Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.09 @ 23:10:39 Player: ZOT Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1308) 1308 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 3971 Bonus ------- Follower Combat Kills 278 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 91/430 System Corruption 0% Temperature Cool (7) Movement Flying (166) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Sensor Array > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (15) --- Wheel Wheel Improved VTOL Module Improved VTOL Module Small Storage Unit Machine Analyzer Improved Sensor Array Experimental Sensor Array Signal Interpreter Seismic Detector Core Shielding Shield Generator Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Hardlight Generator > --- WEAPON ----------- Shock Rifle Assault Rifle > --- INVENTORY -------- Wheel Wheel Improved VTOL Module Small Storage Unit Structural Scanner Improved Sensor Array Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Core Shielding Shield Generator Rocket Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 52 | 7 . 6 8 3 28 Power 10 | 1 . 1 . 2 6 Engine 8 | 1 . . . 1 6 Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 13 | 2 . 1 3 . 7 Treads . | . . . . . . Leg 3 | 2 . 1 . . . Wheel 5 | . . . 3 . 2 Hover . | . . . . . . Flight 5 | . . . . . 5 Utility 9 | 2 . . 1 1 5 Device 6 | 1 . . . 1 4 Storage 2 | 1 . . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 2 . 4 4 . 10 Energy Gun 6 | . . . . . 6 Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 5 | 2 . 2 . . 1 Ballistic Cannon . | . . . . . . Launcher 5 | . . 2 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 25 | . . . . 1 24 Power 8 | . . . . 1 7 Propulsion 4 | . . . . . 4 Utility 5 | . . . . . 5 Weapon 8 | . . . . . 8 Highest Loss Streak 6 | . . . . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 100 100 100 98 76 Engine 7 | . 14 1 . 9 10 Core 5 | . . 12 11 8 1 Leg 13 | . 28 28 11 9 1 Wheel 9 | . . . 33 27 9 Flight 7 | . . . . . 15 Device 13 | . 14 14 11 17 12 Storage 11 | . 14 14 11 9 9 Processor 1 | . . . . . 3 Energy Gun 3 | . . . . . 6 Energy Cannon 2 | . . . 4 9 2 Ballistic Gun 12 | . 28 27 14 . . Launcher 1 | . . . 3 9 . Naked Turns . | . . . . . . Heaviest Build 42 | 15 15 17 34 42 42 Greatest Support 30 | 20 20 20 30 30 30 Greatest Overweight (x) 7 | 3 . . 1 1 7 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 14 15 15 Most Carried 15 | 8 8 8 15 15 15 Average Carried 10 | 3 7 7 12 14 13 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 8 8 8 15 15 12 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Mat Mat Sto Matter Collected 1041 | 354 18 121 96 152 300 Remotely . | . . . . . . Salvage Created 1685 | 214 24 160 118 181 988 Parts 119 | 20 3 15 9 13 59 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Combat Hostiles Destroyed 36 | . . 9 3 8 16 Guns 15 | . . 7 . . 8 Cannons 4 | . . . 1 2 1 AOE 13 | . . 2 2 6 3 Classes Destroyed 11 | 3 1 2 1 1 3 Worker 5 | 2 . . . . 3 Builder 4 | . . . . 1 3 Tunneler 6 | 6 . . . . . Hauler 2 | . . . . . 2 Recycler 1 | 1 . . . . . Mechanic 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 14 | . . 7 . 4 3 Grunt 15 | . . 2 2 3 8 Sentry 6 | . . . 1 1 4 Hunter 1 | . . . . . 1 Best Kill Streak 6 | 3 1 3 3 6 5 Combat Bots Only 5 | . . 3 3 5 3 Max Kills in Single Turn 4 | 1 1 2 2 4 1 Gunslinging 1 | . . 1 . . . Exploded 4 | . . 2 2 4 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Sto Damage Taken 2464 | . 12 288 31 73 2060 Core 603 | . . 51 . 23 529 Absorbed by Shields 44 | . . . . 8 36 Regen/Repaired (Parts) 45 | . . . . . 45 Core Remaining (%) 93 | 100 . 79 100 . . Volleys Fired 151 | 16 2 22 4 10 97 Largest 2 | 2 2 2 2 1 2 Hottest 112 | 40 40 53 112 56 80 Shots Fired 210 | 30 4 44 6 10 116 Gun 154 | 30 4 43 . . 77 Cannon 43 | . . . 4 5 34 Launcher 13 | . . 1 2 5 5 Special . | . . . . . . Kinetic 89 | 30 4 43 . . 12 Thermal 17 | . . . . . 17 Explosive 13 | . . 1 2 5 5 Electromagnetic 91 | . . . 4 5 82 Robot Hit Streak 14 | 10 1 7 7 5 14 Robot Miss Streak 3 | 2 3 3 . 1 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 147 | 21 1 26 3 7 89 Core Hits 88 | 9 1 13 4 13 48 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 1 1 Corrupt 2 | . . . . 1 1 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3565 | 290 12 432 111 516 2204 Guns 1558 | 290 12 322 . . 934 Cannons 799 | . . . 56 109 634 Explosions 1197 | . . 110 55 407 625 Melee . | . . . . . . Ramming 11 | . . . . . 11 Kinetic 719 | 290 12 322 . . 95 Thermal 348 | . . . . . 348 Explosive 999 | . . 110 55 407 427 Electromagnetic 1488 | . . . 56 109 1323 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 116 | . . . . 5 111 Projectiles . | . . . . . . Explosions 116 | . . . . 5 111 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 176 | . . 29 . . 147 Shots 4 | . . 1 . . 3 Rammed 5 | . . . . . 5 Targets Rammed 5 | . . . . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 378 | . . 20 105 45 378 Average Temperature 53 | . . 7 53 24 57 Received Heat Transfer 840 | . 6 111 9 21 693 Siege Activations . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 4 | . . . . . 4 Parts Fried 9 | . . . . . 9 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 644 | . . . . . 644 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . . 4 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Peak Influence 533 | 45 41 208 159 311 533 Initial 131 | . 29 15 29 66 131 Average 146 | 21 34 107 59 151 253 Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 64 | 100 100 74 100 85 25 Level 1 35 | . . 25 . 14 71 Level 2 . | . . . . . 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 1 . 7 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault 2 | . . . . . 2 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 3 11 3 8 48 Peak Tracking Total 13 | . 2 3 2 5 13 Tactical Retreats 4 | . . 1 . . 3 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Mat Mat Sto Machines Disabled 4 | . . . 1 1 2 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Machines Accessed 10 | . 1 1 1 2 5 Terminals 9 | . 1 1 1 2 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 2 1 2 6 21 Successful 19 | . 1 . 2 1 15 Failed 13 | . 1 1 . 5 6 Catastrophic 7 | . 1 1 . 3 2 Database Lockouts . | . . . . . . Manual 12 | . 1 1 1 5 4 Terminals 29 | . 2 1 2 6 18 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 1 . 2 1 12 Record 6 | . . . . . 6 Prototype ID Bank 2 | . . . 1 . 1 Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 5 | . . . . 1 4 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 1 1 2 5 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 39 | . . . . . 39 Total Damage 622 | . . . . . 622 Kills 10 | . . . . . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Mat Mat Sto Turns Passed 2238 | 233 297 482 166 172 888 Spaces Moved 1466 | 129 240 335 133 143 486 Core 48 | 17 . . . . 31 Treads . | . . . . . . Legs 687 | 112 240 335 . . . Wheels 475 | . . . 133 143 199 Hover . | . . . . . . Flight 256 | . . . . . 256 Fastest Speed 26 | 50 120 120 80 95 26 Average Speed 108 | 127 120 120 85 95 98 Slowest Speed 535 | 200 120 120 95 95 535 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 29 68 13 23 60 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . 5 . . Terrain Destroyed 102 | . . 10 10 24 58 Melee . | . . . . . . Projectile . | . . . . . . AOE 102 | . . 10 10 24 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Total 1905 | 168 246 371 176 170 774 Wait 169 | . 1 3 23 8 134 Move 1461 | 128 239 334 132 142 486 Hop . | . . . . . . Pick Up 52 | 16 2 2 9 5 18 Fast Attach 6 | . . . . . 6 Attach 30 | 7 . . 2 3 18 Detach . | . . . . . . Swap 16 | . . 6 6 . 4 Drop 13 | 1 2 4 . 2 4 Fire 151 | 16 2 22 4 10 97 Melee 2 | . . . . . 2 Ram 5 | . . . . . 5 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 234 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 12) 531 | -10/Materials | Entered Mines 667 | -10/Mines | Learned 8 Materials zone layouts 720 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 963 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 966 | -10/Mines | Found Prototype Device 984 | -10/Mines | Discovered new exit (range 8) 1013 | -10/Mines | Entered Materials 1013 | -9/Materials | Evolved 2 slots: Propulsion x2 1014 | -9/Materials | Identified exit to Materials 1060 | -9/Materials | Identified exit to Mines 1179 | -9/Materials | Entered another Materials area 1179 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1316 | -8/Materials | Build established: Scavenger-Mutant 1321 | -8/Materials | Discovered new exit (range 16) 1351 | -8/Materials | Entered Storage 1566 | -8/Storage | Lost 6 parts (1p2n1u2w) 1900 | -8/Storage | Core integrity fell below 50% 1936 | -8/Storage | Lost 3 parts (1p1u1w) 1998 | -8/Storage | Repaired Shock Rifle 2123 | -8/Storage | Garrison activated, responded to threat 2157 | -8/Storage | Build established: Mutant 2172 | -8/Storage | Core integrity fell below 20% 2174 | -8/Storage | Met a pair of Derelict thieves 2196 | -8/Storage | Lost 6 parts (1p2u3w) 2239 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02221_ 2M-MB2(g) overheating. 02222_ Y-45 Defender destroyed. 02224_ 2M-MB2(g) overheating. 02225_ K-01 Serf collects debris. 02225_ Y-45 Defender destroyed. 02226_ 2M-MB2(g) heat damages Carbon-fiber Leg. 02227_ Y-45 Defender destroyed. 02228_ Acquired Imp. Ion Engine. 02229_ K-01 Serf collects debris. 02230_ Acquired 10 matter. 02231_ 2M-MB2(g) heat spikes uncontrollably. 02231_ G-47 Trooper unfolds itself. 02231_ 2M-MB2(g) destroyed. 02233_ Acquired Imp. Ion Engine. 02236_ M-28 Smith repairs G-47 Trooper. 02237_ Acquired Particle Gun. 02237_ K-01 Serf collects debris. 02238_ M-28 Smith fits Backup Power III on G-47 Trooper. 02238_ K-01 Serf collects debris. 02239_ Acquired 20 matter. 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