner | Lost 3 parts (2n1u) 10928 | -6/Data Miner | Met Data Miner 10966 | -6/Data Miner | Learned location of Section 7 (-2) 10966 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10995 | -6/Data Miner | Received God Mode back door access code from Data Miner 11063 | -6/Data Miner | Identified exit to Proximity Caves 11066 | -6/Data Miner | Entered Proximity Caves 11155 | -5/Proximity Caves | Spotter reported a threat 11230 | -5/Proximity Caves | Discovered exit to Factory (range 99) 11263 | -5/Proximity Caves | Spotter reported a threat 11316 | -5/Proximity Caves | Spotter reported a threat 11376 | -5/Proximity Caves | Learned Factory emergency access door positions 11452 | -5/Proximity Caves | Entered Factory 11452 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11455 | -5/Factory | Loaded intel: 4 garrison access locations 11523 | -5/Factory | Zion Light squad teleported in 11540 | -5/Factory | Lost 3 parts (1p2u) 11635 | -5/Factory | Discovered new exit (range 5) 11638 | -5/Factory | Identified exit to Extension 11715 | -5/Factory | Found Prototype Protection 11715 | -5/Factory | Identified Zio. Weapon Casing 11752 | -5/Factory | Search patrols dispatched 11958 | -5/Factory | Zion Heavy squad teleported in 11985 | -5/Factory | Build established: Messiah-Skirmisher 12002 | -5/Factory | Zion Heavy squad teleported in 12022 | -5/Factory | Fabricated Mic. Antimatter Reactor? 12131 | -5/Factory | Lost 3 allies 12157 | -5/Factory | Zion Recon squad teleported in 12495 | -5/Factory | Entered Extension 12495 | -5/Extension | Accompanied by 2 allies 12764 | -5/Extension | Rescued a captive Derelict 12795 | -5/Extension | First assault squad dispatched 12810 | -5/Extension | Zion Light squad teleported in 12820 | -5/Extension | Zion Hover Resupply teleported in 12953 | -5/Extension | Lost 16 allies 12958 | -5/Extension | Found Zio. Weapon Casing 12987 | -5/Extension | Spotted B-75 Beast 13264 | -5/Extension | Build established: Messiah-Tank 13395 | -5/Extension | Disrupted transfer network 13473 | -5/Extension | Rescued a captive Derelict 13476 | -5/Extension | Rescued a captive Derelict 13500 | -5/Extension | Zion Recon squad teleported in 13531 | -5/Extension | Lost 7 parts (1p2n3u1w) 13560 | -5/Extension | Rescued a captive Derelict 13561 | -5/Extension | Rescued a captive Derelict 13587 | -5/Extension | Rescued A7 13642 | -5/Extension | Rescued a captive Derelict 13643 | -5/Extension | Rescued a captive Derelict 13654 | -5/Extension | Build established: Messiah-Mutant 13666 | -5/Extension | Zion Recon squad teleported in 13666 | -5/Extension | Rescued a captive Derelict 13751 | -5/Extension | Discovered new exit (range 10) 13753 | -5/Extension | Discovered new exit (range 6) 13882 | -5/Extension | Entered Cetus 13882 | -5/Cetus | Accompanied by 8 allies (A7) 13887 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13888 | -5/Cetus | Spotted Cetus Guard 13889 | -5/Cetus | Spotted Cetus Guard 13892 | -5/Cetus | Spotted Cetus Guard 13894 | -5/Cetus | Spotted Cetus Guard 13916 | -5/Cetus | Allies destroyed Cetus Guard 13923 | -5/Cetus | Allies destroyed Cetus Guard 13925 | -5/Cetus | Allies destroyed Cetus Guard 13949 | -5/Cetus | Lost 5 allies 14049 | -5/Cetus | Started Cetus Manufacturing Module 14070 | -5/Cetus | Escorted A7 to Cetus Mainframe 14074 | -5/Cetus | Manufactured an Enhanced Grunt 14099 | -5/Cetus | Manufactured an Enhanced Grunt 14124 | -5/Cetus | Manufactured an Enhanced Grunt 14149 | -5/Cetus | Manufactured an Enhanced Grunt 14174 | -5/Cetus | Manufactured an Enhanced Grunt 14191 | -5/Cetus | Discovered new exit (range 16) 14219 | -5/Cetus | Spotted Cetus Guard 14220 | -5/Cetus | Spotted Cetus Guard 14224 | -5/Cetus | Build established: Scavenger-Tank 14224 | -5/Cetus | Spotted Cetus Guard 14226 | -5/Cetus | Destroyed Cetus Guard 14228 | -5/Cetus | Core integrity fell below 50% 14234 | -5/Cetus | Allies destroyed Cetus Guard 14234 | -5/Cetus | Spotted Cetus Guard 14239 | -5/Cetus | Allies destroyed Cetus Guard 14240 | -5/Cetus | Discovered new exit (range 16) 14240 | -5/Cetus | Allies destroyed Cetus Guard 14248 | -5/Cetus | Scared off Revision 17 14276 | -5/Cetus | System corruption reached 10% 14279 | -5/Cetus | Entered Factory 14279 | -4/Factory | Accompanied by 6 allies (A7) 14279 | -4/Factory | Evolved 2 slots: Utility x2 14284 | -4/Factory | Received a hacking code to weaken MAIN.C 14384 | -4/Factory | Zion Fire squad teleported in 14457 | -4/Factory | Zion Light squad teleported in 14502 | -4/Factory | Discovered new exit (range 15) 14569 | -4/Factory | First assault squad dispatched 14599 | -4/Factory | Entered Upper Caves 14599 | -4/Upper Caves | Accompanied by 9 allies 14960 | -4/Upper Caves | Learned 4 Research zone layouts 15054 | -4/Upper Caves | Discovered new exit (range 16) 15083 | -4/Upper Caves | Entered another Upper Caves area 15083 | -4/Upper Caves | Accompanied by 8 allies 15136 | -4/Upper Caves | Discovered new exit (range 4) 15183 | -4/Upper Caves | Learned Research security intel 15260 | -4/Upper Caves | Learned location of 1 exit from Factory 15260 | -4/Upper Caves | Learned 8 Factory zone layouts 15260 | -4/Upper Caves | Learned Extension garrison access intel 15502 | -4/Upper Caves | Found Zio. Weapon Casing 15542 | -4/Upper Caves | Build established: Messiah-Tank 15612 | -4/Upper Caves | Discovered new exit (range 12) 15618 | -4/Upper Caves | Encountered a Warlord checkpoint 15638 | -4/Upper Caves | Entered Warlord 15638 | -4/Warlord | Accompanied by 5 allies 15693 | -4/Warlord | System corruption cleaned by Quarantine Array 15755 | -4/Warlord | Discovered new exit (range 14) 16007 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16270 | -4/Warlord | Rebuked by Warlord 16286 | -4/Warlord | Opened Warlord's prototype stash 16294 | -4/Warlord | Found Prototype Reactor 16294 | -4/Warlord | Identified Vortex Chain Reactor 16295 | -4/Warlord | Warlord's base attacked by MAIN.C 16299 | -4/Warlord | Found Prototype Device 16299 | -4/Warlord | Identified Exp. Phase Shifter 16308 | -4/Warlord | Found Prototype Device 16308 | -4/Warlord | Identified System Purifier 16317 | -4/Warlord | Found Prototype Processor 16317 | -4/Warlord | Identified Exp. Core Analyzer 16493 | -4/Warlord | Found Prototype Energy Cannon 16493 | -4/Warlord | Identified Vortex Cannon 16497 | -4/Warlord | Found Vortex Cannon 16603 | -4/Warlord | Spotted B-86 Titan 16607 | -4/Warlord | Allies destroyed B-86 Titan 16640 | -4/Warlord | Spotted Striker 16645 | -4/Warlord | Warlord forces counterattacked 16729 | -4/Warlord | Spotted Striker 16744 | -4/Warlord | Spotted Executioner 16766 | -4/Warlord | Lost 6 allies 16796 | -4/Warlord | Entered Proximity Caves 16796 | -3/Proximity Caves | Accompanied by 3 allies 16821 | -3/Proximity Caves | Lost 3 allies 16914 | -3/Proximity Caves | Spotted B-86 Titan 16939 | -3/Proximity Caves | Destroyed B-86 Titan 17098 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17162 | -3/Proximity Caves | Discovered new exit (range 5) 17202 | -3/Proximity Caves | Entered Research 17202 | -3/Research | Accompanied by 1 ally 17202 | -3/Research | Evolved 2 slots: Utility x2 17285 | -3/Research | Zion Light squad teleported in 17525 | -3/Research | P-80 Master assimilated allied 0C-51W(z) 17594 | -3/Research | Lost 3 allies 17614 | -3/Research | Zion Heavy Resupply teleported in 17646 | -3/Research | Discovered new exit (range 9) 17751 | -3/Research | Entered another Research area 17751 | -2/Research | Accompanied by 1 ally 17751 | -2/Research | Evolved 2 slots: Utility x2 17921 | -2/Research | Build established: Scavenger-Tank 17967 | -2/Research | Zion Heavy squad teleported in 17987 | -2/Research | Zion Hacker squad teleported in 18029 | -2/Research | Zion Defense Resupply teleported in 18039 | -2/Research | Found Prototype Device 18039 | -2/Research | Identified Exp. Thermal Shield 18047 | -2/Research | Found Prototype Device 18047 | -2/Research | Identified Thermal Barrier 18316 | -2/Research | Spotted B-90 Cyclops 18335 | -2/Research | Allies destroyed B-90 Cyclops 18489 | -2/Research | Garrison activated, responded to threat 18501 | -2/Research | First assault squad dispatched 18737 | -2/Research | Cargo convoy interrupted 19179 | -2/Research | Terminal network hard line cut 19268 | -2/Research | Build established: Messiah-Tank 19311 | -2/Research | Spotted Executioner 19333 | -2/Research | Destroyed Executioner 19400 | -2/Research | Destroyed 10 combat bots 19432 | -2/Research | Lost 17 parts (1p2n9u5w) 19456 | -2/Research | Discovered new exit (range 15) 19459 | -2/Research | Core integrity fell below 50% 19462 | -2/Research | Entered Access 19462 | -1/Access | Evolved 2 slots: Utility x2 19576 | -1/Access | Discovered new exit (range 7) 19578 | -1/Access | Entered Command 19743 | -1/Command | Found Prototype Processor 19743 | -1/Command | Identified Exp. Terrain Scan Processor 19760 | -1/Command | Found Prototype Launcher 19760 | -1/Command | Identified Ragnarok Missile Launcher 19783 | -1/Command | Spotted B-99 Colossus 19785 | -1/Command | Spotted Executioner 19785 | -1/Command | Spotted Executioner 19785 | -1/Command | Spotted Striker 19785 | -1/Command | Spotted Alpha 7 19785 | -1/Command | Spotted Executioner 19785 | -1/Command | Spotted Executioner 19785 | -1/Command | Spotted Striker 19785 | -1/Command | Spotted Alpha 7 19834 | -1/Command | Lost 5 parts (2p3n) 19878 | -1/Command | First assault squad dispatched 19952 | -1/Command | Spotted B-99 Colossus 19952 | -1/Command | Spotted B-99 Colossus 19956 | -1/Command | Core integrity fell below 50% 19980 | -1/Command | Core integrity fell below 20% 19988 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 19959_ Slug penetrates Wall. 19959_ Field strength at 15. 19960_ Nanoactuators destroyed. 19960_ Penetrated by Slug. 19960_ Stasis field depleted. 19960_ Slug penetrates C-57 Dissector. 19960_ Penetrated by Slug. 19960_ C-57 Dissector destroyed. 19960_ Dropped Exp. Energy Well. 19961_ Field strength at 76. 19962_ Slug penetrates Wall. 19966_ Adv. Corruption Screen intercepted 1% system corruption. 19973_ Acquired Myomer Leg. 19979_ Adv. Corruption Screen intercepted 1% system corruption. 19980_ P-80 Master resets Striker, system corruption cleaned. 19982_ K-01 Serf destroyed. 19982_ K-01 Serf collects debris. 19985_ Penetrated by Slug. 19985_ Adv. Corruption Screen intercepted 1% system corruption. 19988_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????# #?# # "" "" #???????????????? | | ???????????????# #?# # #???????????????? | | ???????????????# #?# # ] = #???????????????? | | ???????????????# #?# # #???????????????? | | ???????????????# #?# # #???? ?????????? | | ???????????????# ### # #???? ?????? # | | ???????????????# + # #???? ?????? # | | ???????????????# %###+############???? """""" # | | ???????????????# # ??????????????? ^ # | | ???????????????# # ????????????? # | | ???????????????# # ??????????? ? | | ???????????????# # ?????????# ""?? | | ???????????????# # #???????? #?? | | ???????????????# # / #???????## ^^ "#?? | | ???????????????# # #???????? ^ #?? | | ???????????????# #############???????##^ ##?? | | ???????????????# #??????????# #?? | | ???????????????# #??????????##^^^ ##?? | | ???????????????# = #??????????# =^^% #?? | | ???????????????# !k=%! #??????????##^%^! ##?? | | ???????????????# !!%* #???????????#%%^%! #??? | | ???????????????# !! #???????????##+"++##??? | | ???????????????# #????????????#!%* #???? | | ???????????????# ##############]! #???? | | ???????????????# KKpp #???? | | ???????????????# !! @p #???? | | ???????????????# !! #???? | | ???????????????# C !! E #???? | | ???????????????# ################## ##### | | ?????????????###/###############???# | | ?????????????# #?### | | ?????????????# #?# | | ?????????????# #?# | | ?????????????# #?### "Y" % | | ?????????????# #???# """"" | | ?????????????# ] #???# | | ?????????????# #???# | | ?????????????###################???# | | ???????????????????????????????????##+####+####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 160 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Additional Mass Support 9 Corruption Block 20 Armor Coverage 2550 Resistance: KI 30 Resistance: TH 50 Weapon Shielding 100 Point Defense Rating 80 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 70 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Defensive Hacking 34 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Wave Gun | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Recalibrator | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ G-34 Mercenary | -9/Materials | Hacked T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive X-67 Chaingunner | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Mic. Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeRemoteAirjet Manual? 0 Play Time 02:51:48 Cumulative 238.2 hours Start 2024.04.24 @ 20:03:53 End 2024.04.25 @ 15:17:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/1/0/0/0/0 Lore% 71 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 89772c71-ea00-40c7-b9c2-99e10ce0d736