Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.07 @ 17:36:32 Player: Space Macarony Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (819) 819 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1889 Bonus ------- None Cogmind --------- Core Integrity 329/400 Matter 7/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (20) --- Improved Flight Unit Improved Flight Unit Large Battery (300) ECM Suite Integration Mediator EM Pulse Gun Particle Gun Particle Gun Particle Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Treads Improved Flight Unit Improved Flight Unit Large Battery ECM Suite Integration Mediator EM Pulse Gun Particle Gun Particle Gun Particle Gun Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 12 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 5 | 2 1 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 7 2 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher 4 | . 2 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . 4 6 Power 2 | . 1 1 Propulsion 4 | . 1 3 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 6 | . 2 6 Average Slot Usage (%) 91 | . 93 79 Engine 13 | . 13 11 Treads 22 | . 22 24 Device 2 | . 3 . Storage 24 | . 24 22 Energy Gun 10 | . 11 . Ballistic Gun 11 | . 12 . Launcher 5 | . 3 22 Naked Turns . | . . . Heaviest Build 73 | 9 73 69 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 22 | 2 3 22 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 6 20 20 Average Capacity 17 | 5 17 20 Most Carried 13 | 2 11 13 Average Carried 5 | 1 5 10 Final Capacity 20 | 6 20 20 Final Carried 10 | 2 10 10 Class Distribution -------------------- 76% | Hauler-Mutant 23% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 534 | 205 287 42 Remotely . | . . . Salvage Created 675 | . 481 194 Parts 48 | . 33 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 23 | . 16 7 Guns 15 | . 15 . AOE 8 | . 1 7 Classes Destroyed 9 | . 5 4 Worker 2 | . . 2 Builder 1 | . 1 . Tunneler 1 | . . 1 Operator 2 | . 1 1 Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 15 | . 10 5 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 10 | . 4 10 Combat Bots Only 7 | . 4 7 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1261 | . 712 549 Core 176 | . 105 71 Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 58 . Volleys Fired 64 | . 52 12 Largest 2 | . 2 2 Hottest 95 | . 95 60 Shots Fired 117 | . 93 24 Gun 88 | . 88 . Cannon . | . . . Launcher 29 | . 5 24 Special . | . . . Kinetic 58 | . 58 . Thermal 30 | . 30 . Explosive 29 | . 5 24 Electromagnetic . | . . . Robot Hit Streak 9 | . 7 9 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 67 | . 51 16 Core Hits 46 | . 26 20 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1932 | . 1113 819 Guns 816 | . 816 . Cannons . | . . . Explosions 1109 | . 290 819 Melee . | . . . Ramming 7 | . 7 . Kinetic 494 | . 494 . Thermal 322 | . 322 . Explosive 1109 | . 290 819 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 16 | . 16 . Message Errors 4 | . 4 . Heat Flow Errors 4 | . 4 . Energy Discharges 4 | . 4 . Data Loss (minor) 2 | . 2 . Targeting Errors 2 | . 2 . Overload Shots . | . . . Overflow Damage 62 | . . 62 Projectiles . | . . . Explosions 62 | . . 62 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 370 | . . 370 Shots 8 | . . 8 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 346 | . 346 9 Average Temperature 72 | . 75 5 Received Heat Transfer 348 | . 267 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 742 | . 742 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 350 | . 278 350 Average Influence 126 | . 117 252 Maximum Alert Level 1 | . 1 1 Low Security (%) 83 | 100 89 27 Level 1 16 | . 10 72 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation . | . . . Extermination . | . . . Reinforcement 5 | . 3 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 28 13 Peak Tracking Total 5 | . 5 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 8 | . 3 5 Max in Single Turn 2 | . 2 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 2 | . 2 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 2 | . 2 . Track 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1658 | 63 1434 161 Spaces Moved 669 | 36 575 58 Core 10 | 9 . 1 Treads 659 | 27 575 57 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 180 Average Speed 190 | 147 192 196 Slowest Speed 1150 | 160 220 1150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 74 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 159 | . 9 150 Melee . | . . . Projectile . | . . . AOE 159 | . 9 150 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 927 | 43 805 79 Wait 148 | . 148 . Move 667 | 35 574 58 Hop . | . . . Pick Up 19 | 2 14 3 Fast Attach 9 | 6 2 1 Attach 5 | . 3 2 Detach . | . . . Swap 9 | . 7 2 Drop 5 | . 4 1 Fire 64 | . 52 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 8) 694 | -10/Materials | Build established: Hauler-Mutant 1268 | -10/Materials | Discovered new exit (range 16) 1498 | -10/Materials | Entered another Materials area 1498 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1595 | -9/Materials | Destroyed 7 combat bots 1659 | -9/Materials | Self-destructed Last Messages --------------- 01613_ Identified Imp. Flight Unit. 01613_ Malfunction: Power surge. 01613_ Broken Lgt. Treads permanently disabled. 01628_ R-06 Scavenger collects Ion Engine. 01639_ O-16 Technician destroyed. 01639_ Broken Lgt. Treads destroyed. 01639_ Destroyed Broken Lgt. Treads. 01642_ Fusion Modulator explodes. 01642_ Mni. Grenade Launcher destroyed. 01642_ Destroyed Mni. Grenade Launcher. 01642_ Lgt. Treads destroyed. 01642_ Destroyed Lgt. Treads. 01642_ Mni. Grenade Launcher destroyed. 01642_ Destroyed Mni. Grenade Launcher. 01642_ Lgt. Treads destroyed. 01642_ Destroyed Lgt. Treads. 01643_ The unstable cave ceiling collapses. 01647_ Dropped Faulty Imp. Flight Unit. 01653_ Lgt. Ion Engine destroyed. 01656_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????# #??????????????? | | ??????????????# #???##?????????? | | ??????????????# #?## ###???????? | | ??????????????# ## # # ##??????? | | ????########### # ##?????? | | ????# T # # # ####??? | | ????# # # # # ###? | | ????# ! # # ### ## | | ????# | | ???## " % | | ???# " % %*%= | | ??# # " # /# | | ??# [% % | | ???# # # [ " | | ????????## * #????? | | ?????????# #! #?????? | | ??######### #?????? | | ??# ## #?????? | | ??# ## # "" #?????? | | ??# # # #?????? | | ??# =! # g # #?????? | | ??# =! ; g###############?????? | | ??# = # ##??????????????????? | | ??##### ;####???????????????? | | ????## #???????????????? | | ????# # @ # ##???????????????? | | ????# = ;; #???????????????? | | ????## ; #???????????????? | | ????# ; #???????????????? | | ????# ; #???????????????? | | ????## #???????????????? | | ?????#! # #??????????????? | | ?????# #??????????????? | | ?????#/ ##??????????????? | | ?????# Y #???????????????? | | ?????# "T" # ???????????????? | | ?????##### #??????????????? | | ?????????? #??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointImpactCompactor Manual? 0 Play Time 00:11:40 Cumulative 16.4 hours Start 2020.03.07 @ 17:24:10 End 2020.03.07 @ 17:36:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ce9ecca-1790-4856-88f5-6e8dca10c10c