Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 05:00:39 Player: puppuppit Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (19) 95 Value Destroyed (505) 505 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (7670) 7670 TOTAL SCORE: 14990 Bonus ------- Pacifist 834 Win 3000 Win Speed 3836 Cogmind --------- Core Integrity 1536/1600 Matter 167/300 Energy 354/440 System Corruption 1% Temperature Cool (76) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (10) -- Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Improved Q-thruster Cooled Q-thruster > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Weight Redist. System Advanced Signal Interpreter Advanced Signal Interpreter IFF Parser Advanced ECM Suite Advanced Reaction Control System Advanced Hacking Suite Advanced Corruption Screen Advanced Recalibrator > --- WEAPON (2) ------- Centrium Greatsword > --- INVENTORY (5) ---- Improved Quantum Reactor Faulty Improved Diametric Drive Hardened Heavy Armor Plating Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Advanced Signal Interpreter Advanced Signal Interpreter Advanced ECM Suite Advanced Reaction Control System Advanced Hacking Suite Improved System Shield Advanced Component Analysis Suite Advanced Corruption Screen Advanced Recalibrator > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Improved Quantum Reactor Improved Diametric Drive Hardened Heavy Armor Plating Enhanced Nova Cannon [Rating: 170] Favorites ----------- Power Backup Power III Engine Backup Power III Reactor Improved Quantum Reactor Propulsion Field Propulsion Array Leg Titanium Leg Hover Unit Improved Gravmag System Flight Unit Field Propulsion Array Utility Improved Signal Interpreter Device Trap Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Centrium Greatsword Energy Gun Backup Laser III Energy Cannon Advanced Plasma Cannon Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Centrium Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 8 | . . . 1 1 1 1 1 1 1 1 Utility 9 | . . 2 1 1 1 1 . 1 1 1 Weapon . | . . . . . . . . . . . Parts Attached 95 | . 8 2 3 3 20 15 17 10 8 9 Power 12 | . 1 . . . 1 1 2 1 4 2 Engine 5 | . 1 . . . 1 1 1 . 1 . Core . | . . . . . . . . . . . Reactor 7 | . . . . . . . 1 1 3 2 Propulsion 35 | . 4 . 2 1 9 5 6 4 2 2 Treads . | . . . . . . . . . . . Leg 5 | . 2 . 2 . 1 . . . . . Wheel . | . . . . . . . . . . . Hover 13 | . 2 . . . 6 5 . . . . Flight 17 | . . . . 1 2 . 6 4 2 2 Utility 40 | . 3 1 1 2 8 7 7 4 2 5 Device 24 | . 3 . 1 . 6 3 4 3 2 2 Storage 2 | . . 1 . . . 1 . . . . Processor 7 | . . . . 1 1 . 2 . . 3 Hackware 3 | . . . . 1 . 2 . . . . Protection 4 | . . . . . 1 1 1 1 . . Artifact . | . . . . . . . . . . . Weapon 8 | . . 1 . . 2 2 2 1 . . Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 2 | . . 1 . . 1 . . . . . Slashing Weapon 4 | . . . . . 1 2 . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 1 3 3 2 1 Parts Lost 42 | . . 2 1 5 7 14 8 2 1 2 Power 5 | . . . . . 1 1 2 . . 1 Propulsion 18 | . . 2 . 3 4 4 3 1 1 . Utility 16 | . . . 1 2 2 7 2 1 . 1 Weapon 3 | . . . . . . 2 1 . . . Highest Loss Streak 9 | . . 2 1 4 5 9 6 2 1 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | . 3 6 4 4 4 7 9 3 3 4 Power . | . . . . . . . . . 1 1 Propulsion . | . 1 2 . . . 1 . . 1 1 Utility 2 | . . 3 2 2 1 2 6 2 . . Weapon 1 | . . . 1 1 2 2 1 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 32 | . 2 6 . . 6 . 12 2 1 3 Power 6 | . . . . . 3 . . 1 1 1 Propulsion 4 | . 2 2 . . . . . . . . Utility 18 | . . 3 . . 2 . 11 1 . 1 Weapon 4 | . . 1 . . 1 . 1 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 65 | . 46 49 27 21 38 89 78 71 78 79 Engine 3 | . 2 9 . . 2 5 3 6 2 . Reactor 2 | . . . . . . . . 2 5 6 Leg 2 | . 19 . 13 5 1 . . . . . Hover 8 | . 5 19 . 1 11 32 11 . . . Flight 12 | . . . . . 1 . 14 20 26 28 Device 16 | . 18 11 13 5 5 20 16 17 20 23 Storage 1 | . . 8 . . . 4 5 . . . Processor 5 | . . . . 2 7 8 6 4 4 8 Hackware 5 | . . . . 3 . 2 10 9 8 6 Protection 2 | . . . . . . 4 1 4 4 1 Slashing Weapon 2 | . . . . . 1 2 2 1 4 4 Peak Build Rating 170 | . 8 10 12 16 63 77 104 125 148 170 Average Rating 79 | . 5 6 9 7 22 67 90 110 140 160 On Entrance 47 | . . 6 3 10 8 62 73 95 124 140 Naked Turns 52 | . 15 . . 37 . . . . . . Heaviest Build 68 | . 8 12 3 2 29 49 57 59 57 68 Greatest Support 82 | 3 26 12 3 5 50 65 65 67 73 82 Greatest Overweight (x) 1 | . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 8 5 5 5 15 15 5 5 5 Average Capacity 8 | 5 5 7 5 5 5 14 14 5 5 5 Most Carried 15 | . 5 8 5 5 5 10 15 5 5 5 Average Carried 5 | . 3 6 4 4 4 7 10 4 3 4 Final Capacity 15 | 5 5 5 5 5 5 15 5 5 5 5 Final Carried 6 | . 4 5 4 5 5 6 5 5 4 5 Class Distribution -------------------- 43% | Mutant 28% | Hacker-Mutant 24% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 995 | . 44 . . 2 311 70 177 139 18 234 Remotely . | . . . . . . . . . . . Salvage Created 218 | . . . . 31 27 160 . . . . Parts 22 | . . . . 3 3 16 . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 15 | . . . . 3 2 10 . . . . AOE 15 | . . . . 3 2 10 . . . . Classes Destroyed 3 | . . . . 2 . 1 . . . . Worker 3 | . . . . 1 . 2 . . . . Tunneler 1 | . . . . . . 1 . . . . Swarmer 15 | . . . . 3 2 10 . . . . Best Kill Streak 7 | . . . . 4 2 7 . . . . Combat Bots Only 5 | . . . . 3 2 5 . . . . Max Kills in Single Turn 6 | . . . . 3 2 6 . . . . Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . 3 2 5 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 605 | . 18 23 46 54 77 117 105 76 50 39 Missed 322 | . 5 10 19 21 44 57 59 47 32 28 Hits 283 | . 13 13 27 33 33 60 46 29 18 11 Melee 2 | . . . . . 2 . . . . . Projectile 281 | . 13 13 27 33 31 60 46 29 18 11 Critical Strikes 16 | . . . 1 1 . 6 7 1 . . Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 5881 | . 114 127 223 618 849 1648 1088 524 422 268 Core 1638 | . 46 31 77 290 478 355 217 18 62 64 Absorbed by Shields 135 | . 43 48 . 22 . 22 . . . . Regen/Repaired (Parts) 113 | . . . . . . . . 113 . . Core Remaining (%) 81 | 100 81 92 86 58 43 64 81 98 95 96 Volleys Fired 10 | . . . . . . . 8 2 . . Largest 1 | . . . . . . . 1 1 . . Hottest 98 | . . . . . . . 98 98 . . Shots Fired 10 | . . . . . . . 8 2 . . Gun . | . . . . . . . . . . . Cannon 7 | . . . . . . . 5 2 . . Launcher . | . . . . . . . . . . . Special 3 | . . . . . . . 3 . . . Kinetic . | . . . . . . . . . . . Thermal 7 | . . . . . . . 5 2 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . . 3 . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 3 | . . . . . . . 3 . . . Core Hits 22 | . . . . 3 6 13 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 48 | . . 1 . 1 6 17 4 7 4 8 Impact 20 | . . 1 . 1 6 12 . . . . Slashing 28 | . . . . . . 5 4 7 4 8 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2030 | . . 1 . 405 267 1347 . 10 . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 1865 | . . . . 405 230 1230 . . . . Melee . | . . . . . . . . . . . Ramming 165 | . . 1 . . 37 117 . 10 . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 1865 | . . . . 405 230 1230 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . 2 16 1 . . 1 Average Corruption 3 | . . . . . 1 9 1 . . 1 Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked 1 | . . . . . . . . . . 1 Effects 18 | . . . . . 5 10 . . . 3 Message Errors 2 | . . . . . . 2 . . . . Matter Fused 3 | . . . . . 2 1 . . . . Heat Flow Errors 3 | . . . . . 1 1 . . . 1 Energy Discharges 4 | . . . . . 1 1 . . . 2 Parts Fused 1 | . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . 1 . . . . . Misdirections 4 | . . . . . . 4 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 307 | . . . . 82 24 201 . . . . Projectiles . | . . . . . . . . . . . Explosions 285 | . . . . 82 24 179 . . . . Melee 22 | . . . . . . 22 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 813 | . . . . 209 126 473 . 5 . . Shots 7 | . . . . 2 1 4 . . . . Rammed 15 | . . 1 . . 5 6 2 1 . . Targets Rammed 15 | . . 1 . . 5 6 2 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 255 | . . . . . 255 210 24 91 146 158 Average Temperature 55 | . . . . . 125 38 9 58 67 51 Received Heat Transfer 567 | . 58 50 . 174 12 72 81 21 63 36 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . 2 1 . . . Low Security (%) 89 | 100 100 100 100 100 100 59 67 100 100 100 Level 1 7 | . . . . . . 15 32 . . . Level 2 3 | . . . . . . 25 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 526 | . 94 119 33 137 101 526 257 90 62 49 Initial 257 | . . 39 33 . 50 25 257 90 . 24 Average 81 | . 23 68 16 95 35 200 183 33 12 18 Influence Increases 2310 | . 159 120 . 293 249 833 251 51 157 197 Destroy 0b10 Robot/C 300 | . . . . 60 40 200 . . . . Destroy 0b10 Robot/NC 20 | . . . . 5 . 15 . . . . Destroy Leader 30 | . . . . 10 . 20 . . . . Successful Hack 306 | . 9 14 . 6 24 74 38 18 40 83 Select Force Hacks 30 | . 30 . . . . . . . . . Disable Machine 135 | . . . . 45 15 75 . . . . Destroy Structure 229 | . . 1 . 17 35 104 18 18 12 24 Partial Spotted 270 | . . 15 . 15 15 45 30 . 75 75 Lose Combat Pursuer 990 | . 120 90 . 135 120 300 165 15 30 15 Influence Decreases 2269 | . 65 135 79 190 298 361 603 225 116 197 Entered New Map 553 | . . 55 46 . 53 29 269 84 . 17 Time Decay 1302 | . 65 60 23 140 170 195 254 131 98 166 Lost Part 366 | . . 20 10 50 65 117 80 . 10 14 Lost Ally 48 | . . . . . 10 20 . 10 8 . Squads Dispatched 37 | . 3 1 . 5 3 5 6 1 5 8 Investigation 21 | . 3 1 . 3 2 4 1 1 1 5 Extermination 9 | . . . . 1 1 1 1 . 3 2 Reinforcement 5 | . . . . 1 . . 2 . 1 1 Assault 2 | . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . 1 . . 2 1 . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 228 | . 15 14 10 16 18 35 30 38 28 24 Peak Tracking Total 14 | . 6 8 12 8 5 12 9 14 9 8 Tactical Retreats 44 | . 4 2 . 4 6 6 5 6 5 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 13 | . 4 1 . 1 3 1 2 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . 4 Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 9 | . . . . 3 1 5 . . . . Max in Single Turn 3 | . . . . 2 1 3 . . . . Garrison Access 7 | . . . . . 1 . 2 2 . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 68 | . 5 1 . 6 9 8 10 5 7 17 Terminals 40 | . 4 1 . 3 3 7 5 1 5 11 Fabricators 4 | . . . . . 1 . 1 1 . 1 Repair Stations 9 | . . . . 3 1 . 1 1 1 2 Recycling Units 5 | . 1 . . . 2 . 1 . . 1 Scanalyzers 2 | . . . . . 1 . . . 1 . Garrison Access 8 | . . . . . 1 1 2 2 . 2 Total Hacks 185 | . 13 3 . 14 25 22 36 14 22 36 Successful 74 | . 6 1 . 1 15 6 17 7 9 12 Failed 111 | . 7 2 . 13 10 16 19 7 13 24 Catastrophic 20 | . . 1 . 4 1 4 1 . 1 8 Database Lockouts . | . . . . . . . . . . . Manual 52 | . 8 2 . 4 4 12 9 . 10 3 Terminals 116 | . 11 3 . 8 7 21 17 3 19 27 Fabricators 7 | . . . . . 3 . 1 1 . 2 Repair Stations 19 | . . . . 6 1 . 5 4 1 2 Recycling Units 17 | . 2 . . . 7 . 6 . . 2 Scanalyzers 8 | . . . . . 6 . . . 2 . Garrison Access 18 | . . . . . 1 1 7 6 . 3 Terminal Hacks 24 | . 2 . . . 1 3 4 2 5 7 Record 2 | . . . . . . . . 2 . . Robot Analysis 1 | . . . . . . 1 . . . . Open Door 4 | . . . . . . . . . . 4 Level Access Points 2 | . . . . . . . 1 . 1 . Emergency Access Points 4 | . . . . . . . 2 . 2 . Terminal Index 4 | . 1 . . . . . 1 . 1 1 Disarm Traps 1 | . . . . . . . . . . 1 Security Status 1 | . . . . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . . Zone Layout 4 | . . . . . 1 1 . . 1 1 Fabricator Hacks 3 | . . . . . 2 . 1 . . . Network Status 2 | . . . . . 1 . 1 . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 8 | . . . . 1 1 . 2 3 1 . Scan Component 4 | . . . . . . . 1 2 1 . Repair 1 | . . . . . . . . 1 . . Refit 3 | . . . . 1 1 . 1 . . . Recycling Unit Hacks 12 | . 1 . . . 3 . 6 . . 2 Recycle Component 4 | . . . . . 1 . 3 . . . Process 3 | . . . . . 1 . 1 . . 1 Report Inventory 2 | . 1 . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . 1 . . 1 Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 5 | . . . . . 5 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 2 . 2 Seal Access 6 | . . . . . 1 . 1 2 . 2 Unauthorized Hacks 16 | . 3 1 . . 2 3 3 . 3 1 Terminals 15 | . 2 1 . . 2 3 3 . 3 1 Assimilate 2 | . . . . . 1 1 . . . . Botnet 13 | . 2 1 . . 1 2 3 . 3 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 57 | . 5 1 . 5 6 8 9 4 6 13 Full Trace Events 17 | . 1 . . 3 2 4 1 . 1 5 Feedback Events 2 | . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . 81 . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 62 | . . . . . . . . 62 . . Parts Recycled 4 | . . . . . 1 . 3 . . . Recycled Matter 135 | . . . . . 25 . 99 . . 11 Retrieved Matter 110 | . . . . . . . 99 . . 11 Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . Non-combat 1 | . . . . . . . 1 . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . find_recycling 1 | . . . . . . . 1 . . . Relay Couplers Released 2 | . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . 2 1 . . . . Largest Group 2 | . . . . . 2 1 . . . . Highest-Rated Group 49 | . . . . . 20 49 . . . . Highest-Rated Ally 49 | . . . . . 10 49 . . . . Total Orders 2 | . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . 2 . Ally Attacks 1 | . . . . . . 1 . . . . Total Damage 52 | . . . . . . 52 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 1492 | . 78 3 1 119 131 328 362 64 121 285 Sensors 272 | . 78 3 . 119 72 . . . . . IFF 108 | . . . . . . . . . . 108 Traps 553 | . . . . . 58 328 167 . . . Machine Analysis 201 | . . . . . . . 201 . . . Jamming 1 | . . . 1 . . . . . . . ECM 454 | . . . . . 1 . . 64 121 268 Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 3 | . . . . . . . . 1 2 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 3394 | 9 194 136 75 312 406 453 552 327 548 382 Spaces Moved 6461 | 18 290 211 131 544 615 737 1003 694 776 1442 Core 1158 | 18 224 32 131 489 264 . . . . . Treads . | . . . . . . . . . . . Legs 48 | . 3 . . . 45 . . . . . Wheels . | . . . . . . . . . . . Hover 1450 | . 63 179 . . 145 737 326 . . . Flight 3805 | . . . . 55 161 . 677 694 776 1442 Fastest Speed 19 | 50 50 50 50 35 35 41 28 25 22 19 Average Speed 37 | 50 52 55 50 48 50 46 38 28 26 23 Slowest Speed 120 | 50 120 56 50 50 120 52 120 31 31 94 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 49 | . . . . 7 . . 7 5 14 16 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 3 52 27 13 16 18 24 27 16 31 35 Regions Visited 10 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 49 | . . 1 . . 5 13 9 9 4 8 Terrain Destroyed 153 | . . 1 . 27 37 58 9 9 4 8 Melee 42 | . . 1 . . 5 13 4 7 4 8 Projectile 7 | . . . . . . . 5 2 . . AOE 104 | . . . . 27 32 45 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 7297 | 17 332 231 139 582 696 812 1143 801 1096 1448 Wait 521 | . 20 4 5 19 24 23 60 67 299 . Move 6355 | 17 289 210 130 530 614 736 989 684 747 1409 Hop 48 | . . . . 6 . . 7 5 14 16 Pick Up 76 | . 9 6 1 1 11 7 20 10 9 2 Fast Attach 56 | . 6 1 1 3 16 8 7 7 1 6 Attach 44 | . 3 1 2 2 4 7 12 5 7 1 Detach 25 | . . 2 . 2 4 1 10 2 2 2 Swap 24 | . . . . . 1 2 10 4 5 2 Drop 55 | . 5 5 . 1 11 . 15 8 8 2 Fire 10 | . . . . . . . 8 2 . . Melee 48 | . . 1 . 1 6 17 4 7 4 8 Ram 13 | . . 1 . . 5 6 1 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . 12 . 3 . . . . Rewire 7 | . . . . 5 . 2 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 15) 191 | -10/Materials | Discovered new exit (range 15) 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Utility x2 243 | -9/Materials | Discovered new exit (range 4) 316 | -9/Materials | Build established: Mutant 337 | -9/Materials | Discovered new exit (range 7) 340 | -9/Materials | Entered another Materials area 340 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 409 | -8/Materials | Discovered new exit (range 14) 415 | -8/Materials | Entered Factory 415 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 601 | -7/Factory | Lost 4 parts (2n2u) 723 | -7/Factory | Discovered new exit (range 9) 727 | -7/Factory | Identified exit to Factory 727 | -7/Factory | Entered another Factory area 727 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 792 | -6/Factory | Discovered new exit (range 16) 800 | -6/Factory | Identified exit to Lower Caves 830 | -6/Factory | Lost 5 parts (1p3n1u) 997 | -6/Factory | Core integrity fell below 50% 1029 | -6/Factory | Fabricated A-02 Transporter? 1117 | -6/Factory | Discovered new exit (range 13) 1131 | -6/Factory | Identified exit to Factory 1133 | -6/Factory | Entered another Factory area 1133 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1327 | -5/Factory | Lost 4 parts (2n1u1w) 1472 | -5/Factory | System corruption reached 10% 1505 | -5/Factory | Lost 9 parts (1p2n5u1w) 1581 | -5/Factory | Discovered new exit (range 9) 1584 | -5/Factory | Identified exit to Factory 1586 | -5/Factory | Entered another Factory area 1586 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1692 | -4/Factory | Found Prototype Processor 1692 | -4/Factory | Identified Exp. Terrain Scan Processor 1702 | -4/Factory | Discovered new exit (range 8) 1705 | -4/Factory | Identified exit to Upper Caves 1844 | -4/Factory | Build established: Hacker-Mutant 1912 | -4/Factory | Discovered exit to Upper Caves (range 13) 2032 | -4/Factory | Identified exit to Research 2051 | -4/Factory | Lost 6 parts (2p3n1w) 2138 | -4/Factory | Entered Research 2138 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2204 | -3/Research | Repaired Field Propulsion Array 2459 | -3/Research | Discovered new exit (range 15) 2464 | -3/Research | Identified exit to Research 2465 | -3/Research | Entered another Research area 2465 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2836 | -2/Research | Discovered new exit (range 15) 2846 | -2/Research | Spotted B-90 Cyclops 2850 | -2/Research | Identified exit to Testing 2907 | -2/Research | Discovered exit to Testing (range 5) 2960 | -2/Research | Spotted B-90 Cyclops 2988 | -2/Research | Identified exit to Access 3013 | -2/Research | Entered Access 3013 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3122 | -1/Access | Discovered new exit (range 8) 3124 | -1/Access | Identified exit to Command 3294 | -1/Access | Imp. System Shield fried by hacking feedback 3298 | -1/Access | Spotted B-99 Colossus 3376 | -1/Access | Spotted B-99 Colossus 3394 | -1/Access | Discovered new exit (range 6) 3395 | -1/Access | Identified exit to Surface 3395 | *** | Escaped! Last Messages --------------- 03377_ Slug penetrates U-05 Engineer. 03377_ Slug penetrates Wall. 03377_ Acquired 5 matter. 03384_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4A layout... Downloaded map data. 03392_ System corrupted: Energy discharge (-110). 03392_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: System corruption (+1%). 03393_ Adv. Corruption Screen intercepted 1% system corruption. 03393_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 03394_ The Access Shell folds into the floor. 03394_ EXIT=FOUND 03395_ EXIT=IDENTIFIED: SURFACE [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ??????????????????????# #????????? #??????????? | | ??????????????????????# #????????? #??????????? | | ??????????????????????# #????????? #??????????? | | ??????????????????????# #??????????#??????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????+ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????##### | | ???????????????????# "" #??????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##??????????????#### | | ???????????????????#"" #???????????????# | | ? #?????#"" #???????????????# | | ######?????#T #???????????????# | | #??????????#"" #???????????????# | | #??????????#"" #???????????????# | | ####################"" ###?????????????# | | ????????# | | ??????? + | | +#############+######################??????? # | | # #????????????????????????? # | | # #???????????????????????? ?# | | "# [ #???????????????????????? ??# | | ""# #?????????????????????????????### | | ""# """""#???????????????????????????????? | | ""# """""#???????????????????????????????? | | ""# """""#???????????????????????????????? | | = T"# = """""#???????????????????????????????? | | ""# """""#???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 62 Energy Capacity 580 Matter Stores 283 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Corruption Block 20 Armor Coverage 600 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 77 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Axe | -6/Factory | Scanalyzed Recalibrator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Repaired ---------- Field Propulsion Array | 19% | -3/Research Alien Tech Used ----------------- None Achievements -------------- Straight Shot Challenges ------------ None Game ------ Seed MeleeImpactCapacitor Manual? 0 Play Time 01:28:30 Cumulative 295.6 hours Start 2025.06.11 @ 03:31:50 End 2025.06.11 @ 05:00:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0f7630dc-5dc9-467c-9a0f-653b169b1ee4