Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 15:15:36 Player: AnotherZach Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (78) 390 Value Destroyed (2384) 2384 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (3889) 3889 TOTAL SCORE: 16023 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 95 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 206/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Electron Diverter Improved Reaction Control System Vortex Shotgun (50) Heavy Machine Gun Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Q-thruster Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Improved Cooling System Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Experimental Targeting Computer Experimental Armor Integrity Analyzer ECM Suite Advanced Reaction Control System Ghost Barrier System Purifier > --- WEAPON ----------- Heavy Shock Bomb Launcher Force Lance > --- INVENTORY -------- Quantum Reactor ECM Suite Vortex Shotgun [Rating: 154] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Improved Cooling System Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon AWS/Gauss Energy Gun Gatling Laser Ballistic Gun AWS/Gauss Launcher Mini Grenade Launcher Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 8 | . . . . . 2 1 . . . . 1 . . . . . . 1 1 2 Utility 9 | . . . . . 2 . . . . . 1 2 2 . . . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 168 | 5 . 1 1 1 19 21 4 6 . 5 8 8 5 2 7 17 1 17 4 36 Power 23 | . . . . . 1 2 . 2 . 1 1 . 1 . 1 1 . 5 . 8 Engine 3 | . . . . . . 2 . . . . . . 1 . . . . . . . Core 10 | . . . . . 1 . . 2 . 1 1 . . . 1 1 . 3 . . Reactor 10 | . . . . . . . . . . . . . . . . . . 2 . 8 Propulsion 54 | 2 . 1 . . 8 10 . 1 . . 1 2 1 1 1 3 . 4 1 18 Treads 11 | 2 . 1 . . 1 . . . . . . . . . . . . . . 7 Leg 2 | . . . . . . 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 Flight 39 | . . . . . 7 8 . 1 . . 1 2 1 1 1 3 . 4 1 9 Utility 49 | 1 . . 1 . 5 5 2 . . . 4 3 3 1 3 8 1 5 2 5 Device 28 | 1 . . 1 . 2 3 1 . . . 2 1 1 1 3 4 1 4 . 3 Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . 2 1 . . . . 1 . . . . 2 . . 2 1 Hackware 7 | . . . . . . . . . . . . 1 2 . . 2 . 1 . 1 Protection 5 | . . . . . 1 1 1 . . . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . . . 1 5 4 2 3 . 4 2 3 . . 2 5 . 3 1 5 Energy Gun 8 | . . . . . . 2 1 1 . . . . . . . 2 . 1 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 2 . . . . 1 2 . 1 . 2 1 2 . . 1 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . 1 3 . 1 1 . 1 1 . . . 1 1 . 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 . 1 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . . . . . 7 . 1 . . Parts Lost 39 | . . . . . 2 2 1 2 . . . . . 1 4 1 . 2 . 24 Power 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . Propulsion 22 | . . . . . 1 2 . 1 . . . . . 1 1 1 . . . 15 Utility 11 | . . . . . . . . . . . . . . . 2 . . 1 . 8 Weapon 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 Highest Loss Streak 12 | . . . . . 1 2 1 3 . . . . . 1 3 1 . 1 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 71 71 71 71 84 83 100 80 92 92 93 94 92 91 86 94 94 93 90 67 Engine 1 | . . . . . . 2 7 . . . . . 2 5 5 5 5 . . . Core 5 | . . . . . 8 7 7 6 15 15 13 11 7 5 2 5 5 3 4 . Treads 5 | . 28 28 28 28 1 . . . . . . . . . . . . . . 2 Flight 25 | . . . . . 27 27 38 34 38 38 40 35 30 31 30 31 31 32 34 20 Device 16 | . 14 14 20 28 30 13 21 23 23 23 14 17 14 12 12 17 10 13 17 7 Processor 10 | . . . . . 3 8 7 7 7 7 13 11 10 10 10 13 21 19 20 22 Hackware 4 | . . . . . . . . . . . . 5 15 15 13 13 15 14 4 4 Protection 2 | . . . . . . 7 1 . . . 4 5 5 5 4 . . . . . Ballistic Gun 6 | . 28 28 21 5 . . . 6 7 5 5 5 5 5 4 3 5 . . . Launcher 1 | . . . . 8 7 1 . . . . . . . . . 3 . 1 . 1 Peak Build Rating 154 | 5 5 5 6 6 30 44 44 50 50 51 61 78 86 86 79 112 111 126 137 154 Average Rating 57 | 4 5 5 5 5 18 29 42 44 50 47 59 71 84 83 73 86 111 117 134 102 On Entrance 54 | . 5 5 5 6 6 24 44 39 50 50 51 61 78 86 79 69 109 111 123 136 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 3 3 3 3 5 16 25 25 25 25 26 30 33 36 36 34 38 29 44 53 61 Greatest Support 150 | 3 3 40 3 3 16 30 28 28 28 28 32 36 36 36 39 38 36 48 54 150 Greatest Overweight (x) 1 | . . . . 1 1 1 . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 5 4 4 5 4 5 4 4 4 4 4 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 26% | Hacker-Sprinter 18% | Mutant 13% | Scavenger-Mutant 10% | Scavenger-Sprinter 8% | Sprinter 7% | Scavenger-Scout 4% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Scout | -6/Factory Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 1856 | 118 . 181 . 10 167 128 116 136 . . . 247 . 85 50 61 . 125 46 386 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2626 | 24 . 184 . . 264 237 . 147 . 142 . 422 67 56 120 69 . 122 46 726 Parts 166 | 2 . 10 . . 17 16 . 7 . 14 . 29 9 5 8 3 . 5 3 38 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 3 . 13 . . . 5 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 52 | . . 5 . . 5 2 . 7 . 2 . 5 2 1 7 1 . . . 15 Melee 2 | . . . . . . . . . . . . . . . . . . . . 2 Guns 26 | . . 5 . . 1 2 . 5 . 2 . 5 2 1 2 1 . . . . AOE 23 | . . . . . 4 . . 2 . . . . . . 5 . . . . 12 Classes Destroyed 14 | 1 . 3 . . 4 2 . . . 3 . 1 . . . . . . . . Worker 6 | . . . . . 1 . . . . . . 2 . . . . . 1 1 1 Builder 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . 1 . Hauler 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Recycler 4 | . . 1 . . 2 . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . 2 1 . . . . . . . Watcher 4 | . . . . . 1 1 . . . . . 1 . . . . . . . 1 Swarmer 36 | . . 3 . . 3 . . 7 . . . . 2 . 7 . . . . 14 Grunt 8 | . . 2 . . 2 . . . . . . 3 . . . 1 . . . . Brawler 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Sentry 3 | . . . . . . 2 . . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . . . . 1 . . . 1 . . . . . 1 Best Kill Streak 10 | 1 . 4 . . 7 2 . 4 . 3 . 3 3 1 5 1 . 2 2 10 Combat Bots Only 10 | . . 3 . . 3 1 . 4 . 2 . 3 2 1 5 1 . . . 10 Max Kills in Single Turn 5 | 1 . 2 . . 3 1 . 2 . 1 . 2 1 1 5 1 . 1 1 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 . . 2 . . . . . . 5 . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 669 | . 1 56 . . 30 78 9 15 . 1 . 16 15 44 46 25 . 44 . 289 Missed 307 | . . 20 . . 9 31 4 6 . . . 8 12 32 26 17 . 32 . 110 Damage Taken 6783 | . 11 430 . . 290 354 96 166 . 19 42 166 48 244 412 154 . 328 . 4023 Core 2174 | . . 150 . . 76 56 25 30 . . . 19 . 60 31 19 . 106 . 1602 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 99 | . . . . . . 25 . . . . 34 . 23 . . 17 . . . . Core Remaining (%) 87 | 100 . . . 40 86 . . . . 84 100 98 . . . . 90 91 100 . Volleys Fired 56 | 10 . 19 . . 5 . 1 1 . 3 2 . . . 1 . . 4 . 10 Largest 2 | 2 . 2 . . 1 . 2 2 . 1 1 . . . 1 . . 1 . 1 Hottest 116 | 40 . 40 . . 36 . 116 116 . 36 36 . . . 43 . . 43 . 46 Shots Fired 223 | 20 . 38 . . 9 14 2 9 . 8 2 40 15 24 23 5 . 4 . 10 Gun 196 | 20 . 38 . . 4 14 1 8 . 5 . 40 15 24 22 5 . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . . . . 5 . 1 1 . 3 2 . . . 1 . . 4 . 10 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 194 | 20 . 38 . . 4 14 . 7 . 5 . 40 15 24 22 5 . . . . Thermal 2 | . . . . . . . 1 1 . . . . . . . . . . . . Explosive 17 | . . . . . 5 . 1 1 . 3 2 . . . 1 . . 4 . . Electromagnetic 10 | . . . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 23 | 3 . 9 . . 6 20 . 5 . 3 . 23 5 9 12 10 . . . 11 Robot Miss Streak 4 | 1 . 3 . . 1 . . 2 . 1 . 4 2 3 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Autonomous 138 | . . . . . 4 14 . 7 . 5 . 40 15 24 23 6 . . . . Shots Hit Robots 179 | 9 . 25 . . 10 16 . 7 . 8 . 33 9 18 19 5 . 5 3 12 Core Hits 115 | 2 . 14 . . 15 7 . 8 . 4 . 18 4 5 10 1 . 1 1 25 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 8 | 1 . . . . 1 . . . . 1 . 1 . . . . . 1 . 3 Destroy 2 | 1 . . . . . . . . . . . 1 . . . . . . . . Sever 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Melee Attacks 49 | . . . . . 8 4 . . . 4 . 2 . . . . . 17 4 10 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . 8 4 . . . 4 . 2 . . . . . . . . Piercing 31 | . . . . . . . . . . . . . . . . . . 17 4 10 Sneak Attacks 11 | . . . . . 1 1 . . . 1 . 1 . . . . . 3 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8088 | 96 . 209 . . 920 576 . 380 . 308 . 1282 234 484 929 202 . 428 272 1768 Guns 3669 | 96 . 198 . . 121 459 . 225 . 125 . 969 234 484 556 202 . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 2648 | . . . . . 623 . . 155 . . . 184 . . 373 . . . . 1313 Melee 1669 | . . . . . 176 117 . . . 183 . 129 . . . . . 397 272 395 Ramming 102 | . . 11 . . . . . . . . . . . . . . . 31 . 60 Kinetic 3659 | 96 . 198 . . 121 459 . 215 . 125 . 969 234 484 556 202 . . . . Thermal 905 | . . . . . 229 . . 10 . . . 184 . . . . . . . 482 Explosive 922 | . . . . . 394 . . 155 . . . . . . 373 . . . . . Electromagnetic 831 | . . . . . . . . . . . . . . . . . . . . 831 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 605 | . . . . . 176 117 . . . 183 . 129 . . . . . . . . Piercing 1064 | . . . . . . . . . . . . . . . . . . 397 272 395 Highest Corruption 16 | . . . . . . . . . . . . 1 . 1 1 1 . 3 . 16 Average Corruption 2 | . . . . . . . . . . . . 1 . 1 1 1 . 3 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . 1 . . . . . . . 8 Message Errors 4 | . . . . . . . . . . . . . . . . . . . . 4 Matter Fused 3 | . . . . . . . . . . . . 1 . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 682 | . . . . . 46 . . 13 . 15 . 97 . . 12 . . 122 130 247 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 127 | . . . . . 46 . . 13 . . . 39 . . 12 . . . . 17 Melee 555 | . . . . . . . . . . 15 . 58 . . . . . 122 130 230 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . . . . . . . 6 33 . . . . . . 56 . . 15 . 53 Shots 4 | . . . . . . . 1 1 . . . . . . 1 . . . . 1 Rammed 18 | . . 6 . . . . . . . . . . . . . . . 2 . 10 Targets Rammed 18 | . . 6 . . . . . . . . . . . . . . . 2 . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 210 | . . 22 . . . . 5 25 . 9 . . . 96 . . 210 26 118 161 Average Temperature 36 | . . 6 . . . . 5 12 . 9 . . . 51 . . 69 7 27 38 Received Heat Transfer 777 | . 6 213 . . 153 96 54 . . 27 . 36 9 . 60 21 . 39 . 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 675 | . . . . . 150 . . 25 . . . 100 . . . . . . . 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . . 7 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 563 | 5 68 217 . . 304 310 . . . . 71 424 218 . . . . 201 142 563 Initial 207 | . 3 26 . . . 137 . . . . 40 34 207 . . . . . 57 84 Average 169 | 1 16 138 . . 128 248 . . . . 50 219 160 . . . . 105 109 437 Maximum Alert Level 2 | . . 1 . . 1 1 . . . . . 2 1 . . . . 1 . 2 Low Security (%) 68 | 100 100 98 . 100 86 23 . . . . 100 48 51 . . . . 95 100 13 Level 1 22 | . . 1 . . 13 76 . . . . . 41 48 . . . . 4 . 10 Level 2 9 | . . . . . . . . . . . . 9 . . . . . . . 76 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 1 . . 2 1 . . . . 1 3 4 . . . . 5 . 3 Investigation 13 | . 1 . . . 1 1 . . . . 1 2 4 . . . . 2 . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . 2 . . . 1 . . . . . . . . . . . . 3 . 1 Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 3 | . 1 . . . . . . . . . . . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 184 | . 4 8 . . 11 7 11 7 . 2 . 15 10 4 17 8 . 22 5 53 Peak Tracking Total 21 | . 5 3 . . 3 3 9 4 . 3 . 5 8 4 12 8 . 8 3 21 Tactical Retreats 26 | . . 1 . . . 1 2 . . 1 . 2 3 2 4 . . 6 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 5 | . . . . . . . . . . . 3 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . 5 . . . . . . . . . . Triggered 6 | . . . . . . . 1 . . 1 . . . . . 4 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 12 | . . . . . 4 . . . . . . 5 . . . 1 . 2 . . Max in Single Turn 4 | . . . . . 3 . . . . . . 4 . . . 1 . 1 . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . . . . . . . . . . . . 7 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 53 | . 2 . 1 . 4 6 1 2 4 . 7 6 4 . . 1 . 7 3 5 Terminals 23 | . 2 . . . 2 3 . . . . 2 4 2 . . . . 3 2 3 Fabricators 5 | . . . . . . . . . . . 1 1 . . . . . 2 . 1 Repair Stations 4 | . . . . . . 1 . . . . 2 . 1 . . . . . . . Recycling Units 7 | . . . . . 1 2 . . . . 1 . . . . . . 2 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . 1 1 1 . . . . . 1 . Total Hacks 172 | . 5 . 1 . 11 18 1 4 31 . 13 24 22 . . 1 . 27 5 9 Successful 115 | . 1 . 1 . 6 8 1 4 31 . 8 13 18 . . 1 . 19 1 3 Failed 57 | . 4 . . . 5 10 . . . . 5 11 4 . . . . 8 4 6 Catastrophic 13 | . . . . . . 3 . . . . 2 1 2 . . . . 1 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 5 . 1 . 7 3 . . . . 5 18 16 . . 1 . 12 . 3 Terminals 69 | . 5 . . . 8 8 . . . . 3 17 12 . . . . 9 3 4 Fabricators 19 | . . . . . . . . . . . 3 5 . . . . . 8 . 3 Repair Stations 16 | . . . . . . 7 . . . . 5 . 4 . . . . . . . Recycling Units 18 | . . . . . 2 3 . . . . 1 . . . . . . 10 . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . . . . . 1 2 6 . . . . . 2 . Terminal Hacks 53 | . . . 1 . 1 1 1 4 31 . 1 2 4 . . 1 . 4 1 1 Record 14 | . . . . . . . . 3 11 . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . 11 . . 1 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . Open Door 3 | . . . . . . . 1 1 . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . 1 1 . Level Access Points 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 2 2 . . . . . 4 . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . . . . . 1 1 . . . . . 2 . . Build 3 | . . . . . . . . . . . 1 1 . . . . . 1 . . Repair Station Hacks 13 | . . . . . . 6 . . . . 3 . 4 . . . . . . . Scan Component 7 | . . . . . . 3 . . . . 2 . 2 . . . . . . . Repair 6 | . . . . . . 3 . . . . 1 . 2 . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . . . . . . . . . . . 6 . 1 Process 2 | . . . . . . . . . . . . . . . . . . 2 . . Retrieve Matter 4 | . . . . . . . . . . . . . . . . . . 4 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Unauthorized Hacks 32 | . 1 . . . 4 1 . . . . 1 9 10 . . . . 5 . 1 Terminals 19 | . 1 . . . 4 1 . . . . 1 6 4 . . . . 2 . . Track 5 | . . . . . 2 . . . . . . 1 2 . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . Botnet 7 | . 1 . . . 1 1 . . . . 1 2 1 . . . . . . . Operators 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Skim 4 | . . . . . 1 . . . . . . 2 1 . . . . . . . Fabricators 6 | . . . . . . . . . . . . 2 . . . . . 3 . 1 Prioritize 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Liberate 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . 1 6 . . . . . . . Broadcast 1 | . . . . . . . . . . . . . 1 . . . . . . . Decoy 1 | . . . . . . . . . . . . . 1 . . . . . . . Redirect 1 | . . . . . . . . . . . . . 1 . . . . . . . Reprogram 2 | . . . . . . . . . . . . 1 1 . . . . . . . Intercept 1 | . . . . . . . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 . . . 3 6 . . . . 5 6 3 . . . . 6 3 5 Full Trace Events 8 | . 1 . . . 1 1 . . . . 1 1 2 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 11 . . 1 . . . . . . . . Parts Built 5 | . . . . . . . . . . . 1 2 . . . . . 2 . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . Time 115 | . . . . . . . . . . . 53 47 . . . . . 15 . . Total Part Build Rating 26 | . . . . . . . . . . . 6 10 . . . . . 10 . . Parts Repaired 6 | . . . . . . 3 . . . . 1 . 2 . . . . . . . Time 186 | . . . . . . 78 . . . . 38 . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 66 | . . . . . . . . . . . . . . . . . . 66 . . Retrieved Matter 66 | . . . . . . . . . . . . . . . . . . 66 . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 10 | . . 1 . 3 . . . . . . . 2 3 . . . . 1 . . Largest Group 3 | . . 1 . 3 3 . . . . . . 2 3 . . . . 1 . . Highest-Rated Group 141 | . . 31 . 40 40 . . . . . . 58 141 . . . . 10 . . Highest-Rated Ally 47 | . . 31 . 16 16 . . . . . . 29 47 . . . . 10 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . 8 . . 13 . . . . . . 13 12 . . . . . . . Total Damage 777 | . . 145 . . 108 . . . . . . 175 349 . . . . . . . Kills 7 | . . 2 . . 3 . . . . . . 1 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 3 1 . 1 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 3899 | 67 60 347 113 143 317 432 103 123 22 99 328 238 244 106 156 135 170 283 92 321 Spaces Moved 8121 | 60 117 530 220 187 382 667 329 325 82 255 584 751 271 412 371 387 348 827 335 681 Core 1208 | 60 117 522 220 187 . . . . . . . . . . . . . . . 102 Treads 13 | . . 8 . . . . . . . . . . . . . . . . . 5 Legs 17 | . . . . . . 17 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6883 | . . . . . 382 650 329 325 82 255 584 751 271 412 371 387 348 827 335 574 Fastest Speed 15 | 50 50 50 50 50 31 28 28 27 27 27 23 23 25 24 24 20 20 17 17 15 Average Speed 29 | 50 50 51 50 72 38 39 28 28 27 27 23 23 25 24 24 22 20 18 20 27 Slowest Speed 160 | 50 50 160 50 100 134 120 28 31 27 27 23 25 25 25 28 26 20 96 22 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . 3 2 . . . . . 7 3 . 1 3 . 13 2 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 39 93 61 60 37 17 54 47 68 42 17 25 8 48 66 48 55 28 12 21 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 5 | . . . . 1 . . 1 1 1 . . . . . 1 . . . . . Known Exits Taken 14 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 17 | . . 3 . 1 . . 4 2 . 2 . . . 1 2 . 2 . . . Spaces Dug 94 | . . . . . 2 2 12 . . 29 25 . . . . . . 23 . 1 Terrain Destroyed 314 | . . . . . 33 7 12 17 . 44 25 34 7 15 32 . . 65 . 23 Melee 16 | . . . . . 2 2 . . . . . . . . . . . 11 . 1 Projectile 62 | . . . . . 2 5 . 3 . 3 . 16 7 15 11 . . . . . AOE 236 | . . . . . 29 . 12 14 . 41 25 18 . . 21 . . 54 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Total 9374 | 77 117 570 223 195 531 830 335 352 81 278 777 806 443 416 430 433 447 904 349 780 Wait 781 | . . 9 . 7 101 122 . 12 . . 134 36 166 1 50 7 99 28 5 4 Move 8027 | 59 116 529 219 186 377 662 328 324 81 254 583 736 264 411 368 381 347 801 330 671 Hop 36 | . . . . . 1 2 . . . . . 7 3 . 1 2 . 13 2 5 Pick Up 73 | 3 1 3 1 . 9 5 1 5 . 1 7 8 3 . 1 6 . 8 2 9 Fast Attach 73 | 5 . . . 1 7 11 . 2 . 2 1 1 2 . 4 11 . 4 2 20 Attach 58 | . . . 1 . 7 6 . 2 . 2 4 4 2 2 3 4 . 6 2 13 Detach 23 | . . . . . 2 2 . . . 2 1 . . 2 1 3 . 2 1 7 Swap 37 | . . 1 . . 5 4 4 2 . 1 3 3 1 . . 2 1 7 . 3 Drop 103 | . . 3 2 1 9 12 1 4 . 4 6 9 2 . 1 17 . 13 1 18 Fire 56 | 10 . 19 . . 5 . 1 1 . 3 2 . . . 1 . . 4 . 10 Melee 49 | . . . . . 8 4 . . . 4 . 2 . . . . . 17 4 10 Ram 11 | . . . . . . . . . . . . . . . . . . 1 . 10 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . 6 . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . 36 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . 5 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 15) 128 | -10/Materials | Entered Mines 138 | -10/Mines | Discovered new exit (range 11) 256 | -10/Mines | Core integrity fell below 50% 302 | -10/Mines | Discovered new exit (range 9) 305 | -10/Mines | Build established: Mutant 385 | -10/Mines | Learned Materials emergency access door positions 386 | -10/Mines | Met a Derelict testing a Signal Generator 473 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 473 | -10/Mines | Discovered new exit (range 5) 475 | -10/Mines | Entered Exiles 488 | -10/Exiles | Met 8R-AWN 496 | -10/Exiles | Met EX-HEX 511 | -10/Exiles | Met EX-BIN 518 | -10/Exiles | Aligned with FarCom system 518 | -10/Exiles | Given EX-Vault access code 530 | -10/Exiles | Opened EX-Vault 535 | -10/Exiles | Found AWS/Gauss 547 | -10/Exiles | Warned to stay clear of 0b10 Research branches 560 | -10/Exiles | Met EX-DEC 584 | -10/Exiles | Discovered new exit (range 10) 588 | -10/Exiles | Left Exiles lab with AWS/Gauss 588 | -10/Exiles | Entered Mines 626 | -9/Mines | Met a Derelict bent on vengeance 637 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 710 | -9/Mines | Discovered new exit (range 10) 717 | -9/Mines | Learned location of Zion (-6) 731 | -9/Mines | Entered Materials 731 | -8/Materials | Accompanied by 3 allies 731 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 930 | -8/Materials | Discovered new exit (range 9) 1048 | -8/Materials | Entered Factory 1048 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1270 | -7/Factory | Repaired Flight Unit 1298 | -7/Factory | Repaired Flight Unit 1325 | -7/Factory | Repaired Flight Unit 1366 | -7/Factory | Identified exit to Lower Caves 1480 | -7/Factory | Entered Lower Caves 1481 | -7/Lower Caves | Identified exit to Lower Caves 1489 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1583 | -7/Lower Caves | Entered another Lower Caves area 1613 | -7/Lower Caves | Learned location of Extension (-6) 1623 | -7/Lower Caves | Lost 3 parts (2p1n) 1686 | -7/Lower Caves | Identified exit to Factory 1701 | -7/Lower Caves | Encountered a Warlord checkpoint 1704 | -7/Lower Caves | Discovered new exit (range 7) 1706 | -7/Lower Caves | Identified exit to Data Miner 1706 | -7/Lower Caves | Entered Data Miner 1706 | -7/Data Miner | Discovered new exit (range 6) 1712 | -7/Data Miner | Met Data Miner 1716 | -7/Data Miner | Learned location of Section 7 (-2) 1716 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1721 | -7/Data Miner | Received God Mode back door access code from Data Miner 1728 | -7/Data Miner | Identified exit to Proximity Caves 1728 | -7/Data Miner | Entered Proximity Caves 1796 | -6/Proximity Caves | Learned 12 Factory zone layouts 1827 | -6/Proximity Caves | Entered Factory 1827 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1828 | -6/Factory | Identified exit to Factory 1829 | -6/Factory | Identified exit to Lower Caves 1863 | -6/Factory | Discovered exit to Lower Caves (range 16) 1972 | -6/Factory | Repaired Missile Launcher 2038 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 2155 | -6/Factory | Entered another Factory area 2155 | -5/Factory | Evolved 2 slots: Utility x2 2182 | -5/Factory | Discovered new exit (range 11) 2184 | -5/Factory | Identified exit to Upper Caves 2193 | -5/Factory | Garrison activated, responded to threat 2340 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2) 2357 | -5/Factory | Spotted B-75 Beast 2389 | -5/Factory | Discovered new exit (range 16) 2393 | -5/Factory | Identified exit to Factory 2393 | -5/Factory | Entered another Factory area 2393 | -4/Factory | Evolved 2 slots: Utility x2 2454 | -4/Factory | Repaired Xenon Bombardment Thruster 2481 | -4/Factory | Repaired ECM Suite 2512 | -4/Factory | Identified exit to Research 2514 | -4/Factory | Identified exit to Upper Caves 2637 | -4/Factory | Entered Upper Caves 2712 | -4/Upper Caves | Learned Research trap positions 2739 | -4/Upper Caves | Discovered new exit (range 15) 2742 | -4/Upper Caves | Identified exit to Upper Caves 2743 | -4/Upper Caves | Entered another Upper Caves area 2752 | -4/Upper Caves | Learned location of Armory (-3) 2768 | -4/Upper Caves | Build established: Hacker-Sprinter 2773 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2875 | -4/Upper Caves | AWS/Gauss suddenly broke down 2888 | -4/Upper Caves | Discovered new exit (range 7) 2893 | -4/Upper Caves | Identified exit to Warlord 2899 | -4/Upper Caves | Entered Warlord 2908 | -4/Warlord | System corruption cleaned by Quarantine Array 2921 | -4/Warlord | Lost 3 parts (1n2u) 2929 | -4/Warlord | Visited the Vortex Lab 2931 | -4/Warlord | Found Prototype Energy Gun 2931 | -4/Warlord | Identified Vortex Shotgun 2936 | -4/Warlord | Found Vortex Shotgun 2940 | -4/Warlord | Warlord's base attacked by MAIN.C 2962 | -4/Warlord | Met Warlord 2967 | -4/Warlord | Opened Warlord's prototype stash 2974 | -4/Warlord | Found Prototype Hackware 2974 | -4/Warlord | Identified Ghost Barrier 2979 | -4/Warlord | Found Prototype Device 2979 | -4/Warlord | Identified System Purifier 2984 | -4/Warlord | Found Prototype Processor 2984 | -4/Warlord | Identified Exp. Targeting Computer 2999 | -4/Warlord | Found Prototype Processor 2999 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 3027 | -4/Warlord | AWS/Gauss suddenly broke down 3031 | -4/Warlord | Discovered new exit (range 14) 3033 | -4/Warlord | Identified exit to Proximity Caves 3034 | -4/Warlord | Entered Proximity Caves 3202 | -3/Proximity Caves | Discovered exit to Research (range 12) 3204 | -3/Proximity Caves | Entered Research 3204 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3205 | -3/Research | Loaded intel: 64 trap records 3255 | -3/Research | Spotted B-86 Titan 3320 | -3/Research | Identified exit to Research 3336 | -3/Research | Spotted B-86 Titan 3450 | -3/Research | Fabricated Nuclear Pulse Thruster (x2) 3487 | -3/Research | Entered another Research area 3487 | -2/Research | Warlord forces began assault on 0b10 3487 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3530 | -2/Research | Met up with Warlord 3578 | -2/Research | Discovered new exit (range 8) 3579 | -2/Research | Identified exit to Access 3579 | -2/Research | Entered Access 3579 | -1/Access | Evolved 2 slots: Propulsion x2 3634 | -1/Access | Spotted B-99 Colossus 3668 | -1/Access | Incoming investigation squad redirected 3685 | -1/Access | Destroyed 10 combat bots 3686 | -1/Access | Lost 6 parts (4n2u) 3788 | -1/Access | Lost 6 parts (5n1u) 3860 | -1/Access | System corruption reached 10% 3882 | -1/Access | Spotted B-99 Colossus 3883 | -1/Access | Spotted B-99 Colossus 3886 | -1/Access | Core integrity fell below 50% 3896 | -1/Access | Core integrity fell below 20% 3900 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03869_ P-80 Master resets P-80 Master, system corruption cleaned. 03871_ Adv. Medium Treads destroyed. 03877_ W-44 Eye destroyed. 03879_ K-01 Serf collects debris. 03880_ Exp. Targeting Computer destroyed. 03882_ C8BRBVM:SJ/YH0OXTQG61SGCZ 03886_ Ghost Barrier destroyed. 03887_ Signal Shield disabled. 03887_ Slammed into S-43 Plague. 03887_ Adv. Visual Processing Unit broken. 03887_ Destabilizing: Short circuit. 03893_ Machine Analyzer destroyed. 03897_ =TM Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """""""??###???####??????????????????????????????? | | ??# #??????????????????????????????? | | ??# ! #??????????????????????????????? | | ???# #??????????????????????????????? | | ???# " #??????????????????????????????? | | ???# """ #??????????????????????????????? | | ????# """ #??????????????????????????????? | | ????# " #??????????????????????????????? | | #????? #??????????????????????????????? | | #??????? ????????????????????????????????? | | ##########+###########???????????????????????? | | p """G""" #?????????"?????????????? | | sp """ """ #????????"""????????????? | | s s #?????????"""???????????? | | !%""" "" #??????????"????????????? | | #=%= """""" #???????????????????????? | | # ! """"""" #???????????????????????? | | # % """"" #########???????????????? | | # """"""" @ ???? ???? | | # %""""""" ???? ???? | | # """ """ ???? ???? | | # p ????? ???? | | # p ###########+###????? ???? | | #??????????????????# ???? | | #??????????????????# ???? | | #??????????????????# ???? | | #???????""?????????# #### | | #???????""?????????# | | #???????""?????????# | | ^ ########???????"Y?????????# | | #??????????????""?????????# | | h #############??""?????????# | | +??""?????????# "" | | ########+####?????????????# "" | | #????# #?????????????# "" | | *= #????# ############### "" | | ###############+###????# + "" | | ?????????????? ??????# ############### | | ?????????????? ??????# #?????????????# | | ########????? ?????# #?????????????# | | +??? ?????########?????????????# | | ### ####???? ?????????????????????????# | | ???????????? ?????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 55 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 78 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 3 Force Boost 20 Offensive Hacking 24 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Imp. Flight Unit | -5/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Nuclear Pulse Thruster | x2 | -5/Factory Nuclear Pulse Thruster | x2 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterLongswordLog Manual? 0 Play Time 01:37:10 Cumulative 756.0 hours Start 2024.10.02 @ 13:41:13 End 2024.10.02 @ 15:15:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 44 Adventurer 138 Explorer 0 Win Type - Total 13 Types 8/0/1/2/1/0/0/0/1 Lore% 80 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ccc9dbd-9494-4e1c-9dcb-950179402bc3