Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 17:29:01 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2037) 2037 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4762 Bonus ------- None Cogmind --------- Core Integrity 652/700 Matter 290/300 Energy 234/240 System Corruption 10% Temperature Cool (0) Movement Rolling (125) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Wheel (fused) > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Core Analyzer > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Deuterium Engine Improved Terrain Scanner Core Analyzer Core Analyzer Improved Weapon Shielding Heavy Particle Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Targeting Computer Core Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Carbon-fiber Leg Wheel Core Analyzer Core Analyzer Improved Weapon Shielding Heavy Particle Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Grenade Launcher Axe [Rating: 41] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 53 | 7 1 14 20 11 Power 7 | 1 . 2 3 1 Engine 4 | 1 . 1 2 . Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 17 | 2 . 4 7 4 Treads 2 | . . . . 2 Leg 13 | 2 . 4 7 . Wheel 1 | . . . . 1 Hover 1 | . . . . 1 Flight . | . . . . . Utility 17 | 2 1 2 6 6 Device 5 | 1 . 1 1 2 Storage 3 | 1 1 . 1 . Processor 6 | . . 1 2 3 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 12 | 2 . 6 4 . Energy Gun . | . . . . . Energy Cannon 9 | . . 5 4 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 21 | . . 6 10 5 Power 3 | . . 1 1 1 Propulsion 8 | . . 3 5 . Utility 7 | . . 1 3 3 Weapon 3 | . . 1 1 1 Highest Loss Streak 5 | . . 2 5 4 To Critical Strikes . | . . . . . Average Backups 12 | 3 8 11 13 14 Power 1 | . 1 . 1 1 Propulsion 2 | 1 3 6 1 . Utility 3 | . 2 2 3 4 Weapon 4 | . 2 3 5 6 Tool/Special . | . . . . . Unused Backups 14 | . 1 1 5 7 Power 1 | . . . . 1 Propulsion 4 | . 1 . 3 . Utility 3 | . . . . 3 Weapon 6 | . . 1 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 100 88 94 76 Engine 4 | . 14 9 1 . Core 4 | . . . 7 7 Treads 3 | . . . . 11 Leg 22 | . 28 32 34 2 Device 6 | . 14 10 4 2 Storage 9 | . 14 11 9 7 Processor 11 | . . 2 15 19 Protection 3 | . . . 3 7 Energy Cannon 12 | . . 11 16 14 Ballistic Gun 6 | . 28 9 . . Peak Build Rating 41 | 7 8 20 33 41 Average Rating 23 | 5 7 12 27 37 On Entrance 12 | . 7 8 20 27 Naked Turns . | . . . . . Heaviest Build 57 | 15 30 40 46 57 Greatest Support 60 | 20 20 35 60 50 Greatest Overweight (x) 5 | . 1 1 1 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 7 10 15 15 15 Average Carried 12 | 3 8 11 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 10 15 15 11 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1231 | 318 82 255 434 142 Remotely . | . . . . . Salvage Created 2361 | 174 215 478 955 539 Parts 148 | 15 13 45 54 21 Haulers Intercepted 4 | . . 1 3 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 5 16 22 12 Guns 16 | . 5 11 . . Cannons 17 | . . 1 10 6 AOE 19 | . . 4 11 4 Classes Destroyed 11 | 2 1 5 1 2 Worker 1 | . . . 1 . Builder 2 | . . 1 1 . Tunneler 4 | 4 . . . . Hauler 4 | . . 1 3 . Recycler 2 | 1 . . . 1 Watcher 1 | . . 1 . . Swarmer 16 | . . 9 4 3 Grunt 29 | . 5 5 13 6 Brawler 1 | . . . . 1 Sentry 7 | . . 2 5 . Programmer 2 | . . . . 2 Best Kill Streak 7 | 4 2 5 7 7 Combat Bots Only 7 | . 2 4 7 7 Max Kills in Single Turn 4 | 1 1 3 4 2 Gunslinging . | . . . . . Exploded 4 | . . 3 4 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 327 | . 16 77 126 108 Missed 88 | . 1 17 25 45 Hits 239 | . 15 60 101 63 Melee 7 | . . . 3 4 Projectile 232 | . 15 60 98 59 Critical Strikes 7 | . . 1 4 2 Damage Taken 3761 | . 171 626 1706 1258 Core 553 | . 31 83 391 48 Absorbed by Shields . | . . . . . Redirected to Shielding 100 | . . . 100 . Core Remaining (%) 73 | 100 87 79 28 . Volleys Fired 146 | 8 12 46 43 37 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 40 120 130 136 Shots Fired 271 | 16 24 84 78 69 Gun 105 | 16 24 65 . . Cannon 149 | . . 14 70 65 Launcher 17 | . . 5 8 4 Special . | . . . . . Kinetic 105 | 16 24 65 . . Thermal 149 | . . 14 70 65 Explosive 17 | . . 5 8 4 Electromagnetic . | . . . . . Robot Hit Streak 21 | 3 9 8 10 21 Robot Miss Streak 6 | 1 1 6 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 178 | 10 17 46 50 55 Core Hits 115 | 6 10 27 41 31 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Meltdown 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4931 | 121 211 1088 2107 1404 Guns 816 | 121 211 484 . . Cannons 2537 | . . 184 1210 1143 Explosions 1555 | . . 417 881 257 Melee . | . . . . . Ramming 23 | . . 3 16 4 Kinetic 816 | 121 211 484 . . Thermal 2537 | . . 184 1210 1143 Explosive 1555 | . . 417 881 257 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . 3 10 Average Corruption 3 | . . . 2 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . 11 2 Message Errors 1 | . . . 1 . Matter Fused 3 | . . . 3 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . 1 . Data Loss (major) 3 | . . . 3 . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 131 | . . 36 60 35 Projectiles 35 | . . . . 35 Explosions 96 | . . 36 60 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 132 | . . . 53 79 Shots 9 | . . . 5 4 Rammed 1 | . . . . 1 Targets Rammed 5 | . . 1 3 1 Kicked 4 | . . 1 3 . Crushed . | . . . . . Highest Temperature 390 | . 2 124 354 390 Average Temperature 122 | . 2 49 132 129 Received Heat Transfer 1461 | . 99 210 891 261 Effects 4 | . . . 2 2 Energy Bleed 2 | . . . 2 . Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 1 2 Combat Hostiles 3 | . . . 1 2 Parts Melted 8 | . . . 3 5 Heat Transferred 4034 | . . 296 1887 1851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 70 | 100 100 89 9 94 Level 1 29 | . . 10 90 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 360 | 10 95 216 360 253 Initial 132 | . . 35 84 132 Average 123 | 1 25 130 266 59 Influence Increases 1661 | 25 181 455 617 383 Destroy 0b10 Robot/C 1100 | . 100 320 440 240 Destroy 0b10 Robot/NC 70 | 25 . 15 25 5 Destroy Leader 250 | . 30 74 96 50 Successful Hack 19 | . 5 . . 14 Destroy Structure 87 | . 1 31 41 14 Lose Combat Pursuer 135 | . 45 15 15 60 Influence Decreases 1442 | 25 96 340 526 455 Entered New Map 325 | . . 50 116 159 Time Decay 907 | 25 96 230 310 246 Lost Part 210 | . . 60 100 50 Squads Dispatched 7 | . 2 1 1 3 Investigation 2 | . 1 1 . . Extermination 2 | . . . . 2 Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . 2 3 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 9 22 27 33 Peak Tracking Total 12 | . 4 4 11 12 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 2 . 1 1 Terminals 4 | . 2 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 5 . 2 1 Successful 4 | . 2 . 1 1 Failed 4 | . 3 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 8 | . 5 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 1 1 Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1149 | 57 350 493 130 119 Terrain 119 | . . . . 119 Seismic 1023 | 57 350 486 130 . T.N.C. 158 | . . 92 66 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2471 | 136 350 493 690 802 Spaces Moved 1179 | 83 181 190 416 309 Core 6 | 6 . . . . Treads 237 | . . . . 237 Legs 889 | 77 181 190 416 25 Wheels 47 | . . . . 47 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 157 | 114 156 162 120 215 Slowest Speed 305 | 120 190 190 190 305 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 35 24 42 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 87 | . . 34 40 13 Melee . | . . . . . Projectile 16 | . . 3 13 . AOE 71 | . . 31 27 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1518 | 104 226 289 524 375 Wait 65 | . 27 23 14 1 Move 1175 | 82 180 189 415 309 Hop . | . . . . . Pick Up 37 | 7 4 10 13 3 Fast Attach 20 | 7 . 3 6 4 Attach 18 | . . 7 6 5 Detach 1 | . . 1 . . Swap 24 | . 1 6 13 4 Drop 27 | . 2 3 11 11 Fire 146 | 8 12 46 43 37 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . 1 3 . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 14) 487 | -10/Materials | Entered another Materials area 487 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 906 | -9/Materials | Discovered new exit (range 15) 980 | -9/Materials | Entered another Materials area 980 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -8/Materials | Lost 3 parts (2n1u) 1220 | -8/Materials | Destroyed 7 combat bots 1228 | -8/Materials | Lost 5 parts (1p1n2u1w) 1382 | -8/Materials | Core integrity fell below 50% 1658 | -8/Materials | Discovered new exit (range 8) 1670 | -8/Materials | Entered Factory 1670 | -7/Factory | Evolved 2 slots: Utility x2 2360 | -7/Factory | Destroyed 7 combat bots 2465 | -7/Factory | Cargo convoy interrupted 2470 | -7/Factory | System corruption reached 10% 2472 | -7/Factory | Self-destructed Last Messages --------------- 02465_ I-36 Angel unfolds itself. 02466_ U-05 Engineer builds a Door. 02467_ K-01 Serf collects debris. 02467_ Penetrated by Slug. 02468_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02468_ U-05 Engineer lays Concrete. 02469_ K-01 Serf collects debris. 02469_ Penetrated by Slug. 02469_ Adv. Beam Cannon destroyed. 02469_ U-05 Engineer lays Concrete. 02469_ Slug penetrates P-60 Hacker. 02469_ P-60 Hacker suffers critical hit (Destroy). 02470_ U-05 Engineer lays Concrete. 02470_ Penetrated by Slug. 02470_ Hrd. Heavy Armor Plating destroyed. 02470_ U-05 Engineer lays Concrete. 02471_ K-01 Serf collects debris. 02471_ U-05 Engineer lays Concrete. 02471_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02472_ K-01 Serf collects debris. 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""" """ ######### #?? | | "" ## # """ """ #???????# #?? | | "" ## """ """ # """ """ #???????# #?? | | """ ## """ """ # #???????# #?? | | """ ## """ """ # """ """ #???????# #?? | | """ ## # """ """ #???????# #?? | | ## # """ """ #???????# #?? | | ## # #???????# #?? | | ################+########+################ ### | | | | ^ | | ^^ | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorDrainedBeamcaster Manual? 0 Play Time 00:14:44 Cumulative 190.1 hours Start 2025.07.26 @ 17:14:28 End 2025.07.26 @ 17:29:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 461 Rogue 461 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 93fffe5b-d24e-49f7-b23c-6655fc39e62c