Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.12 @ 10:18:27 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (5) 25 Value Destroyed (135) 135 Prototype IDs (17) 340 Alien Tech Used (2) 400 Bonus (2005) 2005 TOTAL SCORE: 10305 Bonus ------- Pacifist 1325 Follower Combat Kills 80 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 151/1450 Matter 291/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Heat Sink Advanced System Shield Precision Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Signal Interpreter System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink Advanced System Shield Precision Rocket Launcher [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Core Analyzer Device Particle Accelerator Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Power Sword Energy Cannon Heavy Proton Cannon Launcher Precision Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 8 | . . 1 2 . 1 . . . . 1 . . . . 1 1 1 Utility 8 | . . 1 . 2 1 . . . . 1 . . . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 34 | 2 . 4 5 2 3 2 1 . 1 1 . 1 6 . 2 2 2 Power 4 | . . . 1 . . . 1 . . . . . 1 . . . 1 Engine 1 | . . . 1 . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 17 | 2 . 3 2 1 . 2 . . . . . . 3 . 1 2 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . 3 . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . Flight 11 | . . 3 2 1 . 2 . . . . . . . . . 2 1 Utility 9 | . . 1 2 1 1 . . . . . . 1 2 . 1 . . Device 1 | . . . . . . . . . . . . . 1 . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . . . . . 1 . . Hackware 2 | . . . 1 . . . . . . . . 1 . . . . . Protection 4 | . . 1 1 1 . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 4 | . . . . . 2 . . . 1 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 1 . . . . . . . 4 1 . . 1 Parts Lost 21 | . . . 6 2 . . . . . 1 . 3 . 1 4 . 4 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 13 | . . . 5 1 . . . . . 1 . 1 . . 2 . 3 Utility 6 | . . . 1 1 . . . . . . . 1 . 1 2 . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . Highest Loss Streak 6 | . . . 6 2 . . . . . 1 . 3 . 1 3 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 20 | . 28 37 27 6 8 15 28 33 33 27 17 11 17 24 23 7 11 Core 1 | . . . . . . . 1 6 6 4 . . . . . . 2 Treads 1 | . 28 12 . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . 8 17 10 . . Flight 5 | . . 15 16 4 . 2 13 13 13 10 5 2 . . . 7 8 Processor 2 | . . . . . 4 6 6 6 6 5 5 2 . . 4 . . Hackware 1 | . . . 3 . . . . . . . . 1 5 5 5 . . Slashing Weapon 2 | . . . . . 4 6 6 6 6 5 5 2 . . . . . Naked Turns 108 | . . . 3 32 29 . . . . . . 9 . . . . 35 Heaviest Build 8 | . . 3 3 3 3 3 8 8 8 8 3 3 3 3 . . 5 Greatest Support 60 | 20 3 12 12 6 3 8 8 8 8 8 4 4 60 3 3 23 32 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 Average Carried 4 | . . 4 4 4 4 5 4 5 4 5 5 5 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 4 4 5 5 5 5 5 5 5 5 5 4 5 4 4 Class Distribution -------------------- 78% | Mutant 21% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 494 | 220 . 31 29 . . 56 10 . 55 . . 5 . 27 1 . 60 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 122 | . . . . . . 68 . . 54 . . . . . . . . Parts 3 | . . . . . . . . . 3 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 6 . . 7 . . 1 . . . . . Prevented 1 | . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 5 | . . . . . . . . . 5 . . . . . . . . AOE 5 | . . . . . . . . . 5 . . . . . . . . Classes Destroyed 1 | . . . . . . . . . 1 . . . . . . . . Swarmer 5 | . . . . . . . . . 5 . . . . . . . . Best Kill Streak 5 | . . . . . . . . . 5 . . . . . . . . Combat Bots Only 5 | . . . . . . . . . 5 . . . . . . . . Max Kills in Single Turn 2 | . . . . . . . . . 2 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Damage Taken 5227 | . . 247 570 395 19 352 39 . 146 35 . 199 . 621 881 101 1622 Core 3114 | . . 67 226 173 19 327 39 . 33 12 . 128 . 180 540 71 1299 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 100 83 58 75 . . . . 50 . . . . 63 53 94 . Volleys Fired 3 | . . . . . . . . . 3 . . . . . . . . Largest 1 | . . . . . . . . . 1 . . . . . . . . Hottest 43 | . . . . . . . . . 43 . . . . . . . . Shots Fired 3 | . . . . . . . . . 3 . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . 3 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . 1 . . . . . . . . Robot Miss Streak 2 | . . . . . . . . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . 1 . . 1 . . . . . . . . Core Hits 8 | . . . . . . 1 . . 6 . . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 4 | . . . . . . 3 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . 3 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 407 | . . . 8 1 . 75 . . 311 . . . . . 9 3 . Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 311 | . . . . . . . . . 311 . . . . . . . . Melee 75 | . . . . . . 75 . . . . . . . . . . . Ramming 21 | . . . 8 1 . . . . . . . . . . 9 3 . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 311 | . . . . . . . . . 311 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . 75 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 . . . . . . . 6 6 9 . . . Average Corruption 6 | . . . . 1 . . . . . . . 6 6 8 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 8 | . . . . 1 . . . . . . . . 2 5 . . . Message Errors 1 | . . . . . . . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . . . . . 1 . . . . Heat Flow Errors 3 | . . . . 1 . . . . . . . . 1 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . 4 . . . . . . . . . . . 3 1 . Shots . | . . . . . . . . . . . . . . . . . . Rammed 7 | . . . 1 1 . . . . . . . . . . 4 1 . Targets Rammed 7 | . . . 1 1 . . . . . . . . . . 4 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 226 | . . 1 5 151 . . . . . . . . 74 226 . . . Average Temperature 77 | . . 1 3 82 . . . . . . . . 54 136 . . . Received Heat Transfer 799 | . . 84 126 171 9 . 18 . . 9 . 108 . 36 112 . 126 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Peak Influence 421 | . 30 87 101 61 81 . . . . 340 . . . . 137 100 421 Initial 139 | . . 12 36 36 29 . . . . 139 . . . . 12 55 56 Average 85 | . 11 41 46 42 51 . . . . 177 . . . . 43 72 151 Maximum Alert Level 2 | . . . . . . . . . . 1 . . . . . . 2 Low Security (%) 90 | 100 100 100 100 100 100 . . . . 76 . . . . 100 100 72 Level 1 8 | . . . . . . . . . . 23 . . . . . . 24 Level 2 . | . . . . . . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 2 3 1 1 . . . . 1 . . . . 2 . 4 Investigation 5 | . . . 1 1 1 . . . . 1 . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 9 | . . 2 2 . . . . . . . . . . . 2 . 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 4 | . . . . 1 . . . . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 163 | . 2 9 16 14 2 7 6 . 9 7 2 15 . 8 25 5 36 Peak Tracking Total 18 | . 2 5 14 13 3 4 4 . 5 11 2 9 . 6 15 5 18 Tactical Retreats 25 | . . 1 1 1 1 1 3 . . 3 . 3 . 2 2 . 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 1 | . . . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 14 | . . . . 1 1 . . 3 . 3 . . 2 1 1 . 2 Terminals 8 | . . . . 1 1 . . . . 2 . . . 1 1 . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 51 | . . . . 4 3 . . 20 . 7 . . 9 1 3 . 4 Successful 32 | . . . . . 1 . . 20 . 1 . . 9 1 . . . Failed 19 | . . . . 4 2 . . . . 6 . . . . 3 . 4 Catastrophic 4 | . . . . 1 . . . . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 5 | . . . . . . . . . . 5 . . . . . . . Terminals 20 | . . . . 4 3 . . . . 5 . . . 1 3 . 4 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 32 | . . . . . 1 . . 20 . 1 . . 9 1 . . . Record 8 | . . . . . . . . 2 . . . . 5 1 . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . 4 . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . 1 1 . . . . 2 . . . . 1 . 2 Full Trace Events 4 | . . . . 1 1 . . . . 1 . . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Total Allies 1 | . . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . 96 . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . 15 . . . . . . . . Total Damage 285 | . . . . . . . . . 285 . . . . . . . . Kills 4 | . . . . . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Robot Analysis Total 5 | . . . . . 1 . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . . . . . 1 3 . . . 2 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 1814 | 19 47 70 45 118 96 111 100 25 132 124 85 108 86 183 201 31 233 Spaces Moved 4179 | 30 94 146 99 267 143 228 297 78 387 374 243 262 142 364 386 64 575 Core 1614 | 29 94 51 11 71 143 154 . . . . . 101 140 364 386 . 70 Treads 1 | 1 . . . . . . . . . . . . . . . . . Legs 2 | . . . . . . . . . . . . . 2 . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2562 | . . 95 88 196 . 74 297 78 387 374 243 161 . . . 64 505 Fastest Speed 32 | 50 50 34 34 40 50 32 32 32 32 32 35 35 50 50 50 42 37 Average Speed 40 | 53 50 39 37 42 50 44 32 32 32 32 35 40 50 50 50 43 39 Slowest Speed 160 | 160 50 50 50 50 50 50 32 32 32 35 35 50 120 50 50 45 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . 4 1 1 . . . . . 11 1 1 . . . . 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 32 | 4 31 22 24 10 6 38 50 69 53 16 48 48 60 61 18 3 25 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . . 1 . . . . 3 1 . . . Known Exits Taken 4 | . . . . . . . . . . 1 1 . . 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . 1 . Scrap Searched 15 | . . . . . . . 7 . 2 . 2 2 . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 17 | . . . . . . . . . 17 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 17 | . . . . . . . . . 17 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Total 4217 | 31 93 152 104 269 165 232 299 77 391 365 241 261 153 364 392 66 562 Wait 19 | . . . . . 19 . . . . . . . . . . . . Move 4098 | 29 93 137 97 265 142 227 296 77 386 352 240 259 141 363 385 64 545 Hop 32 | . . 4 1 1 . . . . . 10 1 1 . . . . 14 Pick Up 11 | . . 5 . 1 . . 1 . . . . . 2 . 1 . 1 Fast Attach 28 | 2 . 4 4 1 3 2 . . . 1 . 1 6 . 2 1 1 Attach 8 | . . . 1 1 . . 1 . 1 . . . 1 1 . 1 1 Detach 2 | . . . . . 1 . . . 1 . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . Drop 8 | . . 2 1 . . . . . . 2 . . 3 . . . . Fire 3 | . . . . . . . . . 3 . . . . . . . . Melee 4 | . . . . . . 3 1 . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . 4 . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research (discovered 2 exits: [*Acc] / [*Qua]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 20 | -11/Junkyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 7) 67 | -10/Materials | Entered another Materials area 67 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 133 | -9/Materials | Discovered new exit (range 13) 137 | -9/Materials | Entered another Materials area 137 | -8/Materials | Evolved 2 slots: Propulsion x2 168 | -8/Materials | Discovered new exit (range 13) 170 | -8/Materials | Discovered new exit (range 9) 182 | -8/Materials | Entered Factory 182 | -7/Factory | Evolved 2 slots: Utility x2 210 | -7/Factory | Lost 6 parts (5n1u) 293 | -7/Factory | Discovered new exit (range 14) 300 | -7/Factory | Entered another Factory area 300 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 318 | -6/Factory | Build established: Mutant 391 | -6/Factory | Discovered new exit (range 10) 396 | -6/Factory | Entered Lower Caves 467 | -6/Lower Caves | Encountered a Warlord checkpoint 470 | -6/Lower Caves | Learned Factory security intel 492 | -6/Lower Caves | Discovered new exit (range 13) 507 | -6/Lower Caves | Entered another Lower Caves area 519 | -6/Lower Caves | Learned 4 Factory zone layouts 523 | -6/Lower Caves | Learned 4 Factory zone layouts 590 | -6/Lower Caves | Learned Factory garrison access intel 605 | -6/Lower Caves | Discovered new exit (range 7) 607 | -6/Lower Caves | Entered Data Miner 607 | -6/Data Miner | Discovered new exit (range 6) 614 | -6/Data Miner | Met Data Miner 622 | -6/Data Miner | Learned location of Section 7 (-2) 622 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 625 | -6/Data Miner | Received God Mode back door access code from Data Miner 632 | -6/Data Miner | Entered Proximity Caves 660 | -5/Proximity Caves | Escorted by Enhanced Grunt 760 | -5/Proximity Caves | Discovered new exit (range 11) 764 | -5/Proximity Caves | Entered Factory 764 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 765 | -5/Factory | Identified exit to Factory 767 | -5/Factory | Loaded intel: 4 garrison access locations 791 | -5/Factory | Build established: Sprinter 861 | -5/Factory | Identified exit to Upper Caves 861 | -5/Factory | Identified exit to Extension 865 | -5/Factory | Incoming investigation squad redirected 867 | -5/Factory | Discovered exit to Factory (range 7) 888 | -5/Factory | Entered Upper Caves 940 | -5/Upper Caves | Encountered a Warlord checkpoint 954 | -5/Upper Caves | Learned Factory trap positions 958 | -5/Upper Caves | Identified exit to Upper Caves 973 | -5/Upper Caves | Entered another Upper Caves area 992 | -5/Upper Caves | Learned Factory emergency access door positions 1067 | -5/Upper Caves | Lost 3 parts (1n1u1w) 1079 | -5/Upper Caves | Learned location of 1 exit from Factory 1079 | -5/Upper Caves | Discovered new exit (range 6) 1081 | -5/Upper Caves | Entered Zhirov 1081 | -5/Zhirov | Discovered new exit (range 4) 1091 | -5/Zhirov | Met Zhirov 1100 | -5/Zhirov | Learned location of Quarantine (-2) 1100 | -5/Zhirov | Learned location of Testing (-3) 1100 | -5/Zhirov | Learned location of Command (-1) 1103 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1111 | -5/Zhirov | Found Alien Artifact 1111 | -5/Zhirov | Identified Integrated Dissipator 1111 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 1148 | -5/Zhirov | Found Alien Artifact 1167 | -5/Zhirov | Entered Proximity Caves 1168 | -4/Proximity Caves | Build established: Mutant 1183 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1206 | -4/Proximity Caves | Identified Transdimensional Reconstructor 1206 | -4/Proximity Caves | Warped through subspace 1235 | -4/Proximity Caves | Spotted B-86 Titan 1344 | -4/Proximity Caves | Learned Research garrison access intel 1346 | -4/Proximity Caves | Discovered exit to Factory (range 9) 1350 | -4/Proximity Caves | Entered Factory 1350 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1351 | -4/Factory | Identified exit to Research 1352 | -4/Factory | Loaded intel: 102 trap records 1551 | -4/Factory | Entered Research 1551 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1552 | -3/Research | Loaded intel: 3 garrison access locations 1575 | -3/Research | Discovered new exit (range 16) 1582 | -3/Research | Lost 3 parts (1n2u) 1582 | -3/Research | Entered another Research area 1582 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1719 | -2/Research | Spotted B-90 Cyclops 1803 | -2/Research | Core integrity fell below 50% 1813 | -2/Research | Core integrity fell below 20% 1814 | -2/Research | Discovered new exit (range 13) 1814 | -2/Research | Discovered new exit (range 13) 1815 | -2/Research | Self-destructed Last Messages --------------- 01778_ R-10 Processor collects Lgt. Ion Engine. 01779_ Slug penetrates G-73 Enforcer. 01779_ Penetrated by Slug. 01780_ Impulse Thruster Array destroyed. 01803_ C-57 Dissector knocked back. 01803_ Knocked back. 01804_ H-88 Terminator knocked back. 01804_ C-57 Dissector destroyed. 01805_ Knocked back. 01805_ A-15 Conveyor destroyed. 01805_ Penetrated by Slug. 01806_ U-05 Engineer lays Concrete. 01807_ U-05 Engineer destroyed. 01808_ The unstable cave ceiling collapses. 01808_ K-01 Serf collects debris. 01808_ Acquired 18 matter. 01810_ Slug penetrates Wall. 01814_ EXIT=FOUND 01815_ C-30 ARC bursts open, deploying its payload. 01815_ S-43 Plague unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###+#???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ???????????????### ???????????????????????????? | | ???????????????? ???????????????????????????? | | ?????????????????# ??????????#????????????????? | | ?????????????????# #???????#"#"###????????????? | | ??????????##?????# #??????" " " ""????????????? | | ????????? #### ###### "" ""?????????? | | ????????? s "?????????? | | ????????? < s @ < ""?????????? | | ????????? k %ss ""?????????? | | ?????????? ####### #### "" ""?????????? | | ????????????######### #????" " " ""????????????? | | ????????????# === #c #?????#"#"##?????????????? | | ????????????# === + #???????#????????????????? | | ????????????# === # #????????###############?? | | ????????????######### #???????# # #?? | | ???????????????????## ##?????## #?? | | ???????????????????# ####### """" #?? | | ???????????????????# ! ""S"" ???? | | ???????????????????+ = "" "" ???? | | ???????????????????# !!! ### | | ???????????????????# ######!%! # # | | ???????????????????#######????##!= # | | ?????????????????????????####### ########## | | ?????????????????????????# = #???# | | ?????????????????????????# *%= #???# | | ?????????????????????????# / #???# | | ?????????????????????????# # # #???#! | | ?????????????????????????# # # ####### | | ?????????????????????????# # # + | | ?????????????????????????####+### ######## | | ????????????????????????????????# ######## | | ????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Robot Schematics ------------------ X-72 Disruptor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FusionFortressHumpback Manual? 0 Play Time 00:29:14 Cumulative 199.8 hours Start 2023.05.12 @ 09:50:37 End 2023.05.12 @ 10:18:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 565 Rogue 565 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 77 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2c6c82c-55bd-4a1d-b402-2ebaf27c85d0