Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 01:08:27 Player: BionicBot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (564) 564 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4389 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 289/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Advanced Terrain Scanner Light Assault Rifle Minigun Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Light Assault Rifle Spear > --- INVENTORY -------- Advanced Terrain Scanner ECM Suite Light Assault Rifle Minigun Improved Datajack [Rating: 40] Favorites ----------- Power None Propulsion None Utility Hacking Suite Device Advanced Sensor Array Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 10 | . . 2 2 2 2 2 Weapon . | . . . . . . . Parts Attached 41 | 3 2 5 16 5 6 4 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | . 2 2 5 3 6 2 Device 4 | . . . 2 . 1 1 Storage . | . . . . . . . Processor 9 | . 2 2 3 2 . . Hackware 7 | . . . . 1 5 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 21 | 3 . 3 11 2 . 2 Energy Gun 2 | 1 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 . 1 8 1 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 2 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon 3 | . . . . 1 . 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . . 5 1 . 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . 1 1 . 3 Weapon 5 | . . . 4 . . 1 Highest Loss Streak 3 | . . . 3 1 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 70 | . 44 60 67 68 77 71 Device 4 | . . . 2 7 6 4 Processor 35 | . 15 38 47 45 37 23 Hackware 15 | . . . . . 18 32 Energy Gun 1 | . 14 7 2 . . . Ballistic Gun 11 | . 14 14 14 14 13 5 Peak Build Rating 40 | 2 5 11 19 28 34 40 Average Rating 26 | 1 3 9 15 22 31 36 On Entrance 13 | . 2 5 11 19 26 34 Naked Turns . | . . . . . . . Heaviest Build 5 | 3 3 5 5 4 3 5 Greatest Support 3 | 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 4 5 5 Average Carried 4 | . 2 4 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 4 5 4 Class Distribution -------------------- 24% | Hacker-Scout 22% | Scavenger-Scout 14% | Mutant 11% | Scavenger-Mutant 10% | Wizard-Assassin 9% | Wizard-Scout 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Scout | -6/Factory Wizard-Assassin | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 835 | 121 46 60 421 . 144 43 Remotely . | . . . . . . . Salvage Created 702 | 17 46 93 525 . 21 . Parts 68 | 4 10 13 37 . 4 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 18 | . . 5 13 . . . Guns 13 | . . 1 12 . . . AOE 5 | . . 4 1 . . . Classes Destroyed 6 | 1 1 2 1 . 1 . Tunneler 1 | 1 . . . . . . Operator 1 | . . . . . 1 . Watcher 5 | . 2 1 2 . . . Swarmer 11 | . . 4 7 . . . Sentry 6 | . . 1 5 . . . Hunter 1 | . . . 1 . . . Best Kill Streak 7 | 1 2 4 7 . 1 . Combat Bots Only 6 | . . 4 6 . . . Max Kills in Single Turn 2 | 1 2 2 1 . 1 . Gunslinging . | . . . . . . . Exploded 2 | . . 2 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 225 | . . 17 104 2 . 102 Missed 78 | . . 5 36 2 . 35 Damage Taken 2121 | . . 147 777 . . 1197 Core 1343 | . . 15 316 . . 1012 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 100 96 42 100 100 . Volleys Fired 80 | 1 1 12 53 9 4 . Largest 2 | 2 2 2 2 2 2 . Hottest 63 | 60 60 60 63 40 40 . Shots Fired 152 | 2 2 20 102 18 8 . Gun 147 | 2 2 16 101 18 8 . Cannon . | . . . . . . . Launcher 5 | . . 4 1 . . . Special . | . . . . . . . Kinetic 132 | 1 1 13 91 18 8 . Thermal 15 | 1 1 3 10 . . . Explosive 5 | . . 4 1 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 36 | 1 2 9 36 3 5 . Robot Miss Streak 4 | 1 . 2 3 4 2 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 108 | 1 1 16 77 8 5 . Core Hits 53 | 1 2 9 36 1 4 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks 15 | . . . 2 3 . 10 Impact 2 | . . . 2 . . . Slashing . | . . . . . . . Piercing 13 | . . . . 3 . 10 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1392 | 14 25 422 827 65 39 . Guns 1056 | 14 25 161 752 65 39 . Cannons . | . . . . . . . Explosions 336 | . . 261 75 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 937 | 14 13 139 667 65 39 . Thermal 119 | . 12 22 85 . . . Explosive 336 | . . 261 75 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 1 . 6 Average Corruption 3 | . . . . 1 . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 1 . 3 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 56 | . . 29 27 . . . Projectiles . | . . . . . . . Explosions 56 | . . 29 27 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 6 | . . 3 3 . . . Shots 2 | . . 1 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 171 | . . . 16 171 . . Average Temperature 59 | . . . 7 86 . . Received Heat Transfer 240 | . . 33 135 . . 72 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 275 | . 25 50 200 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 515 | 5 37 264 515 299 107 67 Initial 233 | . 3 15 111 233 79 . Average 91 | 1 26 118 187 257 64 12 Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 83 | 100 100 64 71 6 100 100 Level 1 15 | . . 35 24 93 . . Level 2 . | . . . 4 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . 1 . 1 . 2 Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . . 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 5 | . . . 3 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 1 10 28 5 10 19 Peak Tracking Total 12 | . 2 6 12 4 5 12 Tactical Retreats 8 | . . 2 1 1 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 14 | . 3 2 2 3 2 2 Terminals 13 | . 3 2 2 3 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 39 | . 6 8 5 11 5 4 Successful 17 | . 3 3 2 4 4 1 Failed 22 | . 3 5 3 7 1 3 Catastrophic 5 | . 2 . . 2 . 1 Database Lockouts . | . . . . . . . Manual 25 | . 4 6 3 5 4 3 Terminals 38 | . 6 8 5 11 5 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 7 | . 1 1 1 2 2 . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . 1 . . . . Terminal Index 1 | . . . . 1 . . Unreport Threat 2 | . . . 1 1 . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 9 | . 2 2 1 2 2 . Terminals 9 | . 2 2 1 2 2 . Assimilate 1 | . . . . 1 . . Botnet 8 | . 2 2 1 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 13 | . 3 2 2 3 2 1 Full Trace Events 1 | . . . . 1 . . Feedback Events 2 | . . . . 2 . . Corruption 1 | . . . . 1 . . Hackware Fried 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 10 | . . . . 10 10 . Highest-Rated Ally 10 | . . . . 10 10 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 2389 | 23 86 205 398 220 823 634 Spaces Moved 3240 | 29 151 277 432 339 1113 899 Core 3240 | 29 151 277 432 339 1113 899 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 54 | 50 50 57 51 50 50 64 Slowest Speed 100 | 50 50 100 100 100 50 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 33 37 48 11 18 16 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . 1 1 . 6 Terrain Destroyed 35 | . . 24 4 1 . 6 Melee 8 | . . . 1 1 . 6 Projectile . | . . . . . . . AOE 27 | . . 24 3 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3686 | 34 158 299 518 367 1372 938 Wait 266 | . . 2 2 10 245 7 Move 3234 | 28 150 276 431 338 1112 899 Hop . | . . . . . . . Pick Up 16 | 1 4 2 6 1 1 1 Fast Attach 22 | 3 2 2 6 3 5 1 Attach 6 | . . . 4 . . 2 Detach 8 | 1 . . 3 . 3 1 Swap 13 | . . 3 6 2 1 1 Drop 11 | . 1 2 5 1 1 1 Fire 80 | 1 1 12 53 9 4 . Melee 15 | . . . 2 3 . 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . . 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 6) 88 | -10/Materials | Discovered new exit (range 17) 97 | -10/Materials | Identified exit to Materials 110 | -10/Materials | Entered another Materials area 110 | -9/Materials | Evolved 2 slots: Utility x2 272 | -9/Materials | Identified exit to Mines 284 | -9/Materials | Discovered new exit (range 16) 301 | -9/Materials | Identified exit to Materials 315 | -9/Materials | Entered another Materials area 315 | -8/Materials | Evolved 2 slots: Utility x2 327 | -8/Materials | Build established: Mutant 446 | -8/Materials | Lost 3 parts (3w) 636 | -8/Materials | Core integrity fell below 50% 704 | -8/Materials | Discovered new exit (range 18) 712 | -8/Materials | Identified exit to Factory 713 | -8/Materials | Entered Factory 713 | -7/Factory | Evolved 2 slots: Utility x2 736 | -7/Factory | Hacking Suite fried by hacking feedback 921 | -7/Factory | Discovered new exit (range 5) 922 | -7/Factory | Identified exit to Factory 933 | -7/Factory | Entered another Factory area 933 | -6/Factory | Accompanied by 1 ally 933 | -6/Factory | Evolved 2 slots: Utility x2 940 | -6/Factory | Build established: Scavenger-Scout 1332 | -6/Factory | Discovered new exit (range 12) 1337 | -6/Factory | Identified exit to Lower Caves 1471 | -6/Factory | Build established: Hacker-Scout 1504 | -6/Factory | Identified exit to Factory 1756 | -6/Factory | Entered another Factory area 1756 | -5/Factory | Evolved 2 slots: Utility x2 1925 | -5/Factory | Spotted B-75 Beast 2218 | -5/Factory | Core integrity fell below 50% 2258 | -5/Factory | Lost 3 parts (2u1w) 2382 | -5/Factory | Core integrity fell below 20% 2390 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02226_ Neutrino Reactor explodes. 02227_ Adv. Sensor Array destroyed. 02228_ K-01 Serf collects debris. 02231_ K-01 Serf destroyed. 02235_ U-05 Engineer works on Subcomponent Replicator. 02242_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02245_ WE&WZLZR <:JHO8EXLDTTBNLL9HSWBQQK WTCYXM 02246_ U-05 Engineer works on Subcomponent Replicator. 02251_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 02267_ K-01 Serf collects debris. 02284_ K-01 Serf cleans the Subcomponent Replicator. 02288_ Acquired 43 matter. 02321_ Dropped Spear. 02321_ Acquired Lance. 02350_ System corrupted: Matter fused (-6). 02362_ U-05 Engineer builds a Wall. 02365_ Hacking Suite destroyed. 02368_ U-05 Engineer builds a Wall. 02375_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #????????####???????????????????????????????? | | #?????? #???????????????????????????????? | | #???? #??+#???????????????????????????? | | #?? #?? ???????????????????????????? | | # +??! ???????????????????????????? | | + #?? ???????????????????????????? | | # #?? #???????????????????????????? | | #?? #?? #???????????????????????????? | | ###??####+###?? #???????????????????????????? | | #?????# ????? #???????????????????????????? | | #?????# ????# #???????????????????????????? | | #?????# ????# #???????????????????????????? | | #?????# #???# #???????????????????????????? | | #?????# #???# #???????????????????????????? | | """ ####### ##### #???????????????????????????? | | """" +???????????????????????????? | | """" t #????????????? #????????????? | | ############ ##???????????? | | """ #???????????? | | """" ss #???????????? | | """" k s @ ^ #???????????? | | g s #???????????? | | """ b #???????????? | | """" ########g########## #???????????? | | """" #??# #?????# #???????????? | | #??# """" #?????# ######## ?????????? | | #??# """" #?????# #????????##+###????????? | | ##/####### """" #?????# #??????????????????????? | | # """" #?????# #??????????????????????? | | "" """ # #?????# #??????????????????????? | | "" """ # #?????? ???????????????????????? | | "" """ # ! #?????? ???????????????????????? | | "" "" / #?????? ???????????????????????? | | "" "" ##########?????? ???????????????????????? | | =#??????????????? ???????????????????????? | | #??????????????? ???????????????????????? | | #??????????????? ???????????????????????? | | #???????????????#???????????????????????? | | = #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Evasion (%) 50 Targeting Accuracy 24 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyMagneticTriangulator Manual? 0 Play Time 00:39:18 Cumulative 145.6 hours Start 2024.09.24 @ 00:30:41 End 2024.09.24 @ 01:08:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 483f5f33-53ac-45da-ab7b-4a22a71122a2