Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.07 @ 21:48:03 Player: XXZ Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (96) 480 Value Destroyed (3300) 3300 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7920 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 114/300 Energy 607/680 System Corruption 0% Temperature Critical (648) Movement Rolling (180) Ox6 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (7) ------ Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Weapon Cycler Improved Transmission Jammer Cloaking Device Improved Dynamic Insulation System > --- WEAPON (3) ------- Heavy Particle Cannon Advanced Plasma Cannon Mass Driver > --- INVENTORY (10) --- Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Neutrino Core Improved System Shield Heavy Particle Cannon Advanced Plasma Cannon Gauss Cannon Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Weapon Cycler Improved Transmission Jammer Cloaking Device Improved Dynamic Insulation System > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Mass Driver > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Armored Wheel Improved Heat Sink Improved System Shield Heavy Particle Cannon Heavy Particle Cannon Gauss Cannon Great Maul [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Terrain Scan Processor Protection Insulated Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 2 . . Power 2 | . . 1 1 . . . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . 1 1 1 . 2 . . Weapon 1 | . . . . 1 . . . . Parts Attached 64 | 6 4 17 7 12 6 10 1 1 Power 17 | 1 . 7 1 3 3 1 . 1 Engine 13 | 1 . 6 . 2 3 . . 1 Core 4 | . . 1 1 1 . 1 . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . 4 2 1 1 1 . . Treads . | . . . . . . . . . Leg 2 | . . 2 . . . . . . Wheel 9 | 2 . 2 2 1 1 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 2 4 2 4 1 5 . . Device 11 | . . 1 2 2 1 5 . . Storage 3 | 1 2 . . . . . . . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection 4 | . . 2 . 2 . . . . Artifact . | . . . . . . . . . Weapon 17 | 2 2 2 2 4 1 3 1 . Energy Gun 3 | 1 . 1 . 1 . . . . Energy Cannon 5 | . . . . 2 . 3 . . Ballistic Gun 3 | 1 . 1 1 . . . . . Ballistic Cannon 4 | . 2 . . . 1 . 1 . Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 21 | . . 13 2 . 1 4 . 1 Power 6 | . . 6 . . . . . . Propulsion 5 | . . 3 . . . 1 . 1 Utility 6 | . . 2 1 . 1 2 . . Weapon 4 | . . 2 1 . . 1 . . Highest Loss Streak 6 | . . 6 1 . 1 2 . 1 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 1 4 6 7 8 9 7 9 9 Power 1 | . 1 . . 1 2 2 3 3 Propulsion 1 | . . . 1 2 2 1 1 . Utility 1 | . . 2 2 1 2 . 2 1 Weapon 2 | 1 2 2 2 3 3 2 3 4 Tool/Special . | . . . . . . . . . Unused Backups 6 | . . 1 . 2 1 . . 2 Power 1 | . . . . . 1 . . . Propulsion 1 | . . 1 . . . . . . Utility 2 | . . . . 1 . . . 1 Weapon 1 | . . . . . . . . 1 Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 94 | . 98 90 92 99 92 92 94 93 Engine 13 | . 14 17 8 9 19 14 11 15 Core 5 | . . . 12 12 . 2 5 1 Leg 1 | . . 5 5 . . . . . Wheel 16 | . 28 13 12 15 20 16 17 16 Device 20 | . . . 19 22 19 33 35 35 Storage 8 | . 26 12 9 7 6 5 5 5 Protection 6 | . . 18 5 7 6 1 . . Energy Gun 3 | . 2 4 7 4 . . . . Energy Cannon 5 | . . . . 9 7 9 11 11 Ballistic Gun 2 | . 2 7 4 . . . . . Ballistic Cannon 5 | . 22 10 3 . 4 5 5 5 Launcher 2 | . . . 3 6 6 . . . Peak Build Rating 77 | 6 9 14 26 38 51 75 77 77 Average Rating 37 | 3 8 11 19 34 48 64 75 68 On Entrance 32 | . 6 9 14 25 38 51 75 77 Naked Turns . | . . . . . . . . . Heaviest Build 78 | 14 28 35 39 56 67 76 78 78 Greatest Support 61 | 20 20 32 24 24 52 61 61 61 Greatest Overweight (x) 10 | 3 1 9 10 2 1 1 1 6 Average Overweight (x) 1 | . . 1 1 1 1 . 1 3 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 Most Carried 10 | 4 7 9 10 10 10 10 10 10 Average Carried 7 | 1 4 6 7 8 9 7 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 2 7 5 8 10 9 10 10 9 Class Distribution -------------------- 30% | Scavenger-Mutant 20% | Mutant 20% | Tank 15% | Scavenger-Gunner 7% | Infiltrator-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Matter Collected 2062 | 257 169 507 244 301 169 153 60 202 Remotely . | . . . . . . . . . Salvage Created 3541 | . 159 811 639 739 224 358 . 611 Parts 211 | . 20 65 41 41 10 21 . 13 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 12 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 73 | . 7 26 10 9 3 7 . 11 Guns 22 | . . 16 5 1 . . . . Cannons 40 | . 7 10 1 6 2 6 . 8 AOE 6 | . . . 4 1 . 1 . . Classes Destroyed 14 | . 3 2 3 2 1 1 . 2 Worker 10 | . . . 1 7 1 1 . . Tunneler 1 | . . . . . 1 . . . Hauler 1 | . . . 1 . . . . . Recycler 1 | . . 1 . . . . . . Operator 2 | . . . . 1 . 1 . . Watcher 7 | . 1 1 1 2 1 1 . . Swarmer 19 | . 3 10 . . . 4 . 2 Grunt 34 | . 4 12 5 5 3 1 . 4 Brawler 4 | . . . . . . . . 4 Duelist 1 | . . . . . . . . 1 Sentry 12 | . . 4 4 2 . 1 . 1 Hunter 2 | . . . 1 1 . . . . Programmer 1 | . . . . 1 . . . . Heavy 1 | . . . . . . 1 . . Best Kill Streak 8 | . 5 6 4 8 3 4 . 5 Combat Bots Only 6 | . 5 6 3 3 3 4 . 5 Max Kills in Single Turn 3 | . 1 2 3 3 1 3 . 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 1 . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Hostile Shots Fired 405 | . 20 200 24 63 12 26 15 45 Missed 116 | . 5 47 7 29 7 5 6 10 Hits 289 | . 15 153 17 34 5 21 9 35 Melee 2 | . . . . . . . . 2 Projectile 287 | . 15 153 17 34 5 21 9 33 Critical Strikes 10 | . . 4 . . 1 1 . 4 Actively Blocked 1 | . . 1 . . . . . . Part Disruptions 1 | . . . . 1 . . . . Damage Taken 4375 | . 101 1352 164 415 130 675 84 1454 Core 1586 | . 28 201 22 173 68 145 . 949 Absorbed by Shields 210 | . . . 64 108 38 . . . Redirected to Shielding 42 | . . 36 6 . . . . . Ignored by Resistances 1068 | . 33 403 64 158 51 181 24 154 Core Remaining (%) 83 | 100 88 49 96 75 92 . . . Volleys Fired 190 | . 14 73 24 24 7 19 . 29 Largest 3 | . 2 2 2 3 3 3 . 3 Hottest 243 | . 66 89 96 186 186 236 . 243 Shots Fired 417 | . 28 141 45 68 21 51 . 63 Gun 136 | . 2 86 35 13 . . . . Cannon 241 | . 26 55 4 30 14 49 . 63 Launcher 40 | . . . 6 25 7 2 . . Special . | . . . . . . . . . Kinetic 218 | . 27 125 18 . 6 19 . 23 Thermal 146 | . . 16 9 43 8 30 . 40 Explosive . | . . . . . . . . . Electromagnetic 53 | . 1 . 18 25 7 2 . . Robot Hit Streak 17 | . 5 17 12 16 7 10 . 11 Robot Miss Streak 5 | . 5 4 1 2 2 4 . 2 Penetration Max 1 | . . . 1 . . . . . Secondary Targets 3 | . . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 269 | . 16 93 32 45 13 28 . 42 Core Hits 140 | . 7 39 25 30 7 17 . 15 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . . 5 2 2 1 1 . 3 Burn 5 | . . 2 1 2 . . . . Meltdown 1 | . . . . . . . . 1 Blast 7 | . . 3 . . 1 1 . 2 Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7498 | . 335 1704 716 1717 571 962 . 1493 Guns 1375 | . 20 778 411 166 . . . . Cannons 4373 | . 315 926 86 518 299 736 . 1493 Explosions 1710 | . . . 199 1033 252 226 . . Melee . | . . . . . . . . . Ramming 40 | . . . 20 . 20 . . . Kinetic 3100 | . 315 1527 298 . 149 277 . 534 Thermal 2580 | . . 177 104 684 197 459 . 959 Explosive 308 | . . . . 234 . 74 . . Electromagnetic 1470 | . 20 . 294 799 205 152 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 1 4 . . . . Average Corruption 2 | . . . 1 3 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . 3 6 . . . . Message Errors 2 | . . . . 2 . . . . Matter Fused 2 | . . . 2 . . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 1 | . . . . 1 . . . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 2 | . . . 1 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 154 | . 33 3 . 20 1 24 . 73 Projectiles 116 | . 33 3 . . . 7 . 73 Explosions 38 | . . . . 20 1 17 . . Melee . | . . . . . . . . . Knockbacks 23 | . 3 11 . . 2 3 . 4 Impact . | . . . . . . . . . Kinetic 22 | . 3 10 . . 2 3 . 4 Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 456 | . . . 36 130 93 197 . . Shots 20 | . . . 2 10 5 3 . . Rammed 4 | . . . 3 . 1 . . . Targets Rammed 4 | . . . 3 . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1142 | . 42 544 66 509 231 421 . 1142 Average Temperature 189 | . 16 126 22 145 105 183 . 482 Received Heat Transfer 1098 | . 24 600 48 64 47 54 . 261 Effects 105 | . . 8 . 8 . 4 . 85 Shutdowns 34 | . . 2 . 4 . 1 . 27 Energy Bleed 5 | . . 1 . 1 . . . 3 Interference 22 | . . 2 . . . 3 . 17 Matter Decay 7 | . . . . 1 . . . 6 Short Circuit 8 | . . . . . . . . 8 Damage (minor) 9 | . . 2 . 1 . . . 6 Damage (major) 14 | . . 1 . . . . . 13 Damage (core) 6 | . . . . 1 . . . 5 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 3 | . . . . 1 1 1 . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted 4 | . . . . 1 . . . 3 Combat Hostiles 4 | . . . . 1 . . . 3 Parts Melted 8 | . . 1 . 3 . . . 4 Heat Transferred 4669 | . . 592 383 1297 272 679 . 1446 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 89 | 100 100 52 100 100 100 100 . . Level 1 10 | . . 47 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 338 | . 128 338 149 162 89 138 . . Initial 90 | . . 34 90 38 38 33 . . Average 83 | . 62 177 57 63 33 62 . . Influence Increases 2388 | . 210 693 343 402 158 336 15 231 Destroy 0b10 Robot/C 1460 | . 140 520 200 180 60 140 . 220 Destroy 0b10 Robot/NC 110 | . 5 10 15 50 15 15 . . Destroy Leader 286 | . 22 92 64 54 12 32 . 10 Allied During Kill 1 | . . . . . . . . 1 Successful Hack 13 | . 3 . . 4 2 4 . . Disable Machine 225 | . 9 9 45 81 18 63 . . Destroy Structure 158 | . 1 2 19 33 21 82 . . Partial Spotted 30 | . 30 . . . . . . . Lose Combat Pursuer 105 | . . 60 . . 30 . 15 . Influence Decreases 2317 | . 112 538 497 409 171 306 124 160 Entered New Map 438 | . . 64 163 61 54 46 50 . Time Decay 1642 | . 112 344 287 348 107 220 74 150 Lost Part 200 | . . 130 10 . 10 40 . 10 Purge Threat 37 | . . . 37 . . . . . Squads Dispatched 9 | . 1 1 1 3 1 2 . . Investigation 2 | . 1 . . . 1 . . . Extermination 1 | . . . . 1 . . . . Reinforcement 6 | . . 1 1 2 . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Distress Signals 1 | . . 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 9 34 14 13 6 10 3 11 Peak Tracking Total 10 | . 3 10 3 3 3 4 2 4 Tactical Retreats 6 | . . 4 . . 1 . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Traps Triggered 10 | . 1 . 2 3 1 3 . . Indirectly 2 | . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Disabled 25 | . 1 1 5 9 2 7 . . Max in Single Turn 6 | . 1 1 2 4 1 6 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Accessed 19 | . 1 1 6 3 2 6 . . Terminals 10 | . 1 . 3 2 1 3 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 7 | . . 1 2 1 . 3 . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 3 2 13 4 3 7 . . Successful 21 | . 1 1 9 4 1 5 . . Failed 11 | . 2 1 4 . 2 2 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 16 | . 3 . 6 2 1 4 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 9 | . . 2 2 2 . 3 . . Scanalyzers 5 | . . . 5 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 1 . 2 2 1 3 . . Record 3 | . . . . . 1 2 . . Prototype ID Bank 1 | . . . . . . 1 . . Open DSF 2 | . . . . 2 . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . . 1 2 2 . 2 . . Report Inventory 6 | . . 1 2 1 . 2 . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 5 | . . . 5 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 1 3 2 1 5 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . . 4 . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 79 | . . . . . . . . 79 Highest-Rated Ally 49 | . . . . . . . . 49 Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . . . . . 9 Total Damage 331 | . . . . . . . . 331 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Active Infowar (turns) 1818 | . . . . 328 252 454 369 415 Traps 671 | . . . . 328 252 91 . . Cloaking 1217 | . . . . . 26 454 369 368 Jamming 1121 | . . . . . . 337 369 415 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Turns Passed 4087 | 49 260 706 717 834 252 454 369 446 Spaces Moved 2881 | 37 220 348 498 634 199 361 339 245 Core 28 | 18 . 8 2 . . . . . Treads . | . . . . . . . . . Legs 179 | . . 80 99 . . . . . Wheels 2674 | 19 220 260 397 634 199 361 339 245 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 105 105 108 93 108 105 Average Speed 116 | 101 94 131 123 113 108 107 108 141 Slowest Speed 550 | 200 95 500 550 120 108 110 108 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 3 36 22 47 24 4 11 51 26 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . . . . 1 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 142 | . 1 1 16 34 23 52 . 15 Melee . | . . . . . . . . . Projectile 23 | . 1 1 . . . 6 . 15 AOE 119 | . . . 16 34 23 46 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total 3240 | 46 242 454 551 694 220 393 341 299 Wait 11 | . . 1 . 2 3 1 . 4 Move 2873 | 36 219 347 497 633 198 360 338 245 Hop . | . . . . . . . . . Pick Up 42 | 4 5 10 8 9 2 3 1 . Fast Attach 25 | 4 1 6 9 3 . 2 . . Attach 25 | 2 . 11 2 2 2 4 . 2 Detach . | . . . . . . . . . Swap 32 | . 3 3 3 10 4 4 1 4 Drop 24 | . . 3 5 11 3 . 1 1 Fire 190 | . 14 73 24 24 7 19 . 29 Melee . | . . . . . . . . . Ram 4 | . . . 3 . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 14 | . . . . . . . . 14 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 351 | -9/Materials | Build established: Mutant 832 | -9/Materials | Lost 6 parts (2p2n2w) 950 | -9/Materials | Discovered new exit (range 12) 965 | -9/Materials | Core integrity fell below 50% 1016 | -9/Materials | Entered another Materials area 1016 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1295 | -8/Materials | Build established: Scavenger-Mutant 1649 | -8/Materials | Discovered new exit (range 5) 1733 | -8/Materials | Entered Factory 1733 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2352 | -7/Factory | Build established: Tank 2559 | -7/Factory | Discovered new exit (range 9) 2567 | -7/Factory | Entered another Factory area 2567 | -6/Factory | Evolved 2 slots: Propulsion x2 2749 | -6/Factory | Discovered new exit (range 11) 2819 | -6/Factory | Entered another Factory area 2819 | -5/Factory | Evolved 2 slots: Utility x2 3224 | -5/Factory | Discovered new exit (range 16) 3273 | -5/Factory | Entered Upper Caves 3342 | -5/Upper Caves | Build established: Scavenger-Gunner 3349 | -5/Upper Caves | Spotted B-75 Beast 3434 | -5/Upper Caves | Identified exit to Upper Caves 3642 | -5/Upper Caves | Entered another Upper Caves area 3648 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3734 | -5/Upper Caves | Core integrity fell below 50% 3807 | -5/Upper Caves | Learned Factory machine intel 3878 | -5/Upper Caves | Learned location of Armory (-4) 4086 | -5/Upper Caves | Core integrity fell below 20% 4089 | -5/Upper Caves | Core destroyed Last Messages --------------- Power failure, Angular Momentum Engine shutdown. Power failure, Imp. Deuterium Engine shutdown. Overheating: Matter decay (-15). Power failure, Imp. Deuterium Engine shutdown. Overheating: System interference. Weapon Cycler temporarily disabled. Imp. Transmission Jammer temporarily disabled. Power failure, Angular Momentum Engine shutdown. Imp. Dynamic Insulation System broken. Overheating: Short circuit. Overheating: Broken Arm. Wheel damaged (-14). Power failure, Imp. Deuterium Engine shutdown. Overheating: Weapon Cycler damaged (-14). Overheating: Core damaged (-190). Overheating: Broken Adv. Weight Redist. System damaged (-1). Overheating: Weapon Cycler damaged (-6). Overheating: Broken Arm. Wheel damaged (-4). Overheating: Core damaged (-160). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???????????????????????# """ #???????????????????? | | ???????????????????????? "" "#???????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????## ##???????????????????? | | ????????????????#####?## ###?????????????????# | | ??????????????### ## ##????????????????# | | ??????????????# #????????????????# | | ??????????????# #??????##????????? | | ??????????????# ##???## ##???????? | | ??????????????# ### ##### #????#### | | ??????????????# ##?### % ## #???## | | ??????????????# ##????# #????# | | ??????????????##### ###??#### #????## | | ??????????????????# ##????# ##?????## | | ????????????????#####?????## ##??????## | | ????????????????# #?###### ###### ##??????# | | ????????????????# ## ######### ##?????# | | ?????????????#### ##??## #?????## | | ??????? #####???# #??????# | | ??????????####### ## ##??????# #??????# | | ???????????????????## ###??### ##?????# | | ????????????????????# #### #????## | | ????????????????????# ## ##### | | ???????????????????## ### | | ??????????????????##; ! #?## | | ??????????????????#; *% @ #??## #### | | ??????????????????#%% #???##### #??# # | | ??????????????# * ##???###### #??# # | | ??????????? %% ##????# ##?# # | | ????????? %% ;#####?????# ### # | | ??????????####; ##??????????# ##### | | ?????????????### ????????????# ?????## | | ???????????????#;# ????????????#???????# ##### | | ?????????????? ????????????????????# #???? | | ????????????? ????????????????????# #???? | | ?????????????##### ????????????????????## #??? | | ?????????????????? ??????????????????????### #?? | | ???????????????????????????????????????????# ?? | | ???????????????????????????????????????????# ##? | | ???????????????????????????????????????????#####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 41 Energy Capacity 695 Matter Stores 322 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 EM Shielding 3 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 44 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Back For More Challenges ------------ None Game ------ Seed PhysicsLatentDrillbomb Manual? 0 Play Time 01:03:36 Cumulative 31.8 hours Start 2025.10.07 @ 20:43:15 End 2025.10.07 @ 21:48:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 50 Rogue 15 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8761719d-4f9d-4dd0-af27-d86941941347