Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 04:54:40 Player: Occam Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (107) 535 Value Destroyed (2636) 2636 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 5299 Bonus ------- High Alert Combat Kills 319 Friendly Fire -31 Cogmind --------- Core Integrity 222/550 Matter 6/300 Energy 160/160 System Corruption 0% Temperature Critical (549) Movement Rolling (190) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Compact Wheel > --- UTILITY (5) ------ Huge Storage Unit Structural Scanner Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (3) ------- High-powered Shotgun High-powered Shotgun Gauss Rifle > --- INVENTORY (25) --- Nuclear Core Light Treads Light Treads Light Treads Cooling System Huge Storage Unit Compact Matter Pod (150) Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding Hardened Light Armor Plating Improved Light Armor Plating System Shield EM Shotgun EM Shotgun High-powered Shotgun Grenade Launcher Rocket Launcher Missile Launcher Datajack Multitool Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Cooling System Huge Storage Unit Compact Matter Pod Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating System Shield EM Shotgun EM Shotgun High-powered Shotgun Grenade Launcher Rocket Launcher Missile Launcher Datajack Multitool Great Maul [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Great Maul Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Parts Attached 88 | 2 14 6 13 53 Power 7 | . 1 . . 6 Engine 6 | . 1 . . 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | . 3 2 2 11 Treads 10 | . 2 2 1 5 Leg . | . . . . . Wheel 8 | . 1 . 1 6 Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 4 . 2 9 Device 4 | 1 1 . . 2 Storage 1 | . 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 9 | . 1 . 2 6 Artifact . | . . . . . Weapon 47 | 1 6 4 9 27 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 31 | 1 4 2 6 18 Ballistic Cannon . | . . . . . Launcher 6 | . 2 2 2 . Special Weapon 7 | . . . 1 6 Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 13 | . 2 1 1 9 Power 1 | . . . . 1 Propulsion 3 | . . 1 . 2 Utility 4 | . . . 1 3 Weapon 5 | . 2 . . 3 Highest Loss Streak 2 | . 1 1 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 99 99 Engine 11 | . 14 14 14 7 Treads 13 | . 16 18 14 9 Wheel 10 | . 10 9 14 8 Device 9 | . 12 . . 11 Storage 11 | . 14 14 14 9 Processor 3 | . . . . 9 Protection 9 | . . 14 14 14 Ballistic Gun 25 | . 27 11 23 26 Launcher 2 | . . 16 4 . Naked Turns . | . . . . . Heaviest Build 111 | 15 92 94 96 111 Greatest Support 40 | 20 40 40 16 16 Greatest Overweight (x) 6 | . 5 5 5 6 Average Overweight (x) 4 | . 3 4 5 6 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 8 21 25 25 25 Most Carried 25 | 6 22 25 25 25 Average Carried 20 | 5 16 21 24 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 5 20 25 25 23 Class Distribution -------------------- 57% | Mutant 25% | Tank 7% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 3659 | 292 914 291 183 1979 Remotely . | . . . . . Salvage Created 3858 | 175 1056 338 145 2144 Parts 220 | 12 66 15 14 113 Haulers Intercepted 5 | . 2 . . 3 Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 76 | . 17 13 6 40 Guns 61 | . 17 2 2 40 AOE 15 | . . 11 4 . Classes Destroyed 17 | 2 6 3 2 4 Worker 9 | . 4 . . 5 Builder 6 | . 2 . . 4 Tunneler 6 | 5 . . . 1 Hauler 5 | . 2 . . 3 Recycler 8 | 1 . 3 . 4 Mechanic 1 | . . . . 1 Operator 5 | . 2 . . 3 Watcher 6 | . 3 . . 3 Swarmer 12 | . . 3 4 5 Grunt 44 | . 17 . . 27 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 5 | . . 2 . 3 Hunter 2 | . . . . 2 Artisan 1 | . . . 1 . Subdweller 2 | . . . 2 . Assembled 8 | . . 8 . . Best Kill Streak 11 | 4 6 8 4 11 Combat Bots Only 8 | . 5 8 4 6 Max Kills in Single Turn 4 | 1 2 4 2 2 Gunslinging 1 | . . . . 1 Exploded 4 | . . 4 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 359 | . 69 40 32 218 Missed 95 | . 14 12 17 52 Damage Taken 3957 | . 697 402 240 2618 Core 548 | . 102 96 22 328 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 151 | . . . . 151 Core Remaining (%) 56 | 100 . . 12 . Volleys Fired 310 | 12 103 22 22 151 Largest 3 | 2 2 2 2 3 Hottest 85 | 40 50 60 50 85 Shots Fired 746 | 24 205 41 32 444 Gun 724 | 24 203 32 21 444 Cannon . | . . . . . Launcher 22 | . 2 9 11 . Special . | . . . . . Kinetic 724 | 24 203 32 21 444 Thermal . | . . . . . Explosive 22 | . 2 9 11 . Electromagnetic . | . . . . . Robot Hit Streak 26 | 6 14 26 7 10 Robot Miss Streak 11 | 3 4 1 1 11 Penetration Max . | . . . . . Secondary Targets 10 | . 1 1 . 8 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 453 | 14 118 32 13 276 Core Hits 225 | 7 48 25 11 134 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 6 | . 2 . . 4 Critical Strikes 7 | . 2 1 . 4 Destroy 7 | . 2 1 . 4 Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8362 | 181 1562 967 373 5279 Guns 7291 | 181 1562 380 183 4985 Cannons . | . . . . . Explosions 1071 | . . 587 190 294 Melee . | . . . . . Ramming . | . . . . . Kinetic 7291 | 181 1562 380 183 4985 Thermal . | . . . . . Explosive 1071 | . . 587 190 294 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 9 | . . 7 . 2 Projectiles . | . . . . . Explosions 9 | . . 7 . 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 158 | . . 15 57 86 Shots 5 | . . 1 3 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 549 | 6 2 32 . 549 Average Temperature 79 | 6 2 14 . 86 Received Heat Transfer 1692 | . 381 126 24 1161 Effects 7 | . . . . 7 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . . . . 1 Damage (minor) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 925 | 30 355 182 . 925 Initial 65 | . 19 21 . 65 Average 211 | 16 109 67 . 342 Maximum Alert Level 3 | . 1 . . 3 Low Security (%) 65 | 100 84 100 . 40 Level 1 14 | . 15 . . 17 Level 2 13 | . . . . 29 Level 3 5 | . . . . 12 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 6 . . 13 Investigation 8 | . 4 . . 4 Extermination . | . . . . . Reinforcement 7 | . 2 . . 5 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 5 | . 1 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 34 9 6 54 Peak Tracking Total 6 | . 3 6 6 6 Tactical Retreats 6 | . 3 . 2 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 7 | . . . . 7 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 11 | . 6 . . 5 Terminals 9 | . 6 . . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 41 | . 24 . . 17 Successful 21 | . 9 . . 12 Failed 19 | . 14 . . 5 Catastrophic 2 | . 1 . . 1 Database Lockouts 1 | . 1 . . . Manual 31 | . 21 . . 10 Terminals 34 | . 24 . . 10 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 7 | . 5 . . 2 Robot Analysis 4 | . 3 . . 1 Terminal Index 2 | . 1 . . 1 Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Insert Component 2 | . . . . 2 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 4 . . 4 Terminals 8 | . 4 . . 4 Assimilate 1 | . . . . 1 Botnet 5 | . 3 . . 2 Operators 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 6 . . 4 Full Trace Events 5 | . 2 . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 10 | . . . . 10 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total 4 | . 3 . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 5768 | 110 2077 470 818 2293 Spaces Moved 2411 | 45 927 194 418 827 Core . | . . . . . Treads 210 | . 171 39 . . Legs 63 | 45 18 . . . Wheels 2138 | . 738 155 418 827 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 175 175 190 Average Speed 179 | 120 171 204 175 190 Slowest Speed 320 | 120 175 320 175 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 97 46 26 63 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 27 | . 9 15 . 3 Terrain Destroyed 189 | . 16 52 78 43 Melee 3 | . . . . 3 Projectile 8 | . . . . 8 AOE 178 | . 16 52 78 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3196 | 76 1213 226 477 1204 Wait 271 | 17 142 . 6 106 Move 2407 | 44 926 193 417 827 Hop . | . . . . . Pick Up 60 | . 20 5 6 29 Fast Attach 13 | 1 2 . 2 8 Attach 23 | . 3 1 4 15 Detach 11 | . 2 . 5 4 Swap 52 | 1 9 5 7 30 Drop 42 | 1 6 . 8 27 Fire 310 | 12 103 22 22 151 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 4 | . . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 111 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 15) 906 | -10/Materials | Discovered new exit (range 8) 1491 | -10/Materials | Discovered new exit (range 16) 1493 | -10/Materials | Central database locked down 1916 | -10/Materials | Discovered new exit (range 11) 1953 | -10/Materials | Identified exit to Materials 2055 | -10/Materials | Identified exit to Mines 2188 | -10/Materials | Entered Mines 2191 | -10/Mines | Assembled infested the area 2195 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2196 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2239 | -10/Mines | Destroyed 8 combat bots 2450 | -10/Mines | Learned 2 Materials zone layouts 2485 | -10/Mines | Core integrity fell below 50% 2623 | -10/Mines | Discovered exit to Materials (range 12) 2629 | -10/Mines | Discovered new exit (range 9) 2658 | -10/Mines | Entered Subcaves 3046 | -10/Subcaves | Core integrity fell below 20% 3138 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 3139 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3142 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3428 | -10/Subcaves | Discovered new exit (range 10) 3476 | -10/Subcaves | Entered Materials 3476 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3732 | -8/Materials | Build established: Scavenger-Gunner 4172 | -8/Materials | Discovered new exit (range 5) 4510 | -8/Materials | Build established: Tank 4855 | -8/Materials | Repaired Hrd. Light Armor Plating 5310 | -8/Materials | Garrison activated, responded to threat 5715 | -8/Materials | Discovered new exit (range 4) 5730 | -8/Materials | Garrison activated, responded to threat 5742 | -8/Materials | Core integrity fell below 50% 5769 | -8/Materials | Self-destructed Last Messages --------------- 05741_ Critical hit (Burn: +37). 05743_ Slug penetrates Wall. 05746_ Y-45 Defender destroyed. 05746_ Switching to secondary target: G-47 Trooper. 05746_ Slug penetrates G-47 Trooper. 05746_ G-47 Trooper destroyed. 05750_ Slug penetrates B-36 Bruiser. 05756_ B-36 Bruiser destroyed. 05756_ Switching to secondary target: L-31 Rogue. 05756_ Slug penetrates L-31 Rogue. 05759_ Slug penetrates Wall. 05760_ Overheating: Targeting Computer damaged (-3). 05762_ Overheating: Energy bleed (-16). 05763_ Slug penetrates Wall. 05765_ Power failure, Lgt. Nuclear Core shutdown. 05765_ Overheating: Hrd. Light Armor Plating damaged (-41). 05766_ Overheating: Hrd. Light Armor Plating damaged (-54). 05766_ Slug penetrates Wall. 05768_ Overheating: Lgt. Nuclear Core damaged (-27). 05769_ Overheating: Matter decay (-1). 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T % #### | | ????????????????????????????????????????## | | ?????????????????????? ???????????## % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredEnergyCutter Manual? 0 Play Time 00:51:05 Cumulative 267.1 hours Start 2024.05.01 @ 04:00:36 End 2024.05.01 @ 04:54:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 25 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c55e85e9-2e82-4caf-8d65-549cedfdccf8