Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 12:21:37 Player: Caluan Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (79) 395 Value Destroyed (2044) 2044 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 3602 Bonus ------- High Alert Combat Kills 183 Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 265/265 System Corruption 0% Temperature Warm (115) Movement Treading (200) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Disposable Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Compact Wheel High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite Hacking Suite Heavy Assault Rifle Heavy Assault Rifle EMP Blaster Grenade Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Compact Wheel Improved Terrain Scanner Terrain Scan Processor Medium Armor Plating Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Datajack Katana [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 40 | 7 7 26 Power 8 | 2 1 5 Engine 7 | 2 . 5 Core 1 | . 1 . Reactor . | . . . Propulsion 10 | 2 2 6 Treads 10 | 2 2 6 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 1 2 6 Device 4 | . 1 3 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 13 | 2 2 9 Energy Gun 5 | . . 5 Energy Cannon . | . . . Ballistic Gun 7 | 2 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 3 | . . 3 Parts Lost 10 | . 7 3 Power 2 | . 2 . Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 3 | . 3 . Highest Loss Streak 6 | . 6 1 To Critical Strikes . | . . . Average Backups 11 | 1 6 13 Power . | . . . Propulsion 4 | . 2 5 Utility 3 | . 1 3 Weapon 3 | . . 4 Tool/Special . | . . . Unused Backups 20 | . . 20 Power . | . . . Propulsion 8 | . . 8 Utility 6 | . . 6 Weapon 6 | . . 6 Tool/Special . | . . . Average Slot Usage (%) 91 | . 89 91 Engine 10 | . 11 10 Treads 22 | . 25 20 Device 10 | . 9 11 Storage 11 | . 14 11 Protection 3 | . . 5 Energy Gun 21 | . . 29 Ballistic Gun 9 | . 26 3 Peak Build Rating 26 | 6 9 26 Average Rating 16 | 4 6 20 On Entrance 3 | . 6 4 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 65 | 13 22 65 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 15 20 Average Capacity 15 | 7 8 18 Most Carried 20 | 4 8 20 Average Carried 11 | 2 6 13 Final Capacity 20 | 8 15 20 Final Carried 20 | 4 6 20 Class Distribution -------------------- 31% | Tank 29% | Mutant 27% | Gunner 7% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 960 | 235 232 493 Remotely . | . . . Salvage Created 2909 | . 580 2329 Parts 162 | . 27 135 Haulers Intercepted 8 | . 2 6 Recyclers Shooed 6 | . 3 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 58 | . 12 46 Guns 56 | . 12 44 Classes Destroyed 13 | . 4 9 Worker 1 | . . 1 Builder 3 | . . 3 Tunneler 3 | . 1 2 Hauler 8 | . 2 6 Recycler 2 | . . 2 Operator 3 | . . 3 Watcher 1 | . . 1 Swarmer 12 | . 3 9 Grunt 33 | . 9 24 Brawler 1 | . . 1 Duelist 1 | . . 1 Protector 1 | . . 1 Sentry 10 | . . 10 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 287 | . 123 164 Missed 60 | . 19 41 Hits 227 | . 104 123 Melee 4 | . . 4 Projectile 223 | . 104 119 Critical Strikes 5 | . 2 3 Damage Taken 2723 | . 1178 1545 Core 653 | . 249 404 Absorbed by Shields . | . . . Regen/Repaired (Parts) 144 | . 65 79 Core Remaining (%) 50 | 100 . . Volleys Fired 194 | . 74 120 Largest 3 | . 2 3 Hottest 183 | . 40 183 Shots Fired 507 | . 147 360 Gun 507 | . 147 360 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 232 | . 147 85 Thermal 275 | . . 275 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | . 20 20 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 7 | . 1 6 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 334 | . 108 226 Core Hits 122 | . 37 85 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 27 | . 1 26 Burn 26 | . . 26 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4757 | . 973 3784 Guns 4593 | . 962 3631 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 164 | . 11 153 Kinetic 1587 | . 962 625 Thermal 3006 | . . 3006 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 16 | . 4 12 Targets Rammed 20 | . 4 16 Kicked . | . . . Crushed 4 | . . 4 Highest Temperature 246 | . 90 246 Average Temperature 70 | . 25 77 Received Heat Transfer 1191 | . 561 630 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Melted 17 | . . 17 Heat Transferred 8404 | . . 8404 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 3 | . . 3 Low Security (%) 48 | 100 100 26 Level 1 10 | . . 14 Level 2 39 | . . 55 Level 3 1 | . . 2 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 760 | . 87 760 Initial 20 | . . 20 Average 269 | . 21 370 Influence Increases 1903 | . 401 1502 Destroy 0b10 Robot/C 1140 | . 240 900 Destroy 0b10 Robot/NC 110 | . 15 95 Destroy Leader 318 | . 54 264 Successful Hack 36 | . 17 19 Select Force Hacks 30 | . . 30 Disable Machine 75 | . . 75 Destroy Structure 14 | . . 14 Lose Combat Pursuer 180 | . 75 105 Influence Decreases 1143 | . 352 791 Entered New Map 29 | . . 29 Time Decay 1014 | . 282 732 Lost Part 100 | . 70 30 Squads Dispatched 11 | . 2 9 Investigation 5 | . 2 3 Extermination . | . . . Reinforcement 4 | . . 4 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 9 | . 2 7 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 99 | . 22 77 Peak Tracking Total 7 | . 7 6 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 2 3 Indirectly . | . . . Trap Hack Attempts 6 | . . 6 Triggered . | . . . Disarmed 1 | . . 1 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . . 5 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 21 | . 8 13 Terminals 14 | . 6 8 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units 2 | . 1 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 49 | . 17 32 Successful 29 | . 11 18 Failed 18 | . 5 13 Catastrophic 1 | . . 1 Database Lockouts 2 | . 1 1 Manual 32 | . 13 19 Terminals 33 | . 14 19 Fabricators . | . . . Repair Stations 7 | . 2 5 Recycling Units 3 | . 1 2 Scanalyzers 6 | . . 6 Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Part Schematic 1 | . 1 . Robot Schematic 1 | . . 1 Prototype ID Bank 1 | . . 1 Terminal Index 1 | . . 1 Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 2 3 Scan Component 3 | . 1 2 Repair 2 | . 1 1 Recycling Unit Hacks 2 | . . 2 Report Inventory 1 | . . 1 Retrieve Matter 1 | . . 1 Scanalyzer 4 | . . 4 Insert Component 1 | . . 1 Analyze 1 | . . 1 Retrieve Study 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 7 6 Terminals 11 | . 6 5 Botnet 11 | . 6 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers 1 | . . 1 Extract 1 | . . 1 Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 17 | . 5 12 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . . 1 Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 8 | . 1 7 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 2 | . . 2 Parts Repaired 2 | . 1 1 Time 52 | . 26 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1324 | . 965 359 Seismic 1324 | . 965 359 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 5112 | 123 1353 3636 Spaces Moved 2060 | 71 616 1373 Core 6 | 6 . . Treads 2054 | 65 616 1373 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 187 | 150 167 197 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 60 | 3 80 98 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2914 | 87 808 2019 Wait 524 | . 96 428 Move 2058 | 70 615 1373 Hop . | . . . Pick Up 43 | 10 8 25 Fast Attach 16 | . 1 15 Attach 18 | 6 5 7 Detach . | . . . Swap 13 | 1 3 9 Drop 22 | . 2 20 Fire 194 | . 74 120 Melee . | . . . Ram . | . . . Kick . | . . . Crush 20 | . 4 16 Escape Stasis . | . . . Rewire . | . . . Trap 6 | . . 6 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 697 | -10/Materials | Central database locked down 874 | -10/Materials | Discovered new exit (range 10) 1151 | -10/Materials | Repaired Lgt. Assault Rifle 1266 | -10/Materials | Core integrity fell below 50% 1298 | -10/Materials | Core integrity fell below 20% 1348 | -10/Materials | Lost 6 parts (2p2n2w) 1477 | -10/Materials | Entered another Materials area 1477 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1799 | -9/Materials | Build established: Scavenger-Gunner 1910 | -9/Materials | Core integrity fell below 50% 2203 | -9/Materials | Build established: Gunner 2756 | -9/Materials | Repaired Lgt. Treads 3002 | -9/Materials | Central database locked down 3116 | -9/Materials | Discovered new exit (range 16) 3240 | -9/Materials | Discovered new exit (range 11) 3305 | -9/Materials | Discovered new exit (range 7) 3608 | -9/Materials | Build established: Tank 4002 | -9/Materials | Discovered new exit (range 13) 4277 | -9/Materials | First assault squad dispatched 4436 | -9/Materials | Core integrity fell below 20% 4790 | -9/Materials | Discovered new exit (range 16) 5113 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 05002_ U-05 Engineer builds a Door. 05011_ G-34 Mercenary destroyed. 05016_ Acquired 50 matter. 05020_ Acquired 4 matter. 05023_ R-06 Scavenger collects Flight Unit. 05026_ U-05 Engineer builds a Door. 05026_ R-06 Scavenger collects Lgt. Ion Engine. 05070_ Slammed into K-01 Serf. 05077_ ALERT: Unidentified disturbance in Zone 9J, assault force dispatched. 05100_ C-45 Heavy ARC bursts open, deploying its payload. 05100_ G-47 Trooper unfolds itself. 05100_ G-34 Mercenary unfolds itself. 05100_ M-13 Machinist unfolds itself. 05110_ Critical hit (Burn: +37). 05111_ G-47 Trooper destroyed. 05111_ Switching to secondary target: G-34 Mercenary. 05111_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ????????# ############ ""#????????# | | ????????# ## [*# ###????????# | | ????????# ## """=%+ ############ | | ????????# ## """""%#% ^ ^ ^ | | ????????# #??? """"" # ###### | | ????????# #??? """"" #^ """% ###### | | ????????# #???? 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Wheel | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Extracted Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 18% | -10/Materials Lgt. Treads | 43% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingColdEngine Manual? 0 Play Time 00:28:46 Cumulative 296.5 hours Start 2026.09.20 @ 11:47:22 End 2026.09.20 @ 12:21:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5180dbb-3033-4ceb-a8e8-5f5ddf48baa8