Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 19:39:31 // Halloween2020/ForbiddenLore Player: cd4337 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (987) 987 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2767 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 31/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Compact Wheel Heat Sink Targeting Computer Shield Generator EM Shotgun Improved EM Shotgun Medium Laser Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Heat Sink Targeting Computer Shield Generator Improved EM Shotgun Medium Laser Welding Torch [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 17 | 6 4 5 2 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 3 | 2 . 1 . Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 3 . Energy Gun 1 | 1 . . . Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 8 3 Power 2 | . . 1 1 Propulsion 3 | . . 2 1 Utility 1 | . . 1 . Weapon 5 | . . 4 1 Highest Loss Streak 7 | . . 7 3 Average Slot Usage (%) 92 | . 94 97 30 Engine 11 | . 14 10 3 Treads 22 | . 28 21 . Device 9 | . 9 11 . Storage 11 | . 14 11 9 Processor 7 | . . 11 9 Energy Gun 1 | . 4 . . Energy Cannon 6 | . 9 6 . Ballistic Gun 13 | . 14 14 . Launcher 7 | . . 11 3 Naked Turns . | . . . . Heaviest Build 29 | 13 28 29 20 Greatest Support 40 | 40 40 40 10 Greatest Overweight (x) 7 | 3 . 7 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 6 10 10 Most Carried 10 | 5 10 10 8 Average Carried 8 | 3 5 9 7 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 4 10 9 8 Class Distribution -------------------- 54% | Mutant 45% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 578 | 245 102 231 . Remotely . | . . . . Salvage Created 967 | . 384 583 . Parts 71 | . 24 47 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 8 17 . Guns 8 | . 3 5 . Cannons 5 | . 4 1 . AOE 12 | . 1 11 . Classes Destroyed 7 | . 2 5 . Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 3 | . . 3 . Grunt 16 | . 8 8 . Sentry 6 | . . 6 . Best Kill Streak 5 | . 4 5 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 4 | . 1 4 . Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2231 | . 204 1159 868 Core 858 | . 32 260 566 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 87 35 . Volleys Fired 60 | . 23 37 . Largest 3 | . 2 3 . Hottest 106 | . 76 106 . Shots Fired 144 | . 46 98 . Gun 85 | . 32 53 . Cannon 28 | . 14 14 . Launcher 31 | . . 31 . Special . | . . . . Kinetic 76 | . 23 53 . Thermal . | . . . . Explosive 31 | . . 31 . Electromagnetic 37 | . 23 14 . Robot Hit Streak 11 | . 7 11 . Robot Miss Streak 5 | . 3 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 84 | . 25 59 . Core Hits 56 | . 13 43 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2302 | . 506 1786 10 Guns 673 | . 242 431 . Cannons 393 | . 231 162 . Explosions 1226 | . 33 1193 . Melee . | . . . . Ramming 10 | . . . 10 Kinetic 594 | . 163 431 . Thermal 179 | . 33 146 . Explosive 1047 | . . 1047 . Electromagnetic 472 | . 310 162 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 50 | . 18 32 . Projectiles 18 | . 18 . . Explosions 32 | . . 32 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 75 | . . 71 4 Shots 4 | . . 4 . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 162 | . 162 92 5 Average Temperature 33 | . 43 27 5 Received Heat Transfer 927 | . 96 381 450 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . 50 200 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 386 | . 272 386 141 Initial 121 | . . 39 121 Average 152 | . 137 172 125 Maximum Alert Level 1 | . 1 1 . Low Security (%) 67 | 100 67 62 100 Level 1 32 | . 32 37 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 14 26 9 Peak Tracking Total 8 | . 4 5 8 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 2 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 2 7 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 26 | . 5 21 . Successful 15 | . 4 11 . Failed 11 | . 1 10 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 5 18 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 12 | . 4 8 . Record 4 | . . 4 . Branch Access Points 1 | . . 1 . Alert Level 2 | . 2 . . Locate Traps 2 | . 1 1 . Investigation Status 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 6 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1826 | 68 563 1091 104 Spaces Moved 1012 | 44 301 592 75 Core 44 | 25 . 7 12 Treads 905 | 19 301 585 . Legs . | . . . . Wheels 63 | . . . 63 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 90 Average Speed 157 | 124 160 162 123 Slowest Speed 400 | 200 160 400 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 55 58 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 229 | . 4 225 . Melee . | . . . . Projectile . | . . . . AOE 229 | . 4 225 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1117 | 56 337 642 82 Wait . | . . . . Move 1009 | 43 300 591 75 Hop . | . . . . Pick Up 21 | 7 8 5 1 Fast Attach 4 | 3 . 1 . Attach 10 | 3 2 3 2 Detach . | . . . . Swap 3 | . 2 1 . Drop 6 | . 2 4 . Fire 60 | . 23 37 . Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x3] / Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 13) 163 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 8) 608 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 771 | -9/Materials | Identified exit to Mines 844 | -9/Materials | Discovered new exit (range 16) 939 | -9/Materials | Build established: Skirmisher 1368 | -9/Materials | Discovered new exit (range 10) 1624 | -9/Materials | Discovered new exit (range 13) 1710 | -9/Materials | Core integrity fell below 50% 1723 | -9/Materials | Entered another Materials area 1723 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1753 | -8/Materials | Lost 7 parts (1p2n1u3w) 1801 | -8/Materials | Core integrity fell below 50% 1807 | -8/Materials | Core integrity fell below 20% 1815 | -8/Materials | Lost 3 parts (1p1n1w) 1827 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01709_ Imp. Grenade Launcher destroyed. 01722_ Terrain Scanner destroyed. 01722_ System corrupted by crushing effect (+1). PARAMETERS=POWER_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 01745_ O-16 Technician sends out distress signal. 01745_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01746_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01751_ Acquired EM Shotgun. 01755_ Slammed into G-47 Trooper. 01761_ Lgt. Ion Engine destroyed. 01764_ Mni. Grenade Launcher destroyed. 01784_ Wheel destroyed. 01790_ Slammed into G-47 Trooper. 01793_ Slammed into G-50 Soldier. 01794_ Atomic Centrifuge disabled. 01799_ Slammed into G-47 Trooper. 01810_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????? ???????????????????????????? | | ???????# ??????????????????????????? | | ???????? ??????????????????????????? | | ???????? ??????????????????????????? | | ???????? ??????????????????????????? | | ???????? ??????????????????????????? | | ????????# #??????????????????????????? | | ????????# #??????????????????????????? | | ????????# #??????????????????????????? | | ????????# +??????????????????????????? | | ######### #??????????????????????????? | | # # #??????????????????????????? | | # "# #??????????????????????????? | | # T# #??????????????????????????? | | # """ "# #??????????????????????????? | | #! 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Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Safety First Challenges ------------ None Game ------ Seed DeepCorruptionStorage Manual? 0 Play Time 00:24:48 Cumulative 4.0 hours Start 2020.10.31 @ 19:15:54 End 2020.10.31 @ 19:39:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95d5f479-39ed-437f-93af-b3d7a981eace