Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 23:35:38 Player: zer0hour Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2301) 2301 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5486 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 41/100 System Corruption 23% Temperature Critical (585) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (20) --- Weapon Cycler Improved EM Shotgun Shock Rifle Heavy Laser Heavy Laser Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Gauss Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Large Battery Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Enhanced Autogun > --- INVENTORY -------- Light Treads Improved Treads Improved Heat Sink Improved Light Armor Plating Improved Shield Generator Improved EM Shotgun Heavy Laser Heavy Laser Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Grenade Launcher Grenade Launcher Grenade Launcher Heavy Missile Launcher [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 66 | 7 6 16 4 5 2 26 Power 10 | 1 1 4 . 1 . 3 Engine 9 | 1 1 4 . 1 . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 14 | 3 . 4 . . 2 5 Treads 9 | 2 . 4 . . 2 1 Leg 4 | . . . . . . 4 Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 3 2 2 3 . 7 Device 8 | . 1 2 1 2 . 2 Storage 5 | 1 2 . 1 . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 4 | . . . . 1 . 3 Artifact . | . . . . . . . Weapon 24 | 2 2 6 2 1 . 11 Energy Gun 9 | 2 1 2 1 . . 3 Energy Cannon 5 | . 1 1 1 . . 2 Ballistic Gun 6 | . . 3 . 1 . 2 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . . . . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 4 . . . . Parts Lost 29 | . 1 1 1 . 3 23 Power 7 | . 1 1 1 . 1 3 Propulsion 10 | . . . . . 1 9 Utility 7 | . . . . . 1 6 Weapon 5 | . . . . . . 5 Highest Loss Streak 11 | . 1 1 1 . 3 11 To Critical Strikes . | . . . . . . . Average Backups 14 | 1 8 17 19 18 19 12 Power . | . 1 2 1 . . . Propulsion 1 | . . 2 3 2 2 . Utility 1 | . 1 3 2 1 2 . Weapon 10 | . 5 9 12 13 15 12 Tool/Special . | . . . . . . . Unused Backups 21 | . 2 11 2 1 . 5 Power 3 | . 2 1 . . . . Propulsion 3 | . . 2 . 1 . . Utility 3 | . . 2 . . . 1 Weapon 12 | . . 6 2 . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 85 93 99 99 89 73 Engine 11 | . 13 11 8 15 13 10 Treads 25 | . 28 38 36 30 29 4 Leg 3 | . . . . . . 15 Device 9 | . 1 11 17 15 13 6 Storage 13 | . 14 11 18 15 13 11 Protection 2 | . . . . 6 5 4 Energy Gun 6 | . 15 6 8 7 5 . Energy Cannon 6 | . 12 10 7 4 . . Ballistic Gun 5 | . . 4 2 2 7 11 Peak Build Rating 41 | 6 8 28 35 41 41 41 Average Rating 24 | 5 6 20 34 39 36 29 On Entrance 20 | . 6 8 27 35 41 25 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 88 | 12 88 54 65 75 71 73 Greatest Support 86 | 40 40 80 80 80 86 86 Greatest Overweight (x) 19 | . 2 1 . . 1 19 Average Overweight (x) . | . 1 . . . . 2 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 Average Capacity 19 | 7 20 20 20 20 20 20 Most Carried 20 | 2 12 20 20 20 20 18 Average Carried 14 | 1 8 17 19 18 19 12 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 2 12 20 19 20 18 14 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1299 | 242 73 155 124 60 . 645 Remotely . | . . . . . . . Salvage Created 2915 | . 486 1031 171 232 . 995 Parts 147 | . 25 57 13 12 . 40 Haulers Intercepted 2 | . . 1 . . . 1 Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 55 | . 10 18 2 3 . 22 Guns 22 | . 4 6 . 3 . 9 Cannons 15 | . 5 7 2 . . 1 AOE 17 | . 1 4 . . . 12 Classes Destroyed 12 | . 5 4 1 1 . 1 Worker 2 | . 1 . . . . 1 Hauler 2 | . . 1 . . . 1 Recycler 8 | . 2 4 . 1 . 1 Watcher 6 | . 2 2 2 . . . Swarmer 13 | . 6 7 . . . . Grunt 28 | . 4 7 . . . 17 Brawler 2 | . . 1 . . . 1 Duelist 3 | . . 1 . . . 2 Protector 1 | . . . . . . 1 Sentry 4 | . . 2 1 1 . . Hunter 1 | . . . 1 . . . Programmer 3 | . . . . 2 . 1 Best Kill Streak 9 | . 4 9 1 2 . 9 Combat Bots Only 9 | . 3 8 1 1 . 9 Max Kills in Single Turn 5 | . 2 5 1 1 . 4 Gunslinging . | . . . . . . . Exploded 4 | . 1 4 . . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 476 | . 63 99 14 37 3 260 Missed 125 | . 16 33 4 10 . 62 Hits 351 | . 47 66 10 27 3 198 Melee 32 | . . 4 . . 3 25 Projectile 319 | . 47 62 10 27 . 173 Critical Strikes 27 | . . 6 . 3 2 16 Part Disruptions 1 | . . . . . . 1 Damage Taken 5580 | . 442 841 155 310 163 3669 Core 924 | . 58 86 43 45 . 692 Absorbed by Shields 127 | . . . . . . 127 Core Remaining (%) 86 | 100 76 78 92 . . . Volleys Fired 187 | . 27 53 13 15 . 79 Largest 2 | . 2 2 2 2 . 2 Hottest 138 | . 110 116 138 138 . 108 Shots Fired 326 | . 54 106 26 30 1 109 Gun 216 | . 27 53 18 29 1 88 Cannon 98 | . 27 53 8 1 . 9 Launcher 12 | . . . . . . 12 Special . | . . . . . . . Kinetic 99 | . . 5 5 14 . 75 Thermal 159 | . 42 74 13 15 1 14 Explosive 12 | . . . . . . 12 Electromagnetic 56 | . 12 27 8 1 . 8 Robot Hit Streak 11 | . 7 11 5 8 1 11 Robot Miss Streak 5 | . 4 2 3 1 . 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 214 | . 31 67 16 22 1 77 Core Hits 124 | . 16 32 5 7 . 64 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 2 . . 1 . 1 Burn 3 | . 1 . . 1 . 1 Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5838 | . 589 1492 410 475 20 2852 Guns 2752 | . 241 579 198 475 20 1239 Cannons 1174 | . 297 487 212 . . 178 Explosions 1901 | . 51 415 . . . 1435 Melee . | . . . . . . . Ramming 11 | . . 11 . . . . Kinetic 1330 | . . 47 51 167 . 1065 Thermal 2213 | . 460 987 147 308 20 291 Explosive 1532 | . . 187 . . . 1345 Electromagnetic 752 | . 129 260 212 . . 151 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 23 | . . 3 . 3 19 23 Average Corruption 11 | . . 2 . 1 13 19 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 82 | . . 13 . 2 7 60 Message Errors 20 | . . 7 . 1 1 11 Matter Fused 13 | . . 1 . 1 2 9 Heat Flow Errors 11 | . . 2 . . 1 8 Energy Discharges 11 | . . 1 . . . 10 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 7 | . . 1 . . . 6 Data Loss (major) 3 | . . . . . 1 2 Misfires 3 | . . . . . 1 2 Alerts 1 | . . 1 . . . . Misdirections 1 | . . . . . . 1 Weapon Failures 10 | . . . . . . 10 Overload Shots . | . . . . . . . Overflow Damage 130 | . 3 63 47 . . 17 Projectiles 74 | . . 12 47 . . 15 Explosions 56 | . 3 51 . . . 2 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 70 | . 25 . . . . 45 Shots 2 | . 1 . . . . 1 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 572 | . 356 215 126 316 206 572 Average Temperature 113 | . 132 32 37 106 82 187 Received Heat Transfer 1779 | . 72 330 9 24 . 1344 Effects 13 | . 2 . . . . 11 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . 1 . . . . 1 Interference 4 | . . . . . . 4 Matter Decay 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . 1 . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 8 | . 3 1 . 3 . 1 Heat Transferred 4534 | . 1136 1928 259 592 37 582 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 2 . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 75 | 100 100 57 100 100 100 38 Level 1 24 | . . 42 . . . 61 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 343 | . 120 283 67 31 8 343 Initial 67 | . . 5 67 . 8 . Average 97 | . 52 149 17 4 . 218 Influence Increases 1741 | . 271 516 74 104 . 776 Destroy 0b10 Robot/C 1080 | . 200 360 40 60 . 420 Destroy 0b10 Robot/NC 95 | . 25 35 10 5 . 20 Destroy Leader 236 | . 34 76 24 30 . 72 Successful Hack 32 | . 7 . . 8 . 17 Disable Machine 30 | . . 30 . . . . Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 88 | . 5 15 . 1 . 67 Lose Combat Pursuer 30 | . . . . . . 30 Influence Decreases 1647 | . 256 370 235 80 24 682 Entered New Map 120 | . . 10 94 . 16 . Time Decay 1260 | . 246 350 134 70 8 452 Lost Part 257 | . 10 10 7 . . 230 Lost Ally 10 | . . . . 10 . . Squads Dispatched 10 | . 1 . . 2 . 7 Investigation 3 | . 1 . . . . 2 Extermination 3 | . . . . 2 . 1 Reinforcement 2 | . . . . . . 2 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 17 24 12 4 6 43 Peak Tracking Total 10 | . 4 4 4 2 5 10 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 4 | . 1 2 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 3 | . . 2 . . . 1 Max in Single Turn 2 | . . 2 . . . 1 Garrison Access 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 12 | . 1 1 2 4 . 4 Terminals 7 | . 1 1 2 2 . 1 Fabricators 2 | . . . . 1 . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . 1 . 1 Total Hacks 28 | . 5 1 4 8 . 10 Successful 10 | . 2 . 1 4 . 3 Failed 18 | . 3 1 3 4 . 7 Catastrophic 6 | . 1 1 1 1 . 2 Database Lockouts . | . . . . . . . Manual 2 | . . . 1 1 . . Terminals 15 | . 5 1 4 4 . 1 Fabricators 4 | . . . . 2 . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . . . 5 Garrison Access 4 | . . . . 2 . 2 Terminal Hacks 6 | . 2 . 1 2 . 1 Record 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Recall Reinforcements 1 | . . . . 1 . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Retrieve Study 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 1 2 4 . 3 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 81 | . . . . 81 . . Total Robot Build Rating 2 | . . . . 2 . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . . 2 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 3 | . . . . 2 1 . Largest Group 2 | . . . . 2 1 . Highest-Rated Group 31 | . . . . 16 31 . Highest-Rated Ally 31 | . . . . 8 31 . Total Orders 2 | . . . . 2 . . ROAM 2 | . . . . 2 . . Ally Attacks 18 | . . . . . 18 . Total Damage 331 | . . . . . 331 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4721 | 297 735 1084 444 873 156 1132 Spaces Moved 1866 | 52 256 442 219 444 88 365 Core 28 | 3 . . . . . 25 Treads 1560 | 37 256 442 219 444 88 74 Legs 266 | . . . . . . 266 Wheels 12 | 12 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 163 170 170 165 160 Average Speed 197 | 139 243 184 170 170 174 243 Slowest Speed 1000 | 160 320 240 170 170 250 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 6 39 40 19 11 82 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 90 | . 5 15 . . . 70 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 90 | . 5 15 . . . 70 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2606 | 273 314 608 268 540 90 513 Wait 386 | 212 8 50 21 69 . 26 Move 1861 | 51 255 441 218 444 87 365 Hop . | . . . . . . . Pick Up 56 | 2 13 23 6 4 . 8 Fast Attach 29 | 7 4 4 1 . 1 12 Attach 22 | . . 2 3 2 2 13 Detach 3 | . . 1 . . . 2 Swap 24 | . 2 12 1 3 . 6 Drop 36 | 1 5 21 5 3 . 1 Fire 187 | . 27 53 13 15 . 79 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 298 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 1004 | -10/Materials | Discovered new exit (range 13) 1033 | -10/Materials | Entered another Materials area 1033 | -9/Materials | Evolved 2 slots: Propulsion x2 1450 | -9/Materials | Destroyed 8 combat bots 1521 | -9/Materials | Discovered new exit (range 10) 2117 | -9/Materials | Entered another Materials area 2117 | -8/Materials | Evolved 2 slots: Utility x2 2530 | -8/Materials | Discovered new exit (range 13) 2561 | -8/Materials | Entered Factory 2561 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3073 | -7/Factory | Fabricated R-06 Scavenger (x2) 3434 | -7/Factory | Sucked down chute 3434 | -7/Factory | Entered Waste 3435 | -7/Waste | Met a frightened Derelict 3449 | -7/Waste | EMP discharged 3449 | -7/Waste | System corruption reached 10% 3457 | -7/Waste | Spotted C-40 Crusher 3487 | -7/Waste | Spotted C-40 Crusher 3492 | -7/Waste | Spotted C-40 Crusher 3495 | -7/Waste | Spotted C-40 Crusher 3543 | -7/Waste | Spotted C-40 Crusher 3549 | -7/Waste | EMP discharged 3551 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3554 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3557 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3563 | -7/Waste | Discovered new exit (range 16) 3588 | -7/Waste | Lost 3 parts (1p1n1u) 3590 | -7/Waste | Entered Factory 3827 | -7/Factory | Destroyed 9 combat bots 3829 | -7/Factory | Lost 11 parts (1p4n3u3w) 4393 | -7/Factory | Build established: Scavenger-Mutant 4456 | -7/Factory | Cargo convoy interrupted 4604 | -7/Factory | Discovered new exit (range 13) 4694 | -7/Factory | Core integrity fell below 50% 4719 | -7/Factory | Core integrity fell below 20% 4722 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04706_ Imp. Deuterium Engine destroyed. 04706_ Discarded Enh. Autogun. 04707_ Aluminum Leg+ destroyed. 04710_ Hrd. Medium Armor Plating destroyed. 04711_ Com. Matter Pod destroyed. 04713_ Critical hit (Burn: +37). 04714_ Aluminum Leg+ destroyed. 04715_ Overheating: Flak Gun damaged (-39). 04716_ System corrupted: Component data lost. 04717_ Imp. Titanium Leg destroyed. 04718_ Hvy. Laser broken. 04718_ Overheating: Short circuit. 04718_ Broken Hvy. Laser severed. 04718_ Flak Gun destroyed. 04718_ Critical hit (Burn: +37). 04719_ Overheating: Core damaged (-119). 04720_ Critical hit (Burn: +37). 04721_ Overheating: Matter decay (-22). 04721_ K-01 Serf collects debris. 04722_ Overheating: Energy bleed (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """"" #??????????????????????????????????????????? | | """"" #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | " " #??????????????????????????????????????????? | | ! #??????????????????????????????????????????? | | = #??????????????????????????????????????????? | | ##+####??????????????????????????????????????????? | | [ #??????????????????????????????????????????? | | #???????????##########?????????????????????? | | #???????????# ! #?????????????????????? | | #???????????# #?????????????????????? | | #???????????#"""" #?????????????????????? | | ###############"""" #?????????????????????? | | # ##"""" @ #?????????????????????? | | # """"""""" ##"""" l#?????????????????????? | | # ##"""" !%## # """ "???????????? | | # """"""""" ##""""g %gk / ???????? | | # ## g # #####??????????????? | | ##+################/#### ##?????????????????? | | * ! "%g < ??????????? | | ########## ##### #########????????????????? | | #????????# #???# #????????????????????????? | | #????????# #???# #????????????????????????? | | #???######/#####+#????????????????????????? | | #???# ! #????????????????????????? | | #???# | * #????????????????????????? | | #???# """""" #????????????????????????? | | #???# """""" #????????????????????????? | | ???# """""" #????????????????????????? | | ??# """""" #????????????????????????? | | ?+ #????????????????????????? | | # ??""""" #????????????????????????? | | #?????""" #????????????????????????? | | ######## #??????"" #????????????????????????? | | ???????? #???????" #????????????????????????? | | ???????? #??????? #????????????????????????? | | ????????####???????######????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 630 Matter Stores 304 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Aluminum Leg | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed VortexGravjetPrototype Manual? 0 Play Time 01:00:06 Cumulative 10.1 hours Start 2026.03.13 @ 22:26:16 End 2026.03.13 @ 23:35:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6052c92-9abd-4d38-91c3-404a69569ee0