Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.30 @ 08:15:20 Player: Cinquain Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (144) 720 Value Destroyed (3863) 3863 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (1572) 1572 TOTAL SCORE: 12655 Bonus ------- High Alert Combat Kills 272 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 1123/1150 Matter 200/300 Energy 18/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Long-range Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Force Field Hacking Suite Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Fusion Compressor Medium Storage Unit Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Smartbomb Launcher Plasma Sword > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Micro Fission Core Improved Flight Unit High-capacity Matter Pod Long-range Sensor Array Advanced Signal Interpreter Force Field Hacking Suite Advanced System Shield Mini Grenade Launcher Phasing Sabre [Rating: 96] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . 1 . . . . . . Utility 10 | . . 2 2 1 . . . . 1 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 120 | 6 4 24 20 21 . 4 4 1 11 19 2 . . 3 1 Power 17 | 1 . 3 3 6 . . . . 2 2 . . . . . Engine 6 | 1 . 3 2 . . . . . . . . . . . . Core 11 | . . . 1 6 . . . . 2 2 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 32 | 2 . 5 8 4 . . 1 . 3 8 . . . 1 . Treads 8 | . . 2 6 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 5 | 2 . 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 19 | . . . 2 4 . . 1 . 3 8 . . . 1 . Utility 32 | 1 2 4 2 9 . 1 . . 4 8 . . . . 1 Device 11 | . . . 2 1 . 1 . . 4 2 . . . . 1 Storage 8 | 1 2 3 . 1 . . . . . 1 . . . . . Processor 4 | . . . . 3 . . . . . 1 . . . . . Hackware 8 | . . . . 4 . . . . . 4 . . . . . Protection 1 | . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 2 12 7 2 . 3 3 1 2 1 2 . . 2 . Energy Gun 2 | . 1 1 . . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . Ballistic Gun 16 | 2 . 9 5 . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 8 | . 1 1 1 . . 1 . 1 . . 1 . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . Slashing Weapon 10 | . . . . 2 . 2 3 . 2 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 3 . . . 1 . . 2 1 . . . . . Parts Lost 42 | . 4 9 11 2 . . . 1 3 2 . . . 10 . Power 6 | . . 2 2 1 . . . . 1 . . . . . . Propulsion 14 | . 1 2 4 1 . . . . 1 . . . . 5 . Utility 6 | . . . . . . . . 1 1 2 . . . 2 . Weapon 16 | . 3 5 5 . . . . . . . . . . 3 . Highest Loss Streak 10 | . 2 2 3 2 . . . 1 1 1 . . . 10 . Average Slot Usage (%) 85 | . 70 89 85 90 84 80 83 84 81 84 91 94 94 70 35 Engine 4 | . 14 10 5 . . . . . . . . . . . . Core 3 | . . . 2 6 7 7 7 7 5 4 5 5 5 3 . Treads 6 | . . 4 14 . . . . . . . . . . . . Wheel 3 | . 18 12 . . . . . . . . . . . . . Flight 7 | . . . . 21 23 21 21 21 24 21 22 22 22 13 . Device 6 | . . . 8 7 7 7 7 7 13 11 11 11 11 7 5 Storage 26 | . 14 40 36 9 7 7 7 7 6 5 11 11 11 6 . Processor 2 | . . . . 6 7 7 7 7 6 10 5 5 5 5 5 Hackware 8 | . . . . 27 30 28 28 27 18 23 27 27 27 27 25 Ballistic Gun 9 | . 14 15 14 . . . . . . . . . . . . Ballistic Cannon 1 | . . . 3 . . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 . . 5 7 6 5 5 5 5 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 98 | 12 40 94 98 94 16 16 20 20 26 39 43 43 43 43 2 Greatest Support 44 | 26 26 40 40 20 18 18 20 20 28 44 44 44 44 44 3 Greatest Overweight (x) 9 | . 2 9 9 4 . . . . . 1 . . . 1 . Average Overweight (x) . | . . 4 2 . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 16 30 30 30 8 8 8 8 8 14 14 14 14 14 4 Average Capacity 21 | 4 6 28 30 10 8 8 8 8 8 8 14 14 14 9 4 Most Carried 30 | 6 9 30 30 30 7 8 8 8 8 10 13 13 14 14 4 Average Carried 18 | 3 5 19 29 9 7 6 7 7 7 8 11 13 13 9 3 Final Capacity 30 | 6 16 30 30 8 8 8 8 8 8 14 14 14 14 4 4 Final Carried 30 | 6 8 30 30 7 7 7 8 8 8 10 13 13 14 4 3 Class Distribution -------------------- 61% | Hauler-Mutant 33% | Hacker-Sprinter 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Matter Collected 4276 | 191 160 783 1161 . . 128 59 55 254 860 383 25 166 51 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5688 | . 289 1825 2097 . . 26 . 76 144 696 393 . . 142 . Parts 331 | . 23 122 115 . . 2 . 4 9 30 15 . . 11 . Haulers Intercepted 13 | . . 6 4 . . . . . . 3 . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 4 . 2 . . 6 . 4 5 . Prevented 15 | . . . . . . . . 1 . . . . 14 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 94 | . 8 31 37 . . 3 . 2 2 . 5 . . 6 . Melee 2 | . . . . . . . . . 2 . . . . . . Guns 60 | . 4 24 32 . . . . . . . . . . . . Cannons 5 | . . 5 . . . . . . . . . . . . . AOE 27 | . 4 2 5 . . 3 . 2 . . 5 . . 6 . Classes Destroyed 15 | . 5 3 3 . . . . . 1 1 1 . . 1 . Worker 13 | . . . 2 . . . . . 2 9 . . . . . Builder 3 | . . . . . . . . . . 3 . . . . . Tunneler 3 | . 1 1 1 . . . . . . . . . . . . Hauler 13 | . . 6 4 . . . . . . 3 . . . . . Recycler 4 | . . 2 1 . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . Operator 7 | . 1 3 2 . . . . . . 1 . . . . . Watcher 6 | . 1 2 2 . . . . . . 1 . . . . . Swarmer 27 | . 3 6 3 . . 3 . 1 . . 5 . . 6 . Grunt 44 | . 5 17 21 . . . . 1 . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . Sentry 18 | . . 8 10 . . . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . . Programmer 2 | . . . . . . . . . 2 . . . . . . Samaritan 5 | . . . . . . . . . . . 4 . . 1 . Best Kill Streak 6 | . 6 4 6 . . 3 . 2 1 3 5 . . 6 . Combat Bots Only 6 | . 4 3 5 . . 3 . 2 1 . 5 . . 6 . Max Kills in Single Turn 4 | . 4 2 4 . . 3 . 2 1 1 3 . . 2 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 3 | . 3 2 3 . . 3 . 2 . . 3 . . 2 . Melee 1 | . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Damage Taken 7067 | . 554 1759 2515 203 . 105 . 61 334 377 164 . . 968 27 Core 1843 | . 194 344 483 58 . 50 . . 68 111 30 . . 478 27 Absorbed by Shields 37 | . . . . 25 . . . . . 12 . . . . . Core Remaining (%) 51 | 100 22 14 12 . . . . 84 92 . . . . 38 . Volleys Fired 373 | . 31 159 169 . . 4 . 1 . . 4 . . 5 . Largest 2 | . 2 2 2 . . 1 . 1 . . 1 . . 1 . Hottest 91 | . 60 91 62 . . 30 . 30 . . 46 . . 46 . Shots Fired 679 | . 52 299 314 . . 4 . 1 . . 4 . . 5 . Gun 611 | . 50 255 306 . . . . . . . . . . . . Cannon 48 | . . 43 5 . . . . . . . . . . . . Launcher 20 | . 2 1 3 . . 4 . 1 . . 4 . . 5 . Special . | . . . . . . . . . . . . . . . . Kinetic 590 | . 43 236 311 . . . . . . . . . . . . Thermal 43 | . . 43 . . . . . . . . . . . . . Explosive 20 | . 2 1 3 . . 4 . 1 . . 4 . . 5 . Electromagnetic 26 | . 7 19 . . . . . . . . . . . . . Robot Hit Streak 38 | . 18 15 38 . . . . 1 . . 2 . . . . Robot Miss Streak 5 | . 3 5 3 . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 2 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 548 | . 34 195 243 3 . . . 1 16 38 14 . . 4 . Core Hits 238 | . 18 73 95 . . 5 . 4 3 18 11 . . 11 . Critical Hits 3 | . . 2 1 . . . . . . . . . . . . Critical Kills 2 | . . 1 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . Melee Attacks 120 | . . . . 11 . 2 1 . 32 56 13 . . 5 . Impact 2 | . . . . . . . . . . . 1 . . 1 . Slashing 118 | . . . . 11 . 2 1 . 32 56 12 . . 4 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . 1 . . . . 3 16 8 . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 2 . 1 . . . . Damage Inflicted 15078 | . 589 2878 4058 182 . 251 . 164 836 3082 2099 . . 939 . Guns 6037 | . 318 2137 3582 . . . . . . . . . . . . Cannons 760 | . . 656 104 . . . . . . . . . . . . Explosions 2293 | . 271 85 372 . . 251 . 164 . . 635 . . 515 . Melee 5988 | . . . . 182 . . . . 836 3082 1464 . . 424 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 5904 | . 267 1951 3686 . . . . . . . . . . . . Thermal 656 | . . 656 . . . . . . . . . . . . . Explosive 2293 | . 271 85 372 . . 251 . 164 . . 635 . . 515 . Electromagnetic 237 | . 51 186 . . . . . . . . . . . . . Impact 54 | . . . . . . . . . . . 54 . . . . Slashing 5934 | . . . . 182 . . . . 836 3082 1410 . . 424 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 1 1 1 1 . 5 . . . . . . Average Corruption 1 | . . . . 1 1 1 1 . 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 7 | . . . . . . 2 . . 5 . . . . . . Message Errors 4 | . . . . . . 2 . . 2 . . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1892 | . . 6 15 73 . . . . 176 842 586 . . 194 . Projectiles 13 | . . 6 7 . . . . . . . . . . . . Explosions 118 | . . . 8 . . . . . . . 55 . . 55 . Melee 1761 | . . . . 73 . . . . 176 842 531 . . 139 . Knockbacks 2 | . . . 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . 7 . . . . 15 . 25 . . 64 . . 33 . Shots 6 | . 1 . . . . 1 . 1 . . 2 . . 1 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 342 | . 70 123 8 . . . . . 311 14 174 176 342 212 . Average Temperature 63 | . 18 28 5 . . . . . 20 5 96 89 181 93 . Received Heat Transfer 2258 | . 288 762 1044 38 . . . 9 6 45 . . . 66 . Effects 2 | . . . . . . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . 3 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . Heat Transferred 1184 | . . 1184 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Peak Influence 620 | . 278 513 620 193 . . . . 306 477 . . . . 122 Initial 216 | . . 117 216 130 . . . . 18 2 . . . . 107 Average 227 | . 134 232 293 89 . . . . 198 84 . . . . 115 Maximum Alert Level 2 | . 1 2 2 . . . . . 1 2 . . . . . Low Security (%) 49 | 100 70 47 30 100 . . . . 39 94 . . . . 100 Level 1 34 | . 29 34 43 . . . . . 60 . . . . . . Level 2 16 | . . 18 25 . . . . . . 5 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 5 6 3 . . . 1 5 5 . . . . . Investigation 9 | . . 2 3 . . . . . 3 1 . . . . . Extermination 4 | . . . . 1 . . . . 1 2 . . . . . Reinforcement 10 | . 1 3 2 2 . . . . 1 1 . . . . . Assault 3 | . . . 1 . . . . 1 . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Distress Signals 13 | . . 4 5 . . . . . 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 249 | . 15 60 80 14 . 10 . 10 22 14 5 . . 16 3 Peak Tracking Total 11 | . 4 7 8 5 . 4 . 11 5 4 5 . . 10 4 Tactical Retreats 25 | . 1 2 4 3 . 3 . . 5 4 . . . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Traps Triggered 7 | . . 2 1 1 . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Machines Disabled 2 | . . . 2 . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Machines Accessed 67 | . 3 6 15 10 . . . . 19 12 . . 2 . . Terminals 41 | . 3 5 10 4 . . . . 12 7 . . . . . Fabricators 7 | . . . . 1 . . . . 3 3 . . . . . Repair Stations 5 | . . . 1 2 . . . . 1 1 . . . . . Recycling Units 8 | . . 1 2 2 . . . . 2 1 . . . . . Scanalyzers 4 | . . . 2 1 . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 199 | . 10 17 56 22 . . . . 50 41 . . 3 . . Successful 131 | . 6 12 34 18 . . . . 28 30 . . 3 . . Failed 66 | . 4 5 22 4 . . . . 21 10 . . . . . Catastrophic 10 | . 1 1 6 1 . . . . . 1 . . . . . Database Lockouts 2 | . . . . . . . . . 1 1 . . . . . Manual 118 | . 9 13 32 6 . . . . 32 26 . . . . . Terminals 131 | . 10 16 34 12 . . . . 37 22 . . . . . Fabricators 24 | . . . . 2 . . . . 6 16 . . . . . Repair Stations 12 | . . . 4 4 . . . . 2 2 . . . . . Recycling Units 9 | . . 1 2 2 . . . . 3 1 . . . . . Scanalyzers 20 | . . . 16 2 . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 44 | . 3 3 8 7 . . . . 10 10 . . 3 . . Record 2 | . . . . . . . . . . . . . 2 . . Part Schematic 5 | . 1 . 1 1 . . . . 1 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . . . 1 1 . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . 2 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 13 | . . 2 3 3 . . . . 3 2 . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . Recall Extermination 2 | . . . . . . . . . . 2 . . . . . Hauler Manifests 6 | . 1 1 1 1 . . . . 2 . . . . . . Registered Components 3 | . . . 1 1 . . . . 1 . . . . . . Fabricator Hacks 16 | . . . . 2 . . . . 3 11 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Load Schematic 7 | . . . . 1 . . . . 2 4 . . . . . Build 8 | . . . . 1 . . . . 1 6 . . . . . Repair Station Hacks 7 | . . . 1 4 . . . . . 2 . . . . . Scan Component 2 | . . . 1 . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . Refit 4 | . . . . 4 . . . . . . . . . . . Recycling Unit Hacks 8 | . . 1 2 2 . . . . 2 1 . . . . . Report Inventory 8 | . . 1 2 2 . . . . 2 1 . . . . . Scanalyzer 20 | . . . 16 2 . . . . 2 . . . . . . Insert Component 10 | . . . 8 1 . . . . 1 . . . . . . Analyze 10 | . . . 8 1 . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 36 | . 3 8 7 1 . . . . 11 6 . . . . . Terminals 30 | . 3 8 7 1 . . . . 10 1 . . . . . Track 13 | . 2 4 2 1 . . . . 4 . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . Botnet 15 | . 1 4 4 . . . . . 5 1 . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . 5 . . . . . Report 1 | . . . . . . . . . . 1 . . . . . Prioritize 2 | . . . . . . . . . . 2 . . . . . Siphon 2 | . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 56 | . 2 4 13 9 . . . . 18 10 . . . . . Full Trace Events 7 | . . . 3 . . . . . 3 1 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . 8 2 . . . . 2 1 . . . . . Parts Built 11 | . . . . 2 . . . . 2 7 . . . . . Matter 1210 | . . . . 146 . . . . 190 874 . . . . . Time 352 | . . . . 36 . . . . 47 269 . . . . . Total Part Build Rating 63 | . . . . 6 . . . . 10 47 . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 50 | . . . . . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 7 1 . . . . 1 . . . . . . Part Schematics Acquired 9 | . . . 7 1 . . . . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Total Allies 1 | . . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . . . . . 10 . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . 1 2 2 3 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Turns Passed 11244 | 63 372 2505 4312 646 144 391 357 146 731 933 153 63 146 210 72 Spaces Moved 11757 | 55 263 1291 1679 1128 393 710 950 415 1681 1559 346 204 457 488 138 Core 240 | 12 . . . . . . . . . . . . . 90 138 Treads 1845 | . . 221 1605 19 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 1450 | 43 263 1070 74 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8222 | . . . . 1109 393 710 950 415 1681 1559 346 204 457 398 . Fastest Speed 26 | 50 90 115 120 29 29 29 29 30 26 26 31 31 31 29 50 Average Speed 70 | 82 97 146 210 33 29 29 29 30 27 26 31 31 31 35 50 Slowest Speed 240 | 100 120 200 240 240 29 29 30 30 30 102 31 31 31 105 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . 5 . . . 1 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 64 75 84 40 59 70 85 65 52 34 55 50 64 72 6 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . 5 . . . . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . . . . 1 1 2 . . . 3 1 . 1 . Spaces Dug 33 | . . . . 8 . 2 1 . 12 10 . . . . . Terrain Destroyed 198 | . 16 7 12 8 . 13 1 11 12 10 78 . . 30 . Melee 33 | . . . . 8 . 2 1 . 12 10 . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 165 | . 16 7 12 . . 11 . 11 . . 78 . . 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Total 13899 | 71 334 1622 2147 1386 422 888 1022 434 1907 1983 368 203 460 512 140 Wait 1310 | . 25 81 245 182 30 162 62 18 175 317 . . 3 9 1 Move 11724 | 54 262 1290 1678 1117 392 709 949 412 1674 1558 345 203 456 487 138 Hop 9 | . . . . 5 . . . 1 3 . . . . . . Pick Up 117 | 11 8 50 20 3 . 2 3 . 8 7 4 . 1 . . Fast Attach 27 | 1 1 . 3 3 . . 1 . 2 16 . . . . . Attach 73 | 5 2 16 13 13 . 5 3 1 8 1 2 . . 3 1 Detach 12 | . . . 2 2 . 3 1 1 2 . 1 . . . . Swap 21 | . 1 8 4 5 . . . . 1 2 . . . . . Drop 87 | . 4 18 13 31 . 1 2 . 4 10 . . . 4 . Fire 373 | . 31 159 169 . . 4 . 1 . . 4 . . 5 . Melee 116 | . . . . 11 . 2 1 . 30 56 12 . . 4 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . 14 . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 5) 283 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 392 | -10/Materials | Discovered new exit (range 16) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Utility x2 621 | -9/Materials | Discovered new exit (range 6) 709 | -9/Materials | Build established: Hauler-Mutant 796 | -9/Materials | Discovered new exit (range 3) 1338 | -9/Materials | Core integrity fell below 50% 2476 | -9/Materials | Discovered new exit (range 15) 2518 | -9/Materials | Core integrity fell below 20% 2872 | -9/Materials | Discovered new exit (range 14) 2941 | -9/Materials | Entered another Materials area 2941 | -8/Materials | Evolved 2 slots: Utility x2 3661 | -8/Materials | Discovered new exit (range 16) 3985 | -8/Materials | Core integrity fell below 50% 4029 | -8/Materials | Lost 3 parts (1p1n1w) 4141 | -8/Materials | First assault squad dispatched 4785 | -8/Materials | Discovered new exit (range 8) 5602 | -8/Materials | Discovered new exit (range 16) 6630 | -8/Materials | Discovered new exit (range 16) 6655 | -8/Materials | Core integrity fell below 20% 7253 | -8/Materials | Entered Factory 7253 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7562 | -7/Factory | Discovered new exit (range 16) 7611 | -7/Factory | Build established: Hacker-Sprinter 7666 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 7772 | -7/Factory | Discovered new exit (range 5) 7881 | -7/Factory | Discovered new exit (range 6) 7899 | -7/Factory | Identified exit to Lower Caves 7899 | -7/Factory | Entered Lower Caves 7956 | -7/Lower Caves | Encountered a Warlord checkpoint 7972 | -7/Lower Caves | Learned location of 1 exit from Factory 8009 | -7/Lower Caves | Discovered new exit (range 8) 8011 | -7/Lower Caves | Identified exit to Lower Caves 8043 | -7/Lower Caves | Entered another Lower Caves area 8045 | -7/Lower Caves | Learned Factory trap positions 8049 | -7/Lower Caves | Discovered new exit (range 9) 8051 | -7/Lower Caves | Identified exit to Factory 8158 | -7/Lower Caves | Found Alien Artifact 8161 | -7/Lower Caves | Identified Core Expander 8161 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 8428 | -7/Lower Caves | Discovered new exit (range 6) 8431 | -7/Lower Caves | Learned Factory terminal intel 8433 | -7/Lower Caves | Identified exit to Zion 8434 | -7/Lower Caves | Entered Zion 8461 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8469 | -7/Zion | Discovered new exit (range 13) 8482 | -7/Zion | System corruption cleaned by Quarantine Array 8497 | -7/Zion | Learned 4 Factory zone layouts 8524 | -7/Zion | Given the Hacking Drone Bay 8524 | -7/Zion | Found Prototype Device 8548 | -7/Zion | Received a visual enhancement algorithm 8598 | -7/Zion | Learned location of Quarantine (-3) 8612 | -7/Zion | Learned location of Armory (-3) 8626 | -7/Zion | Learned location of Data Miner (-6) 8638 | -7/Zion | Learned Factory interactive machine intel 8791 | -7/Zion | Identified exit to Proximity Caves 8791 | -7/Zion | Entered Proximity Caves 8894 | -6/Proximity Caves | Learned Factory security intel 8897 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8931 | -6/Proximity Caves | Learned Factory terminal intel 8935 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8937 | -6/Proximity Caves | Entered Factory 8937 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8937 | -6/Factory | Identified Hacking Drone Bay 8938 | -6/Factory | Identified exit to Factory 8940 | -6/Factory | Loaded intel: 105 trap records 8942 | -6/Factory | Loaded intel: 46 interactive machine locations 8943 | -6/Factory | Loaded intel: 21 terminal locations 9024 | -6/Factory | Central database locked down 9156 | -6/Factory | Fabricated Fusion Compressor? 9668 | -6/Factory | Entered another Factory area 9668 | -5/Factory | Evolved 2 slots: Utility x2 9669 | -5/Factory | Identified exit to Upper Caves 9670 | -5/Factory | Loaded intel: 19 terminal locations 9852 | -5/Factory | Repaired Fusion Compressor 10137 | -5/Factory | Fabricated Imp. Hacking Suite? 10171 | -5/Factory | Discovered new exit (range 16) 10287 | -5/Factory | Central database locked down 10366 | -5/Factory | Fabricated Q-thruster (x2) 10462 | -5/Factory | Fabricated Q-thruster (x2) 10512 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 10553 | -5/Factory | Local fabrication network quarantined 10562 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 10568 | -5/Factory | First assault squad dispatched 10601 | -5/Factory | Entered Upper Caves 10697 | -5/Upper Caves | Learned Factory security intel 10733 | -5/Upper Caves | Spotted B-75 Beast 10741 | -5/Upper Caves | Discovered new exit (range 5) 10742 | -5/Upper Caves | Identified exit to Upper Caves 10754 | -5/Upper Caves | Entered another Upper Caves area 10808 | -5/Upper Caves | Learned Factory terminal intel 10810 | -5/Upper Caves | Discovered new exit (range 10) 10817 | -5/Upper Caves | Identified exit to Warlord 10817 | -5/Upper Caves | Entered Warlord 10836 | -5/Warlord | Discovered new exit (range 14) 10882 | -5/Warlord | Met Warlord 10907 | -5/Warlord | Visited the Vortex Lab 10907 | -5/Warlord | Warlord's base attacked by MAIN.C 10963 | -5/Warlord | Identified exit to Proximity Caves 10963 | -5/Warlord | Entered Proximity Caves 11026 | -4/Proximity Caves | Spotted B-86 Titan 11077 | -4/Proximity Caves | Attracted the attention of an 0b10 base 11103 | -4/Proximity Caves | Core integrity fell below 50% 11127 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11160 | -4/Proximity Caves | Lost 10 parts (5n2u3w) 11168 | -4/Proximity Caves | Discovered new exit (range 11) 11173 | -4/Proximity Caves | Identified exit to Factory 11173 | -4/Proximity Caves | Entered Factory 11173 | -4/Factory | Evolved 2 slots: Utility x2 11175 | -4/Factory | Loaded intel: 19 terminal locations 11245 | -4/Factory | Self-destructed Last Messages --------------- 11081_ Dropped Lrg. Storage Unit. 11081_ Dropped Med. Storage Unit. 11100_ Fusion Compressor destroyed. 11101_ Q-thruster destroyed. 11105_ Plasma Sword destroyed. 11105_ Lrn. Sensor Array destroyed. 11105_ Dropped Mic. Fission Core. 11126_ Slug penetrates Wall. 11127_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 11129_ Penetrated by Slug. 11129_ Imp. Flight Unit destroyed. 11168_ EXIT=FOUND 11173_ EXIT=IDENTIFIED: FACTORY PARAMETERS=UTILITY_2 LOCATION=FACTORY GOAL=ESCAPE Loading Factory security intel (x19)... Loading Factory terminal intel (x19)... 11241_ Penetrated by Slug. 11242_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????"???????????????????? | | ??????????????????T???????????????????? | | ??????????????????"???????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????? h ?????????????????????? | | ?????????? #???????????????????? | | ????????# #???????????????????? | | ????????# Y #???????????????????? | | ????????# #???????????????????? | | ????????# ????????????????????? | | ????????# ????????????????????? | | ????????? ! ????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# w #????????????????????? | | ?????????# #????????????????????? | | ?????????+ #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????###?????????? | | ?????????# @ #????????# ??????? | | ?????????# u#????????# ??? | | ?????????# #????????# """"""""" | | ?????????# ########## | | ?????????# # | | ?????????# #!*! | | ?????????# #**! | | ?????????# #**! | | ?????????# # | | ?????????# # | | ?????????# # """"""""" | | ?????############## # | | ?????# == # ####+######## | | ?????# = # #??? | | ?????# # #??? | | ?????? """ """ + ^ #??? | | ??????? """ """ # #??? | | ?????# """ """ # #??? | | ?????# # #??? | | ?????# """ """ # #??? | | ?????# """ """ #############+####??? | | ?????# """ """ #?????????? ????? | | ?????# #???????? ??? | | ?????# #?????? [ ? | | ?????#########+####???? ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 20 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Power Amplification 20 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 56 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Lrn. Sensor Array | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Scanalyzed Fusion Compressor | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Scanalyzed Q-thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Fusion Compressor | x2 | -6/Factory Imp. Hacking Suite | x1 | -5/Factory Q-thruster | x2 | -5/Factory Q-thruster | x2 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed GaussPortableBarrier Manual? 0 Play Time 03:06:25 Cumulative 83.6 hours Start 2021.04.30 @ 03:12:58 End 2021.04.30 @ 08:15:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 37 Adventurer 3 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 42 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66720e62-53af-4f6c-973a-9ab44172f160