Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 15:29:43 Player: beans Result: Destroyed by 4S-AAC(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (1012) 1012 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 4813 Bonus ------- Follower Combat Kills 221 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 475/500 Energy 100/100 System Corruption 2% Temperature Cool (76) Movement Flying (175) Ox2 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved VTOL Module > --- UTILITY (3) ------ High-capacity Matter Pod Centrium Light Armor Plating > --- WEAPON (5) ------- Overtuned Pulse Rifle Makeshift Sword (fused) > --- INVENTORY (5) ---- Superbattery (1500) High-capacity Matter Pod (200) Authchip [R/Combat] Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- High-capacity Matter Pod Centrium Light Armor Plating Drone Bay > --- WEAPON ----------- Overtuned Pulse Rifle Makeshift Sword > --- INVENTORY -------- Superbattery High-capacity Matter Pod Authchip [R/Combat] Drone Bay Drone Bay [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Drone Bay Device Drone Bay Storage High-capacity Matter Pod Processor Targeting Computer Protection Centrium Light Armor Plating Weapon Makeshift Sword Energy Gun Overtuned Pulse Rifle Ballistic Gun Assault Rifle Launcher EMP Blaster Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . 1 . . . Weapon 3 | . . . . . 3 . . . Parts Attached 26 | 5 1 . 1 5 3 8 3 . Power 4 | 1 . . . 1 . 2 . . Engine 2 | 1 . . . . . 1 . . Core 2 | . . . . 1 . 1 . . Reactor . | . . . . . . . . . Propulsion 6 | 2 . . . 1 . 3 . . Treads 3 | 2 . . . 1 . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight 2 | . . . . . . 2 . . Utility 6 | . 1 . . . . 3 2 . Device 3 | . . . . . . 3 . . Storage 1 | . . . . . . . 1 . Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 10 | 2 . . 1 3 3 . 1 . Energy Gun 4 | . . . . 1 2 . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 . . 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 1 . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 1 | . . . . . . 1 . . Parts Lost 13 | . . . . 1 8 1 1 2 Power 2 | . . . . . 1 . 1 . Propulsion 4 | . . . . 1 2 . . 1 Utility 2 | . . . . . 1 . . 1 Weapon 5 | . . . . . 4 1 . . Highest Loss Streak 4 | . . . . 1 4 1 1 2 To Critical Strikes . | . . . . . . . . . Average Backups 3 | . . . 1 4 3 4 5 5 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . . 3 3 3 5 5 Weapon . | . . . 1 1 . . . . Tool/Special . | . . . . . . . . . Unused Backups 4 | . . . . . . 1 . 3 Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 3 | . . . . . . . . 3 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 64 | . 81 85 67 78 56 42 48 61 Engine 4 | . 14 14 14 6 . . . . Core 3 | . . . . 7 6 5 8 . Treads 11 | . 28 28 28 24 12 . . . Flight 8 | . . . . . . 15 18 17 Device 4 | . . . . . . 9 9 8 Storage 3 | . . . . . . . 3 9 Processor 6 | . 10 14 14 14 9 . . . Protection 2 | . . . . . . . . 9 Energy Gun 4 | . . . . 4 10 2 . 9 Ballistic Gun 6 | . 28 28 10 12 8 . . . Slashing Weapon 6 | . . . . 5 9 9 9 9 Peak Build Rating 32 | 5 6 6 20 13 18 31 32 32 Average Rating 18 | 3 5 6 6 9 14 20 22 31 On Entrance 10 | . 5 6 6 5 13 7 22 32 Naked Turns . | . . . . . . . . . Heaviest Build 25 | 8 8 8 15 11 17 25 18 18 Greatest Support 40 | 40 40 40 40 40 40 10 10 10 Greatest Overweight (x) 3 | . . . . . 3 2 1 2 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 1 . 5 5 5 5 5 5 Average Carried 3 | . . . 1 4 3 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 5 4 5 5 5 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 739 | 250 126 . 30 86 119 105 23 . Remotely . | . . . . . . . . . Salvage Created 1386 | . 282 . . 103 485 376 . 140 Parts 73 | . 17 . . 4 27 18 . 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . 3 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 23 | . 5 . . 3 9 3 . 3 Melee 7 | . . . . . 2 3 . 2 Guns 15 | . 5 . . 3 7 . . . Classes Destroyed 8 | . 3 . . 1 2 . . 2 Worker 4 | . . . . . 2 2 . . Builder 3 | . 1 . . . 1 1 . . Recycler 4 | . 1 . . 1 . 2 . . Grunt 15 | . 5 . . 1 7 2 . . Sentry 3 | . . . . . 2 1 . . Explorer 1 | . . . . . . . . 1 Scrapper 2 | . . . . . . . . 2 Assembled 2 | . . . . 2 . . . . Best Kill Streak 5 | . 3 . . 1 5 4 . 3 Combat Bots Only 4 | . 3 . . 1 4 1 . 3 Max Kills in Single Turn 1 | . 1 . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 183 | . 52 . . 6 78 18 . 29 Missed 52 | . 14 . . 2 24 10 . 2 Hits 131 | . 38 . . 4 54 8 . 27 Melee 5 | . . . . . . 1 . 4 Projectile 126 | . 38 . . 4 54 7 . 23 Critical Strikes 8 | . 2 . . . 1 1 . 4 Damage Taken 2333 | . 476 . . 45 900 192 96 624 Core 689 | . 113 . . 10 263 89 . 214 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 . . . 50 . . . . Volleys Fired 81 | 1 29 . . 8 41 . . 2 Largest 3 | 2 2 . . 2 3 . . 1 Hottest 151 | 40 40 . . 65 151 . . 80 Shots Fired 151 | 2 58 . . 13 77 . . 1 Gun 148 | 2 58 . . 13 74 . . 1 Cannon . | . . . . . . . . . Launcher 3 | . . . . . 3 . . . Special . | . . . . . . . . . Kinetic 101 | 2 58 . . 10 31 . . . Thermal 47 | . . . . 3 43 . . 1 Explosive . | . . . . . . . . . Electromagnetic 3 | . . . . . 3 . . . Robot Hit Streak 13 | 2 13 . . 6 13 . . . Robot Miss Streak 3 | . 3 . . 3 3 . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 135 | 2 45 . . 6 58 16 . 8 Core Hits 77 | 1 20 . . 8 40 5 . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 9 | . 1 . . . 4 2 . 2 Burn 3 | . . . . . 3 . . . Destroy 1 | . 1 . . . . . . . Sever 5 | . . . . . 1 2 . 2 Melee Attacks 77 | . . . . . 13 21 . 43 Impact . | . . . . . . . . . Slashing 77 | . . . . . 13 21 . 43 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . . 7 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2691 | 22 460 . . 76 1125 801 . 207 Guns 1461 | 22 459 . . 76 904 . . . Cannons . | . . . . . . . . . Explosions 113 | . . . . . 113 . . . Melee 1116 | . . . . . 108 801 . 207 Ramming 1 | . 1 . . . . . . . Kinetic 881 | 22 459 . . 39 361 . . . Thermal 580 | . . . . 37 543 . . . Explosive . | . . . . . . . . . Electromagnetic 113 | . . . . . 113 . . . Impact . | . . . . . . . . . Slashing 1116 | . . . . . 108 801 . 207 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 1 1 2 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . 3 3 13 Message Errors 3 | . . . . . . . 1 2 Matter Fused 3 | . . . . . . . 1 2 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 5 | . . . . . . 3 1 1 Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . 3 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 110 | . . . . . . 110 . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 110 | . . . . . . 110 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 8 | . . . . . 8 . . . Shots 1 | . . . . . 1 . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 312 | . 53 . . 56 312 . . 225 Average Temperature 68 | . 18 . . 18 90 . . 80 Received Heat Transfer 1156 | . 300 . . 18 450 57 12 319 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . . 4 . . 3 Heat Transferred 1318 | . . . . 45 1273 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 179 | . 65 13 . 73 179 66 . . Initial 66 | . . 13 . . . 66 . . Average 17 | . 28 9 . 7 71 18 . . Influence Increases 798 | . 136 . . 132 434 96 . . Destroy 0b10 Robot/C 540 | . 100 . . 100 280 60 . . Destroy 0b10 Robot/NC 55 | . 10 . . 5 15 25 . . Destroy Leader 100 | . 20 . . 10 60 10 . . Allied During Kill 34 | . . . . 17 17 . . . Successful Hack 6 | . 6 . . . . . . . Disable Machine 60 | . . . . . 60 . . . Destroy Structure 3 | . . . . . 2 1 . . Influence Decreases 798 | . 101 32 3 132 275 254 1 . Entered New Map 119 | . . 22 3 . . 93 1 . Time Decay 529 | . 101 10 . 122 135 161 . . Lost Part 90 | . . . . 10 80 . . . Lost Ally 60 | . . . . . 60 . . . Squads Dispatched 4 | . 1 . . . 3 . . . Investigation 3 | . 1 . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 4 | . . . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 57 | . 7 . . 7 22 12 . 9 Peak Tracking Total 10 | . 4 . . 3 7 3 . 10 Tactical Retreats 3 | . . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 4 | . 1 . . . 2 1 . . Indirectly 1 | . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 4 | . . . . . 4 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 8 | . 1 . 2 . . 1 . 4 Terminals 2 | . 1 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 47 | . 5 . 10 . . 1 . 31 Successful 46 | . 4 . 10 . . 1 . 31 Failed 1 | . 1 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 1 . . 1 . . Terminals 6 | . 5 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 46 | . 4 . 10 . . 1 . 31 Record 43 | . 3 . 9 . . . . 31 Open Door 1 | . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 39 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders 6 | . . . . . . 2 3 1 EXPLORE 3 | . . . . . . 1 1 1 RETURN 3 | . . . . . . 1 2 . Ally Attacks 56 | . . . . 22 34 . . . Total Damage 569 | . . . . 229 340 . . . Kills 9 | . . . . 4 5 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches 6 | . . . . . . 2 2 2 Drone Recoveries 6 | . . . . . . 2 2 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 5383 | 58 282 31 685 1233 339 556 453 1746 Spaces Moved 3348 | 42 124 20 292 640 119 419 171 1521 Core 93 | 19 . . . . 23 51 . . Treads 1195 | 23 124 20 292 640 96 . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2060 | . . . . . . 368 171 1521 Fastest Speed 32 | 50 160 160 160 160 100 32 102 102 Average Speed 121 | 110 160 160 160 160 154 85 102 103 Slowest Speed 200 | 160 160 160 160 160 200 172 102 175 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 27 | . . . . . . . 3 24 Cave-ins Triggered 2 | . . . . . . . . 2 Exploration Rate (%) 44 | 4 23 6 62 80 14 57 99 59 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . . . Spaces Dug 29 | . . . . . 2 1 . 26 Terrain Destroyed 29 | . . . . . 2 1 . 26 Melee 29 | . . . . . 2 1 . 26 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 4453 | 52 155 19 511 837 186 596 448 1649 Wait 885 | . . . 210 176 7 136 274 82 Move 3339 | 41 123 19 291 639 118 418 170 1520 Hop . | . . . . . . . . . Pick Up 25 | 5 1 . 6 4 3 5 1 . Fast Attach 10 | . . . . 2 . 6 2 . Attach 18 | 5 1 . 1 2 4 4 1 . Detach 2 | . . . . . . 2 . . Swap 5 | . . . . 3 . 1 . 1 Drop 9 | . . . 3 3 . 3 . . Fire 81 | 1 29 . . 8 41 . . 2 Melee 77 | . . . . . 13 21 . 43 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 8) 341 | -10/Materials | Entered Mines 344 | -10/Mines | Learned location of Storage (-8) 364 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 365 | -10/Mines | Discovered new exit (range 5) 372 | -10/Mines | Entered Exiles 416 | -10/Exiles | Met 8R-AWN 440 | -10/Exiles | Met EX-HEX 484 | -10/Exiles | Met EX-BIN 513 | -10/Exiles | Aligned with FarCom system 515 | -10/Exiles | Given EX-Vault access code 584 | -10/Exiles | Opened EX-Vault 595 | -10/Exiles | Found AWS/Gauss 692 | -10/Exiles | Found Superbattery 864 | -10/Exiles | Exiles lab attacked by MAIN.C 1032 | -10/Exiles | Discovered new exit (range 14) 1057 | -10/Exiles | Left Exiles lab with Superbattery 1057 | -10/Exiles | Entered Mines 1092 | -9/Mines | Assembled infested the area 1096 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1448 | -9/Mines | Learned location of 1 exit from Proximity Caves 1667 | -9/Mines | Found a hidden stash of uninstalled traps 1721 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1773 | -9/Mines | Discovered new exit (range 5) 1812 | -9/Mines | Discovered new exit (range 10) 1851 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2239 | -9/Mines | Learned Materials terminal intel 2290 | -9/Mines | Entered Materials 2290 | -8/Materials | Accompanied by 3 allies 2290 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 2291 | -8/Materials | Loaded intel: 12 terminal locations 2528 | -8/Materials | Lost 3 allies 2560 | -8/Materials | Lost 4 parts (1p1n2w) 2600 | -8/Materials | Discovered new exit (range 11) 2629 | -8/Materials | Entered Storage 2652 | -8/Storage | Lost 3 parts (1u2w) 2672 | -8/Storage | Met 01-MTF 2783 | -8/Storage | Core integrity fell below 50% 2964 | -8/Storage | Discovered new exit (range 15) 3182 | -8/Storage | Discovered new exit (range 4) 3185 | -8/Storage | Entered Recycling 3185 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3186 | -8/Recycling | Met a Zionite searching for Scraptown 3253 | -8/Recycling | Discovered new exit (range 55) 3575 | -8/Recycling | Scanned before Scraplab entrance 3597 | -8/Recycling | Entered Scraplab 3635 | -8/Recycling | Discovered new exit (range 3) 3638 | -8/Recycling | Entered Scraptown 3880 | -8/Scraptown | Visited Symbiants 3939 | -8/Scraptown | Visited Cave Peace 3966 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4006 | -8/Scraptown | Discovered new exit (range 5) 4132 | -8/Scraptown | Turned away by UFD registrar 4253 | -8/Scraptown | Visited Assassins FH 4281 | -8/Scraptown | Visited Cyclists 4407 | -8/Scraptown | Visited CPS Storage 4469 | -8/Scraptown | Visited Spacefarers 4567 | -8/Scraptown | Visited Fellowship of the Rings 5240 | -8/Scraptown | Attacked by Scraptown defenders 5264 | -8/Scraptown | Crushed by falling debris 5264 | -8/Scraptown | Core integrity fell below 20% 5358 | -8/Scraptown | Crushed by falling debris 5384 | -8/Scraptown | Destroyed by 4S-AAC(j) with Overtuned Pulse Rifle Last Messages --------------- The unstable cave ceiling collapses. Crushed by falling debris. Imp. VTOL Module destroyed. System corrupted by crushing effect (+1). IN-FCA(x) VSS Leg severed. The unstable cave ceiling collapses. IN-FCA(x) crushed by falling debris. IN-FCA(x) destroyed. 140 Matter crushed. The unstable cave ceiling collapses. Scrap Suit crushed. System corrupted: Component data lost. The unstable cave ceiling collapses. ANNOUNCEMENT: Triborg tracking relay activated. Stay clear or you only have yourself to blame! The unstable cave ceiling collapses. Crushed by falling debris. 4S-AAC(j): "If it isn't public enemy #1: the new Wanderer!" Ovr. Pulse Rifle suddenly begins malfunctioning. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?#########???????????????????????????????????????? | | ?#"" ##??????????????????????????????????????? | | ?#" < ######################?????????????????? | | ?#"" ###"""""""""#"""""""""#?????????????????? | | ?##### #?#" "#" "#?????????????????? | | ?????# #?#" """ "#?????????????????? | | ?????# #?#" "#" "" "#?????????????????? | | ?????# #?#" """ "#" " "#?????????????????? | | ????## ###" "#" "#?????????????????? | | ##### ##"""""" ""#"" """"""#?????????????????? | | j j #?????????????????? | | @ #?????????????????? | | ##????????????????? | | ##### ##########"" """"####;##???????????????? | | ????## ##????????#" "#??## ##??????????????? | | ##???# #########?#" ""#???## ##?????????????? | | ??# """"""""#?#" """#????## #?????????????? | | ## ### " ""#?#" """#?????# #?????????????? | | "" """ "#?#"""""""#?????# #?????????????? | | " """ " ""#?############### #?????????????? | | " " """"""""#?????????## # #?????????????? | | " ##"""####????????## #######?????????????? | | " "" " ###########?????## #######??????????????? | | " " # #????## ## """"#??????????????? | | """""" # #???###### ||| #??????????????? | | ###### # #??## ##?# """"#??????????????? | | ?????# # #?#####??# ||| #??????????????? | | ###### # ### ##???# """"#??????????????? | | # ## ##????# || #??????????????? | | # #&##?????# """"#??????????????? | | ###### # ####?????# || #??????????????? | | ????# # ####?????# #??????????????? | | ???### ### #######[########## ####?????????????? | | #### * #?????????????? | | "" # = #?????????????? | | # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 490 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed RestorationControlBay Manual? 0 Play Time 00:37:02 Cumulative 42.4 hours Start 2025.07.07 @ 14:30:19 End 2025.07.07 @ 15:29:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 282bf795-ac80-447c-8848-9d4f23b2ae1a