Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.08 @ 20:36:36 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1159) 1159 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 4522 Bonus ------- High Alert Combat Kills 98 Cogmind --------- Core Integrity 0/1050 Matter 290/300 Energy 432/440 System Corruption 0% Temperature Cool (34) Movement Flying (27) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY (4) ------ Enhanced Optical Array Advanced Signal Interpreter Melee Analysis Suite > --- WEAPON (4) ------- Heavy Mace Powered Hammer Greatsword > --- INVENTORY (2) ---- Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Heavy Mace Powered Hammer Greatsword > --- INVENTORY -------- Improved Grenade Launcher [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Enhanced Optical Array Device Weight Redist. System Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Greatsword Energy Gun Small Laser Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 10 | 4 . 3 1 1 1 Power 1 | . . 1 . . . Propulsion 3 | 3 . . . . . Utility 3 | . . 1 . 1 1 Weapon 3 | 1 . 1 1 . . Parts Attached 46 | 7 . 8 15 14 2 Power 7 | 1 . 1 2 3 . Engine 5 | 1 . 1 1 2 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 18 | 4 . 5 8 . 1 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 14 | . . 5 8 . 1 Utility 12 | . . 1 3 7 1 Device 2 | . . . . 2 . Storage . | . . . . . . Processor 8 | . . 1 3 3 1 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 9 | 2 . 1 2 4 . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 3 . Slashing Weapon 3 | . . . 2 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 Average Slot Usage (%) 84 | . 87 82 85 85 87 Engine 10 | . 12 10 13 7 7 Core 3 | . . . 3 7 7 Treads 4 | . 25 14 . . . Wheel 5 | . 25 16 . . . Flight 24 | . . 8 34 30 27 Processor 11 | . . 3 14 13 20 Protection 2 | . . . . 5 3 Energy Gun 6 | . 25 19 2 . . Launcher 3 | . . 9 5 . . Impact Weapon 3 | . . . . 4 14 Slashing Weapon 7 | . . . 9 12 7 Naked Turns . | . . . . . . Heaviest Build 32 | 6 6 13 23 32 30 Greatest Support 40 | 40 26 26 33 36 30 Greatest Overweight (x) 3 | . . 2 . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | . . . 1 2 2 Average Capacity . | . . . . 1 2 Most Carried 2 | . . . 1 2 2 Average Carried . | . . . . 1 1 Final Capacity 2 | . . . 1 2 2 Final Carried 2 | . . . 1 2 1 Class Distribution -------------------- 48% | Sprinter 16% | Mutant 15% | Gunner 11% | Scavenger-Sprinter 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Gladiator | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 738 | 260 . 101 227 140 10 Remotely . | . . . . . . Salvage Created 1273 | . 70 102 522 507 72 Parts 78 | . 3 16 29 29 1 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 34 | . 1 13 10 9 1 Melee 20 | . . . 10 9 1 Guns 4 | . 1 3 . . . AOE 10 | . . 10 . . . Classes Destroyed 10 | . 1 2 5 2 . Worker 2 | . . . 1 . 1 Hauler 2 | . . . 2 . . Recycler 3 | . . . 1 2 . Operator 1 | . . . . 1 . Watcher 3 | . . . 1 2 . Swarmer 18 | . . 12 4 2 . Grunt 7 | . 1 . 3 3 . Sentry 7 | . . 1 2 3 1 Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 7 | . 1 7 4 4 1 Combat Bots Only 7 | . 1 7 4 3 1 Max Kills in Single Turn 4 | . 1 4 1 1 1 Gunslinging . | . . . . . . Exploded 4 | . . 4 . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 2695 | . 89 308 391 607 1300 Core 2047 | . 73 249 302 452 971 Absorbed by Shields . | . . . . . . Redirected to Core 1543 | . 59 187 258 314 725 Core Remaining (%) 79 | 100 89 59 60 90 . Volleys Fired 10 | . 1 9 . . . Largest 3 | . 2 3 . . . Hottest 113 | . 80 113 . . . Shots Fired 28 | . 2 26 . . . Gun 20 | . 2 18 . . . Cannon . | . . . . . . Launcher 8 | . . 8 . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 10 | . 1 9 . . . Explosive 8 | . . 8 . . . Electromagnetic 10 | . 1 9 . . . Robot Hit Streak 5 | . 1 5 . . . Robot Miss Streak 2 | . . 2 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 91 | . 1 8 31 25 26 Core Hits 41 | . 1 14 13 12 1 Critical Hits 2 | . . . . 2 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 104 | . . . 44 33 27 Impact 15 | . . . . 3 12 Slashing 89 | . . . 44 30 15 Piercing . | . . . . . . Sneak Attacks 9 | . . . 4 3 2 Combat Hostiles 2 | . . . . 1 1 Follow-up Attacks 13 | . . . 2 . 11 Damage Inflicted 5983 | . 25 947 2090 1714 1207 Guns 101 | . 25 76 . . . Cannons . | . . . . . . Explosions 871 | . . 871 . . . Melee 5011 | . . . 2090 1714 1207 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 42 | . 10 32 . . . Explosive 871 | . . 871 . . . Electromagnetic 59 | . 15 44 . . . Impact 294 | . . . . . 294 Slashing 4717 | . . . 2090 1714 913 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1118 | . . 100 519 319 180 Projectiles . | . . . . . . Explosions 100 | . . 100 . . . Melee 1018 | . . . 519 319 180 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 63 | . . 63 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 99 | . 18 99 18 97 61 Average Temperature 25 | . 12 35 4 31 18 Received Heat Transfer 708 | . 51 9 9 144 495 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 100 | . 25 75 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 546 | . 50 425 511 546 309 Initial 267 | . . 20 179 232 267 Average 276 | . 19 245 338 345 273 Maximum Alert Level 2 | . . 2 2 2 1 Low Security (%) 27 | 100 100 39 18 10 . Level 1 43 | . . 20 37 54 100 Level 2 29 | . . 39 44 35 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 . 2 3 Investigation 2 | . . . . 1 1 Extermination 1 | . . . . 1 . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 4 | . 1 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 10 18 13 14 8 Peak Tracking Total 9 | . 8 9 5 4 4 Tactical Retreats 5 | . . 1 2 2 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . . . 2 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 4 | . . 4 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 5 | . 1 . . 2 2 Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 13 | . 2 . . 7 4 Successful 8 | . 1 . . 4 3 Failed 5 | . 1 . . 3 1 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers 5 | . . . . 5 . Garrison Access 1 | . . . . . 1 Terminal Hacks 2 | . 1 . . 1 . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . 3 . Insert Component 2 | . . . . 2 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 5 | . 1 . . 2 2 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 22 | . . . . . 22 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 30 | . . . . . 30 Highest-Rated Ally 30 | . . . . . 30 Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage 40 | . . . . . 40 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1216 | 53 80 249 327 331 176 Spaces Moved 1535 | 38 86 282 440 556 133 Core 41 | 7 . . . . 34 Treads 16 | 16 . . . . . Legs . | . . . . . . Wheels 273 | 15 86 172 . . . Hover . | . . . . . . Flight 1205 | . . 110 440 556 99 Fastest Speed 27 | 50 90 31 27 27 27 Average Speed 44 | 112 90 68 29 27 71 Slowest Speed 210 | 160 90 210 34 99 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 3 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 4 28 22 28 14 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 53 | . . 52 1 . . Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE 52 | . . 52 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1853 | 44 86 315 550 678 180 Wait 64 | . . 10 26 5 23 Move 1525 | 37 85 281 434 555 133 Hop 2 | . . . 2 . . Pick Up 14 | . . . 4 9 1 Fast Attach 27 | 7 . 7 8 5 . Attach 6 | . . . 1 3 2 Detach 1 | . . . . 1 . Swap 13 | . . 1 6 6 . Drop 33 | . . 5 13 15 . Fire 10 | . 1 9 . . . Melee 86 | . . . 41 30 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 18 | . . . . 18 . Rewire 6 | . . . . . 6 Trap . | . . . . . . Miscellaneous 48 | . . 2 15 31 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Sto] / *Low) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 15) 134 | -10/Materials | Entered another Materials area 136 | -9/Materials | Reached level 2 138 | -9/Materials | Upgraded with Utility slot (x1) 138 | -9/Materials | Upgraded with Weapon slot (x1) 189 | -9/Materials | Discovered new exit (range 16) 258 | -9/Materials | Destroyed 7 combat bots 284 | -9/Materials | Reached level 3 344 | -9/Materials | Upgraded with Power slot (x1) 382 | -9/Materials | Discovered new exit (range 3) 383 | -9/Materials | Entered another Materials area 385 | -8/Materials | Reached level 4 444 | -8/Materials | Core integrity fell below 50% 573 | -8/Materials | Discovered new exit (range 23) 580 | -8/Materials | Reached level 5 589 | -8/Materials | Upgraded with Weapon slot (x1) 675 | -8/Materials | Discovered new exit (range 23) 709 | -8/Materials | Identified exit to Factory 710 | -8/Materials | Entered Factory 712 | -7/Factory | Reached level 6 712 | -7/Factory | Upgraded with Utility slot (x1) 790 | -7/Factory | Discovered new exit (range 8) 816 | -7/Factory | Identified exit to Lower Caves 823 | -7/Factory | Discovered new exit (range 23) 836 | -7/Factory | Build established: Sprinter 892 | -7/Factory | Reached level 7 948 | -7/Factory | Discovered new exit (range 21) 1041 | -7/Factory | Entered another Factory area 1043 | -6/Factory | Reached level 8 1064 | -6/Factory | Upgraded with Utility slot (x1) 1114 | -6/Factory | Garrison activated, responded to threat 1127 | -6/Factory | Core integrity fell below 50% 1163 | -6/Factory | Core integrity fell below 20% 1210 | -6/Factory | Repaired Xenon Bombardment Thruster 1217 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Scanning Xenon Bombardment Thruster... Ready to Repair: Xenon Bombardment Thruster Rating: 4 Time: 22 >>Repair Repairing Xenon Bombardment Thruster... ETC: 22 01210_ Repair station completes Xenon Bombardment Thruster repairs. 01210_ Acquired Xenon Bombardment Thruster. 01212_ Connecting with Repair Station... >>Scan(Greatsword) Scanning Greatsword... Ready to Repair: Greatsword Rating: 4 Time: 22 01212_ ALERT: Suspicious activity at Repair Station F005. Dispatching Investigation squad. 01217_ Slug penetrates Earth. 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Propulsion Slot 3 | 3 . . . . . Utility Slot 3 | . . 1 . 1 1 Weapon Slot 3 | 1 . 1 1 . . Core Integrity 9 | 2 . 1 . 5 1 Heat Dissipation 1 | . . 1 . . . Energy Generation 1 | . . 1 . . . Energy Storage 2 | . . 1 . . 1 Mass Support 1 | . . . 1 . . Inventory Capacity 2 | . . . 1 1 . Sight Range 2 | . . 1 1 . . Melee Accuracy 3 | . . 1 1 1 . Hack Attack % 2 | . . 1 1 . . KI Resistance % 2 | . . . 1 1 . TH Resistance % 2 | . . . 1 1 . EX Resistance % 3 | . . . 2 1 . Protomatter Created 336 | . . 8 109 219 . Integrity Restored 981 | . . 21 303 657 . Core 981 | . . 21 303 657 . Protomatter Decayed 8 | . . . 8 . . Game ------ Seed SurgeCooledCannon Manual? 0 Play Time 00:27:10 Cumulative 79.6 hours Start 2020.11.08 @ 20:11:15 End 2020.11.08 @ 20:36:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4468ab79-f36b-4742-b402-faf8c61709a4