Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.15 @ 15:06:53 Player: btmk16 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (143) 715 Value Destroyed (5875) 5875 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1601) 1601 TOTAL SCORE: 16951 Bonus ------- High Alert Combat Kills 760 Follower Combat Kills 41 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 199/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Hovering (160) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- Backup Power VII Backup Power VII > --- PROPULSION (6) --- Backup Propulsion VII > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- Backup Laser VII Backup Laser VII > --- INVENTORY (5) ---- Myomer Leg Quantum Shading Machine Enhanced Quantum Rifle Powered Hammer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Trap Scanner Experimental Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer EM Disruption Field Advanced Force Field Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Vortex Chain Reactor Advanced Myomer Leg Compact Wheel Advanced Heat Sink Small Battery Quantum Shading Machine Experimental Melee Analysis Suite Femtoactuators Gamma Rifle Variable Charge Gun Variable Charge Gun Variable Charge Gun Long-range Proton Cannon Nova Cannon Coil Gun Coil Gun Railgun Hypervelocity Railgun Linear Accelerator Gamma Bomb Array Heavy Rocket Launcher Smartbomb Launcher Powered Hammer [Rating: 163] Favorites ----------- Power Vortex Chain Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion VTOL Module Treads Heavy Siege Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Hacking Suite Device Advanced Trap Scanner Storage Small Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spear Energy Gun Variable Charge Gun Energy Cannon Potential Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Tes Res Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . 2 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 1 . . . . . . . . . . . 2 . . . . . . Utility 9 | . . 1 1 2 . . . . 2 . . . . 2 . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 177 | . 15 13 4 6 2 2 1 . 12 . . 1 2 5 26 3 1 8 16 36 24 Power 17 | . 2 1 . . 1 . . . 1 . . . 1 1 2 . . 1 1 1 5 Engine 4 | . 2 1 . . . . . . 1 . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . . . . 1 1 1 . . 1 . . . Reactor 8 | . . . . . . . . . . . . . . . 1 . . . 1 1 5 Propulsion 44 | . 3 4 . . 1 1 . . 4 . . . . . 10 1 1 4 2 4 9 Treads 16 | . . . . . . . . . . . . . . . 4 1 . 4 2 3 2 Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 Wheel 7 | . 3 . . . . . . . . . . . . . . . . . . 1 3 Hover 9 | . . . . . . . . . 3 . . . . . 5 . 1 . . . . Flight 11 | . . 4 . . 1 1 . . 1 . . . . . 1 . . . . . 3 Utility 52 | . 5 2 1 3 . 1 1 . 6 . . . 1 4 6 1 . 2 8 10 1 Device 22 | . 3 . . 1 . . . . 2 . . . . 2 . 1 . . 6 7 . Storage 4 | . 2 1 . . . . . . . . . . . . . . . . 1 . . Processor 12 | . . . 1 1 . 1 . . 2 . . . . 1 2 . . . 1 3 . Hackware 8 | . . 1 . 1 . . . . 1 . . . 1 . 3 . . . . . 1 Protection 6 | . . . . . . . 1 . 1 . . . . 1 1 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | . 5 6 3 3 . . . . 1 . . 1 . . 8 1 . 1 5 21 9 Energy Gun 8 | . . . 2 2 . . . . . . . . . . . . . . 2 2 . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . 1 4 4 Ballistic Gun 21 | . 5 4 1 . . . . . . . . . . . 4 . . 1 1 4 1 Ballistic Cannon 6 | . . . . . . . . . 1 . . 1 . . . . . . . 2 2 Launcher 12 | . . 2 . . . . . . . . . . . . 1 1 . . 1 5 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . . 1 . . . . 4 . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 15 | . . . 3 1 . . . . 1 . . . . . 2 . . . 1 6 1 Parts Lost 53 | . 4 1 2 . . . . . 4 . . . . 1 12 1 . 2 1 10 15 Power 5 | . 1 . . . . . . . . . . . . 1 1 . . . . 1 1 Propulsion 24 | . 1 1 . . . . . . 2 . . . . . 7 . . . 1 4 8 Utility 16 | . 1 . 1 . . . . . 1 . . . . . 3 1 . 2 . 4 3 Weapon 8 | . 1 . 1 . . . . . 1 . . . . . 1 . . . . 1 3 Highest Loss Streak 5 | . 2 1 2 . . . . . 4 . . . . 1 5 1 . 2 1 5 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 72 | . 97 85 87 84 93 100 100 100 82 86 86 80 86 87 40 35 41 54 64 76 39 Engine 2 | . 13 9 9 7 6 . . . 2 6 6 6 1 . . . . . . . . Core 1 | . . . . . . 7 7 7 1 . . . 4 5 2 . . . 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 4 2 Treads 5 | . . . . . . . . . . . . . . . 7 . . 13 13 16 3 Wheel 1 | . 18 . . . . . . . . . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . 5 13 13 13 13 11 3 . 4 . . . . Flight 5 | . . 33 27 23 23 30 30 30 12 . . . . . . 5 5 . . . . Device 6 | . 12 11 8 7 7 5 . . 1 . . . . 7 1 . 5 1 9 16 1 Storage 5 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 1 . . . 2 4 . Processor 13 | . . . 8 12 15 16 15 15 18 20 20 20 20 22 6 10 10 10 10 17 18 Hackware 9 | . . 4 9 10 15 15 15 15 16 20 20 20 20 14 9 12 10 10 9 8 2 Protection 1 | . . . . . . . 6 7 6 6 6 6 6 5 1 . . 6 . . . Ballistic Gun 3 | . 27 13 . . . . . . . . . . . . 1 . . 4 3 1 1 Ballistic Cannon 1 | . . . . . . . . . 1 6 6 . 6 5 . . . . . . . Launcher 1 | . . 4 9 7 7 7 7 7 1 . . . . . . . . . . . 2 Piercing Weapon 2 | . . . . 4 7 7 7 7 6 6 6 6 6 5 1 . . . . . . Naked Turns 95 | . . . . . . . . . . . . . . . 62 . . . . . 33 Heaviest Build 154 | 13 32 15 12 12 15 15 19 19 23 23 23 23 25 27 31 4 4 53 144 154 122 Greatest Support 210 | 20 26 12 12 12 16 20 20 20 40 40 40 40 40 40 87 6 6 210 210 200 98 Greatest Overweight (x) 10 | . 1 1 . 3 . . . . . . . . . . 4 . . . . 7 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | . 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 25 25 25 Average Capacity 12 | . 12 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 18 25 9 Most Carried 25 | . 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 20 25 23 Average Carried 10 | . 11 8 7 7 8 7 7 7 7 8 8 8 8 7 5 4 5 4 8 23 7 Final Capacity 25 | 8 15 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 25 25 5 Final Carried 23 | 6 15 7 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 20 23 4 Class Distribution -------------------- 60% | Hacker-Mutant 19% | Mutant 11% | Hacker-Sprinter 3% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Tes Res Matter Collected 4372 | 200 639 176 183 198 73 10 20 . 155 71 147 . 193 101 397 . . 329 219 736 525 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6772 | . 789 250 183 198 199 . . 249 210 . 244 . 112 395 735 . . 90 181 1667 1270 Parts 313 | . 41 21 15 23 5 . . 5 12 . 2 . 4 10 26 . . 7 9 74 59 Haulers Intercepted 6 | . 1 1 1 . . . . . . . . . . . 3 . . . . . . Recyclers Shooed 10 | . 2 1 . 1 . . . . . . . . . . 2 . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . 3 . . 3 . . 5 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Tes Res Combat Hostiles Destroyed 89 | . 12 9 2 . . . . . 1 . . . . 4 9 . . 1 5 22 24 Melee 5 | . . . . . . . . . 1 . . . . 4 . . . . . . . Guns 33 | . 12 5 2 . . . . . . . . . . . 3 . . 1 1 8 1 Cannons 15 | . . . . . . . . . . . . . . . . . . . 1 5 9 AOE 31 | . . 4 . . . . . . . . . . . . 6 . . . 3 5 13 Classes Destroyed 17 | . 5 3 1 1 1 . . . 1 . . . . . 1 . . 1 . 2 1 Worker 9 | . 1 . . 3 . . . . . . . . . . 1 . . . 1 1 2 Builder 18 | . 1 1 1 2 . . . . . . . . . . 4 . . . . . 9 Tunneler 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 Hauler 6 | . 1 1 1 . . . . . . . . . . . 3 . . . . . . Recycler 9 | . 2 . . 1 . . . . 1 . . . . 2 . . . . . 1 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operator 5 | . . 2 . 1 . . . . 1 . . . . . . . . . . 1 . Watcher 3 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . Swarmer 19 | . . 3 . . . . . . . . . . . 4 . . . . . . 12 Grunt 44 | . 12 6 1 . . . . . . . . . . . 6 . . . . 12 7 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 3 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 Hunter 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . Programmer 15 | . . . . . . . . . 1 . . . . . . . . . 3 9 2 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 4 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . Best Kill Streak 10 | . 3 7 3 4 . . . . 1 . . . . 6 9 . . 1 4 6 10 Combat Bots Only 8 | . 3 4 2 . . . . . 1 . . . . 4 4 . . 1 3 5 8 Max Kills in Single Turn 6 | . 1 2 1 1 1 . . 1 1 . . . 1 1 3 . . 1 2 4 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . . . . . . . . . . . 1 . . . 2 2 5 Melee 1 | . . . . . . . . . 1 . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Tes Res Damage Taken 14702 | . 683 313 77 12 . . . . 300 193 177 . . 830 2164 43 17 2308 556 3249 3780 Core 3124 | . 128 81 36 3 . . . . 20 59 52 . . 111 639 . 17 113 19 342 1504 Absorbed by Shields 2125 | . . . . . . . . . . . . . . . . . . . 328 1797 . Reduced by Siege Mode 85 | . . . . . . . . . . . . . . . . . . . 85 . . Core Remaining (%) 77 | 100 48 79 93 . . . . 99 . . . . 84 88 . . . 33 . 72 . Volleys Fired 367 | . 52 34 11 12 . . . . 2 12 29 . 23 . 42 3 . 5 24 73 45 Largest 2 | . 2 2 1 1 . . . . 1 1 1 . 1 . 1 1 . 1 2 2 1 Hottest 200 | . 46 46 61 61 . . . . 53 53 53 . 53 . 46 39 . 35 116 200 200 Shots Fired 484 | . 103 54 11 12 . . . . 2 12 30 . 22 . 42 3 . 5 32 111 45 Gun 288 | . 103 40 10 5 . . . . . . . . . . 30 . . 5 20 67 8 Cannon 142 | . . . . . . . . . 2 12 30 . 22 . . . . . 5 38 33 Launcher 54 | . . 14 1 7 . . . . . . . . . . 12 3 . . 7 6 4 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 341 | . 103 40 . . . . . . 2 12 30 . 22 . 30 . . 5 17 65 15 Thermal 73 | . . . 10 5 . . . . . . . . . . . . . . 3 37 18 Explosive 47 | . . 14 1 7 . . . . . . . . . . 12 3 . . 7 1 2 Electromagnetic 23 | . . . . . . . . . . . . . . . . . . . 5 8 10 Robot Hit Streak 13 | . 10 13 4 6 . . . . 1 . 1 . . . 10 . . 3 6 11 12 Robot Miss Streak 6 | . 6 4 2 . . . . . 1 . 1 . . . 3 . . 1 5 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . 1 1 1 Secondary Targets 5 | . 3 1 . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 321 | . 67 31 7 14 4 . . 5 7 . 6 . 2 10 36 . . 14 16 69 33 Core Hits 245 | . 27 20 5 7 3 . . 4 2 . 2 . 2 6 40 . . 1 21 57 48 Critical Kills 10 | . . . . . . . . . . . . . . . 2 . . . 1 5 2 Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . 3 . . 3 1 6 3 Critical Strikes 34 | . . . . 1 . . . . 2 . 1 . . 1 6 . . 3 2 12 6 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Destroy 19 | . . . . . . . . . . . . . . . 5 . . . 2 8 4 Blast 3 | . . . . . . . . . 1 . . . . . . . . . . 1 1 Smash 5 | . . . . . . . . . . . . . . . . . . 3 . 2 . Impale 5 | . . . . 1 . . . . 1 . 1 . . 1 1 . . . . . . Melee Attacks 131 | . . . . 21 4 . . 5 16 1 7 . 2 28 16 . . 21 . 10 . Impact 37 | . . . . . . . . . . . . . . . 6 . . 21 . 10 . Slashing 6 | . . . . . . . . . . . . . . . 6 . . . . . . Piercing 88 | . . . . 21 4 . . 5 16 1 7 . 2 28 4 . . . . . . Sneak Attacks 15 | . . . . 4 1 . . 2 1 . . . 2 2 2 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19991 | . 1056 1192 140 558 326 . . 299 264 . 360 . 110 328 3259 . . 573 1047 4418 6061 Guns 3528 | . 1056 298 140 80 . . . . . . . . . . 546 . . 97 211 1025 75 Cannons 4068 | . . . . . . . . . 34 . 26 . . . . . . . 110 1442 2456 Explosions 9085 | . . 894 . 19 . . . . . . . . . . 2267 . . . 726 1713 3466 Melee 3240 | . . . . 459 326 . . 299 230 . 334 . 110 328 446 . . 470 . 238 . Ramming 70 | . . . . . . . . . . . . . . . . . . 6 . . 64 Kinetic 3561 | . 1056 298 . . . . . . 34 . 26 . . . 546 . . 97 211 1026 267 Thermal 6989 | . . . 140 80 . . . . . . . . . . . . . . . 2315 4454 Explosive 4810 | . . 894 . 19 . . . . . . . . . . 2267 . . . 726 64 840 Electromagnetic 1321 | . . . . . . . . . . . . . . . . . . . 110 775 436 Impact 876 | . . . . . . . . . . . . . . . 168 . . 470 . 238 . Slashing 162 | . . . . . . . . . . . . . . . 162 . . . . . . Piercing 2202 | . . . . 459 326 . . 299 230 . 334 . 110 328 116 . . . . . . Highest Corruption 32 | . . . . . . . . . 14 14 14 14 14 . . 15 15 32 2 19 11 Average Corruption 11 | . . . . . . . . . 14 14 14 14 14 . . 12 15 19 1 10 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Effects 129 | . . . . . . . . . 10 10 17 2 11 . . 4 5 11 8 48 3 Message Errors 38 | . . . . . . . . . 6 1 5 . 3 . . 2 1 4 5 11 . Matter Fused 21 | . . . . . . . . . 2 3 . . 3 . . 1 1 2 1 7 1 Heat Flow Errors 11 | . . . . . . . . . 1 1 . . 1 . . . . 1 1 6 . Energy Discharges 15 | . . . . . . . . . . 2 5 . 1 . . . 1 1 1 4 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . Data Loss (minor) 17 | . . . . . . . . . . 1 2 1 1 . . . 2 2 . 6 2 Data Loss (major) 6 | . . . . . . . . . . . 1 1 1 . . . . . . 3 . Misfires 6 | . . . . . . . . . . . 2 . . . . . . . . 4 . Alerts 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Misdirections 6 | . . . . . . . . . 1 1 . . . . . 1 . . . 3 . Weapon Failures 4 | . . . . . . . . . . . 1 . 1 . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2431 | . . . . 138 67 . . 65 41 . 148 . . . 123 . . 183 . 455 1211 Projectiles 673 | . . . . . . . . . . . . . . . . . . . . 232 441 Explosions 847 | . . . . . . . . . . . . . . . 26 . . . . 51 770 Melee 911 | . . . . 138 67 . . 65 41 . 148 . . . 97 . . 183 . 172 . Knockbacks 9 | . . . . . . . . . . . 1 . . . . . . 3 . 3 2 Impact 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . Kinetic 5 | . . . . . . . . . . . 1 . . . . . . . . 2 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . . . . 13 . . . . . . . . . . . . . . . 101 222 Shots 14 | . . . . 1 . . . . . . . . . . . . . . . 9 4 Rammed 14 | . . . . . . . . . . . . . . . . . . 3 . . 11 Targets Rammed 14 | . . . . . . . . . . . . . . . . . . 3 . . 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | . 38 . 2 33 . . . . 228 291 68 . 258 42 16 . . 195 85 180 381 Average Temperature 54 | . 23 . 2 18 . . . . 89 78 22 . 40 25 6 . . 65 29 39 96 Received Heat Transfer 2231 | . 396 153 27 . . . . . 6 126 54 . . 127 364 . 9 203 . 298 468 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 32 | . . . . . . . . . . . . . . . . . . . 32 . . Longest Duration 17 | . . . . . . . . . . . . . . . . . . . 17 . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 3 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 3 . Parts Fried 8 | . . . . . . . . . . . . . . . 2 . . . . 5 1 Impact Corruptions 17 | . . . . . . . . . . . . . . . 4 . . 10 . 3 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 12 | . . . . . . . . . . . . . . . . . . . . 8 4 Heat Transferred 5718 | . . . 259 148 . . . . . . . . . . . . . . . 1931 3380 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Tes Res Peak Influence 1296 | . 188 676 388 404 . . . . 189 . . . . 382 618 283 213 170 84 733 1296 Initial 321 | . . 79 285 149 . . . . 6 . . . . . 186 216 198 150 84 36 321 Average 250 | . 75 265 303 256 . . . . 69 . . . . 100 371 262 198 166 62 205 689 Maximum Alert Level 4 | . . 2 1 2 . . . . . . . . . 1 2 1 1 . . 3 4 Low Security (%) 56 | . 100 47 . 15 . . . . 100 . . . . 76 8 . 94 100 100 65 . Level 1 22 | . . 34 100 83 . . . . . . . . . 23 44 100 5 . . 10 22 Level 2 14 | . . 17 . 1 . . . . . . . . . . 47 . . . . 16 41 Level 3 3 | . . . . . . . . . . . . . . . . . . . . 6 19 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 3 . 2 . . . . 1 . . . . 1 6 . 2 1 4 9 6 Investigation 9 | . 2 . . 1 . . . . 1 . . . . . . . 2 . 1 1 1 Extermination 9 | . . . . . . . . . . . . . . . 1 . . . 1 5 2 Reinforcement 17 | . 1 3 . 1 . . . . . . . . . 1 2 . . 1 2 3 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 Construction Impeded 5 | . . . . . . . . . . . . . . . 1 . . . . 1 3 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Tes Res Distress Signals 7 | . 2 2 . . . . . . . . . . . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 18 22 4 10 . . . . 7 5 12 . . 29 34 6 6 6 15 39 45 Peak Tracking Total 14 | . 5 10 3 4 . . . . 4 4 5 . . 14 7 6 7 5 4 6 12 Tactical Retreats 39 | . . 3 1 4 . . . . 2 3 3 . . 5 7 . . . . 5 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Tes Res Traps Triggered 9 | . 2 . . . . . . . . . . . . . 2 . 3 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . 3 . . . . . 2 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Tes Res Machines Disabled 21 | . 2 . 1 3 . . . . 1 . . . . . 3 . . . 1 9 1 Max in Single Turn 2 | . 1 . 1 2 . . . . 1 . . . . . 1 . . . 1 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Tes Res Machines Accessed 44 | . 3 3 3 5 2 . . . 8 . . 4 . 2 4 . 3 . 2 3 2 Terminals 29 | . 3 3 3 4 . . . . 6 . . . . 2 2 . 2 . 1 2 1 Fabricators 5 | . . . . . . . . . 2 . . . . . 1 . 1 . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 124 | . 5 8 7 12 8 . . . 16 . . 30 . 6 11 . 6 . 4 8 3 Successful 82 | . 2 5 6 3 8 . . . 9 . . 30 . 3 5 . 3 . 2 4 2 Failed 42 | . 3 3 1 9 . . . . 7 . . . . 3 6 . 3 . 2 4 1 Catastrophic 4 | . . . . . . . . . 2 . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . . 7 1 5 . . . . 3 . . . . 4 6 . 2 . . 7 . Terminals 69 | . 5 8 7 10 . . . . 13 . . . . 6 6 . 3 . 2 7 2 Fabricators 9 | . . . . . . . . . 3 . . . . . 2 . 3 . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . 3 . . . 2 . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . . . . Terminal Hacks 63 | . 2 4 6 1 8 . . . 4 . . 30 . 2 1 . 1 . . 3 1 Record 18 | . . . . . 7 . . . . . . 11 . . . . . . . . . Part Schematic 16 | . . 3 . . . . . . 1 . . 11 . 1 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 3 . . . . . 1 . 2 . . 1 . Network Status 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . Load Schematic 3 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . Insert Component 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Analyze 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . 1 . 2 . . . . 2 . . . . 1 1 . . . . . . Terminals 7 | . . 1 . 2 . . . . 2 . . . . 1 1 . . . . . . Track 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Botnet 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 2 3 5 . . . . 8 . . . . 2 4 . 3 . 1 1 1 Full Trace Events 4 | . . . . . . . . . 1 . . . . . . . 2 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . 3 . . . . . . 1 . . 11 . 1 1 . . . 1 . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . 51 . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Tes Res Total Allies 2 | . . . . 2 . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . 2 1 . . . . . . . . . . . . . . . . Highest-Rated Group 72 | . . . . 72 32 . . . . . . . . . . . . . . . . Highest-Rated Ally 40 | . . . . 40 32 . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 7 | . . . . 4 3 . . . . . . . . . . . . . . . . Total Damage 233 | . . . . 140 93 . . . . . . . . . . . . . . . . Kills 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . 1 3 2 1 . 3 1 . 1 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . 5 . . . . . 4 . . . . . . Traps 3 | . . . . . . . . . . . . . . . 3 . . . . . . Emergency Access 6 | . . . . . . . . . 5 . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Tes Res Turns Passed 8156 | . 749 228 243 446 148 96 260 94 366 276 415 57 233 292 705 85 122 255 936 1251 899 Spaces Moved 9065 | 1 484 327 336 848 468 334 819 256 755 430 473 99 317 355 757 205 190 107 447 572 485 Core 658 | . . . . 22 . . . . . . . . . . 556 . . . . . 80 Treads 1318 | . . . . . . . . . . . . . . . 75 . . 66 447 570 160 Legs 142 | 1 141 . . . . . . . . . . . . . . . . . . . . Wheels 427 | . 343 . . . . . . . . . . . . . . . . . . 2 82 Hover 1994 | . . . . . . . . . 206 430 473 99 317 355 95 . . . . . 19 Flight 4526 | . . 327 336 826 468 334 819 256 549 . . . . . 31 205 190 41 . . 144 Fastest Speed 26 | 120 105 29 29 29 26 26 31 31 29 56 56 56 56 56 33 35 35 35 165 160 37 Average Speed 65 | 120 109 32 29 33 28 26 31 31 37 56 56 56 56 56 62 35 35 124 175 163 132 Slowest Speed 550 | 120 120 109 29 200 29 31 31 31 56 56 56 56 56 56 250 35 35 180 180 330 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . 1 1 3 . . . . 3 . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 44 | 2 82 28 24 21 66 50 85 49 21 75 78 75 52 16 21 93 5 64 15 42 16 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 4 | . . . . . 1 1 . . . 1 . 1 . . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 . 1 1 1 . . 1 . . . 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 . . . . 1 . . . 1 1 . 1 . . . . . . . Scrap Searched 13 | . . . . . 1 3 2 2 . 1 1 . 3 . . . . . . . . Spaces Dug 74 | . . 6 . 26 . . . . 7 5 6 . 6 11 3 . . . . 4 . Terrain Destroyed 601 | . . 107 8 74 . . . . 8 11 29 . 19 11 45 52 . 1 . 92 144 Melee 34 | . . . . 8 . . . . 7 1 2 . . 11 3 . . . . 2 . Projectile 93 | . . . . . . . . . 1 10 27 . 19 . 12 . . 1 . 16 7 AOE 474 | . . 107 8 66 . . . . . . . . . . 30 52 . . . 74 137 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Tes Res Total 10580 | . 602 393 471 963 473 341 826 262 812 451 582 100 346 404 915 214 244 183 563 760 675 Wait 576 | . 28 9 108 45 . . . . 14 9 74 . . 12 52 2 . 37 57 30 99 Move 9023 | . 483 324 333 841 467 333 818 255 748 429 472 98 316 354 757 204 189 106 446 571 479 Hop 11 | . . 1 1 3 . . . . 3 . . . . . . . . . . . 3 Pick Up 78 | . 13 2 6 6 . 2 3 1 5 . . . 1 2 6 . . . 15 13 3 Fast Attach 103 | . 4 4 5 5 1 1 1 . 8 . . 1 1 3 22 2 1 7 10 13 14 Attach 42 | . 2 4 . 1 . . . . 3 . . . . 1 4 1 . 1 3 13 9 Detach 33 | . 1 2 . . . . 1 . 2 . . . . 1 1 1 . 1 3 12 8 Swap 33 | . 9 5 . . 1 1 . . 1 . . . 1 1 . . . . 3 10 1 Drop 94 | . 10 8 7 8 . 4 3 1 10 . . 1 2 2 15 1 . 2 2 15 3 Fire 367 | . 52 34 11 12 . . . . 2 12 29 . 23 . 42 3 . 5 24 73 45 Melee 131 | . . . . 21 4 . . 5 16 1 7 . 2 28 16 . . 21 . 10 . Ram 11 | . . . . . . . . . . . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . 3 . . . Escape Stasis 54 | . . . . . . . . . . . . . . . . . 54 . . . . Rewire 21 | . . . . 21 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / Ext x2) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 5) 587 | -10/Materials | Core integrity fell below 50% 601 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Entered another Materials area 750 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 926 | -9/Materials | Discovered new exit (range 16) 978 | -9/Materials | Entered another Materials area 978 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1177 | -8/Materials | Identified exit to Factory 1185 | -8/Materials | Build established: Scavenger-Sprinter 1221 | -8/Materials | Entered Factory 1221 | -7/Factory | Evolved 2 slots: Utility x2 1249 | -7/Factory | Discovered new exit (range 4) 1250 | -7/Factory | Identified exit to Factory 1432 | -7/Factory | Discovered new exit (range 10) 1509 | -7/Factory | Identified exit to Lower Caves 1667 | -7/Factory | Entered Lower Caves 1667 | -7/Lower Caves | Accompanied by 1 ally 1714 | -7/Lower Caves | Learned 8 Research zone layouts 1714 | -7/Lower Caves | Learned Factory trap positions 1714 | -7/Lower Caves | Learned Extension emergency access door positions 1714 | -7/Lower Caves | Learned Factory stockpile data 1714 | -7/Lower Caves | Learned Research security intel 1714 | -7/Lower Caves | Learned Armory terminal intel 1739 | -7/Lower Caves | Learned location of Extension (-5) 1779 | -7/Lower Caves | Discovered new exit (range 14) 1815 | -7/Lower Caves | Identified exit to Lower Caves 1815 | -7/Lower Caves | Entered another Lower Caves area 1820 | -7/Lower Caves | Build established: Hacker-Sprinter 1820 | -7/Lower Caves | Learned Factory terminal intel 1820 | -7/Lower Caves | Learned 12 Factory zone layouts 1820 | -7/Lower Caves | Discovered exit to Factory (range 13) 1853 | -7/Lower Caves | Encountered a Warlord checkpoint 1878 | -7/Lower Caves | Learned location of Zion (-7) 1900 | -7/Lower Caves | Discovered new exit (range 3) 1900 | -7/Lower Caves | Identified exit to Zion 1911 | -7/Lower Caves | Entered Zion 1925 | -7/Zion | Given the Hacking Drone Bay 1926 | -7/Zion | Found Prototype Device 1933 | -7/Zion | Learned location of 1 exit from Factory 1936 | -7/Zion | Learned Factory terminal intel 1938 | -7/Zion | Discovered new exit (range 19) 2171 | -7/Zion | Entered Proximity Caves 2241 | -6/Proximity Caves | Discovered exit to Factory (range 4) 2265 | -6/Proximity Caves | Entered Factory 2265 | -6/Factory | Evolved 2 slots: Utility x2 2266 | -6/Factory | Identified exit to Factory 2268 | -6/Factory | Loaded intel: 87 trap records 2270 | -6/Factory | Loaded intel: 25 terminal locations 2358 | -6/Factory | Crushed by falling debris 2358 | -6/Factory | System corruption reached 10% 2361 | -6/Factory | Identified Hacking Drone Bay 2376 | -6/Factory | Fabricated Med. Storage Unit? 2389 | -6/Factory | Lost 4 parts (2n1u1w) 2460 | -6/Factory | Discovered new exit (range 5) 2551 | -6/Factory | Identified exit to Lower Caves 2631 | -6/Factory | Entered Lower Caves 2753 | -6/Lower Caves | Build established: Hacker-Mutant 2844 | -6/Lower Caves | Identified exit to Lower Caves 2869 | -6/Lower Caves | Learned Factory trap positions 2907 | -6/Lower Caves | Entered another Lower Caves area 2909 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2914 | -6/Lower Caves | Encountered a Warlord checkpoint 2997 | -6/Lower Caves | Spotted B-75 Beast 3179 | -6/Lower Caves | Learned Factory machine intel 3317 | -6/Lower Caves | Discovered new exit (range 10) 3322 | -6/Lower Caves | Entered Data Miner 3322 | -6/Data Miner | Discovered new exit (range 9) 3331 | -6/Data Miner | Met Data Miner 3347 | -6/Data Miner | Learned location of Section 7 (-2) 3347 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3358 | -6/Data Miner | Received God Mode back door access code from Data Miner 3379 | -6/Data Miner | Entered Proximity Caves 3437 | -5/Proximity Caves | Learned Factory emergency access door positions 3598 | -5/Proximity Caves | Discovered exit to Factory (range 5) 3612 | -5/Proximity Caves | Entered Factory 3612 | -5/Factory | Evolved 2 slots: Utility x2 3613 | -5/Factory | Identified exit to Upper Caves 3614 | -5/Factory | Loaded intel: 81 trap records 3616 | -5/Factory | Loaded intel: 246 machine locations 3617 | -5/Factory | Loaded intel: 28 terminal locations 3653 | -5/Factory | Identified exit to Extension 3794 | -5/Factory | Spotted B-75 Beast 3811 | -5/Factory | Discovered new exit (range 16) 3897 | -5/Factory | Discovered new exit (range 12) 3904 | -5/Factory | Entered another Factory area 3904 | -4/Factory | Evolved 2 slots: Propulsion x2 3941 | -4/Factory | Garrison activated, responded to threat 4009 | -4/Factory | Lost 5 parts (2n2u1w) 4059 | -4/Factory | Lost 3 parts (1p1n1u) 4078 | -4/Factory | Released all parts (10) 4398 | -4/Factory | Found Prototype Processor 4398 | -4/Factory | Identified Exp. Signal Interpreter 4496 | -4/Factory | Spotted B-86 Titan 4526 | -4/Factory | Core integrity fell below 50% 4609 | -4/Factory | Manually triggered Chute Trap 4609 | -4/Factory | Sucked down chute 4609 | -4/Factory | Entered Waste 4618 | -4/Waste | Spotted C-40 Crusher 4620 | -4/Waste | Spotted C-40 Crusher 4621 | -4/Waste | Spotted C-40 Crusher 4624 | -4/Waste | EMP discharged 4624 | -4/Waste | System corruption reached 10% 4658 | -4/Waste | Spotted C-40 Crusher 4661 | -4/Waste | Spotted C-40 Crusher 4670 | -4/Waste | Spotted C-40 Crusher 4679 | -4/Waste | Discovered new exit (range 12) 4687 | -4/Waste | Identified exit to Factory 4694 | -4/Waste | Entered Factory 4816 | -4/Factory | Identified exit to DSF 4816 | -4/Factory | Entered DSF 4817 | -4/DSF | Joined Warlord attack on 0b10 via DSF 4846 | -4/DSF | Additional patrols routed to DSF 5044 | -4/DSF | Discovered new exit (range 15) 5050 | -4/DSF | System corruption reached 30% 5069 | -4/DSF | Identified exit to Research 5071 | -4/DSF | Entered Research 5071 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5514 | -3/Research | Incoming investigation squad redirected 5967 | -3/Research | Discovered new exit (range 9) 6001 | -3/Research | Found Gamma Bomb Array 6005 | -3/Research | Identified exit to Testing 6007 | -3/Research | Entered Testing 6009 | -3/Testing | Spotted PL-J12OSKL1M7 6024 | -3/Testing | Destroyed PL-J12OSKL1M7 6050 | -3/Testing | Found Corrupted Prototype Processor 6054 | -3/Testing | Found Prototype Device 6054 | -3/Testing | Identified Femtoactuators 6205 | -3/Testing | Found Prototype Reactor 6205 | -3/Testing | Identified Vortex Chain Reactor 6209 | -3/Testing | Found Vortex Chain Reactor 6323 | -3/Testing | Incoming investigation squad redirected 6568 | -3/Testing | System corruption reached 10% 6609 | -3/Testing | Found Prototype Energy Cannon 6609 | -3/Testing | Identified Potential Cannon 6630 | -3/Testing | Spotted Striker 7103 | -3/Testing | Identified exit to Research 7145 | -3/Testing | Found Prototype Energy Cannon 7195 | -3/Testing | Found Prototype Launcher 7195 | -3/Testing | Identified Z-bomb Delivery System 7258 | -3/Testing | Entered Research 7258 | -2/Research | Evolved 2 slots: Weapon x2 7286 | -2/Research | Lost 5 parts (1p2n2u) 7488 | -2/Research | Destroyed 8 combat bots 7493 | -2/Research | Lost 3 parts (1n1u1w) 7516 | -2/Research | Spotted B-90 Cyclops 7541 | -2/Research | Destroyed B-90 Cyclops 7831 | -2/Research | Build established: Mutant 7888 | -2/Research | Identified exit to Access 7972 | -2/Research | Lost 3 parts (1p1n1w) 8023 | -2/Research | Incoming investigation squad redirected 8039 | -2/Research | Released all parts (10) 8047 | -2/Research | Core integrity fell below 50% 8134 | -2/Research | Core integrity fell below 20% 8143 | -2/Research | System corruption reached 10% 8157 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 08109_ Xenon Bombardment Thruster destroyed. 08112_ Penetrated by Slug. 08121_ System corrupted: Component data lost. 08121_ Field Propulsion Array destroyed. 08123_ Slammed into K-01 Serf. 08126_ Destabilizing: System corrupted (+2). 08127_ Slammed into R-10 Processor. 08129_ Slammed into G-73 Enforcer. 08133_ Slammed into K-01 Serf. 08133_ Destabilizing: System corrupted (+2). 08134_ Slammed into K-01 Serf. 08141_ System corrupted: Component data lost. 08143_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power VII x2 Backup Propulsion VII x2 Backup Laser VII x2 08155_ Backup Propulsion VII destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????###?????????????? | | ????????????##?# #????????????* ??????????????? | | ????????????? ?# #???#######? ???????????????? | | ????????????? # #???# # ????????????????? | | ?????????????? # ##### # ?????????????????? | | ???????????????/ % HY + ??????????????????? | | ???????????????# #???#%@ #???????????????????? | | ???????????????# #???# !#???????????????????? | | ???????????????# #???###+###???????????????????? | | ???????????????# #???# #???????????????????? | | ??????+????????# ##### #???????????????????? | | ?????? ????????# / #???????????????????? | | ?????? ????????# ##### #???????????????????? | | ?????? ????????# #???# #???????????????????? | | ?????# #????#####/###### #???????????????????? | | ?????# #????# ##+#####???????????????????? | | ?????# #????# #??????????????????????????? | | ?????# #????# """"" #??????????????????????????? | | ?????# #????# ""R"" #??????????????????????????? | | ?????# #????# " " #??????????????????????????? | | ?????# #????# #??????????????????????????? | | ###### ###### #??????????????????????????? | | + #??????????????????????????? | | ######"################??????????????????????????? | | ????? ????????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ???? #??????????????????????????????????????? | | ???? #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ##?########??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 55 Energy Capacity 1315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Corruption Block 40 Armor Coverage 1200 Resistance: EM 25 Point Defense Rating 160 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 12 Recoil Reduction 6 Offensive Hacking 26 Defensive Hacking 11 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Myomer Leg | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Enh. Force Lance | -5/Factory | Hacked Adv. Hacking Suite | -4/Factory | Scanalyzed Smartbomb Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Med. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Hard Hitter Max Potential Challenges ------------ None Game ------ Seed LaserCoilImmobilizer Manual? 0 Play Time 01:54:26 Cumulative 405.5 hours Start 2022.07.15 @ 11:50:11 End 2022.07.15 @ 15:06:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 465 Rogue 464 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcb47bb3-d700-4301-8894-91ddbf9d1ac8