Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 17:03:54 Player: Barbarossa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1385) 1385 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 3527 Bonus ------- High Alert Combat Kills 117 Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 86/100 System Corruption 5% Temperature Cool (9) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Reinforced Ion Engine Compact Wheel Compact Wheel Compact Wheel Heat Sink High-capacity Storage Unit System Shield Improved Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Reinforced Ion Engine Compact Wheel Compact Wheel Compact Wheel Compact Wheel Improved Heat Sink High-capacity Storage Unit Medium Armor Plating System Shield Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 48 | . 12 21 15 Power 5 | . 2 3 . Engine 4 | . 1 3 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 23 | . 6 14 3 Treads 11 | . 3 7 1 Leg 1 | . 1 . . Wheel 11 | . 2 7 2 Hover . | . . . . Flight . | . . . . Utility 7 | . 2 . 5 Device 3 | . . . 3 Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 13 | . 2 4 7 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 10 | . 1 3 6 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 23 | . 6 3 14 Power 5 | . 2 2 1 Propulsion 8 | . 1 1 6 Utility 2 | . . . 2 Weapon 8 | . 3 . 5 Highest Loss Streak 11 | . 3 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 89 98 81 Engine 8 | . 5 9 7 Core 2 | . 7 1 . Treads 19 | . 18 22 14 Leg 1 | . 3 . . Wheel 15 | . 5 21 16 Device 1 | . . . 6 Storage 11 | . 14 11 9 Processor 11 | . 12 11 9 Energy Gun 6 | . 7 8 4 Ballistic Gun 10 | . 6 12 12 Launcher 2 | . 7 . . Naked Turns . | . . . . Heaviest Build 61 | 10 48 54 61 Greatest Support 40 | 20 40 32 32 Greatest Overweight (x) 3 | . 2 3 3 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 19 | . 18 20 20 Most Carried 20 | . 15 20 20 Average Carried 16 | . 9 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 6 15 19 13 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1181 | 191 193 494 303 Remotely . | . . . . Salvage Created 2232 | . 285 927 1020 Parts 131 | . 24 74 33 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 8 | . 1 1 6 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 6 24 15 Guns 38 | . 5 20 13 AOE 6 | . 1 3 2 Classes Destroyed 11 | . 4 6 1 Worker 5 | . 2 3 . Builder 3 | . 2 1 . Tunneler 1 | . 1 . . Hauler 3 | . . 3 . Recycler 7 | . . 1 6 Watcher 1 | . . 1 . Swarmer 19 | . . 15 4 Grunt 16 | . 6 4 6 Brawler 2 | . . 1 1 Duelist 2 | . . . 2 Sentry 6 | . . 4 2 Best Kill Streak 9 | . 6 9 6 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging 1 | . . 1 . Exploded 3 | . 1 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 339 | . 73 102 164 Missed 99 | . 19 37 43 Damage Taken 3689 | . 700 739 2250 Core 817 | . 136 117 564 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 45 70 . Volleys Fired 173 | . 27 65 81 Largest 2 | . 2 2 2 Hottest 79 | . 60 76 79 Shots Fired 328 | . 49 130 149 Gun 319 | . 45 129 145 Cannon . | . . . . Launcher 9 | . 4 1 4 Special . | . . . . Kinetic 227 | . 22 93 112 Thermal 92 | . 23 36 33 Explosive 9 | . 4 1 4 Electromagnetic . | . . . . Robot Hit Streak 14 | . 8 14 9 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets 11 | . 1 6 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 225 | . 37 80 108 Core Hits 108 | . 23 43 42 Critical Kills 2 | . . . 2 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 6 | . . 2 4 Burn 2 | . . 2 . Destroy 4 | . . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3859 | . 699 1252 1908 Guns 3154 | . 384 1124 1646 Cannons . | . . . . Explosions 687 | . 315 110 262 Melee . | . . . . Ramming 18 | . . 18 . Kinetic 2297 | . 208 776 1313 Thermal 857 | . 176 348 333 Explosive 687 | . 315 110 262 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 2 5 Average Corruption 3 | . . 2 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . . 7 10 Message Errors 4 | . . 2 2 Matter Fused 6 | . . 2 4 Heat Flow Errors 2 | . . 1 1 Data Loss (minor) 2 | . . 1 1 Misfires 1 | . . 1 . Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 56 | . 8 48 . Shots 2 | . 1 1 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 266 | . 202 108 266 Average Temperature 63 | . 47 32 118 Received Heat Transfer 1374 | . 444 147 783 Effects 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 2 | . . 1 1 Heat Transferred 2287 | . 400 1036 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 589 | . 136 589 500 Initial 150 | . . . 150 Average 275 | . 45 398 318 Maximum Alert Level 2 | . . 2 2 Low Security (%) 41 | . 100 13 24 Level 1 15 | . . 13 38 Level 2 42 | . . 72 36 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . . 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 2 6 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 12 29 21 Peak Tracking Total 7 | . 5 7 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 6 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 21 | . 9 12 . Successful 12 | . 4 8 . Failed 9 | . 5 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 13 | . 6 7 . Terminals 19 | . 9 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Prototype ID Bank 2 | . 1 1 . Locate Traps 1 | . 1 . . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 4 . Terminals 6 | . 2 4 . Botnet 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 6 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1786 | . 525 825 436 Spaces Moved 875 | 1 239 481 154 Core . | . . . . Treads 111 | . 111 . . Legs 57 | 1 56 . . Wheels 707 | . 72 481 154 Hover . | . . . . Flight . | . . . . Fastest Speed 110 | 120 115 110 115 Average Speed 131 | 120 174 113 117 Slowest Speed 240 | 120 240 145 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 2 41 45 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . 1 2 8 Melee . | . . . . Projectile . | . . . . AOE 11 | . 1 2 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1191 | . 298 635 258 Wait 30 | . 2 25 3 Move 872 | . 238 480 154 Hop . | . . . . Pick Up 44 | . 16 23 5 Fast Attach 4 | . 1 2 1 Attach 23 | . 5 7 11 Detach . | . . . . Swap 21 | . 6 12 3 Drop 23 | . 3 20 . Fire 173 | . 27 65 81 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Lost 3 parts (1p1n1w) 250 | -10/Materials | Discovered new exit (range 6) 267 | -10/Materials | Core integrity fell below 50% 291 | -10/Materials | Lost 3 parts (1p2w) 305 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 15) 523 | -10/Materials | Identified exit to Materials 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Propulsion x2 770 | -9/Materials | Discovered new exit (range 8) 1330 | -9/Materials | Discovered new exit (range 15) 1350 | -9/Materials | Identified exit to Materials 1351 | -9/Materials | Entered another Materials area 1351 | -8/Materials | Evolved 2 slots: Utility x2 1411 | -8/Materials | Garrison activated, responded to threat 1709 | -8/Materials | Discovered new exit (range 15) 1734 | -8/Materials | Core integrity fell below 50% 1770 | -8/Materials | Core integrity fell below 20% 1787 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01739_ System corrupted: Imp. Assault Rifle jammed. 01741_ Slug penetrates Wall. 01741_ Lgt. Treads destroyed. 01741_ Knocked back. 01743_ The unstable cave ceiling collapses. 01745_ Knocked back. 01747_ Grenade Launcher destroyed. 01747_ Knocked back. 01749_ Med. Armor Plating destroyed. 01749_ Knocked back. 01751_ System corrupted: Matter fused (-10). 01751_ G-47 Trooper destroyed. 01757_ R-06 Scavenger collects Aluminum Leg. 01759_ Com. Wheel destroyed. 01759_ Knocked back. 01760_ Acquired 6 matter. 01769_ Knocked back. 01778_ Imp. Assault Rifle destroyed. 01778_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????# ## #??????? | | ????????????????# ## """ #??????? | | ????????????????############# ## """"" #??????? | | ????????????????????????????# ##! 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayForceBoregun Manual? 0 Play Time 00:18:06 Cumulative 127.5 hours Start 2024.04.25 @ 16:49:49 End 2024.04.25 @ 17:03:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4639abe9-1116-44a8-81cd-95a94daa3442