Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 16:56:58 Player: Anting Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (2) 40 Alien Tech Used (1) 200 Bonus (50519) 50519 TOTAL SCORE: 58279 Bonus ------- Pacifist 10869 Entered DSFs 1000 Win 3000 Win Speed 35650 Cogmind --------- Core Integrity 1534/1600 Matter 115/300 Energy 59/220 System Corruption 12% Temperature Cool (24) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Makeshift Power Source Micro Antimatter Reactor > --- PROPULSION (13) -- Nuclear Pulse Array Nuclear Pulse Array Q-thruster Q-thruster Improved Q-thruster > --- UTILITY (7) ------ Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Proton Missile Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source Micro Antimatter Reactor > --- PROPULSION ------- Gravmag System Gravmag System Cooled Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Advanced Power Amplifier Drone Bay Proton Missile Launcher [Rating: 141] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Reactor Micro Antimatter Reactor Propulsion Gravmag System Treads Light Treads Hover Unit Gravmag System Flight Unit Q-thruster Utility Advanced System Shield Device Advanced Sensor Array Processor Enhanced Optical Array Hackware Advanced System Shield Weapon Medium Laser Energy Gun Medium Laser Launcher Proton Missile Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Res Qua Res DSF Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 . 2 . 2 . 2 Power 2 | . . . . 1 . . . . 1 . . . . . . Propulsion 11 | . . 2 1 1 2 . . 1 1 . 2 . . . 1 Utility 5 | . . . 1 . . . . 1 . . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 31 | 3 . . . 4 4 1 . 1 . 2 9 2 . . 5 Power 2 | . . . . . . . . . . . 2 . . . . Engine 1 | . . . . . . . . . . . 1 . . . . Core . | . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . . . Propulsion 15 | 2 . . . 4 1 . . . . . 7 . . . 1 Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 4 | . . . . 4 . . . . . . . . . . . Flight 9 | . . . . . 1 . . . . . 7 . . . 1 Utility 10 | . . . . . 2 1 . 1 . 2 . . . . 4 Device 3 | . . . . . 1 . . . . . . . . . 2 Storage . | . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 1 . 1 . . . . . . 1 Hackware 3 | . . . . . . . . . . 2 . . . . 1 Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 4 | 1 . . . . 1 . . . . . . 2 . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . . 1 . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 System Corruption 12 | . . . . . . . . . . . . . . . 12 Parts Lost 8 | . . . . . . . 1 . . 1 . . . 2 4 Power . | . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 1 . . . . . . 1 4 Utility . | . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . 1 . . . 1 . Highest Loss Streak 3 | . . . . . . . 1 . . 1 . . . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 1 | . . . . . 1 2 3 3 3 3 2 2 3 3 1 Power . | . . . . . . . 1 1 1 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . 1 1 1 1 1 1 1 2 2 . Weapon . | . . . . . . 1 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 51 | . 42 33 27 41 47 49 50 42 42 44 63 77 73 73 63 Engine 1 | . . . . . . . . . . . 2 4 4 4 4 Reactor 1 | . . . . . . . . . . . . 4 4 4 4 Treads 6 | . 28 22 18 15 13 2 . . . . . . . . . Hover 11 | . . . . 18 26 26 24 17 15 15 11 9 8 8 . Flight 13 | . . . . . . 6 6 5 5 5 29 38 34 34 28 Processor 6 | . . . . . . 6 13 12 15 12 9 9 8 8 10 Hackware 3 | . . . . . . . . . . 5 9 9 8 8 10 Energy Gun 2 | . 14 11 9 7 4 . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 6 6 5 5 5 . . . . . Peak Build Rating 141 | 3 3 3 3 19 34 37 37 38 38 46 112 141 141 141 119 Average Rating 55 | 2 3 3 3 13 21 33 36 34 38 41 95 124 141 135 109 On Entrance 46 | . 3 3 3 3 19 34 37 33 38 38 41 112 141 141 105 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 22 | 2 2 2 2 2 3 3 3 3 3 3 12 22 22 22 21 Greatest Support 76 | 3 3 3 3 27 6 9 6 6 6 9 59 75 59 75 76 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 3 | . . . . . 2 3 3 3 3 3 3 3 3 3 2 Average Carried 1 | . . . . . 1 2 3 3 3 3 2 2 3 3 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 3 | . . . . . 2 3 3 3 3 3 2 3 3 3 1 Class Distribution -------------------- 58% | Mutant 27% | Hacker-Sprinter 13% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Res Qua Res DSF Acc Matter Collected 325 | 81 . . . . . 74 . . 170 . . . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Res Qua Res DSF Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Res Qua Res DSF Acc Hostile Shots Fired 151 | . 3 1 38 . . 16 9 . . 1 . 22 . 21 40 Missed 81 | . 2 1 15 . . 7 4 . . . . 14 . 14 24 Hits 70 | . 1 . 23 . . 9 5 . . 1 . 8 . 7 16 Melee 3 | . . . . . . . . . . . . . . 3 . Projectile 67 | . 1 . 23 . . 9 5 . . 1 . 8 . 4 16 AOE 5 | . . . . . . . . . . . . . . 4 1 Critical Strikes 7 | . . . . . . 1 1 . . . . . . 3 2 Damage Taken 1635 | . 10 . 338 . . 169 93 . . 80 . 175 . 353 417 Core 417 | . . . 95 . . 91 35 . . 35 . . . 95 66 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 36 | . . . . . . . . . . . . 8 18 10 . Core Remaining (%) 95 | 100 100 100 82 100 . . 85 100 . 96 . 100 . 93 95 Volleys Fired 4 | . . . . . . . . . . . . 3 . . 1 Largest 1 | . . . . . . . . . . . . 1 . . 1 Hottest 39 | . . . . . . . . . . . . 39 . . 39 Shots Fired 4 | . . . . . . . . . . . . 3 . . 1 Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . 3 . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . 3 . . 1 Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 38 | . . . . . . . . . . . . 38 . . . Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 38 | . . . . . . . . . . . . 38 . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 38 | . . . . . . . . . . . . 38 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . 2 . . . . . . . . . . . . . 12 Average Corruption 10 | . 2 . . . . . . . . . . . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . . . . . . 24 . . . Shots 2 | . . . . . . . . . . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 384 | . . . . . . . . . . . 320 30 162 100 384 Average Temperature 146 | . . . . . . . . . . . 154 14 88 43 166 Received Heat Transfer 309 | . 6 . 126 . . 99 . . . . . 42 . . 36 Effects 3 | . . . . . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Res Qua Res DSF Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 67 | . . . 35 15 2 . . 22 5 3 27 63 35 26 67 Initial 35 | . . . . 15 2 . . 22 5 3 . 9 35 26 3 Average 13 | . . . 6 11 . . . 17 2 1 3 45 35 22 30 Influence Increases 417 | . . . 45 . . 90 . . 5 . 27 74 . . 176 Successful Hack 147 | . . . . . . . . . 5 . 27 14 . . 101 Disable Machine 30 | . . . . . . . . . . . . 15 . . 15 Partial Spotted 60 | . . . . . . . . . . . . 45 . . 15 Lose Combat Pursuer 180 | . . . 45 . . 90 . . . . . . . . 45 Influence Decreases 351 | . . . 10 30 5 20 34 24 12 5 10 28 28 29 116 Entered New Map 108 | . . . . 20 3 . 14 14 7 2 . 8 28 9 3 Time Decay 157 | . . . 10 10 2 20 10 10 5 . 10 20 . . 60 Lost Part 66 | . . . . . . . 10 . . 3 . . . 20 33 Lost Ally 20 | . . . . . . . . . . . . . . . 20 Squads Dispatched 11 | . 1 . 3 . . . . . . . . 2 . 1 4 Investigation 1 | . . . 1 . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 9 | . 1 . 2 . . . . . . . . 2 . 1 3 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Res Qua Res DSF Acc Distress Signals 2 | . 1 . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 75 | . 5 5 15 . . 11 1 . . 1 2 9 . 6 20 Peak Tracking Total 15 | . 4 6 11 . . 8 1 . . 2 2 7 . 6 15 Tactical Retreats 5 | . . . 1 . . 2 . . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Res Qua Res DSF Acc Traps Triggered 2 | . 1 . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Res Qua Res DSF Acc Machines Disabled 2 | . . . . . . . . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Res Qua Res DSF Acc Machines Accessed 16 | . . . . . 1 . . 1 2 . 4 1 1 . 6 Terminals 16 | . . . . . 1 . . 1 2 . 4 1 1 . 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 36 | . . . . . 3 . . 1 2 . 9 2 3 . 16 Successful 12 | . . . . . 1 . . . 1 . 2 1 1 . 6 Failed 24 | . . . . . 2 . . 1 1 . 7 1 2 . 10 Catastrophic 7 | . . . . . . . . 1 1 . 2 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . . . . . 2 . . 1 1 . 3 2 . . 10 Terminals 36 | . . . . . 3 . . 1 2 . 9 2 3 . 16 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . . . 1 . . . 1 . 2 1 1 . 4 Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . . 1 . 1 . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . 2 Terminals 2 | . . . . . . . . . . . . . . . 2 Botnet 2 | . . . . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . 1 . . 1 1 . 3 . 1 . 5 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Res Qua Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Res Qua Res DSF Acc Active Infowar (turns) 485 | . . . . . 10 77 23 34 35 14 91 56 9 6 130 Optics 485 | . . . . . 10 77 23 34 35 14 91 56 9 6 130 Sensors 79 | . . . . . . . . . . . . . . . 79 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Res Qua Res DSF Acc Turns Passed 737 | 15 29 27 78 30 83 77 23 34 35 14 91 56 9 6 130 Spaces Moved 2037 | 20 58 53 155 45 147 197 65 92 100 30 279 245 40 37 474 Core 468 | 20 58 53 155 42 140 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 3 | . . . . 3 . . . . . . . . . . . Flight 1566 | . . . . . 7 197 65 92 100 30 279 245 40 37 474 Fastest Speed 14 | 50 50 50 50 50 50 32 35 35 35 32 21 14 21 14 14 Average Speed 32 | 50 50 50 50 53 51 37 35 35 35 34 26 18 21 16 24 Slowest Speed 100 | 50 50 50 50 100 75 75 35 35 35 35 35 21 21 21 28 Overloaded Moves 98 | . . . . . . 20 . . . 7 . 1 . 20 50 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . 1 1 . . . 2 4 . 3 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 20 | 3 15 14 31 1 5 50 14 5 4 47 11 49 2 53 20 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 1 . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . . . . . 3 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Res Qua Res DSF Acc Total 2055 | 22 57 52 154 48 153 199 63 92 99 32 289 247 39 33 476 Wait 3 | . . . . . . . . . . . 3 . . . . Move 1984 | 19 57 52 154 44 146 194 62 91 99 29 274 236 39 31 457 Hop 18 | . . . . . . 1 1 . . . 2 4 . 2 8 Pick Up 3 | . . . . . 1 1 . . . . . 1 . . . Fast Attach 28 | 3 . . . 4 4 1 . 1 . 2 8 1 . . 4 Attach 5 | . . . . . . . . . . . 1 1 . . 3 Detach 3 | . . . . . 1 . . . . . . 1 . . 1 Swap . | . . . . . . . . . . . . . . . . Drop 7 | . . . . . 1 2 . . . 1 1 . . . 2 Fire 4 | . . . . . . . . . . . . 3 . . 1 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/DSF -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 11) 45 | -10/Materials | Entered another Materials area 45 | -9/Materials | Evolved 2 slots: Propulsion x2 66 | -9/Materials | Discovered new exit (range 11) 72 | -9/Materials | Entered another Materials area 72 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 142 | -8/Materials | Discovered new exit (range 15) 150 | -8/Materials | Entered Factory 150 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 172 | -7/Factory | Discovered new exit (range 15) 180 | -7/Factory | Entered another Factory area 180 | -6/Factory | Evolved 2 slots: Propulsion x2 236 | -6/Factory | Discovered new exit (range 12) 263 | -6/Factory | Entered Lower Caves 313 | -6/Lower Caves | Build established: Mutant 335 | -6/Lower Caves | Discovered new exit (range 10) 340 | -6/Lower Caves | Entered another Lower Caves area 342 | -6/Lower Caves | Learned location of Extension (-4) 360 | -6/Lower Caves | Discovered new exit (range 10) 363 | -6/Lower Caves | Entered Factory 363 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 394 | -5/Factory | Discovered new exit (range 7) 397 | -5/Factory | Identified exit to Factory 397 | -5/Factory | Entered another Factory area 397 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 432 | -4/Factory | Identified exit to DSF 432 | -4/Factory | Entered DSF 439 | -4/DSF | Discovered new exit (range 21) 446 | -4/DSF | Identified exit to Research 446 | -4/DSF | Entered Research 446 | -3/Research | Evolved 2 slots: Propulsion x2 521 | -3/Research | Identified exit to Quarantine 537 | -3/Research | Entered Quarantine 570 | -3/Quarantine | Found Alien Slashing Weapon 570 | -3/Quarantine | Identified Sigix Broadsword 590 | -3/Quarantine | Discovered new exit (range 16) 593 | -3/Quarantine | Identified exit to Research 593 | -3/Quarantine | Entered Research 593 | -2/Research | Evolved 2 slots: Utility x2 602 | -2/Research | Identified exit to DSF 602 | -2/Research | Entered DSF 604 | -2/DSF | Discovered new exit (range 21) 608 | -2/DSF | Identified exit to Access 608 | -2/DSF | Entered Access 608 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 648 | -1/Access | Lost 3 parts (2n1w) 660 | -1/Access | System corruption reached 10% 710 | -1/Access | Identified exit to Surface 723 | -1/Access | Spotted B-99 Colossus 738 | *** | Escaped! Last Messages --------------- 00719_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 00724_ Slug penetrates Wall. 00729_ Q-thruster destroyed. 00729_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00730_ System corrupted: Component data lost. 00731_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 9D layout... Downloaded map data. 00734_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A021. 00736_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00737_ The Access Shell folds into the floor. [Achievement: Pacifist] [Achievement: Speedrunner] [Achievement: Expert Speedrunner] [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #???????############ | | ???????????????????# "" #???????# | | ???????????????????# "@ #???????# | | ???????????????????# #???????# | | ???????????????????# #???????# "" | | ???????????????????# #???????# "" | | ??????????????????## ##??????# "" | | ??????????????????# #??????# S | | ??????????????????##"" ##??????# "" | | ???????????????????#"" #???????# "" | | ???????????????????#"" #???????# "" | | ???????????????????#T #???????# | | ???????????????????#"" #???????# | | ???????????????????#"" #???????###+######## | | ???????????????????#"" ######### ####### | | ????????? m T" | | ???????? " | | ??????????############################# ####### | | ?????????????????Y???????#????????????## ##?????# | | ?????????????????????????#?????????????# #??????# | | ?????????????????????????#?????????????# #??????# | | ?????????????????????????#?????????????# #??????# | | ?????????????????????????############### ######## | | ?????????????????????????+ # | | ?????????????????????????# # | | ?????????????????????????###############+###### # | | ?????????????????????????#???????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 36 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Evasion (%) 66 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- Expert Speedrunner Pacifist Speedrunner Superachiever Challenges ------------ None Game ------ Seed BiocellMultireflexShell Manual? 0 Play Time 00:25:42 Cumulative 285.6 hours Start 2025.08.04 @ 16:35:51 End 2025.08.04 @ 16:56:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type 0 Total 17 Types 8/0/5/1/1/0/0/1/0/1 Lore% 78 Gallery% 74 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75a967a6-049f-42bb-948c-8c2a75f9ae58