Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 12:32:50 Player: Granite Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (29) 145 Value Destroyed (708) 708 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 6795 Bonus ------- Follower Combat Kills 82 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine F-cell Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Terrain Scanner Terrain Scan Processor Transmission Jammer Advanced ECM Suite Phase Shifter Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Improved Plasma Cutter > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Improved Cooling System Transmission Jammer Insulated Plating Improved Recalibrator Drone Bay Lightning Gun Assault Cannon Datajack [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Insulated Plating Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Slashing Weapon Plasma Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 . . Power 2 | . . . . . 1 . . . . 1 . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 7 | . . . . . 3 2 1 . . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 65 | 6 8 3 . . 10 9 7 . . 5 2 15 Power 12 | 1 1 1 . . 2 2 1 . . 1 . 3 Engine 9 | 1 1 1 . . 2 2 1 . . 1 . . Core 3 | . . . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 13 | 2 2 . . . 2 2 2 . . . 1 2 Treads . | . . . . . . . . . . . . . Leg 11 | . 2 . . . 2 2 2 . . . 1 2 Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 26 | 1 3 . . . 4 4 4 . . 3 1 6 Device 16 | . 1 . . . . 3 3 . . 3 1 5 Storage 2 | 1 1 . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . Hackware 3 | . . . . . . 1 1 . . . . 1 Protection 4 | . 1 . . . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 14 | 2 2 2 . . 2 1 . . . 1 . 4 Energy Gun 2 | 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | . 1 . . . . 1 . . . . . . Ballistic Cannon 2 | . 1 . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 4 | . . 2 . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . 1 Unidentified Prototypes 4 | . . . . . 1 . . . . 1 . 2 Parts Lost 32 | . 6 2 . . 1 . 1 . . 2 5 15 Power 5 | . 1 1 . . . . 1 . . . . 2 Propulsion 7 | . 2 . . . . . . . . . 2 3 Utility 12 | . 1 . . . . . . . . 1 2 8 Weapon 8 | . 2 1 . . 1 . . . . 1 1 2 Highest Loss Streak 7 | . 6 2 . . 1 . 1 . . 1 5 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 2 1 3 4 4 5 7 8 9 10 9 7 4 Power . | . . . . . . . . 1 1 . . . Propulsion 1 | . . . 1 1 1 2 1 2 2 2 1 . Utility 2 | . . . 1 1 1 1 4 4 4 4 2 . Weapon 1 | 1 . 1 2 2 3 1 . 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 15 | . 1 . . . 3 2 2 . . . 2 5 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 1 1 . . . . 1 . Utility 5 | . 1 . . . . . 2 . . . 1 1 Weapon 4 | . . . . . 2 1 . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 86 98 100 100 88 98 94 100 100 98 60 67 Engine 10 | . 12 13 14 14 10 14 10 13 13 16 8 . Core 1 | . . . . . . . . . . . . 7 Leg 18 | . 11 28 28 28 17 15 19 20 20 17 8 8 Device 18 | . 2 14 14 14 9 24 25 26 26 28 18 15 Storage 7 | . 14 14 14 14 9 7 6 6 6 5 2 . Processor 4 | . . . . . 9 7 6 6 6 5 5 4 Hackware 6 | . . . . . . 2 7 13 13 11 11 15 Protection 3 | . 3 . . . 15 8 2 . . . . 1 Energy Gun 3 | . 15 11 14 14 4 . . . . . . . Ballistic Gun 1 | . 6 . . . . 4 2 . . . . . Ballistic Cannon 3 | . 6 . . . 1 7 6 6 6 . . . Special Weapon 3 | . . 15 14 14 7 . . . . 4 . . Special Melee Weapon 2 | . . . . . 5 2 3 6 6 5 2 2 Peak Build Rating 68 | 6 7 7 9 11 28 41 59 53 53 68 63 62 Average Rating 36 | 3 6 6 7 9 22 37 51 53 53 66 35 48 On Entrance 26 | . 6 7 7 9 11 28 41 53 53 53 61 18 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 56 | 11 19 18 16 16 34 44 50 43 43 56 50 27 Greatest Support 56 | 26 26 20 20 20 30 36 56 56 56 56 56 44 Greatest Overweight (x) 8 | . 5 . . . 1 1 . . . . 2 8 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 7 5 Most Carried 10 | 5 5 4 7 9 10 10 10 10 10 10 10 5 Average Carried 7 | 2 1 3 4 7 9 9 8 9 10 9 7 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 2 4 7 9 10 10 9 10 10 9 4 3 Class Distribution -------------------- 25% | Skirmisher 21% | Mutant 18% | Hacker-Assassin 16% | Assassin 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Assassin | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Matter Collected 1439 | 212 184 80 . . 65 228 278 61 . . . 331 Remotely . | . . . . . . . . . . . . . Salvage Created 798 | . 295 24 . . 7 8 75 . . . . 389 Parts 49 | . 19 3 . . 3 . 2 . . . . 22 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Combat Hostiles Destroyed 22 | . 11 3 . . . 1 1 . . . . 6 Melee 6 | . . . . . . . . . . . . 6 Guns 13 | . 9 3 . . . 1 . . . . . . Cannons 3 | . 2 . . . . . 1 . . . . . Classes Destroyed 7 | . 3 1 . . . 1 . . . . . 2 Builder 3 | . . 1 . . 1 . . . . . . 1 Hauler 2 | . 1 . . . . . 1 . . . . . Recycler 1 | . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . 1 Swarmer 13 | . 6 3 . . . . . . . . . 4 Grunt 5 | . 5 . . . . . . . . . . . Programmer 4 | . . . . . . 1 1 . . . . 2 Best Kill Streak 5 | . 3 4 . . 1 1 1 . . . . 5 Combat Bots Only 5 | . 3 3 . . . 1 1 . . . . 5 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Hostile Shots Fired 386 | . 62 41 . . 12 60 33 4 . 43 4 127 Missed 129 | . 16 6 . . 4 25 14 2 . 23 . 39 Hits 257 | . 46 35 . . 8 35 19 2 . 20 4 88 Melee 4 | . . . . . . . . . . . 4 . Projectile 253 | . 46 35 . . 8 35 19 2 . 20 . 88 AOE 2 | . . . . . . . 1 . . . . 1 Critical Strikes 9 | . . . . . 1 . 1 . . . 2 5 Damage Taken 3941 | . 523 279 . . 131 261 473 27 . 307 197 1743 Core 1195 | . 86 31 . . 34 24 11 . . 61 137 811 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 48 | . . . . . . 30 12 . . . . 6 Regen/Repaired (Parts) 129 | . . . . . 74 6 . . . 49 . . Core Remaining (%) 88 | 100 . . . 53 93 96 . . 98 . . . Volleys Fired 149 | . 60 16 . . 16 9 10 1 . 31 . 6 Largest 2 | . 2 2 . . 1 2 2 1 . 1 . 1 Hottest 200 | . 70 200 . . 100 62 62 37 . 37 . 7 Shots Fired 234 | . 115 27 . . 16 18 20 1 . 31 . 6 Gun 122 | . 93 9 . . 1 9 10 . . . . . Cannon 53 | . 22 . . . 5 9 10 1 . 6 . . Launcher . | . . . . . . . . . . . . . Special 59 | . . 18 . . 10 . . . . 25 . 6 Kinetic 110 | . 60 . . . 5 18 20 1 . 6 . . Thermal 118 | . 55 27 . . 11 . . . . 25 . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | . 10 6 . . 1 3 6 . . . . 4 Robot Miss Streak 5 | . 5 3 . . . 5 3 . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 149 | . 75 8 . . 9 11 13 3 1 . . 29 Core Hits 44 | . 21 4 . . 1 2 6 . . . . 10 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . 2 . . . . 1 . . . . . 2 Burn 1 | . 1 . . . . . . . . . . . Blast 2 | . 1 . . . . 1 . . . . . . Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 53 | . . . . . 8 . 2 3 1 . . 39 Impact . | . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . . . 37 Piercing . | . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 6 . 2 2 1 . . 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 5 Damage Inflicted 2363 | . 899 122 . . 23 233 356 . . . . 730 Guns 939 | . 629 74 . . . 88 148 . . . . . Cannons 646 | . 270 . . . 23 145 208 . . . . . Explosions . | . . . . . . . . . . . . . Melee 727 | . . . . . . . . . . . . 727 Ramming 3 | . . . . . . . . . . . . 3 Kinetic 1067 | . 455 . . . 23 233 356 . . . . . Thermal 566 | . 444 122 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 727 | . . . . . . . . . . . . 727 Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 3 1 1 1 . 1 9 Average Corruption 1 | . . . . . . 1 1 1 1 . 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 42 | . . . . . . 10 9 5 . . 2 16 Message Errors 12 | . . . . . . 4 1 . . . 1 6 Matter Fused 8 | . . . . . . 2 2 2 . . . 2 Heat Flow Errors 5 | . . . . . . 1 2 . . . . 2 Energy Discharges 5 | . . . . . . . 3 1 . . . 1 Parts Rejected 1 | . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . 1 . 1 . . . . Data Loss (minor) 4 | . . . . . . 1 1 . . . . 2 Data Loss (major) 5 | . . . . . . . . 1 . . 1 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 105 | . . 4 . . . 15 . . . . . 86 Projectiles 19 | . . 4 . . . 15 . . . . . . Explosions . | . . . . . . . . . . . . . Melee 86 | . . . . . . . . . . . . 86 Knockbacks 7 | . 2 . . . . 3 2 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . 2 . . . . 3 2 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 471 | . 327 172 . . 471 277 171 . . . . 179 Average Temperature 86 | . 114 71 . . 65 31 90 . . . . 73 Received Heat Transfer 522 | . 240 . . . 72 6 24 9 . . . 171 Effects 5 | . . . . . 5 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 3 | . . . . . 3 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . . . . Heat Transferred 1550 | . 1275 275 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 160 | . 160 56 . . 33 30 61 . . . . 81 Initial 17 | . . 17 . . . . . . . . . . Average 12 | . 101 8 . . 2 2 8 . . . . 14 Influence Increases 1157 | . 342 86 . . 69 82 264 . . . . 314 Destroy 0b10 Robot/C 560 | . 220 60 . . 20 20 120 . . . . 120 Destroy 0b10 Robot/NC 40 | . 5 5 . . 5 . 10 . . . . 15 Destroy Leader 148 | . 42 10 . . 10 10 64 . . . . 12 Allied During Kill 29 | . . . . . 3 . 26 . . . . . Successful Hack 68 | . . . . . 20 5 26 . . . . 17 Destroy Structure 27 | . . 11 . . 11 2 3 . . . . . Lose Combat Pursuer 285 | . 75 . . . . 45 15 . . . . 150 Influence Decreases 1113 | . 296 132 . . 69 82 264 . . . . 270 Entered New Map 29 | . . 29 . . . . . . . . . . Time Decay 803 | . 236 92 . . 69 82 184 . . . . 140 Lost Part 211 | . 60 11 . . . . 10 . . . . 130 Lost Ally 40 | . . . . . . . 40 . . . . . Purge Threat 30 | . . . . . . . 30 . . . . . Squads Dispatched 17 | . 2 . . . 1 4 5 . . 1 . 4 Investigation 4 | . 1 . . . 1 1 . . . . . 1 Extermination 10 | . . . . . . 3 3 . . 1 . 3 Reinforcement 3 | . 1 . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Distress Signals 7 | . 1 . . . . . 5 . . . . 1 Communications Jammed 32 | . . . . . . . 32 . . . . . Distress Signals 32 | . . . . . . . 32 . . . . . Times Spotted 105 | . 17 3 . . 9 6 20 11 1 5 6 27 Peak Tracking Total 8 | . 7 3 . . 3 2 5 7 . 2 6 8 Tactical Retreats 16 | . 3 . . . . 3 1 3 . 3 . 3 ECM-based Alert Blocks 15 | . . . . . . . . 12 . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Traps Triggered 8 | . 1 . . . 1 3 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . 10 . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 2 | . . . . . . . 2 . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Machines Disabled 1 | . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Machines Accessed 32 | . 1 . 5 1 5 5 6 . . 2 . 7 Terminals 15 | . . . . . 3 3 5 . . . . 4 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 4 | . . . . . 1 1 1 . . 1 . . Recycling Units 3 | . 1 . . . . . . . . 1 . 1 Scanalyzers 3 | . . . . . 1 1 . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 100 | . 2 . 50 1 13 8 8 . . 4 . 14 Successful 85 | . 2 . 50 1 13 5 4 . . 3 . 7 Failed 15 | . . . . . . 3 4 . . 1 . 7 Catastrophic 2 | . . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 29 | . . . . . 9 3 7 . . . . 10 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 9 | . . . . . 2 3 1 . . 3 . . Recycling Units 4 | . 2 . . . . . . . . 1 . 1 Scanalyzers 6 | . . . . . 2 2 . . . . . 2 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 72 | . . . 50 1 9 2 4 . . . . 6 Record 51 | . . . 49 . 2 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 Transport Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . 1 Zone Layout 4 | . . . . . 1 1 . . . . . 2 Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . . . 2 2 . . . 2 . . Scan Component 3 | . . . . . 1 1 . . . 1 . . Repair 3 | . . . . . 1 1 . . . 1 . . Recycling Unit Hacks 3 | . 2 . . . . . . . . 1 . . Report Inventory 2 | . 1 . . . . . . . . 1 . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 1 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Retrieve Study 2 | . . . . . 1 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 3 3 3 . . 1 . 6 Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 1 . . . . . . Parts Repaired 3 | . . . . . 1 1 . . . 1 . . Time 96 | . . . . . 26 26 . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 15 | . . . . . 5 . 2 2 1 . . 5 Non-combat 14 | . . . . . 5 . 2 1 1 . . 5 Combat 1 | . . . . . . . . 1 . . . . Robot Hacks Applied 16 | . . . . . 5 . 2 2 1 . . 6 parse_system 6 | . . . . . 2 . . 2 1 . . 1 no_distress 6 | . . . . . 2 . 1 . . . . 3 find_recycling 3 | . . . . . 1 . 1 . . . . 1 find_station 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 41 | . . . . . 1 3 37 . . . . . Total Damage 1377 | . . . . . 56 179 1142 . . . . . Kills 7 | . . . . . 1 . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 1 1 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Active Infowar (turns) 8111 | . 84 434 889 257 981 1196 1984 517 37 760 25 947 Sensors 568 | . . . . . . . . . . . . 568 Terrain 7136 | . 84 434 889 257 981 1169 1984 517 37 760 24 . Traps 624 | . . . . . . . . . . 624 . . Seismic 1983 | . . . . . . 1196 787 . . . . . Jamming 4305 | . . . . . . 1055 1984 517 37 687 25 . ECM 1014 | . . . . . . . 104 107 . 399 25 379 Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . . . . Drone Launches 16 | . . . . . . . 16 . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Turns Passed 9028 | 47 523 434 889 257 997 1196 1988 517 37 760 72 1311 Spaces Moved 6280 | 43 305 289 739 214 663 664 1405 426 31 451 91 959 Core 202 | 13 1 . . . . . . . . . 69 119 Treads . | . . . . . . . . . . . . . Legs 5886 | . 142 289 739 214 663 664 1405 426 31 451 22 840 Wheels 192 | 30 162 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 105 105 115 120 120 120 50 50 Average Speed 121 | 77 104 120 120 120 114 159 119 120 120 120 74 119 Slowest Speed 450 | 90 300 120 120 120 175 190 120 120 120 120 260 450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 46 66 93 35 40 11 26 59 6 7 68 22 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . 1 1 . . . Scrap Searched 3 | . . 1 . . . . . 2 . . . . Spaces Dug 25 | . . 10 . . 14 . 1 . . . . . Terrain Destroyed 31 | . . 14 . . 14 1 2 . . . . . Melee . | . . . . . . . . . . . . . Projectile 31 | . . 14 . . 14 1 2 . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Total 7310 | 56 400 312 741 214 868 784 1703 431 31 613 95 1062 Wait 607 | . 16 . . . 146 78 233 1 . 115 . 18 Move 6267 | 42 304 288 738 213 662 661 1404 425 30 451 90 959 Hop 1 | . . . . . . 1 . . . . . . Pick Up 95 | 8 9 4 3 1 15 14 15 1 . 5 1 19 Fast Attach 1 | . . . . . 1 . . . . . . . Attach 62 | 6 7 2 . . 7 9 9 . . 4 1 17 Detach 1 | . . . . . . . 1 . . . . . Swap 21 | . 2 2 . . 4 3 3 . . 4 1 2 Drop 44 | . 2 . . . 9 9 12 . . 2 2 8 Fire 149 | . 60 16 . . 16 9 10 1 . 31 . 6 Melee 46 | . . . . . 8 . 2 3 1 . . 32 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . . . Rewire . | . . . . . . . . . . . . . Trap 10 | . . . . . . . 10 . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 351 | -10/Materials | Lost 6 parts (1p2n1u2w) 406 | -10/Materials | Discovered new exit (range 9) 571 | -10/Materials | Entered Mines 645 | -10/Mines | Discovered new exit (range 10) 723 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 810 | -10/Mines | Found a hidden stash of uninstalled traps 981 | -10/Mines | Identified exit to Exiles 986 | -10/Mines | Learned Materials stockpile data 999 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1005 | -10/Mines | Entered Exiles 1035 | -10/Exiles | Met 8R-AWN 1057 | -10/Exiles | Met EX-HEX 1101 | -10/Exiles | Met EX-DEC 1149 | -10/Exiles | Discovered new exit (range 14) 1227 | -10/Exiles | Learned location of Zion (-7) 1275 | -10/Exiles | Visited The Gauntlet 1488 | -10/Exiles | Discovered new exit (range 14) 1623 | -10/Exiles | Met EX-BIN 1688 | -10/Exiles | Aligned with FarCom system 1689 | -10/Exiles | Given EX-Vault access code 1740 | -10/Exiles | Opened EX-Vault 1743 | -10/Exiles | Found Deploy-a-Sentry 1746 | -10/Exiles | Found Deploy-a-Sentry 1748 | -10/Exiles | Found Deploy-a-Sentry 1792 | -10/Exiles | Exiles lab attacked by MAIN.C 1894 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1894 | -10/Exiles | Entered Mines 1942 | -9/Mines | Discovered new exit (range 9) 2035 | -9/Mines | Found the Drone Emporium 2041 | -9/Mines | Found Prototype Device 2151 | -9/Mines | Entered Materials 2151 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2306 | -8/Materials | Repaired Aluminum Leg 2364 | -8/Materials | Identified Bomb Drone Bay 2569 | -8/Materials | Build established: Skirmisher 2647 | -8/Materials | Discovered new exit (range 15) 2884 | -8/Materials | Build established: Assassin 2941 | -8/Materials | DAS Turret deployed 3148 | -8/Materials | Entered Factory 3148 | -7/Factory | Evolved 2 slots: Utility x2 3365 | -7/Factory | Discovered new exit (range 9) 3667 | -7/Factory | Repaired Terrain Scanner 3845 | -7/Factory | DAS Turret deployed 3968 | -7/Factory | Build established: Skirmisher 4107 | -7/Factory | Identified exit to DSF 4344 | -7/Factory | Entered another Factory area 4344 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4449 | -6/Factory | Identified exit to Lower Caves 4449 | -6/Factory | Identified exit to Extension 5069 | -6/Factory | DAS Turret deployed 5172 | -6/Factory | Lost 6 allies 5701 | -6/Factory | Build established: Assassin 6308 | -6/Factory | Build established: Hacker-Assassin 6332 | -6/Factory | Entered Lower Caves 6348 | -6/Lower Caves | Learned Factory garrison access intel 6623 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6631 | -6/Lower Caves | Build established: Hacker-Mutant 6836 | -6/Lower Caves | Discovered new exit (range 10) 6849 | -6/Lower Caves | Entered another Lower Caves area 6874 | -6/Lower Caves | Discovered new exit (range 8) 6886 | -6/Lower Caves | Entered Factory 6886 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6887 | -5/Factory | Loaded intel: 4 garrison access locations 7157 | -5/Factory | Repaired Imp. Deuterium Engine 7179 | -5/Factory | Build established: Hacker-Assassin 7646 | -5/Factory | Sucked down chute 7646 | -5/Factory | Entered Waste 7659 | -5/Waste | Spotted C-40 Crusher 7660 | -5/Waste | Spotted C-40 Crusher 7662 | -5/Waste | Spotted C-40 Crusher 7670 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7672 | -5/Waste | Spotted C-40 Crusher 7674 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7677 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7678 | -5/Waste | Spotted C-40 Crusher 7686 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7691 | -5/Waste | Spotted C-40 Crusher 7711 | -5/Waste | Discovered new exit (range 10) 7717 | -5/Waste | Lost 5 parts (2n2u1w) 7718 | -5/Waste | Entered Factory 8521 | -5/Factory | Lost 4 parts (1n3u) 8766 | -5/Factory | Build established: Hacker-Mutant 8967 | -5/Factory | Core integrity fell below 50% 9002 | -5/Factory | Lost 7 parts (2p2n2u1w) 9007 | -5/Factory | Core integrity fell below 20% 9022 | -5/Factory | Discovered new exit (range 15) 9029 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09009_ System corrupted: Component data lost. 09009_ Carbide Saw destroyed. 09012_ Slammed into P-70 Sage. 09013_ Chain reaction triggered in Mic. Fission Core. 09013_ P-70 Sage destroyed. 09013_ Terrain Scan Processor destroyed. 09013_ Imp. Cryofiber Web destroyed. 09022_ Connecting with Terminal... 09022_ EXIT=FOUND >>Layout(Zone) Retrieving Zone 1P layout... Downloaded map data. 09025_ Triggered Alarm Trap. 09025_ An alarm sounds. 09025_ ALERT: Alarm triggered, dispatching investigation squad. 09029_ System corrupted: Substantial component data lost. 09029_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# h #??##############??????? | | ????????????????????# #??# #??????? | | ????????????????????# #??# """ #???#### | | ????????????????????# h #??# """"" #???# | | ????????????????????# #??# """"" #???# | | ????????????????????# #??# #???# ] | | ????????????????????# #??# #???# ] | | ????????????????????# #??# #???# ] | | ????????????????????# #??# [ #???# | | ?????????????????#### #??# """ #######" | | ????????????????? # #??# "T / | | ????????????????? # #??# """ ####### | | ????????????????? # #??# #?????# | | ????????????????? # @##########+############ | | ?????????????????" # p p | | ?????????????????" + | | ?????????????????" # ########## | | ?????????????????" # #??????#?? | | ?????????????????" # #??????#?? | | ?????????????????" #################+#######??#?? | | ?????????????????" #?????????# #??#?? | | ????????????????? #?????????# """""" #??#?? | | ?????????????????####?????????# """""" #??#?? | | ??????????????????????????????# """""" #??#?? | | ??????????????????????????????# """""" #????? | | ??????????????????????????????# #????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 41 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 375 Resistance: EM 15 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 60 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 17% | -8/Materials Terrain Scanner | 70% | -7/Factory Imp. Deuterium Engine | 38% | -5/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Imp. Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Junior Dev Not Today, Chutes Overwhelming Sixth Sense Sprinter Challenges ------------ None Game ------ Seed SubdwellerReinforcedRailgun Manual? 0 Play Time 01:53:42 Cumulative 55.5 hours Start 2026.01.09 @ 10:38:26 End 2026.01.09 @ 12:32:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbc8e45d-ca4e-4110-9cee-52cc5de03a5a