Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 15:56:42 Player: Zish Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (143) 715 Value Destroyed (4280) 4280 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (10878) 10878 TOTAL SCORE: 18673 Bonus ------- High Alert Combat Kills 787 Follower Combat Kills 191 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4900 Cogmind --------- Core Integrity 290/650 Matter 198/1000 Energy 1670/1690 System Corruption 3% Temperature Danger (422) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads > --- UTILITY (3) ------ Active Sensor Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Reflective Plating Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Assault Cannon Gauss Cannon Heavy Mass Driver > --- INVENTORY -------- Active Sensor Suite Tactical Coordination Suite Weapon Cycler Improved Light Armor Plating Reflective Plating Hacking Suite Gatling Laser Wave Gun Particle Cannon Heavy Machine Gun Improved Datajack Thunder Hammer Power Sword [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 3 | . . . . . 2 1 Parts Attached 81 | 7 12 15 2 2 24 19 Power 14 | 1 1 2 . . 5 5 Engine 7 | 1 1 . . . 2 3 Core 7 | . . 2 . . 3 2 Reactor . | . . . . . . . Propulsion 21 | 2 1 3 . 2 11 2 Treads 18 | 2 1 . . 2 11 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . 3 . . . . Utility 17 | 1 6 2 . . 4 4 Device 7 | . 1 2 . . 1 3 Storage 3 | 1 2 . . . . . Processor 1 | . . . . . 1 . Hackware 2 | . . . . . 2 . Protection 4 | . 3 . . . . 1 Artifact . | . . . . . . . Weapon 29 | 3 4 8 2 . 4 8 Energy Gun 8 | 2 2 1 . . . 3 Energy Cannon 5 | . 2 1 1 . . 1 Ballistic Gun 10 | 1 . 4 . . 4 1 Ballistic Cannon 3 | . . . . . . 3 Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 5 | . 1 . . . 1 3 Parts Lost 44 | . 2 9 . . 19 14 Power 10 | . . 2 . . 4 4 Propulsion 12 | . 1 2 . . 7 2 Utility 9 | . 1 2 . . 2 4 Weapon 13 | . . 3 . . 6 4 Highest Loss Streak 8 | . 2 4 . . 8 7 To Critical Strikes . | . . . . . . . Average Backups 10 | 1 8 10 13 13 13 10 Power . | . . . . . . . Propulsion 3 | . 3 3 3 3 6 2 Utility 2 | . 1 2 4 3 2 3 Weapon 3 | . 2 2 5 5 2 3 Tool/Special . | . . . . . . . Unused Backups 19 | . 3 . . 3 3 10 Power 5 | . 1 . . . 3 1 Propulsion 3 | . . . . 1 . 2 Utility 6 | . 1 . . 1 . 4 Weapon 4 | . 1 . . 1 . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 90 | . 96 79 99 92 91 85 Engine 5 | . 14 . . . 3 6 Core 6 | . . 11 14 14 4 6 Treads 17 | . 27 5 . 12 24 17 Flight 7 | . . 11 42 23 . . Device 7 | . . 12 14 14 8 8 Storage 11 | . 14 14 14 14 9 6 Hackware 4 | . . . . . 10 9 Protection 2 | . 9 . . . . . Energy Gun 6 | . 16 2 . . . 10 Energy Cannon 4 | . 7 . 2 9 6 3 Ballistic Gun 8 | . 4 17 1 4 17 4 Ballistic Cannon 1 | . . . . . . 7 Special Melee Weapon 1 | . . . 9 . . . Peak Build Rating 61 | 6 23 28 28 29 39 61 Average Rating 26 | 4 10 22 27 26 33 47 On Entrance 20 | . 6 23 28 27 25 35 Avg Prop Armor Cover (%) 4 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 80 | 12 38 35 32 32 41 80 Greatest Support 63 | 40 40 20 12 40 63 63 Greatest Overweight (x) 11 | . . 11 2 2 1 1 Average Overweight (x) . | . . 2 2 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 14 Most Carried 15 | 3 12 13 14 15 15 15 Average Carried 11 | 1 8 10 13 13 13 11 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 14 | 2 12 13 13 14 10 2 Class Distribution -------------------- 60% | Mutant 22% | Scavenger-Gunner 7% | Gunner 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 3623 | 260 372 452 29 251 1192 1067 Remotely . | . . . . . . . Salvage Created 4645 | . 853 306 29 99 2513 845 Parts 248 | . 59 14 . 6 134 35 Haulers Intercepted 7 | . 2 . . . 5 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 101 | . 19 9 . 3 52 18 Guns 58 | . 13 8 . 1 32 4 Cannons 26 | . 6 . . 2 8 10 AOE 16 | . . 1 . . 12 3 Classes Destroyed 17 | . 7 . . . 9 1 Worker 14 | . 4 2 . . 5 3 Builder 7 | . . . . . 7 . Tunneler 2 | . 1 . . . 1 . Hauler 7 | . 2 . . . 5 . Recycler 5 | . . . . . 3 2 Operator 4 | . 2 . . . 2 . Watcher 3 | . 1 . . . 2 . Swarmer 20 | . 6 3 . 1 10 . Grunt 59 | . 13 6 . 2 26 12 Brawler 3 | . . . . . 3 . Duelist 4 | . . . . . 3 1 Protector 1 | . . . . . 1 . Sentry 6 | . . . . . 5 1 Specialist 2 | . . . . . 2 . Hunter 2 | . . . . . 1 1 Programmer 2 | . . . . . . 2 Heavy 2 | . . . . . 1 1 Best Kill Streak 10 | . 5 3 . 2 10 4 Combat Bots Only 8 | . 5 3 . 2 8 4 Max Kills in Single Turn 3 | . 1 1 . 1 3 3 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . 1 . . 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 587 | . 141 55 . 16 218 157 Missed 178 | . 40 14 . 7 67 50 Hits 409 | . 101 41 . 9 151 107 Melee 17 | . . . . . 8 9 Projectile 392 | . 101 41 . 9 143 98 Critical Strikes 14 | . . . . . 9 5 Damage Taken 6596 | . 1096 574 . 85 2685 2156 Core 893 | . 124 88 . 9 312 360 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 . . . 65 37 . Volleys Fired 287 | . 93 31 . 10 106 47 Largest 4 | . 2 2 . 1 3 4 Hottest 292 | . 120 90 . 75 163 292 Shots Fired 676 | . 184 56 . 10 286 140 Gun 486 | . 149 55 . 3 222 57 Cannon 173 | . 35 . . 7 48 83 Launcher 17 | . . 1 . . 16 . Special . | . . . . . . . Kinetic 418 | . 65 45 . 3 222 83 Thermal 176 | . 99 . . 7 13 57 Explosive 17 | . . 1 . . 16 . Electromagnetic 65 | . 20 10 . . 35 . Robot Hit Streak 16 | . 15 16 . 8 15 8 Robot Miss Streak 5 | . 5 4 . 3 5 5 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 1 . . 5 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 441 | . 122 42 12 5 185 75 Core Hits 245 | . 42 23 1 3 133 43 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 15 | . 5 1 . . 1 8 Burn 6 | . 5 . . . . 1 Destroy 2 | . . 1 . . 1 . Blast 7 | . . . . . . 7 Melee Attacks 14 | . . . 14 . . . Impact . | . . . . . . . Slashing 6 | . . . 6 . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . 3 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11626 | . 1785 709 229 146 5307 3450 Guns 5799 | . 1408 684 . 38 2764 905 Cannons 3187 | . 329 . . 108 724 2026 Explosions 2379 | . 25 25 . . 1817 512 Melee 229 | . . . 229 . . . Ramming 32 | . 23 . . . 2 7 Kinetic 6052 | . 657 604 . 38 2764 1989 Thermal 2635 | . 894 . . 108 179 1454 Explosive 1813 | . . 25 . . 1788 . Electromagnetic 865 | . 211 80 . . 574 . Impact . | . . . . . . . Slashing 229 | . . . 229 . . . Piercing . | . . . . . . . Highest Corruption 4 | . 2 2 . . 4 3 Average Corruption 2 | . 2 2 . . 4 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . 12 8 . . 21 . Message Errors 10 | . 2 3 . . 5 . Matter Fused 11 | . 4 1 . . 6 . Heat Flow Errors 6 | . 1 1 . . 4 . Energy Discharges 3 | . 1 . . . 2 . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 3 | . . 2 . . 1 . Data Loss (major) 1 | . . . . . 1 . Misfires 3 | . 1 1 . . 1 . Alerts 1 | . 1 . . . . . Weapon Failures 2 | . 1 . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 185 | . . . 64 . 42 79 Projectiles 73 | . . . . . 9 64 Explosions 48 | . . . . . 33 15 Melee 64 | . . . 64 . . . Knockbacks 18 | . . . . . . 18 Impact . | . . . . . . . Kinetic 18 | . . . . . . 18 Secondary . | . . . . . . . Self-Inflicted Damage 110 | . 33 40 . . 37 . Shots 3 | . 1 1 . . 1 . Rammed 3 | . 2 . . . . 1 Targets Rammed 4 | . 2 . . . 1 1 Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 768 | . 430 196 . 282 462 768 Average Temperature 127 | . 91 45 . 123 105 206 Received Heat Transfer 1932 | . 369 240 . 24 801 498 Effects 44 | . 9 . . . 3 32 Shutdowns 14 | . 1 . . . 2 11 Energy Bleed 7 | . 3 . . . 1 3 Interference 7 | . 5 . . . . 2 Matter Decay 5 | . . . . . . 5 Short Circuit 3 | . . . . . . 3 Damage (minor) 3 | . . . . . . 3 Damage (major) 3 | . . . . . . 3 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 8 | . 1 . . . . 7 Heat Transferred 5398 | . 2714 . . 148 272 2264 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 4 | . . . . . 4 2 Low Security (%) 63 | 100 100 100 . 100 25 12 Level 1 12 | . . . . . 4 53 Level 2 10 | . . . . . 14 33 Level 3 10 | . . . . . 45 . Level 4 2 | . . . . . 8 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Peak Influence 1188 | . 121 60 . 77 1188 647 Initial 537 | . . 18 . . 7 537 Average 239 | . 28 8 . 21 649 349 Influence Increases 3957 | . 560 243 . 147 2069 938 Destroy 0b10 Robot/C 2220 | . 380 180 . 120 1060 480 Destroy 0b10 Robot/NC 215 | . 50 10 . . 130 25 Destroy Leader 510 | . 76 40 . 20 264 110 Allied During Kill 26 | . . . . 5 4 17 Successful Hack 51 | . 20 5 . . 1 25 Select Force Hacks 30 | . . . . . 30 . Disable Machine 150 | . 15 . . . 90 45 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 213 | . 4 8 . 2 158 41 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 165 | . 15 . . . 105 45 Miscellaneous 212 | . . . . . 212 . Influence Decreases 3361 | . 511 292 . 128 906 1524 Entered New Map 688 | . . 31 . . 12 645 Time Decay 1893 | . 491 201 . 108 534 559 Lost Part 410 | . 20 60 . . 190 140 Lost Ally 220 | . . . . 20 20 180 Purge Threat 150 | . . . . . 150 . Squads Dispatched 31 | . 4 . . . 14 13 Investigation 5 | . 2 . . . 2 1 Extermination 2 | . . . . . . 2 Reinforcement 15 | . 2 . . . 5 8 Assault 5 | . . . . . 3 2 Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 2 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 181 | . 44 11 . 6 84 36 Peak Tracking Total 9 | . 5 3 . 3 9 9 Tactical Retreats 8 | . 1 . . . 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 12 | . 1 . . . 7 4 Max in Single Turn 3 | . 1 . . . 2 3 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 19 | . 4 2 3 . 4 6 Terminals 10 | . 4 1 . . 3 2 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 64 | . 11 2 26 . 14 11 Successful 41 | . 3 2 26 . 6 4 Failed 23 | . 8 . . . 8 7 Catastrophic 3 | . 2 . . . . 1 Database Lockouts . | . . . . . . . Manual 21 | . 8 . 1 . 11 1 Terminals 25 | . 11 1 . . 10 3 Fabricators 5 | . . . . . . 5 Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . . 3 Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 32 | . 2 2 26 . 1 1 Record 27 | . . . 26 . . 1 Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 2 | . . . . . . 2 Scanalyzer 3 | . . . . . 3 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . Terminals 2 | . 1 . . . 1 . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Extract 1 | . . . . . 1 . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 1 . . 3 3 Full Trace Events 4 | . 2 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 4 | . . . . . . 4 Authchips . | . . . . . . . Time 134 | . . . . . . 134 Total Robot Build Rating 16 | . . . . . . 16 Part Schematics Acquired 9 | . . . . . 9 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 1 2 Machine Destruction 3 | . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . 2 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 12 | . . . 2 1 . 9 Largest Group 9 | . . . 2 2 1 9 Highest-Rated Group 153 | . . . 16 31 31 153 Highest-Rated Ally 31 | . . . 8 31 31 21 Total Orders . | . . . . . . . Ally Attacks 61 | . . . . 8 10 43 Total Damage 930 | . . . . 75 148 707 Kills 11 | . . . . 3 2 6 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 147 | . 9 10 . . 98 30 Good Acts 23 | . . 6 . 2 5 10 Bad Acts 22 | . 1 6 . 1 11 3 Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1 | . . . . . . 1 A.S.S. 1 | . . . . . . 1 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 8528 | 70 2291 1369 961 412 1776 1649 Spaces Moved 3890 | 37 1199 470 490 218 822 654 Core 83 | 1 . 82 . . . . Treads 3007 | 36 1199 186 . 110 822 654 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 800 | . . 202 490 108 . . Fastest Speed 50 | 50 160 189 189 160 160 160 Average Speed 185 | 157 160 264 189 174 165 203 Slowest Speed 600 | 160 160 600 189 240 240 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 57 | 3 96 84 91 55 58 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 245 | . 2 11 1 2 190 39 Melee 1 | . . . 1 . . . Projectile 37 | . . . . 2 8 27 AOE 207 | . 2 11 . . 182 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4612 | 46 1390 544 511 246 1034 841 Wait 198 | . 51 12 . . 49 86 Move 3884 | 36 1198 469 489 217 821 654 Hop . | . . . . . . . Pick Up 58 | 2 14 7 . 6 18 11 Fast Attach 42 | 6 8 8 . 1 7 12 Attach 42 | 1 2 7 4 3 18 7 Detach 26 | 1 5 5 4 2 1 8 Swap 9 | . 4 . . . 4 1 Drop 48 | . 13 5 . 7 9 14 Fire 287 | . 93 31 . 10 106 47 Melee 14 | . . . 14 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 2 . . . 1 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 538 | -10/Materials | Discovered new exit (range 16) 613 | -10/Materials | Discovered new exit (range 16) 1154 | -10/Materials | Identified exit to Mines 1418 | -10/Materials | Discovered new exit (range 16) 2246 | -10/Materials | Discovered new exit (range 6) 2254 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2362 | -10/Materials | Entered Mines 2367 | -10/Mines | Core integrity fell below 50% 2385 | -10/Mines | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2401 | -10/Mines | Lost 3 parts (1p1n1w) 2490 | -10/Mines | Discovered new exit (range 5) 2663 | -10/Mines | Learned Materials terminal intel 2851 | -10/Mines | Discovered new exit (range 8) 3072 | -10/Mines | Lost 4 parts (1p1u2w) 3237 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3238 | -10/Mines | Core integrity fell below 20% 3336 | -10/Mines | X0-1V1 mutated your Weapon slot to Propulsion slot 3386 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3699 | -10/Mines | X0-1V1 announced a LAN party 3722 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3724 | -10/Mines | Discovered new exit (range 5) 3731 | -10/Mines | Entered Exiles 3731 | -10/Exiles | Found Exiles lab destroyed 3758 | -10/Exiles | Discovered new exit (range 17) 4671 | -10/Exiles | Discovered new exit (range 12) 4692 | -10/Exiles | Entered Mines 4692 | -9/Mines | Accompanied by 2 allies 4843 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4891 | -9/Mines | Identified exit to Materials 4891 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 4904 | -9/Mines | Core integrity permanently improved by X0-1V1 (+300) 4953 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 20) 4954 | -9/Mines | Escorted by a lone wolf Derelict 5091 | -9/Mines | Learned location of Storage (-8) 5104 | -9/Mines | Entered Materials 5104 | -8/Materials | Accompanied by 1 ally 5104 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 5105 | -8/Materials | Loaded intel: 12 terminal locations 5191 | -8/Materials | Sight range permanently improved by X0-1V1 (+2; -300 max core) 5484 | -8/Materials | Discovered new exit (range 14) 5648 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 5800 | -8/Materials | Discovered new exit (range 10) 5904 | -8/Materials | First assault squad dispatched 5924 | -8/Materials | Garrison activated, responded to threat 5940 | -8/Materials | Crushed by falling debris 5951 | -8/Materials | Destroyed 8 combat bots 5971 | -8/Materials | Lost 5 parts (1p2n1u1w) 6076 | -8/Materials | X0-1V1 announced a LAN party 6165 | -8/Materials | Discovered new exit (range 18) 6459 | -8/Materials | X0-1V1 tapped a No Entrance sign 6621 | -8/Materials | Build established: Hacker-Gunner 6637 | -8/Materials | X0-1V1 sent you into danger 6689 | -8/Materials | X0-1V1 foreshadows a heat wave 6737 | -8/Materials | Garrison activated, responded to threat 6748 | -8/Materials | Sterilization system engaged 6748 | -8/Materials | Non-combat units ordered to evacuate 6753 | -8/Materials | Core integrity fell below 50% 6812 | -8/Materials | Ambient heat levels rising (+10) 6833 | -8/Materials | Lost 8 parts (1p3n4w) 6848 | -8/Materials | Combat units ordered to evacuate 6880 | -8/Materials | Entered Factory 6880 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7082 | -7/Factory | X0-1V1 activates XOMVISION 7202 | -7/Factory | Build established: Scavenger-Gunner 7354 | -7/Factory | Identified exit to Lower Caves 7354 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 7395 | -7/Factory | X0-1V1 sent allied H-55 Commando (x5) 7443 | -7/Factory | Fabricated S-27 Virus? 7469 | -7/Factory | X0-1V1 sent you to a vault 7934 | -7/Factory | Lost 3 parts (1p1n1u) 7940 | -7/Factory | X0-1V1 mutated your Utility slot to Weapon slot 8052 | -7/Factory | Found Prototype Device 8457 | -7/Factory | X0-1V1 enhanced Transport squad support 8524 | -7/Factory | Core integrity fell below 50% 8528 | -7/Factory | Identified Active Sensor Suite 8529 | -7/Factory | Self-destructed Last Messages --------------- 08517_ Lrg. Storage Unit destroyed. 08518_ R-06 Scavenger destroyed. 08519_ Hvy. Mass Driver destroyed. 08520_ U-05 Engineer builds a Wall. 08522_ Power failure, Lgt. Nuclear Core shutdown. 08523_ Hvy. Assault Cannon destroyed. 08523_ Lgt. Nuclear Core destroyed. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 08525_ Arm. Treads severed. 08525_ Hacking Suite destroyed. 08525_ System corrupted by crushing effect (+3). 08527_ Power failure, Rnf. Deuterium Engine shutdown. 08528_ Hvy. Machine Gun severed. 08528_ U-05 Engineer builds a Wall. 08528_ Identified Active Sensor Suite. [Achievement: Some Acronyms Are Better Than Others] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????k???????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????ggg #####???????????????????? | | ????????????????????# ????????????????? | | ????????????????? r?# ! #??????????????? | | ?????????????????? ?+ # ???????????? | | ?????????????????? # + ??????????? | | ??????????????????? #%! % # ??????????? | | ??????????????????? #g*= # ???????????? | | ???????????????? 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" + "????????? | | ??????????# ## !@!%[ "% #????????????? | | ??????????# ## =// #] ??????? | | ??????????# ### #????????????? | | ??????????# #?# #########+####????????????? | | ??????????# #?# #?????????????????????????? | | ??????????# #?# #?????????????????????????? | | ??????????# ### ##????????????????????????? | | ??????????? ??# #????????????????????????? | | ??###########+##### "" #????????????????????????? | | ??# + T" #????????????????????????? | | ??# # ##### #????????????????????????? | | ??# """ """ # #???# #????????????????????????? | | ??# """ """ # #???### ###????????????????????????? | | ??# """ """ # #?????# #??????????????????????????? | | ??? "" "" # #?????# #####??????????????????????? | | ?????"" "" # #????## #??????????????????????? | | ????? # #????# #??????????????????????? | | ??????##?#### #????#T +??????????????????????? | | ????????????# #????## r#??????????????????????? | | ????????????? ??????# #??????????????????????? | | ????????????? ??????# #??????????????????????? | | ??????????###+#####?# ###+#########??????????? | | ??????????# ?# ????????? | | ??????????# # ????????? | | ??????????# = # ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 1750 Matter Stores 689 Matter Capacity 1000 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 20 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Extracted Adv. Visual Processing Unit | -8/Materials | Extracted Core Shielding | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted System Shield | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Hcp. Matter Pod | -8/Materials | Extracted Lgt. Cannon | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed MasterChainCompressor Manual? 0 Play Time 00:50:27 Cumulative 37.1 hours Start 2026.07.08 @ 15:06:27 End 2026.07.08 @ 15:56:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cc92007-be06-402e-a6d1-52f64a845f03