Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 13:42:20 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (498) 498 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1508 Bonus ------- None Cogmind --------- Core Integrity 271/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (400) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Ion Engine Cooling System Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Small Laser Light Assault Rifle Datajack [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Backup Plating I Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | . 11 4 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 6 | . 4 2 Treads 2 | . . 2 Leg . | . . . Wheel 4 | . 4 . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 4 2 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 4 7 Power 1 | . . 1 Propulsion 5 | . 3 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 92 71 Engine 12 | . 14 8 Treads 5 | . . 22 Leg 3 | . 5 . Wheel 15 | . 19 4 Device 4 | . 4 4 Storage 13 | . 14 11 Protection 4 | . 5 . Energy Gun 16 | . 18 9 Ballistic Gun 9 | . 9 11 Peak Build Rating 8 | 6 7 8 Average Rating 6 | 6 6 6 On Entrance 6 | 6 6 6 Naked Turns . | . . . Heaviest Build 94 | 12 94 87 Greatest Support 40 | 20 26 40 Greatest Overweight (x) 8 | . 8 8 Average Overweight (x) 3 | . 3 6 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 8 21 25 Most Carried 8 | 6 8 6 Average Carried 6 | 6 6 5 Final Capacity 25 | 8 25 25 Final Carried 7 | 6 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 382 | 200 140 42 Remotely . | . . . Salvage Created 695 | . 517 178 Parts 46 | . 36 10 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 13 4 Guns 17 | . 13 4 Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 1 | . 1 . Operator 2 | . 2 . Swarmer 6 | . 6 . Grunt 10 | . 7 3 Sentry 1 | . . 1 Best Kill Streak 6 | . 6 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 141 | . 67 74 Missed 38 | . 15 23 Damage Taken 1227 | . 535 692 Core 255 | . 126 129 Absorbed by Shields . | . . . Core Remaining (%) 74 | 100 49 . Volleys Fired 90 | . 60 30 Largest 2 | . 2 2 Hottest 100 | . 100 70 Shots Fired 167 | . 116 51 Gun 167 | . 116 51 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 71 | . 41 30 Thermal 96 | . 75 21 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 9 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 114 | . 80 34 Core Hits 44 | . 30 14 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . 2 1 Burn 2 | . 2 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1226 | . 877 349 Guns 1226 | . 877 349 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 398 | . 215 183 Thermal 828 | . 662 166 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 279 | . 279 49 Average Temperature 84 | . 99 16 Received Heat Transfer 435 | . 204 231 Effects 2 | . 2 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 2496 | . 2109 387 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 235 | . 235 169 Initial 79 | . . 79 Average 92 | . 89 102 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 84 100 Level 1 11 | . 15 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 19 11 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 8 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 19 3 Successful 10 | . 9 1 Failed 12 | . 10 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 5 | . 2 3 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Locate Traps 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 1 1 Scan Component 1 | . . 1 Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 5 | . 5 . Assimilate 1 | . 1 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1014 | 4 745 265 Spaces Moved 450 | 4 368 78 Core . | . . . Treads 21 | . . 21 Legs 104 | 4 100 . Wheels 325 | . 268 57 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 200 Average Speed 158 | 120 142 232 Slowest Speed 320 | 120 200 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 1 58 7 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 599 | 3 480 116 Wait 33 | . 30 3 Move 448 | 3 367 78 Hop . | . . . Pick Up 8 | . 7 1 Fast Attach 1 | . 1 . Attach 8 | . 5 3 Detach . | . . . Swap 6 | . 5 1 Drop 5 | . 5 . Fire 90 | . 60 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 8) 322 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 4) 705 | -10/Materials | Core integrity fell below 50% 750 | -10/Materials | Entered another Materials area 750 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 912 | -9/Materials | Lost 3 parts (1n1u1w) 1015 | -9/Materials | Self-destructed Last Messages --------------- 00869_ Wheel destroyed. 00881_ Med. Laser destroyed. 00904_ G-34 Mercenary destroyed. 00904_ Switching to secondary target: G-34 Mercenary. 00909_ G-34 Mercenary destroyed. 00931_ Y-45 Defender suffers critical hit (Destroy). 00931_ Destroyed Lgt. Treads. 00939_ Y-45 Defender destroyed. 00939_ Switching to secondary target: G-47 Trooper. 00947_ Lgt. Ion Engine destroyed. 00949_ G-47 Trooper destroyed. 00949_ R-06 Scavenger collects Aluminum Leg. 00952_ R-06 Scavenger collects Heat Sink. 00955_ R-06 Scavenger collects Aluminum Leg. 00960_ R-06 Scavenger collects Lgt. Armor Plating. 00971_ G-34 Mercenary destroyed. 00980_ Acquired 42 matter. 00995_ Sml. Laser destroyed. 01015_ Lgt. Assault Rifle destroyed. 01015_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ??????????##########????????? #??????????????????? | | ??????????# #???????? #??????????????????? | | ??????????# #??????? #??????????????????? | | ??????????# ######## #??????????????????? | | ??????????# # gY #??????????????????? | | ??????????# # @ #??????????????????? | | ??????????# # * r #??????????????????? | | ??????????# # % ###+####??????????????????? | | ??????????# # =%#?????????????????????????? | | ??????????# # #?????????????????????????? | | ?????#########+##### #?????????????????????????? | | ###### = #?????????????????????????? | | # *% ##################????????? | | # %* %! !?? | | " " + #### [###################### ?? | | "R" # #??# #????????????????????????????????? | | """ # #??# #????????????????????????????????? | | # #??# #????????????????????????????????? | | ##########??# ????????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# ??????????????????????????????? | | ????????????########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussivePhasingShotgun Manual? 0 Play Time 00:08:03 Cumulative 99.0 hours Start 2025.01.25 @ 13:35:32 End 2025.01.25 @ 13:42:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 109 Adventurer 15 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 25 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ed2464b-7d3c-4db1-832d-c99067c7683e