Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.07 @ 09:16:12

Player: yota99

Result: Destroyed self with Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (12)      60
Value Destroyed (269)      269
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 729

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     211/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (6)
Movement                   Rolling (105) Ox1
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
          Light Ion Engine
>               --- PROPULSION (2) ---
                Wheel
        Compact Wheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Seismic Detector
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (20) ---
                Ion Engine
          Light Treads
                Wheel
        Compact Wheel
        Compact Wheel
       Improved Heat Sink
                Power Shielding
                Tractor Beam
                Mining Laser

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Wheel
   Compact Wheel
>          --- UTILITY ----------
     Small Storage Unit
           Seismic Detector
>          --- WEAPON -----------
           Assault Rifle
           Assault Rifle
>          --- INVENTORY --------
           Wheel
   Compact Wheel
   Compact Wheel
  Improved Heat Sink
           Power Shielding
           Tractor Beam
           Grenade Launcher
           Mining Laser
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             13   | 7   5   1   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 2   1   .   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  3    | 2   1   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 2   2   .   
    Device                 2    | 1   1   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   4    | 2   1   1   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   2   3   
  Power                    1    | .   1   .   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   1   .   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      3    | .   2   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   98  92  
  Engine                   14   | .   14  14  
  Wheel                    28   | .   28  28  
  Device                   12   | .   12  14  
  Storage                  14   | .   14  14  
  Energy Gun               4    | .   5   .   
  Ballistic Gun            22   | .   22  21  
Naked Turns                .    | .   .   .   
Heaviest Build             48   | 14  48  .   
  Greatest Support         26   | 26  26  .   
  Greatest Overweight (x)  4    | 4   1   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         10   | 7   11  20  
  Most Carried             10   | 7   10  10  
  Average Carried          6    | 2   7   9   
  Final Capacity           20   | 8   20  20  
  Final Carried            10   | 6   10  9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           425  | 257 168 .   
  Remotely                 .    | .   .   .   
Salvage Created            437  | 129 229 79  
  Parts                    25   | 9   12  4   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | 1   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  6    | .   4   2   
  Guns                     4    | .   4   .   
  AOE                      2    | .   .   2   
Classes Destroyed          6    | 3   3   .   
  Worker                   1    | 1   .   .   
  Tunneler                 2    | 2   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   1   .   
  Grunt                    6    | .   4   2   
Best Kill Streak           3    | 2   3   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Damage Taken               730  | .   418 312 
  Core                     258  | .   173 85  
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              46   | 16  23  7   
  Largest                  2    | 2   2   2   
  Hottest                  60   | 60  60  40  
Shots Fired                89   | 32  46  11  
  Gun                      87   | 32  46  9   
  Cannon                   .    | .   .   .   
  Launcher                 2    | .   .   2   
  Special                  .    | .   .   .   
  Kinetic                  63   | 16  38  9   
  Thermal                  24   | 16  8   .   
  Explosive                2    | .   .   2   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         15   | 4   15  8   
  Robot Miss Streak        2    | 2   1   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        1    | .   1   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           64   | 16  39  9   
  Core Hits                23   | 5   13  5   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed 1    | 1   .   .   
  Critical Strikes         1    | 1   .   .   
    Destroy                1    | 1   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           946  | 251 500 195 
  Guns                     850  | 251 500 99  
  Cannons                  .    | .   .   .   
  Explosions               96   | .   .   96  
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  647  | 132 416 99  
  Thermal                  203  | 119 84  .   
  Explosive                96   | .   .   96  
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            9    | .   .   9   
  Projectiles              .    | .   .   .   
  Explosions               9    | .   .   9   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      79   | .   .   79  
  Shots                    2    | .   .   2   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        34   | .   34  24  
  Average Temperature      13   | .   13  13  
  Received Heat Transfer   330  | .   201 129 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         450  | 275 175 .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             166  | 20  166 97  
  Initial                  64   | .   13  64  
  Average                  75   | 7   101 75  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              10   | .   8   2   
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          3    | .   3   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                6    | .   6   .   
  Successful               3    | .   3   .   
  Failed                   3    | .   3   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   6    | .   6   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Robot Analysis           1    | .   1   .   
  Terminal Index           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               475  | 131 327 17  
Spaces Moved               299  | 61  238 .   
  Core                     23   | 23  .   .   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   276  | 38  238 .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  90  .   
  Average Speed            96   | 104 94  .   
  Slowest Speed            250  | 250 105 .   
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       22   | 4   61  3   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          6    | .   .   6   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      6    | .   .   6   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      396  | 94  294 8   
  Wait                     18   | .   18  .   
  Move                     297  | 60  237 .   
  Hop                      .    | .   .   .   
  Pick Up                  17   | 9   8   .   
  Fast Attach              6    | 6   .   .   
  Attach                   4    | 1   2   1   
  Detach                   .    | .   .   .   
  Swap                     3    | .   3   .   
  Drop                     5    | 2   3   .   
  Fire                     46   | 16  23  7   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 16)
  132 | -11/Scrapyard | Entered Materials
  308 | -10/Materials | Core integrity fell below 50%
  333 | -10/Materials | Build established: Mutant
  362 | -10/Materials | Discovered new exit (range 11)
  406 | -10/Materials | Discovered new exit (range 14)
  459 | -10/Materials | Entered Mines
  466 | -10/Mines     | Core integrity fell below 20%
  476 | -10/Mines     | Destroyed self with Grenade Launcher

 Last Messages 
---------------
00381_ Acquired Ion Engine.
00382_ K-01 Serf cleans the Terminal.
00383_ Acquired Lgt. Treads.
00385_ Acquired 46 matter.
00386_ K-01 Serf collects debris.
00391_ R-06 Scavenger collects Hcp. Storage Unit.
00392_ K-01 Serf collects debris.
00395_ R-06 Scavenger collects Sml. Storage Unit.
00395_ Connecting with Terminal...
00395_ K-01 Serf collects debris. <x2>
00406_ EXIT=FOUND
00436_ K-01 Serf collects debris.
LOCATION=UNKNOWN
GOAL=ESCAPE
00469_ Assault Rifle destroyed. <x2>
00474_ G-34 Mercenary destroyed.
00476_ G-47 Trooper destroyed.
00476_ Grenade Launcher destroyed.
00476_ Destroyed Grenade Launcher.
[Achievement: Back For More]

 Map 
-----
+----------------------------------------------------+
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|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              255
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                42

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Back For More

 Challenges 
------------
None

 Game 
------
Seed              PulseSingularityGenerator
  Manual?         0
Play Time         00:05:47
  Cumulative      31.6 hours
  Start           2023.01.07 @ 09:10:16
  End             2023.01.07 @ 09:16:12
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          50
  Rogue           50
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          27
Achievement%      24
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 665446bc-b6b9-4a07-9ad5-56c921267d0d