Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.16 @ 11:53:09 Player: Ash Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1533) 1533 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3939 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 356/550 Matter 258/300 Energy 140/140 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Trap Scanner Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Particle Gun Improved Light Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Medium Storage Unit Improved Signal Interpreter Makeshift Terrain Scan Processor Hardened Light Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite Makeshift System Shield Small Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Trap Scanner Visual Processing Unit Makeshift Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Particle Gun Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Medium Storage Unit Improved Signal Interpreter Makeshift Terrain Scan Processor Hardened Light Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite Makeshift System Shield Small Laser [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . . . 2 Weapon . | . . . . . . . Parts Attached 38 | 6 3 10 4 2 . 13 Power 5 | 1 1 1 . . . 2 Engine 4 | 1 . 1 . . . 2 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 2 2 2 . 2 Treads 7 | 2 . 1 . 2 . 2 Leg 3 | . . 1 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 1 4 . . . 7 Device 7 | . . 2 . . . 5 Storage 3 | 1 1 . . . . 1 Processor 3 | . . 2 . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 1 3 2 . . 2 Energy Gun 5 | 1 1 . 2 . . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 3 | 1 . 2 . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . 6 . . . 5 Power 2 | . . 1 . . . 1 Propulsion 3 | . . 2 . . . 1 Utility 2 | . . . . . . 2 Weapon 4 | . . 3 . . . 1 Highest Loss Streak 4 | . . 4 . . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 85 94 96 100 100 88 Engine 8 | . 6 . 11 11 11 9 Core 2 | . 7 10 . . . . Treads 17 | . 28 18 1 16 22 17 Leg 3 | . . . 17 5 . . Device 10 | . . 11 11 11 11 16 Storage 10 | . 14 11 11 11 11 9 Processor 18 | . . 20 22 22 22 18 Energy Gun 17 | . 19 11 16 22 22 12 Ballistic Gun 2 | . 8 7 5 . . . Ballistic Cannon 1 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 40 | 13 19 22 19 18 18 40 Greatest Support 40 | 40 40 40 20 40 40 40 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 Average Capacity 10 | 7 8 10 10 10 10 14 Most Carried 14 | 5 9 8 5 8 8 14 Average Carried 7 | 2 6 5 4 6 8 10 Final Capacity 15 | 8 10 10 10 10 10 15 Final Carried 13 | 3 9 2 5 8 8 13 Class Distribution -------------------- 63% | Scavenger-Mutant 13% | Mutant 11% | Skirmisher 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 738 | 139 106 215 80 19 . 179 Remotely . | . . . . . . . Salvage Created 1706 | . 219 596 123 19 . 749 Parts 95 | . 13 37 7 . . 38 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 35 | . 4 13 3 . . 15 Guns 20 | . 4 7 3 . . 6 Cannons 15 | . . 6 . . . 9 Classes Destroyed 8 | . 2 1 1 . . 4 Tunneler 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Watcher 2 | . 1 1 . . . . Grunt 24 | . 4 9 2 . . 9 Brawler 1 | . . . . . . 1 Duelist 2 | . . . 1 . . 1 Sentry 7 | . . 4 . . . 3 Hunter 1 | . . . . . . 1 Best Kill Streak 5 | . 1 5 3 . . 5 Combat Bots Only 5 | . 1 5 3 . . 3 Max Kills in Single Turn 1 | . 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 213 | . 25 68 12 . . 108 Missed 49 | . 7 11 1 . . 30 Damage Taken 1961 | . 178 616 213 . . 954 Core 385 | . 21 81 89 . . 194 Absorbed by Shields . | . . . . . . . Ignored by Resistances 558 | . 56 176 59 . . 267 Regen/Repaired (Parts) 52 | . . . . . . 52 Core Remaining (%) 82 | 100 91 . . . 57 . Volleys Fired 120 | . 19 44 10 2 . 45 Largest 2 | . 2 2 2 2 . 2 Hottest 125 | . 105 125 40 80 . 104 Shots Fired 239 | . 38 88 20 4 . 89 Gun 190 | . 38 69 20 4 . 59 Cannon 49 | . . 19 . . . 30 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 89 | . 15 24 20 . . 30 Thermal 150 | . 23 64 . 4 . 59 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 35 | . 11 18 8 5 . 35 Robot Miss Streak 2 | . 1 2 1 . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 198 | . 30 72 17 2 . 77 Core Hits 83 | . 11 26 7 2 1 36 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . . 4 Blast 4 | . . . . . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2705 | . 351 1049 170 23 1 1111 Guns 1898 | . 349 741 170 23 . 615 Cannons 761 | . . 295 . . . 466 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 46 | . 2 13 . . 1 30 Kinetic 972 | . 128 208 170 . . 466 Thermal 1687 | . 221 828 . 23 . 615 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 7 | . . . . . . 7 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 13 | . 1 3 . . 2 7 Targets Rammed 13 | . 1 3 . . 2 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 407 | . 111 407 . . . 293 Average Temperature 78 | . 40 102 . . . 71 Received Heat Transfer 990 | . 126 345 24 . . 495 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 3 . . . 3 Heat Transferred 3863 | . 511 1904 . 50 . 1398 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 402 | . 151 402 88 . . 338 Initial 54 | . . 54 18 . . . Average 93 | . 69 194 77 . . 100 Maximum Alert Level 2 | . . 2 . . . 1 Low Security (%) 86 | 100 100 56 100 . 100 85 Level 1 11 | . . 30 . . . 14 Level 2 2 | . . 13 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 1 . . . 1 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 5 | . . 1 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 5 21 3 . . 31 Peak Tracking Total 7 | . 2 6 3 . . 7 Tactical Retreats 7 | . . 1 . . . 6 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . 1 . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 17 | . 6 3 1 4 . 3 Terminals 10 | . 5 2 1 . . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 68 | . 23 7 3 27 . 8 Successful 46 | . 10 3 2 27 . 4 Failed 22 | . 13 4 1 . . 4 Catastrophic 4 | . 2 1 . . . 1 Database Lockouts . | . . . . . . . Manual 15 | . 11 3 . . . 1 Terminals 33 | . 20 5 3 . . 5 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units 5 | . 3 2 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 43 | . 9 3 2 27 . 2 Record 34 | . 4 1 2 27 . . Level Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 2 | . . 1 . . . 1 Reprogram Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . . . . 1 Recall Investigation 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 6 3 1 . . 2 Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 26 | . . . . . . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3116 | 66 338 464 266 968 357 657 Spaces Moved 1710 | 42 155 186 182 637 217 291 Core 13 | 13 . . . . . . Treads 1322 | 29 155 186 14 430 217 291 Legs 375 | . . . 168 207 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 160 160 Average Speed 150 | 125 160 160 123 147 160 160 Slowest Speed 160 | 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 36 29 37 93 65 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2013 | 55 206 266 205 666 226 389 Wait 69 | . 22 20 5 5 8 9 Move 1704 | 41 154 185 181 636 216 291 Hop . | . . . . . . . Pick Up 46 | 8 6 2 5 7 . 18 Fast Attach 2 | 1 1 . . . . . Attach 26 | 5 . 10 2 . . 9 Detach 2 | . . 1 . . . 1 Swap 10 | . 2 . 2 2 . 4 Drop 11 | . 1 1 . 4 . 5 Fire 120 | . 19 44 10 2 . 45 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 13 | . 1 3 . . 2 7 Escape Stasis . | . . . . . . . Rewire 10 | . . . . 10 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 10) 101 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Utility x2 656 | -9/Materials | Discovered new exit (range 14) 746 | -9/Materials | Lost 4 parts (2n2w) 857 | -9/Materials | Build established: Scavenger-Mutant 868 | -9/Materials | Identified exit to Mines 869 | -9/Materials | Entered Mines 870 | -9/Mines | Learned location of Storage (-9) 1129 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1130 | -9/Mines | Discovered new exit (range 5) 1134 | -9/Mines | Identified exit to Exiles 1135 | -9/Mines | Entered Exiles 1135 | -9/Exiles | Found Exiles lab destroyed 1151 | -9/Exiles | Discovered new exit (range 15) 1354 | -9/Exiles | Learned location of Zion (-7) 1513 | -9/Exiles | Discovered new exit (range 15) 2102 | -9/Exiles | Identified exit to Mines 2103 | -9/Exiles | Entered Mines 2103 | -8/Mines | Discovered new exit (range 9) 2115 | -8/Mines | Identified exit to Materials 2259 | -8/Mines | Discovered exit to Materials (range 16) 2460 | -8/Mines | Entered Materials 2460 | -8/Materials | Evolved 2 slots: Utility x2 2461 | -8/Materials | Identified exit to Factory 2650 | -8/Materials | Repaired Lgt. Assault Rifle? 2756 | -8/Materials | Lost 3 parts (1p1u1w) 3117 | -8/Materials | Self-destructed Last Messages --------------- 03063_ R-06 Scavenger collects Imp. Heat Sink. 03065_ Acquired 8 matter. 03066_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 03076_ G-47 Trooper destroyed. 03076_ K-01 Serf collects debris. 03081_ Acquired Particle Gun. 03087_ K-01 Serf collects debris. 03089_ G-47 Trooper knocked back. 03090_ K-01 Serf collects debris. 03091_ Critical hit (Burn: +37). 03092_ T-07 Excavator destroyed. 03095_ G-47 Trooper knocked back. 03095_ Lgt. Treads destroyed. 03097_ Mak. Sensor Array destroyed. 03101_ K-01 Serf collects debris. 03103_ K-01 Serf destroyed. 03103_ G-47 Trooper destroyed. 03104_ K-01 Serf collects debris. 03113_ W-25 Informer distress signal alerts nearby ally. 03114_ G-50 Soldier destroyed. 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