Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.12 @ 09:07:48 Player: Mr Goldstein Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2987) 2987 TOTAL SCORE: 8487 Bonus ------- Pacifist 1987 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1000 Matter 190/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Signal Interpreter Improved Hacking Suite Improved Datajack Chainsword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- System Shield > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Improved Signal Interpreter Improved Signal Interpreter System Shield Chainsword [Rating: 7] Favorites ----------- Power None Propulsion None Utility Improved Trap Scanner Device Improved Trap Scanner Hackware System Shield Weapon Improved Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 10 | . . 2 . 2 2 . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 3 | . . . . . . . . . . . 1 . 2 . . Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . 1 . 1 . . Device 1 | . . . . . . . . . . . 1 . . . . Storage . | . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . 1 . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 1 | . . . . . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 1 | . . . . . . . . . . . 4 1 2 . . Naked Turns 732 | . 37 24 21 43 104 53 21 35 28 49 32 33 76 38 138 Heaviest Build 3 | . . . . . . . . . . . 3 3 . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 2 3 3 3 5 5 5 5 5 5 5 5 Average Carried 3 | . . . . . 2 3 3 4 5 5 5 5 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 2 3 3 3 5 5 5 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac Matter Collected 63 | 46 . . . . . . . 8 . . 9 . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac Damage Taken 2344 | . 42 142 24 117 306 126 . 168 70 83 56 200 416 . 594 Core 2334 | . 42 142 24 117 306 126 . 168 70 83 56 200 406 . 594 Absorbed by Shields 60 | . . . . . . . . . . . . 60 . . . Core Remaining (%) 64 | 100 83 . 58 78 . . . 14 . . . 51 . . . Volleys Fired . | . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . . . . 1 . . Core Hits 3 | . . . . . . . . . . . . . 3 . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 87 | . . 3 . . . . . . . 7 . . 65 . 12 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 87 | . . 3 . . . . . . . 7 . . 65 . 12 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 1 1 1 . 10 10 10 2 2 2 Average Corruption 4 | . . . . . 1 1 1 1 . 10 10 10 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . 1 . 1 3 4 2 . 1 Message Errors 3 | . . . . . . . . 1 . . . . 1 . 1 Matter Fused 2 | . . . . . . . . . . . . 1 1 . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . Energy Discharges 2 | . . . . . . . . . . . 1 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . 1 . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . 1 . . . . . . . 3 . . 29 . 6 Shots . | . . . . . . . . . . . . . . . . Rammed 20 | . . 1 . . . . . . . 1 . . 14 . 4 Targets Rammed 20 | . . 1 . . . . . . . 1 . . 14 . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 71 | . . . . 5 . . . . . . 71 . . . 26 Average Temperature 28 | . . . . 5 . . . . . . 52 . . . 15 Received Heat Transfer 672 | . 24 63 15 81 81 . . . 48 . . . 99 . 261 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac Peak Influence 189 | . 15 20 7 17 127 59 46 32 21 22 15 10 189 96 103 Initial 67 | . . 5 7 2 7 44 41 32 16 7 15 10 4 66 67 Average 41 | . 10 15 7 8 61 55 41 32 17 13 15 10 54 82 78 Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 6 | . . 1 . . 1 . . . . . . 1 1 . 2 Investigation 3 | . . . . . 1 . . . . . . . 1 . 1 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 3 | . . 1 . . . . . . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac Distress Signals 4 | . . . . . . . . . . . . . 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 68 | . 3 3 2 4 6 6 . 1 2 6 . 2 13 4 16 Peak Tracking Total 14 | . 3 3 2 4 7 6 . 1 2 6 . 3 8 4 14 Tactical Retreats 5 | . . . . . 2 . . . . . . . 3 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac Traps Triggered 8 | . . . . . 1 . . . 1 . 1 2 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac Machines Accessed 9 | . . . . . 2 . 1 . 1 . 2 . 2 . 1 Terminals 9 | . . . . . 2 . 1 . 1 . 2 . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 20 | . . . . . 4 . 3 . 4 . 3 . 3 . 3 Successful 9 | . . . . . . . 1 . 2 . 1 . 3 . 2 Failed 11 | . . . . . 4 . 2 . 2 . 2 . . . 1 Catastrophic 5 | . . . . . 3 . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . . . . . 2 . . . 2 . 2 . 2 . 1 Terminals 20 | . . . . . 4 . 3 . 4 . 3 . 3 . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 8 | . . . . . . . 1 . 1 . 1 . 3 . 2 Open DSF 2 | . . . . . . . 1 . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 . 1 Zone Layout 4 | . . . . . . . . . 1 . . . 2 . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . 2 . . . 1 . 1 . 1 . 1 Full Trace Events 2 | . . . . . 1 . . . . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac Turns Passed 937 | 9 37 24 21 43 104 53 21 35 28 49 138 44 155 38 138 Spaces Moved 1676 | 18 73 45 41 82 205 106 41 65 56 95 192 45 270 75 267 Core 1676 | 18 73 45 41 82 205 106 41 65 56 95 192 45 270 75 267 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 16 6 14 13 6 77 2 80 5 87 7 45 13 69 8 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac Total 1758 | 17 72 45 40 83 206 105 40 66 56 95 233 65 290 74 271 Wait 39 | . . . . . . . . . . . 39 . . . . Move 1664 | 17 72 44 40 81 205 105 40 64 56 94 191 44 270 74 267 Hop . | . . . . . . . . . . . . . . . . Pick Up 7 | . . . . 2 1 . . 2 . . 1 . 1 . . Fast Attach 2 | . . . . . . . . . . . 1 . 1 . . Attach 1 | . . . . . . . . . . . . . 1 . . Detach 1 | . . . . . . . . . . . . . 1 . . Swap . | . . . . . . . . . . . . . . . . Drop 2 | . . . . . . . . . . . 1 . 1 . . Fire . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . Ram 20 | . . 1 . . . . . . . 1 . . 14 . 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . 21 . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 10 | -11/Junkyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 15) 47 | -10/Materials | Entered another Materials area 47 | -9/Materials | Evolved 2 slots: Utility x2 66 | -9/Materials | Discovered new exit (range 9) 71 | -9/Materials | Entered Mines 86 | -9/Mines | Discovered new exit (range 11) 92 | -9/Mines | Entered Materials 92 | -8/Materials | Evolved 2 slots: Utility x2 128 | -8/Materials | Discovered new exit (range 15) 135 | -8/Materials | Entered Factory 135 | -7/Factory | Evolved 2 slots: Utility x2 239 | -7/Factory | Sucked down chute 239 | -7/Factory | Entered Waste 250 | -7/Waste | Spotted C-40 Crusher 252 | -7/Waste | Spotted C-40 Crusher 263 | -7/Waste | Spotted C-40 Crusher 263 | -7/Waste | Spotted C-40 Crusher 270 | -7/Waste | Core integrity fell below 50% 277 | -7/Waste | Spotted C-40 Crusher 281 | -7/Waste | Spotted C-40 Crusher 284 | -7/Waste | Discovered new exit (range 14) 292 | -7/Waste | Entered Factory 305 | -7/Factory | Build established: Mutant 312 | -7/Factory | Identified exit to DSF 313 | -7/Factory | Entered DSF 336 | -7/DSF | Core integrity fell below 20% 341 | -7/DSF | Discovered new exit (range 15) 344 | -7/DSF | Additional patrols routed to DSF 348 | -7/DSF | Entered Factory 348 | -6/Factory | Evolved 2 slots: Utility x2 371 | -6/Factory | Spotted B-75 Beast 376 | -6/Factory | Sucked down chute 376 | -6/Factory | Entered Waste 384 | -6/Waste | Spotted C-40 Crusher 390 | -6/Waste | Spotted C-40 Crusher 391 | -6/Waste | EMP discharged 391 | -6/Waste | System corruption reached 10% 392 | -6/Waste | Spotted C-40 Crusher 395 | -6/Waste | Spotted C-40 Crusher 400 | -6/Waste | Spotted C-40 Crusher 409 | -6/Waste | Spotted C-40 Crusher 419 | -6/Waste | Discovered new exit (range 11) 425 | -6/Waste | Entered Factory 563 | -6/Factory | Identified exit to DSF 563 | -6/Factory | Entered DSF 584 | -6/DSF | Additional patrols routed to DSF 600 | -6/DSF | Discovered new exit (range 11) 607 | -6/DSF | Entered Factory 607 | -5/Factory | Evolved 2 slots: Utility x2 762 | -5/Factory | Sucked down chute 762 | -5/Factory | Entered Waste 766 | -5/Waste | Spotted C-40 Crusher 787 | -5/Waste | Spotted C-40 Crusher 787 | -5/Waste | Spotted C-40 Crusher 788 | -5/Waste | Spotted C-40 Crusher 789 | -5/Waste | Spotted C-40 Crusher 792 | -5/Waste | Discovered new exit (range 16) 800 | -5/Waste | Entered Factory 913 | -5/Factory | Core integrity fell below 50% 929 | -5/Factory | Core integrity fell below 20% 938 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Layout(Zone) Retrieving Zone 2O layout... Downloaded map data. >>Access(Emergency) Found 1 emergency access door: (144,117) Map updated. 00881_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 00896_ O-24 Administrator uses terminal to summon reinforcements. 00896_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 00896_ O-24 Administrator locks terminal. 00907_ Critical hit (Burn: +37). 00912_ Slammed into G-50 Soldier. 00913_ Critical hit (Burn: +37). 00914_ Slammed into G-50 Soldier. 00915_ Critical hit (Burn: +37). 00915_ Slammed into G-50 Soldier. 00936_ Triggered Heavy Explosive Trap. 00936_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ???????????????????????? ?# #??????????? | | ?????????????????????????"" """ ??# #??????????? | | ??????????????????????????" """ ??# #??????????? | | ??????????????????????????? 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""" ??????????# | | #####+###### # """ ## ?? ??????????# | | """ # ## # ##???#??????????# | | """" # ## ###+# ##########?????# | | """" # """"""" ## k @ ####### | | + """"""" + | | # """"""" ## A g | | # """"""" ## ##### """"""" """"""" | | # ## # # s """"""" """"""" | | # + # # u """"""" """"""" | | ################ # s""""""" """"""" | | #??????????????# * # | | #??????????????# # | | #??????????????# # ############## | | ????????????????????# #####????????????# | | ????????????????????# #????????????????# | | ????????????????????###########????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????* | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 190 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableMagneticScanner Manual? 0 Play Time 00:17:31 Cumulative 96.7 hours Start 2023.04.12 @ 08:38:05 End 2023.04.12 @ 09:07:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a332672-b02f-4ac4-b148-41f71dd9282d