Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 12:13:31 Player: Dizzar Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (470) 470 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1695 Bonus ------- None Cogmind --------- Core Integrity 60/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Large Storage Unit Salvage Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Scrap Suit Heat Sink Heat Sink Medium Matter Pod (100) Salvage Targeting Computer Spread Laser Flail Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Salvage Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Heat Sink Medium Matter Pod Salvage Targeting Computer Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Spread Laser Spread Laser Spread Laser Flail Flail [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 24 | . 6 14 4 Power 4 | . . 4 . Engine 4 | . . 4 . Core . | . . . . Reactor . | . . . . Propulsion 3 | . 2 1 . Treads 3 | . 2 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | . 3 5 2 Device 2 | . . 2 . Storage 2 | . 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 5 | . 1 2 2 Artifact . | . . . . Weapon 7 | . 1 4 2 Energy Gun 5 | . . 3 2 Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 3 8 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 5 | . . 2 3 Highest Loss Streak 8 | . . 3 8 To Critical Strikes . | . . . . Average Backups 11 | 6 8 11 14 Power 1 | 1 1 1 2 Propulsion 2 | 4 2 2 1 Utility 5 | . 3 5 6 Weapon 3 | 1 1 3 4 Tool/Special . | . . . . Unused Backups 20 | . 6 5 9 Power 5 | . 1 2 2 Propulsion 5 | . 2 2 1 Utility 5 | . 1 1 3 Weapon 5 | . 2 . 3 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 93 99 98 Engine 11 | . 14 11 10 Treads 19 | . 15 22 21 Leg 3 | . 12 . . Device 6 | . . 6 11 Storage 11 | . 14 11 11 Processor 7 | . . 11 11 Protection 11 | . 8 15 10 Energy Gun 18 | . 18 15 22 Ballistic Gun 5 | . 9 6 . Peak Build Rating 16 | 6 9 16 16 Average Rating 12 | 6 7 14 15 On Entrance 9 | 6 6 9 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 39 | 12 32 39 39 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 9 | . 1 . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 12 15 15 Most Carried 15 | 6 10 15 15 Average Carried 11 | 6 8 11 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 10 15 12 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 610 | 200 105 285 20 Remotely . | . . . . Salvage Created 575 | . 110 355 110 Parts 34 | . 4 25 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 15 | . 4 9 2 Guns 14 | . 4 8 2 Classes Destroyed 6 | . 3 2 1 Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 5 | . 3 2 . Grunt 7 | . 1 5 1 Duelist 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 143 | . 22 83 38 Missed 29 | . 5 21 3 Hits 114 | . 17 62 35 Melee 5 | . . . 5 Projectile 109 | . 17 62 30 AOE 20 | . . . 20 Critical Strikes 3 | . . 2 1 Damage Taken 2026 | . 266 707 1053 Core 355 | . 15 117 223 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 94 . . Volleys Fired 57 | . 15 34 8 Largest 2 | . 2 2 2 Hottest 112 | . 70 112 112 Shots Fired 111 | . 30 65 16 Gun 111 | . 30 65 16 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 35 | . 15 20 . Thermal 76 | . 15 45 16 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 7 7 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 76 | . 21 42 13 Core Hits 27 | . 8 15 4 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 9 | . 6 2 1 Burn 8 | . 5 2 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1050 | . 270 593 187 Guns 1050 | . 270 593 187 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 255 | . 119 136 . Thermal 795 | . 151 457 187 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 236 | . 192 236 190 Average Temperature 68 | . 74 58 89 Received Heat Transfer 438 | . 45 327 66 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . 3 2 . Heat Transferred 2701 | . 814 1332 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | . 60 110 79 Initial 39 | . . 11 39 Average 24 | . 14 38 18 Influence Increases 465 | . 127 273 65 Destroy 0b10 Robot/C 300 | . 80 180 40 Destroy 0b10 Robot/NC 10 | . 5 5 . Destroy Leader 62 | . 22 30 10 Successful Hack 32 | . 20 12 . Destroy Structure 1 | . . 1 . Lose Combat Pursuer 60 | . . 45 15 Influence Decreases 465 | . 99 199 167 Entered New Map 80 | . . 17 63 Time Decay 340 | . 99 152 89 Lost Part 45 | . . 30 15 Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 8 21 6 Peak Tracking Total 8 | . 4 8 2 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 4 3 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 23 | . 16 7 . Successful 15 | . 11 4 . Failed 8 | . 5 3 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 13 | . 10 3 . Terminals 19 | . 16 3 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 1 . Terminals 6 | . 5 1 . Track 1 | . 1 . . Botnet 3 | . 2 1 . Disrupt 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1256 | 2 402 432 420 Spaces Moved 650 | 2 230 179 239 Core 1 | . . . 1 Treads 538 | . 121 179 238 Legs 111 | 2 109 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 154 | 120 141 160 162 Slowest Speed 500 | 120 190 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 2 27 19 50 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 797 | 1 277 265 254 Wait 28 | . 13 15 . Move 647 | 1 229 178 239 Hop . | . . . . Pick Up 21 | . 8 12 1 Fast Attach 4 | . 1 2 1 Attach 9 | . 1 4 4 Detach 1 | . 1 . . Swap 13 | . 4 9 . Drop 17 | . 5 11 1 Fire 57 | . 15 34 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Identified exit to Mines 231 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Utility x2 646 | -9/Materials | Lost 3 parts (1p2w) 813 | -9/Materials | Discovered new exit (range 12) 837 | -9/Materials | Entered Mines 850 | -9/Mines | Core integrity fell below 50% 871 | -9/Mines | Met a Derelict bent on vengeance 940 | -9/Mines | Build established: Scavenger-Mutant 1018 | -9/Mines | Learned location of Zion (-6) 1192 | -9/Mines | Assembled infested the area 1197 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1229 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1235 | -9/Mines | Found Scrap Suit 1247 | -9/Mines | Core integrity fell below 20% 1257 | -9/Mines | Self-destructed Last Messages --------------- way to safely deliver this to MAIN.C to get on their good side and convince them to let us into the system." 01231_ Dropped Hrd. Light Armor Plating. 01233_ C-45 Heavy ARC bursts open, deploying its payload. 01233_ D-53 Grenadier unfolds itself. 01233_ Beam Rifle destroyed. 01234_ Lgt. Treads+ destroyed. 01235_ The unstable cave ceiling collapses. 01235_ Acquired Scrap Suit. 01236_ Hrd. Light Armor Plating destroyed. 01238_ The unstable cave ceiling collapses. 01242_ Imp. Ion Engine destroyed. 01243_ The unstable cave ceiling collapses. 01249_ Lgt. Armor Plating destroyed. 01251_ The unstable cave ceiling collapses. 01252_ Spread Laser destroyed. 01252_ Lgt. Treads+ destroyed. 01254_ The unstable cave ceiling collapses. 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Treads | -9/Materials | Hacked Flail | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- There's More Where That Came From Challenges ------------ None Game ------ Seed ParticleTimingSegregator Manual? 0 Play Time 00:14:30 Cumulative 57.3 hours Start 2026.01.05 @ 12:01:21 End 2026.01.05 @ 12:13:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a40102d-4766-462f-b964-7800ec9c8a6e