Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 13:25:57 Player: Essnato Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (130) 650 Value Destroyed (4297) 4297 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2222) 2222 TOTAL SCORE: 13889 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 117 Entered Garrisons 200 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 816 Friendly Fire -252 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Experimental Matter Compressor (22) Improved Weapon Cycler Shock Maul Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Armored Scrap Engine Improved Coolant Injector Core Analyzer Experimental Armor Integrity Analyzer Experimental Phase Shifter Advanced Remote Shield System Mapper > --- WEAPON ----------- Backup Laser III Backup Laser III Thermoblaster > --- INVENTORY -------- Experimental Matter Compressor Core Analyzer Improved Weapon Cycler Shock Maul [Rating: 124] Favorites ----------- Power Constructs Engine Backup Power III Power Core Fission Core Reactor Constructs Propulsion Wheel Treads Improved Medium Treads Wheel Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Heavy Armor Plating Weapon Constructs Energy Gun Backup Laser III Energy Cannon Constructs Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 4 2 . . . . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . Utility 6 | . . . 2 . . . 2 . . . . . . 2 . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 111 | 7 6 4 12 8 9 2 10 10 4 7 . 1 3 4 2 2 20 Power 9 | 1 . 2 1 . 2 . 1 . . . . . . 1 . . 1 Engine 5 | 1 . 1 . . 2 . 1 . . . . . . . . . . Core 3 | . . 1 1 . . . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 20 | 2 1 . 2 . 2 1 1 6 3 . . . . . . . 2 Treads 9 | . . . . . . . . 6 3 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 9 | 2 1 . 2 . 2 1 1 . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . Utility 59 | 2 2 1 7 2 3 1 8 4 1 5 . . 2 2 2 2 15 Device 30 | . 2 1 1 . 1 1 5 3 1 4 . . . 2 1 1 7 Storage 4 | 2 . . 1 . . . . . . . . . . . . . 1 Processor 5 | . . . . . . . . . . . . . . . 1 1 3 Hackware 4 | . . . . . . . 1 . . . . . 1 . . . 2 Protection 16 | . . . 5 2 2 . 2 1 . 1 . . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 23 | 2 3 1 2 6 2 . . . . 2 . 1 1 1 . . 2 Energy Gun 3 | 2 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . . . . 5 2 . . . . . . . . . . . . Ballistic Cannon 5 | . 2 1 2 . . . . . . . . . . . . . . Launcher 5 | . . . . 1 . . . . . 1 . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 1 . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 . . . . . 1 . . . . . . 7 Corrupted Parts 2 | . . . . . . . . 1 1 . . . . . . . . System Corruption 12 | . . . . . . . . 4 8 . . . . . . . . Parts Lost 41 | . . 2 5 5 5 . 3 2 1 3 1 . . 3 4 2 5 Power 5 | . . 1 . . 1 . . . . 1 1 . . . 1 . . Propulsion 12 | . . . 2 1 2 . 1 . 1 . . . . 1 1 1 2 Utility 16 | . . 1 1 2 2 . 2 1 . 1 . . . 2 1 1 2 Weapon 8 | . . . 2 2 . . . 1 . 1 . . . . 1 . 1 Highest Loss Streak 4 | . . 2 2 3 3 . 1 2 1 1 1 . . 1 4 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 98 95 94 96 87 99 80 76 57 55 51 46 46 39 40 51 72 Engine 3 | . 14 3 . . 6 11 7 . 2 . . . . . . . 4 Core 2 | . . 10 9 11 3 . 1 5 . . . . . . . . . Reactor 1 | . . . . . . . . . 3 6 4 . . . . . 2 Treads 4 | . . . . . . . . 24 13 8 6 6 6 5 . . . Wheel 8 | . 28 28 21 20 11 21 15 . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . . . . 4 4 14 Device 14 | . 13 9 10 11 11 20 20 7 7 13 13 13 13 12 18 23 16 Storage 5 | . 14 14 11 11 11 11 7 6 1 . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . 1 10 13 Hackware 2 | . . . . . . . 1 6 6 6 6 6 6 5 1 . 4 Protection 7 | . . . 19 22 20 12 7 10 6 5 6 6 6 1 . . . Energy Gun 1 | . 11 . . . . . 2 1 . . . . . . . . 9 Energy Cannon 2 | . . . . . . . 3 8 6 3 5 6 6 3 . 4 . Ballistic Gun 3 | . . . . 9 22 22 7 . . . . . . . . . . Ballistic Cannon 5 | . 16 28 21 9 . . . . 6 4 . . . 1 5 . . Naked Turns 7 | . . . . . . . . . . . . . . . . . 7 Heaviest Build 68 | 12 17 29 52 46 46 46 68 67 67 54 41 27 31 31 27 12 61 Greatest Support 140 | 26 26 26 26 20 20 26 42 120 140 140 85 85 85 85 56 28 42 Greatest Overweight (x) 22 | . . 1 5 4 4 4 5 20 22 . . . . . . . 3 Average Overweight (x) . | . . . 1 2 3 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 8 8 13 15 15 15 15 15 8 5 5 5 5 5 5 5 5 Most Carried 15 | 2 8 8 11 14 15 15 14 15 14 5 5 5 5 5 5 5 5 Average Carried 8 | 1 5 7 9 11 14 14 12 12 7 4 5 5 5 5 5 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 8 7 11 14 15 15 11 15 5 5 5 5 5 5 5 5 5 Scrap Engine Consumption 124 | . . . . . . . 52 27 5 32 1 . . 2 3 1 1 Constructs Created 9 | . . . . . . . 6 2 . 1 . . . . . . . Constructs Modified 38 | . . . . . . . 15 4 3 9 2 2 . 1 1 1 . Class Distribution -------------------- 41% | Mutant 31% | Construct 14% | Scavenger-Mutant 4% | Hacker-Gunner 4% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Mutant | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Matter Collected 3448 | 270 87 231 627 212 245 100 292 174 166 295 22 . 132 248 89 61 197 Remotely 1378 | . . 104 561 212 152 100 249 . . . . . . . . . . Salvage Created 4765 | 99 93 101 368 220 300 340 924 502 284 668 . . 29 306 186 . 345 Parts 253 | 3 8 14 30 12 24 18 54 26 4 41 . . 3 8 4 . 4 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . 4 . 2 3 . Prevented 2 | . . . . . . . . . . . . . 1 . 1 . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 100 | . 2 8 15 8 11 1 14 6 1 12 . . 1 10 4 . 7 Melee 6 | . . . . . . . . . . 3 . . . . 3 . . Guns 28 | . . . . 6 11 1 9 . . . . . . . . . 1 Cannons 43 | . 2 8 15 1 . . 4 5 1 7 . . . . . . . AOE 10 | . . . . 1 . . . . . 2 . . 1 4 . . 2 Classes Destroyed 15 | 1 2 2 2 . 1 . 2 1 1 . . . . 1 . . 2 Worker 5 | . . . . . . . 1 . . 4 . . . . . . . Builder 4 | . . 1 1 . . . 1 . . 1 . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . Recycler 9 | 1 . . 1 . . 2 5 . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . 1 . . . . . . . Watcher 9 | . 2 . 2 . . . 2 2 . 1 . . . . . . . Swarmer 34 | . . 4 9 3 6 . 8 . . . . . . 3 1 . . Grunt 35 | . 2 4 2 2 2 . 4 2 . 6 . . . 5 3 . 3 Brawler 3 | . . . . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 14 | . . . 4 3 1 1 . 3 . 1 . . . 1 . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . 1 . . . Programmer 9 | . . . . . . . 2 1 . 5 . . 1 . . . . Compactor 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | 1 2 3 7 6 5 2 5 2 1 7 . . 1 4 4 . 4 Combat Bots Only 6 | . 2 3 4 6 5 1 4 2 1 3 . . 1 4 4 . 4 Max Kills in Single Turn 3 | 1 1 1 2 2 2 1 2 1 1 3 . . 1 2 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . . 1 . . 1 2 . . 1 Melee 1 | . . . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Hostile Shots Fired 1074 | . 6 54 105 65 70 2 83 195 16 171 9 . 7 79 37 39 136 Missed 336 | . 4 13 21 16 24 1 21 73 1 64 3 . 4 14 10 17 50 Damage Taken 11396 | . 22 445 840 547 489 18 985 885 835 2073 50 . 161 1389 658 335 1664 Core 2328 | . . 109 109 43 95 . 109 34 233 576 . . . 203 156 55 606 Absorbed by Shields 169 | . . . . . . . . . . . . . . . . . 169 Ignored by Resistances 297 | . . . 24 14 12 . 51 134 . . . . . . . 62 . Regen/Repaired (Parts) 1600 | . . . 59 . . . 130 212 455 349 32 . . 114 204 45 . Core Remaining (%) 55 | 100 . 56 . . . 38 84 . . . . . . . . . . Volleys Fired 314 | 3 8 30 47 27 20 10 55 32 9 40 . . 2 10 . 1 20 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 . . 2 1 . 1 3 Hottest 340 | 80 80 96 96 78 46 46 75 132 132 135 . . 118 39 . 39 340 Shots Fired 563 | 6 16 60 87 44 40 20 91 56 18 54 1 . 6 10 . 1 53 Gun 211 | 6 6 . . 26 40 20 65 8 . . . . . . . . 40 Cannon 314 | . 10 60 87 17 . . 26 48 18 45 . . 2 . . 1 . Launcher 38 | . . . . 1 . . . . . 9 1 . 4 10 . . 13 Special . | . . . . . . . . . . . . . . . . . . Kinetic 322 | . 10 60 87 43 40 20 32 7 9 14 . . . . . . . Thermal 122 | . . . . . . . 13 24 9 23 . . . . . . 53 Explosive 25 | . . . . 1 . . . . . 9 1 . 4 10 . . . Electromagnetic 94 | 6 6 . . . . . 46 25 . 8 . . 2 . . 1 . Robot Hit Streak 21 | 1 4 12 7 7 8 8 12 19 4 7 . . 9 4 . . 21 Robot Miss Streak 7 | 1 1 5 6 3 3 2 7 3 3 2 . . 1 1 . 2 2 Penetration Max 1 | . . 1 1 . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 405 | 3 10 35 50 29 32 16 56 42 10 39 . . 5 28 5 . 45 Core Hits 220 | 2 4 11 22 11 16 12 43 19 3 33 . . 4 14 2 . 24 Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . Critical Parts Destroyed 18 | . . 3 6 . . . . . . 2 . . . 5 2 . . Critical Strikes 28 | . 1 4 11 . . . . . . 3 . . . 7 2 . . Destroy 13 | . . 4 9 . . . . . . . . . . . . . . Blast 3 | . 1 . 2 . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . Smash 11 | . . . . . . . . . . 2 . . . 7 2 . . Melee Attacks 48 | . . . . . . . . . . 6 . . . 31 11 . . Impact 48 | . . . . . . . . . . 6 . . . 31 11 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12216 | 40 200 783 1308 586 470 225 1311 1146 437 2193 . . 219 1600 238 . 1460 Guns 2417 | 40 68 . . 284 470 225 747 150 . . . . . . . . 433 Cannons 5309 | . 132 783 1308 255 . . 430 947 437 991 . . 26 . . . . Explosions 2907 | . . . . 47 . . 112 49 . 965 . . 193 514 . . 1027 Melee 1560 | . . . . . . . . . . 236 . . . 1086 238 . . Ramming 23 | . . . . . . . 22 . . 1 . . . . . . . Kinetic 4410 | . 132 783 1308 539 470 225 363 85 178 327 . . . . . . . Thermal 3113 | . . . . . . . 80 611 259 703 . . . . . . 1460 Explosive 1512 | . . . . 47 . . . . . 758 . . 193 514 . . . Electromagnetic 1598 | 40 68 . . . . . 846 450 . 168 . . 26 . . . . Impact 1560 | . . . . . . . . . . 236 . . . 1086 238 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . 4 6 30 34 34 34 34 . 4 4 5 Average Corruption 20 | . . . . . . . 2 5 14 32 34 34 34 . 4 2 2 Corruption Purged 13 | . . . . . . . 4 6 . 1 . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 156 | . . . . . . . 8 3 16 67 8 6 32 . 6 9 1 Message Errors 34 | . . . . . . . . . 1 16 6 2 8 . . 1 . Matter Fused 42 | . . . . . . . 6 1 2 22 . 1 5 . 3 2 . Heat Flow Errors 19 | . . . . . . . 1 . 2 5 . 1 6 . 1 3 . Energy Discharges 15 | . . . . . . . . . 2 7 . . 5 . . 1 . Parts Rejected 2 | . . . . . . . . . . 1 . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 20 | . . . . . . . 1 1 4 6 . 1 4 . 2 1 . Data Loss (major) 7 | . . . . . . . . . 2 3 . . . . . 1 1 Misfires 4 | . . . . . . . . . . 1 1 . 2 . . . . Alerts 7 | . . . . . . . . 1 1 2 1 1 1 . . . . Misdirections 5 | . . . . . . . . . 2 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 691 | . . 2 11 . . . . 23 . 197 . . . 337 121 . . Projectiles 53 | . . 2 11 . . . . . . 40 . . . . . . . Explosions 55 | . . . . . . . . 23 . 32 . . . . . . . Melee 583 | . . . . . . . . . . 125 . . . 337 121 . . Knockbacks 33 | . 2 11 13 . . . . 1 . 3 . . . 2 1 . . Impact 3 | . . . . . . . . . . . . . . 2 1 . . Kinetic 29 | . 2 10 13 . . . . 1 . 3 . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 296 | . . . . . . . 53 34 . 28 . . 103 78 . . . Shots 11 | . . . . . . . 1 1 . 1 . . 3 5 . . . Rammed 5 | . . . . . . . 4 . . 1 . . . . . . . Targets Rammed 5 | . . . . . . . 4 . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 780 | 54 84 315 458 240 42 9 438 468 780 736 . 227 236 . 93 160 522 Average Temperature 163 | 28 30 137 170 66 17 4 138 170 343 238 . 131 85 . 60 83 233 Received Heat Transfer 2384 | . 12 153 138 153 45 . 144 270 . 300 . . . 477 153 27 512 Effects 65 | . . . 10 2 . . 4 7 16 17 . . . . . . 9 Shutdowns 15 | . . . 3 . . . 2 2 3 4 . . . . . . 1 Energy Bleed 6 | . . . 3 . . . 1 . . 1 . . . . . . 1 Interference 16 | . . . 2 2 . . 1 2 1 2 . . . . . . 6 Matter Decay 5 | . . . 1 . . . . . 3 1 . . . . . . . Short Circuit 5 | . . . . . . . . 2 1 1 . . . . . . 1 Damage (minor) 6 | . . . 1 . . . . 1 2 2 . . . . . . . Damage (major) 8 | . . . . . . . . . 5 3 . . . . . . . Damage (core) 4 | . . . . . . . . . 1 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . Parts Fried 11 | . . . . . . . 1 3 . 2 . . . 4 1 . . Impact Corruptions 19 | . . . . . . . . . . 5 . . . 11 3 . . Robots Melted 4 | . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 4 Parts Melted 9 | . . . . . . . . . . 3 . . . . . . 6 Heat Transferred 4776 | . . . . . . . 200 1000 450 885 . . . . . . 2241 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Peak Influence 430 | 5 129 151 285 363 430 239 187 200 17 298 . . . 378 . . . Initial 235 | . 3 . 58 120 235 193 50 91 10 11 . . . . . . . Average 117 | 2 57 72 126 201 368 184 86 96 12 64 . . . 211 . . . Maximum Alert Level 2 | . . . 1 1 2 1 . 1 . 1 . . . 1 . . . Low Security (%) 81 | 100 100 100 83 52 . 31 100 99 100 97 . . . 32 . . . Level 1 14 | . . . 16 47 36 68 . . . 2 . . . 67 . . . Level 2 4 | . . . . . 63 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 1 . . 2 4 . 7 . . . 1 . 1 . Investigation 1 | . 1 . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . 1 1 . 4 . . . . . . . Reinforcement 6 | . . . 1 . . . 1 . . 3 . . . 1 . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . Garrison 4 | . . . . 1 . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . 1 . . . Haulers Reinforced 3 | . . . . . . . 1 . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Distress Signals 8 | . . . 3 . . . 3 . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 185 | . 6 10 25 9 13 1 24 11 6 14 1 . 3 16 10 9 27 Peak Tracking Total 18 | . 2 3 5 5 4 1 4 3 5 3 1 . 1 6 7 10 18 Tactical Retreats 22 | . 1 1 6 1 . . 2 1 . 1 . . . 2 3 . 4 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Traps Triggered 7 | . 3 . . . 1 . 1 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . 1 . . . . . . . . . 17 Machines | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Machines Disabled 11 | . . 1 1 1 . . 1 1 . 6 . . . . . . . Max in Single Turn 5 | . . 1 1 1 . . 1 1 . 5 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Machines Accessed 37 | . 1 1 7 2 1 7 4 1 . 3 . 4 . 3 2 . 1 Terminals 22 | . 1 1 6 1 1 4 2 . . 3 . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 3 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 1 . . . . . . . . . Total Hacks 125 | . 2 2 25 7 2 16 11 2 . 4 . 32 . 9 8 . 5 Successful 77 | . . 1 11 3 . 7 5 . . . . 32 . 5 8 . 5 Failed 48 | . 2 1 14 4 2 9 6 2 . 4 . . . 4 . . . Catastrophic 8 | . . 1 1 2 . 1 2 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 17 | . . 2 4 2 . 3 1 . . 2 . . . 2 . . 1 Terminals 65 | . 2 2 20 6 2 12 8 . . 4 . . . 9 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 4 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 1 2 . . . . . . . . . Terminal Hacks 69 | . . 1 8 2 . 4 4 . . . . 32 . 5 8 . 5 Record 25 | . . . . 1 . . 3 . . . . 11 . 3 7 . . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . 2 . . 2 1 . . . . 3 . . . . 5 Open Door 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 3 1 . . . . . . . . . . Report Inventory 4 | . . . . . . 3 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 1 3 2 1 3 3 1 . 1 . . . 2 . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . Time 70 | . . . 70 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Total Allies 4 | . . . . . . . . . . . . . 1 . 3 . . Largest Group 3 | . . . . . . . . . . . . . 1 1 3 . . Highest-Rated Group 96 | . . . . . . . . . . . . . 96 96 93 . . Highest-Rated Ally 96 | . . . . . . . . . . . . . 96 96 31 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . . . . 19 3 . . . Total Damage 767 | . . . . . . . . . . . . . 677 90 . . . Kills 3 | . . . . . . . . . . . . . 2 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . 1 . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Turns Passed 9713 | 64 405 499 753 296 454 429 1351 849 288 1325 154 127 609 394 392 357 967 Spaces Moved 6247 | 48 385 378 387 124 254 342 737 351 153 775 137 79 327 208 406 395 761 Core 214 | 1 . . . . . . . 2 1 . . . . . . 18 192 Treads 1746 | . . . . . . . . 342 152 488 137 79 327 208 13 . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 2661 | 47 385 378 387 124 254 342 737 7 . . . . . . . . . Hover 1626 | . . . . . . . . . . 287 . . . . 393 377 569 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 105 110 95 105 105 120 160 91 112 112 112 112 81 50 50 Average Speed 111 | 88 89 100 107 114 137 106 108 164 166 131 112 112 112 112 81 79 99 Slowest Speed 1150 | 90 90 105 155 140 140 140 155 1050 1150 160 112 112 112 112 112 81 316 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 53 62 39 24 33 72 19 11 80 23 31 69 53 9 62 63 70 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . . . . . . . . 1 . . . 1 . Known Exits Taken 3 | . . . 1 1 . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 . . . 1 1 . . 1 1 1 1 1 1 . . Scrap Searched 6 | . . 2 . . . . . . . . 1 . 1 . 1 1 . Spaces Dug 4 | . . 1 . . . . . 1 . . . . . 1 1 . . Terrain Destroyed 363 | . 1 6 13 8 . . . 15 3 148 15 . 75 52 1 . 26 Melee 2 | . . . . . . . . . . . . . . 1 1 . . Projectile 36 | . 1 6 13 2 . . . 8 3 3 . . . . . . . AOE 325 | . . . . 6 . . . 7 . 145 15 . 75 51 . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Total 8366 | 60 425 435 634 233 318 387 1206 569 168 1014 137 117 564 295 441 437 926 Wait 1532 | . 19 21 173 66 30 26 377 159 . 181 1 38 233 43 23 37 105 Move 6231 | 47 384 377 386 123 253 341 736 351 152 774 136 78 326 207 405 394 761 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 50 | 2 6 1 11 6 3 3 6 7 . 2 . . . . . . 3 Fast Attach 70 | 7 6 1 6 3 4 2 4 6 4 2 . . 1 3 2 1 18 Attach 25 | . . 1 5 3 4 . 6 3 . 1 . . . . . 1 1 Detach 12 | . . . . 1 1 . 4 2 . 1 . . . . . 1 2 Swap 16 | . . 2 1 2 1 . . 1 . 4 . 1 2 1 . . 1 Drop 63 | 1 2 2 5 2 2 5 14 8 3 2 . . . . . 2 15 Fire 314 | 3 8 30 47 27 20 10 55 32 9 40 . . 2 10 . 1 20 Melee 48 | . . . . . . . . . . 6 . . . 31 11 . . Ram 5 | . . . . . . . 4 . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Garrison -9/Recycling -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 8) 264 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 8) 470 | -10/Materials | Entered Mines 563 | -10/Mines | Assembled infested the area 568 | -10/Mines | Assisted by a Guerilla fighting off Assembled 887 | -10/Mines | Learned location of Zion (-7) 887 | -10/Mines | Discovered new exit (range 8) 969 | -10/Mines | Entered Materials 969 | -9/Materials | Evolved 2 slots: Utility x2 977 | -9/Materials | Identified exit to Mines 977 | -9/Materials | Identified exit to Storage 1358 | -9/Materials | Repaired Broken Fission Core 1722 | -9/Materials | Entered Storage 1923 | -9/Storage | Lost 3 parts (2u1w) 1974 | -9/Storage | Garrison activated, responded to threat 2015 | -9/Storage | Identified exit to Garrison 2018 | -9/Storage | Entered Garrison 2140 | -9/Garrison | Triggered checkpoint 2172 | -9/Garrison | Triggered checkpoint 2210 | -9/Garrison | Core integrity fell below 50% 2239 | -9/Garrison | Lost 3 parts (1n2u) 2305 | -9/Garrison | Discovered new exit (range 13) 2398 | -9/Garrison | Triggered checkpoint 2472 | -9/Garrison | Entered Recycling 2476 | -9/Recycling | Found Scrap Engine 2495 | -9/Recycling | Build established: Scavenger-Mutant 2891 | -9/Recycling | Discovered new exit (range 5) 2901 | -9/Recycling | Entered Factory 2901 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4231 | -7/Factory | Discovered new exit (range 12) 4252 | -7/Factory | Entered another Factory area 4252 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4479 | -6/Factory | Garrison activated, responded to threat 5101 | -6/Factory | Sucked down chute 5101 | -6/Factory | Entered Waste 5115 | -6/Waste | Spotted C-40 Crusher 5116 | -6/Waste | EMP discharged 5130 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5145 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5146 | -6/Waste | Destroyed C-40 Crusher 5154 | -6/Waste | Spotted C-40 Crusher 5186 | -6/Waste | Spotted C-40 Crusher 5198 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5198 | -6/Waste | Spotted C-40 Crusher 5216 | -6/Waste | EMP discharged 5216 | -6/Waste | System corruption reached 10% 5262 | -6/Waste | Spotted C-40 Crusher 5301 | -6/Waste | Spotted C-40 Crusher 5306 | -6/Waste | Build established: Construct 5316 | -6/Waste | EMP discharged 5340 | -6/Waste | System corruption reached 30% 5369 | -6/Waste | Discovered new exit (range 11) 5389 | -6/Waste | Entered Factory 5521 | -6/Factory | Core integrity fell below 50% 5526 | -6/Factory | Core integrity fell below 20% 6700 | -6/Factory | Discovered new exit (range 15) 6714 | -6/Factory | Entered Lower Caves 6789 | -6/Lower Caves | Encountered a Warlord checkpoint 6836 | -6/Lower Caves | Spotted B-75 Beast 6860 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6868 | -6/Lower Caves | Entered Data Miner 6870 | -6/Data Miner | Discovered new exit (range 6) 6891 | -6/Data Miner | Met Data Miner 6926 | -6/Data Miner | Learned location of Section 7 (-3) 6926 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6962 | -6/Data Miner | Received God Mode back door access code from Data Miner 6995 | -6/Data Miner | Entered Proximity Caves 7105 | -5/Proximity Caves | Escorted by Enhanced Grunt 7225 | -5/Proximity Caves | Learned Factory emergency access door positions 7433 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7596 | -5/Proximity Caves | Discovered new exit (range 7) 7604 | -5/Proximity Caves | Entered Factory 7604 | -5/Factory | Accompanied by 1 ally 7604 | -5/Factory | Evolved 2 slots: Utility x2 7967 | -5/Factory | Discovered new exit (range 5) 7998 | -5/Factory | Entered Upper Caves 8018 | -5/Upper Caves | Build established: Mutant 8031 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8064 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8119 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 8211 | -5/Upper Caves | Encountered a Warlord checkpoint 8319 | -5/Upper Caves | A Commander dispatched an escort 8320 | -5/Upper Caves | Learned Extension trap positions 8320 | -5/Upper Caves | Learned Extension emergency access door positions 8320 | -5/Upper Caves | Learned Extension stockpile data 8320 | -5/Upper Caves | Learned Armory security intel 8368 | -5/Upper Caves | Discovered new exit (range 16) 8390 | -5/Upper Caves | Entered another Upper Caves area 8390 | -5/Upper Caves | Accompanied by 3 allies 8391 | -5/Upper Caves | Commander's escort returned to base 8391 | -5/Upper Caves | Commander's escort returned to base 8391 | -5/Upper Caves | Commander's escort returned to base 8391 | -5/Upper Caves | Identified exit to Warlord 8633 | -5/Upper Caves | Learned location of 1 exit from Factory 8703 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8747 | -5/Upper Caves | Entered Warlord 8772 | -5/Warlord | Discovered new exit (range 8) 8836 | -5/Warlord | System corruption cleaned by Quarantine Array 8979 | -5/Warlord | Met Warlord 9004 | -5/Warlord | Warlord's base attacked by MAIN.C 9253 | -5/Warlord | Opened Warlord's prototype stash 9265 | -5/Warlord | Found Prototype Hackware 9265 | -5/Warlord | Identified System Mapper 9274 | -5/Warlord | Found Prototype Reactor 9274 | -5/Warlord | Identified Vortex Chain Reactor 9297 | -5/Warlord | Found Prototype Processor 9297 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 9307 | -5/Warlord | Found Prototype Device 9307 | -5/Warlord | Identified Exp. Phase Shifter 9354 | -5/Warlord | Warlord forces counterattacked 9508 | -5/Warlord | Spotted Executioner 9554 | -5/Warlord | Build established: Hacker-Gunner 9577 | -5/Warlord | Lost 9 allies 9679 | -5/Warlord | Warlord base infiltrated, sounded retreat 9700 | -5/Warlord | Core integrity fell below 50% 9707 | -5/Warlord | Released all parts (10) 9710 | -5/Warlord | Spotted Executioner 9713 | -5/Warlord | Core integrity fell below 20% 9714 | -5/Warlord | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09704_ ANNOUNCEMENT: Detected 2 Saboteur squads, 1 Grunt squad, 1 Hunter squad, with prototype support. 09706_ Exp. Phase Shifter destroyed. 09707_ Released Core Analyzer. 09707_ Released Thermoblaster. 09707_ Released Exp. Armor Integrity Analyzer. 09707_ Released Cld. Antigrav System. 09707_ Released Vortex Chain Reactor. 09707_ Released System Mapper. 09707_ Released Backup Laser III. 09707_ Released Arm. Scrap Engine. 09707_ Released Core Analyzer. 09707_ Released Broken Cld. Antigrav System. 09707_ Acquired Vortex Chain Reactor. 09708_ Critical hit (Burn: +37). 09712_ Slug penetrates Wall. 09712_ Slug penetrates Blast Doors. 09712_ Penetrated by Slug. 09712_ Slug penetrates Earth. 09714_ P-70 Sage suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ????# #???# # #?????????????????????? | | ????# #???# ##+#####?????????????????????? | | ????# ###?# ######????????????????????? | | ????#####+##" ### # """#????????????????????? | | ######## ^ =%* + "#????????????????????? | | # # %## "## X#???????????####?????? | | + ## "#??????????## ##????? | | # " #######?????????## #????? | | # "" ] #???????????????# #????? | | # " & ! #???????????????# ##????? | | # "" ! #???????????????# #????? | | + ## #???????????????# ##???? | | ######## ## ] #???????????????## #???? | | ??????## ## #????????????????### ##??? | | ??????# ##+##=#####??????????????????## #??? | | ??????# [] #?????????????????????## #??? | | ??????# = ##?????????????????????# #### | | ??????# * "#?????????????????????# | | ??????# ##""" ##?????????????????????## ### | | ?############# "! ##??????"#??????????????## | | ?# ####[ #??????"#???????????????### | | ?# +==%!* #######""#?????????????????# | | ## ###;% ## # #""###???????????????## | | + ###; ;""; # ##????????????## | | ## ##;; p " ; #?????????????# | | ?# ! # %p @ ;##########????? | | ## # !%p= """"""""#????? | | ###########!;; %= = % = = %%""""""#?#### | | ^ %*g!gg ! =!% %[*!!= ### # | | ^ *===%g % !% ee% %=%gg=%=%] + | | ^ =%!!/ ggi * [ [%==%! + | | ^ ![* %g = ! %e !=% #### | | #+###+###"### % * !!"""""#??## | | #?#???# "" """""""#???# | | #?????# # "" ;;; ########???# | | #?????""; ; ;######"";;;;####?????????### | | #???? "#### #????#""#####??????????###" | | ! #???????? ##????#""#?????????????## # | | ! #??????? #??????""??????????????# "" " | | !! #?????? #??????????????????????# " " | | #?????##+####+#??????????????????????##" " | | #????????????????????????????????????# " "" | | #######????????????????????????????????????# " " | | ???????????????????????????????????????????##" ## | | ???????????????????????????????????????????## # | | ???????????????????????????????????????????# | | ???????????????????????????????????????##### ## | | ??????????????????????????????????????## # #### | | ??????????????????????????????????????# #?## | | ??????????????????????????????????????# ##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 160 Energy Generation 55 Energy Capacity 739 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 6 Launcher Accuracy 20 Core Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Close Call Maybe Next Time I'll Detach My Launcher Reappropriation Respectable Loadout The Oracle Challenges ------------ None Game ------ Seed TransdimensionalRecyclingLeg Manual? 0 Play Time 01:43:39 Cumulative 13.3 hours Start 2024.04.10 @ 11:39:07 End 2024.04.10 @ 13:25:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 38x25 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43e84659-365a-421e-b068-c45b52d9fd8b