Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 21:12:16 Player: Figgis Result: Destroyed by X7-S1A(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (514) 514 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1479 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 201/300 Energy 100/100 System Corruption 3% Temperature Cool (24) Movement Core (450) Ox8 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Subdweller Machine Gun Mining Claw > --- INVENTORY (15) --- Improved Ion Engine Subdweller Power Source High-capacity Storage Unit Machine Analyzer Subdweller Optics Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Power Bank Assault Rifle Heavy Assault Rifle Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Improved Ion Engine Subdweller Power Source Subdweller Monowheel High-capacity Storage Unit Structural Scanner Machine Analyzer Subdweller Optics Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Power Bank Assault Rifle Subdweller Machine Gun Mining Claw [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 3 14 8 1 Power 5 | . 3 2 . Engine 5 | . 3 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads . | . . . . Leg 5 | 2 3 . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 6 | . 5 . 1 Device 3 | . 2 . 1 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 8 | 1 3 4 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 2 3 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 9 . Power 2 | . . 2 . Propulsion 4 | . . 4 . Utility 2 | . 1 1 . Weapon 2 | . . 2 . Highest Loss Streak 3 | . 1 3 . To Critical Strikes . | . . . . Average Backups 12 | 3 8 13 12 Power 2 | 1 3 2 2 Propulsion . | . . . . Utility 5 | . 2 7 7 Weapon 2 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 11 | . 1 . 10 Power 2 | . . . 2 Propulsion . | . . . . Utility 8 | . 1 . 7 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 98 98 68 Engine 11 | . 13 13 . Leg 18 | . 28 17 . Wheel 7 | . . 9 14 Device 7 | . 9 4 11 Storage 13 | . 13 14 14 Protection 6 | . 3 9 . Ballistic Gun 19 | . 27 17 14 Launcher 1 | . . 2 . Slashing Weapon 6 | . . 8 14 Peak Build Rating 15 | 3 10 15 10 Average Rating 10 | 1 8 11 9 On Entrance 5 | . 3 10 9 Naked Turns . | . . . . Heaviest Build 39 | 1 36 39 27 Greatest Support 20 | 3 20 20 20 Greatest Overweight (x) 8 | . 1 1 8 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 10 15 15 Most Carried 15 | 5 13 15 13 Average Carried 12 | 3 8 13 12 Final Capacity 15 | 5 15 15 15 Final Carried 13 | 5 13 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1028 | 184 367 477 . Remotely . | . . . . Salvage Created 748 | . 479 269 . Parts 57 | . 31 26 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 27 | . . 27 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 22 | . 10 12 . Melee 3 | . . 3 . Guns 19 | . 10 9 . Classes Destroyed 8 | . 5 3 . Worker 2 | . 2 . . Recycler 2 | . 2 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 15 | . 6 9 . Grunt 4 | . 4 . . Sentry 1 | . . 1 . Subdweller 2 | . . 2 . Best Kill Streak 4 | . 4 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 196 | . 46 147 3 Missed 67 | . 12 55 . Hits 129 | . 34 92 3 Projectile 129 | . 34 92 3 Critical Strikes 3 | . . 2 1 Damage Taken 1604 | . 402 1135 67 Core 262 | . 68 173 21 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 83 | . 39 44 . Largest 2 | . 2 2 . Hottest 53 | . 40 53 . Shots Fired 146 | . 78 67 1 Gun 125 | . 78 46 1 Cannon . | . . . . Launcher 21 | . . 21 . Special . | . . . . Kinetic 125 | . 78 46 1 Thermal . | . . . . Explosive 21 | . . 21 . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 12 . Robot Miss Streak 4 | . 4 2 1 Penetration Max . | . . . . Secondary Targets 7 | . 3 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 82 | . 45 37 . Core Hits 47 | . 24 23 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 30 | . . 30 . Impact . | . . . . Slashing 30 | . . 30 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1199 | . 568 631 . Guns 919 | . 568 351 . Cannons . | . . . . Explosions 184 | . . 184 . Melee 96 | . . 96 . Ramming . | . . . . Kinetic 919 | . 568 351 . Thermal . | . . . . Explosive 184 | . . 184 . Electromagnetic . | . . . . Impact . | . . . . Slashing 96 | . . 96 . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 46 | . 4 35 7 Message Errors 11 | . 1 9 1 Matter Fused 13 | . 1 10 2 Heat Flow Errors 8 | . . 7 1 Energy Discharges 3 | . 1 1 1 Data Loss (minor) 2 | . 1 1 . Data Loss (major) 6 | . . 5 1 Misfires 2 | . . 1 1 Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . 2 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 227 | . . 227 109 Average Temperature 83 | . . 90 44 Received Heat Transfer 884 | . 165 658 61 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 137 | . 137 . 8 Initial . | . . . . Average 31 | . 45 . . Influence Increases 648 | . 315 325 8 Destroy 0b10 Robot/C 440 | . 200 240 . Destroy 0b10 Robot/NC 25 | . 25 . . Destroy Leader 52 | . 42 10 . Successful Hack 26 | . 18 . 8 Lose Combat Pursuer 105 | . 30 75 . Influence Decreases 648 | . 299 341 8 Entered New Map 8 | . . 8 . Time Decay 568 | . 289 271 8 Lost Part 72 | . 10 62 . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 20 20 1 Peak Tracking Total 5 | . 4 5 1 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 5 1 3 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 14 9 7 Successful 17 | . 5 9 3 Failed 13 | . 9 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 7 . 6 Terminals 20 | . 14 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 4 9 1 Record 8 | . . 8 . Robot Analysis 2 | . 2 . . Branch Access Points 1 | . . . 1 Security Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Assimilate 1 | . 1 . . Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1573 | . 639 587 347 Sensors 543 | . 543 . . Structural 1030 | . 96 587 347 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 3142 | 23 897 1822 400 Spaces Moved 1780 | 27 509 1088 156 Core 105 | 27 13 . 65 Treads . | . . . . Legs 728 | . 496 232 . Wheels 947 | . . 856 91 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 120 120 Average Speed 144 | 50 136 134 257 Slowest Speed 450 | 50 190 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 87 49 26 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 101 | . . 101 . Terrain Destroyed 120 | . . 120 . Melee . | . . . . Projectile . | . . . . AOE 120 | . . 120 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2142 | 35 637 1313 157 Wait 174 | . 52 122 . Move 1777 | 26 508 1087 156 Hop . | . . . . Pick Up 29 | 6 15 8 . Fast Attach 4 | 2 2 . . Attach 12 | 1 4 6 1 Detach 1 | . 1 . . Swap 18 | . 8 10 . Drop 11 | . 8 3 . Fire 83 | . 39 44 . Melee 30 | . . 30 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 3 | . . 3 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 14) 113 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 10) 794 | -10/Materials | Discovered new exit (range 16) 911 | -10/Materials | Discovered new exit (range 6) 921 | -10/Materials | Entered Subcaves 922 | -10/Subcaves | Approached by a straggling Scientist 929 | -10/Subcaves | Learned Materials security intel 1389 | -10/Subcaves | Lost 3 parts (1p1n1w) 1791 | -10/Subcaves | Core integrity fell below 50% 1840 | -10/Subcaves | Discovered new exit (range 12) 1855 | -10/Subcaves | Learned location of Zion (-6) 2187 | -10/Subcaves | Visited 4L-MR0's lab 2200 | -10/Subcaves | Found Power Bank 2392 | -10/Subcaves | Discovered new exit (range 13) 2403 | -10/Subcaves | Core integrity fell below 20% 2534 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2550 | -10/Subcaves | Met a Zionite searching for "candidates" 2651 | -10/Subcaves | A Subdweller sparked back to life 2651 | -10/Subcaves | A Subdweller sparked back to life 2651 | -10/Subcaves | A Subdweller sparked back to life 2743 | -10/Subcaves | Entered Recycling 3101 | -9/Recycling | Scanned before Scraplab entrance 3140 | -9/Recycling | Angered Scraplab inhabitants 3143 | -9/Recycling | Destroyed by X7-S1A(j) with Overtuned Pulse Rifle Last Messages --------------- Matter reserves: 0 Inventory: Weight Redist. System (63%) Autogun (28%) 02979_ System corrupted: Energy discharge (-37). 03038_ System corrupted: Substantial component data lost. 03059_ System corrupted: Matter fused (-8). 03101_ LOCAL NARROWCAST: You may approach the wall. 03103_ 7WWBXVBSZVCRTRZSSN8Y4BLJW Z2DQ3 03110_ The wall retracts into the floor. X7-S1A(j): Strange, I checked the recommendation list not long ago and didn't see anyone like you on it. Who recommended you? Anyway, the system is always right, go on in. Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. 03119_ The floor rises up to form a wall. 03140_ System corrupted: FCS attempts to trigger Sub. Machine Gun. 03140_ System corrupted: Sub. Machine Gun misfires. 03142_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????######## ?????????????????? | | ???????????######### ?????????????????? | | ???????????###@ + ?????????????????? | | ???????????##j ##### ?????????????????? | | ???????????### ##### ?????????????????? | | ???????????### ##?????????????????????? | | ?????????##### #####??????????????????? | | ?????????###########??????????????????? | | ?????????## ##??????????????????? | | ?????????## ##??????????????????? | | ?????????## ##??????????????????? | | ?????????## ##??????????????????? | | ?????????#####+#####??????????????????? | | ?????????##### #####??????????????????? | | ????????????## ##?????????????????????? | | ????????????## ##?????????????????????? | | ????????????## ##?????????????????????? | | ?????######### #############??????????? | | ?????######### ############ ??????????? | | ?????## ?????????? | | ?????## ?????????? | | ?????## ?????????? | | ?????#######+############## ??????????? | | ?????#### ###########??????????? | | ???????## ####"""#### ?????????? | | ???????## ####"T"#### ?????????? | | ???????## ### # ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictEtherialCompressor Manual? 0 Play Time 00:20:12 Cumulative 169.4 hours Start 2025.05.31 @ 20:52:09 End 2025.05.31 @ 21:12:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 258 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8eddb60e-c6bb-4a45-b917-0698c829d795